The X Keyboard Extension:

Library Specification

Amber J. Benson

Gary Aitken

Erik Fortune

Silicon Graphics, Inc

Donna Converse

X Consortium, Inc

George Sachs

Hewlett-Packard Company

Will Walker

Digital Equipment Corporation

X Version 11, Release 7.7

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Except as contained in this notice, the names of the X Consortium, Silicon Graphics Inc., Hewlett-Packard Company, and Digital Equipment Corporation shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization.


Table of Contents

Acknowledgement
1. Overview
Core X Protocol Support for Keyboards
Xkb Keyboard Extension Support for Keyboards
Xkb Extension Components
Groups and Shift Levels
Radio Groups
Client Types
Compatibility With the Core Protocol
Additional Protocol Errors
Extension Library Functions
Error Indications
2. Initialization and General Programming Information
Extension Header Files
Extension Name
Determining Library Compatibility
Initializing the Keyboard Extension
Disabling the Keyboard Extension
Protocol Errors
Display and Device Specifications in Function Calls
3. Data Structures
Allocating Xkb Data Structures
Adding Data and Editing Data Structures
Making Changes to the Server’s Keyboard Description
Tracking Keyboard Changes in the Server
Freeing Data Structures
4. Xkb Events
Xkb Event Types
Xkb Event Data Structures
Selecting Xkb Events
Event Masks
Unified Xkb Event Type
5. Keyboard State
Keyboard State Description
Changing the Keyboard State
Changing Modifiers
Changing Groups
Determining Keyboard State
Tracking Keyboard State
6. Complete Keyboard Description
The XkbDescRec Structure
Obtaining a Keyboard Description from the Server
Tracking Changes to the Keyboard Description in the Server
Allocating and Freeing a Keyboard Description
7. Virtual Modifiers
Virtual Modifier Names and Masks
Modifier Definitions
Binding Virtual Modifiers to Real Modifiers
Virtual Modifier Key Mapping
Inactive Modifier Sets
Conventions
Example
8. Indicators
Indicator Names
Indicator Data Structures
XkbIndicatorRec
XkbIndicatorMapRec
Getting Information About Indicators
Getting Indicator State
Getting Indicator Information by Index
Getting Indicator Information by Name
Changing Indicator Maps and State
Effects of Explicit Changes on Indicators
Changing Indicator Maps by Index
Changing Indicator Maps by Name
The XkbIndicatorChangesRec Structure
Tracking Changes to Indicator State or Map
Allocating and Freeing Indicator Maps
9. Bells
Bell Names
Audible Bells
Bell Functions
Generating Named Bells
Generating Named Bell Events
Forcing a Server-Generated Bell
Detecting Bells
10. Keyboard Controls
Controls that Enable and Disable Other Controls
The EnabledControls Control
The AutoReset Control
Control for Bell Behavior
The AudibleBell Control
Controls for Repeat Key Behavior
The PerKeyRepeat Control
The RepeatKeys Control
The DetectableAutorepeat Control
Controls for Keyboard Overlays (Overlay1 and Overlay2 Controls)
Controls for Using the Mouse from the Keyboard
The MouseKeys Control
The MouseKeysAccel Control
Controls for Better Keyboard Access by Physically Impaired Persons
The AccessXKeys Control
The AccessXTimeout Control
The AccessXFeedback Control
AccessXNotify Events
StickyKeys, RepeatKeys, and MouseKeys Events
The SlowKeys Control
The BounceKeys Control
The StickyKeys Control
Controls for General Keyboard Mapping
The GroupsWrap Control
The IgnoreLockMods Control
The IgnoreGroupLock Control
The InternalMods Control
The XkbControlsRec Structure
Querying Controls
Changing Controls
The XkbControlsChangesRec Structure
Tracking Changes to Keyboard Controls
Allocating and Freeing an XkbControlsRec
The Miscellaneous Per-client Controls
11. X Library Controls
Controls Affecting Keycode-to-String Translation
ForceLatin1Lookup
ConsumeLookupMods
AlwaysConsumeShiftAndLock
Controls Affecting Compose Processing
ConsumeKeysOnComposeFail
ComposeLED
BeepOnComposeFail
Controls Effecting Event Delivery
IgnoreNewKeyboards
Manipulating the Library Controls
Determining Which Library Controls are Implemented
Determining the State of the Library Controls
Changing the State of the Library Controls
12. Interpreting Key Events
Effects of Xkb on the Core X Library
Effects of Xkb on Event State
Effects of Xkb on MappingNotify Events
X Library Functions Affected by Xkb
Xkb Event and Keymap Functions
13. Keyboard Geometry
Shapes and Outlines
Sections
Rows and Keys
Doodads
Overlay Rows and Overlay Keys
Drawing a Keyboard Representation
Geometry Data Structures
DoodadRec Structures
Getting Keyboard Geometry From the Server
Using Keyboard Geometry
Adding Elements to a Keyboard Geometry
Allocating and Freeing Geometry Components
14. Xkb Keyboard Mapping
Notation and Terminology
Core Implementation
Xkb Implementation
Getting Map Components from the Server
Changing Map Components in the Server
The XkbMapChangesRec Structure
Tracking Changes to Map Components
Allocating and Freeing Client and Server Maps
Allocating an Empty Client Map
Freeing a Client Map
Allocating an Empty Server Map
Freeing a Server Map
15. Xkb Client Keyboard Mapping
The XkbClientMapRec Structure
Key Types
The Canonical Key Types
Getting Key Types from the Server
Changing the Number of Levels in a Key Type
Copying Key Types
Key Symbol Map
Per-Key Key Type Indices
Per-Key Group Information
Key Width
Offset in to the Symbol Map
Getting the Symbol Map for Keys from the Server
Changing the Number of Groups and Types Bound to a Key
Changing the Number of Symbols Bound to a Key
The Per-Key Modifier Map
Getting the Per-Key Modifier Map from the Server
16. Xkb Server Keyboard Mapping
Key Actions
The XkbAction Structure
The XkbAnyAction Structure
Actions for Changing Modifiers’ State
Actions for Changing Group State
Actions for Moving the Pointer
Actions for Simulating Pointer Button Press and Release
Actions for Changing the Pointer Button Simulated
Actions for Locking Modifiers and Group
Actions for Changing the Active Screen
Actions for Changing Boolean Controls State
Actions for Generating Messages
Actions for Generating a Different Keycode
Actions for Generating DeviceButtonPress and DeviceButtonRelease
Actions for Simulating Events from Device Valuators
Obtaining Key Actions for Keys from the Server
Changing the Number of Actions Bound to a Key
Key Behavior
Radio Groups
The XkbBehavior Structure
Obtaining Key Behaviors for Keys from the Server
Explicit Components—Avoiding Automatic Remapping by the Server
Obtaining Explicit Components for Keys from the Server
Virtual Modifier Mapping
Obtaining Virtual Modifier Bindings from the Server
Obtaining Per-Key Virtual Modifier Mappings from the Server
17. The Xkb Compatibility Map
The XkbCompatMap Structure
Xkb State to Core Protocol State Transformation
Core Keyboard Mapping to Xkb Keyboard Mapping Transformation
Xkb Keyboard Mapping to Core Keyboard Mapping Transformations
Getting Compatibility Map Components From the Server
Using the Compatibility Map
Changing the Server’s Compatibility Map
Tracking Changes to the Compatibility Map
Allocating and Freeing the Compatibility Map
18. Symbolic Names
The XkbNamesRec Structure
Symbolic Names Masks
Getting Symbolic Names From the Server
Changing Symbolic Names on the Server
Tracking Name Changes
Allocating and Freeing Symbolic Names
19. Replacing a Keyboard On the Fly
20. Server Database of Keyboard Components
Component Names
Listing the Known Keyboard Components
Component Hints
Building a Keyboard Description Using the Server Database
21. Attaching Xkb Actions to X Input Extension Devices
XkbDeviceInfoRec
Querying Xkb Features for Non-KeyClass Input Extension Devices
Allocating, Initializing, and Freeing the XkbDeviceInfoRec Structure
Setting Xkb Features for Non-KeyClass Input Extension Devices
XkbExtensionDeviceNotify Event
Tracking Changes to Extension Devices
22. Debugging Aids
Glossary
Index

List of Figures

1.1. Overall Xkb Structure
5.1. Xkb State
10.1. MouseKeys Acceleration
13.1. Rotated Keyboard Sections
13.2. Keyboard with Four Sections
13.3. Rows in a Section
13.4. Xkb Geometry Data Structures
13.5. Xkb Geometry Data Structures (Doodads)
13.6. Xkb Geometry Data Structures (Overlays)
13.7. Key Surface, Shape Outlines, and Bounding Box
14.1. Shift Levels and Groups
15.1. Xkb Client Map
16.1. Server Map Relationships
16.2. Virtual Modifier Relationships
17.1. Server Interaction with Types of Clients
17.2. Server Derivation of State and Keyboard Mapping Components
17.3. Xkb Compatibility Data Structures
20.1. Building a New Keyboard Description from the Server Database

List of Tables

1.1. Function Error Returns Due to Extension Problems
2.1. Xkb Protocol Errors
2.2. BadKeyboard Protocol Error resource_id Values
4.1. Xkb Event Types
4.2. XkbSelectEvents Mask Constants
5.1. Real Modifier Masks
5.2. Symbolic Group Names
5.3. XkbStateNotify Event Detail Masks
6.1. XkbDescRec Component References
6.2. Mask Bits for XkbDescRec
8.1. XkbIndicatorMapRec flags Field
8.2. XkbIndicatorMapRec which_groups and groups, Keyboard Drives Indicator
8.3. XkbIndicatorMapRec which_groups and groups, Indicator Drives Keyboard
8.4. XkbIndicatorMapRec which_mods and mods, Keyboard Drives Indicator
8.5. XkbIndicatorMapRec which_mods and mods, Indicator Drives Keyboard
9.1. Predefined Bells
9.2. Bell Sounding and Bell Event Generating
10.1. Xkb Keyboard Controls
10.2. MouseKeysAccel Fields
10.3. AccessXFeedback Masks
10.4. AccessXNotify Events
10.5. AccessXNotify Event Details
10.6. Xkb Controls
10.7. Controls Mask Bits
10.8. GroupsWrap options (groups_wrap field)
10.9. Access X Enable/Disable Bits (ax_options field)
11.1. Library Control Masks
13.1. Doodad Types
14.1. Xkb Mapping Component Masks and Convenience Functions
14.2. XkbMapChangesRec Masks
14.3. XkbAllocClientMap Masks
14.4. XkbAllocServerMap Masks
15.1. Example Key Type
15.2. group_info Range Normalization
15.3. Group Index Constants
16.1. Action Types
16.2. Modifier Action Types
16.3. Modifier Action Flags
16.4. Group Action Types
16.5. Group Action Flags
16.6. Pointer Action Types
16.7. Pointer Button Action Types
16.8. Pointer Button Action Flags
16.9. Pointer Default Flags
16.10. ISO Action Flags when XkbSA_ISODfltIsGroup is Set
16.11. ISO Action Flags when XkbSA_ISODfltIsGroup is Not Set
16.12. ISO Action Affect Field Values
16.13. Switch Screen Action Flags
16.14. Controls Action Types
16.15. Control Action Flags
16.16. Message Action Flags
16.17. Device Button Action Types
16.18. Device Button Action Flags
16.19. Device Valuator v<n>_what High Bits Values
16.20. Key Behaviors
16.21. Explicit Component Masks
17.1. Symbol Interpretation Match Criteria
17.2. Compatibility Map Component Masks
18.1. Symbolic Names Masks
18.2. XkbNameChanges Fields
19.1. XkbNewKeyboardNotifyEvent Details
20.1. Server Database Keyboard Components
20.2. XkbComponentNameRec Flags Bits
20.3. Want and Need Mask Bits and Required Names Components
20.4. XkbDescRec Components Returned for Values of Want & Needs
21.1. XkbDeviceInfoRec Mask Bits
22.1. Debug Control Masks

Acknowledgement

This document is the result of a great deal of hard work by a great many people. Without Erik Fortune’s work as Architect of the X Keyboard Extension and the longtime support of Silicon Graphics Inc. there would not be a keyboard extension.

We gratefully thank Will Walker and George Sachs for their help and expertise in providing some of the content for this document, and Digital Equipment Corporation and Hewlett-Packard for allowing them to participate in this project, and we are deeply indebted to IBM for providing the funding to complete this library specification.

Most of all, we thank Gary Aitken and Amber J. Benson for their long hours and late nights as ultimate authors of this specification, and for serving as authors, document editors, and XKB protocol and implementation reviewers. Their commitment to accuracy and completeness, their attention to detail, their keen insight, and their good natures when working under tremendous pressure are in some measure responsible not only for the quality of this document, but for the quality of the Keyboard extension itself.


Matt Landau
Manager, X Window System
X Consortium Inc.

X Version 11, Release 7 addendum

This document is made available to you in modern formats such as HTML and PDF thanks to the efforts of Matt Dew, who converted the original troff sources to DocBook/XML and edited them into shape; Fernando Carrijo, who converted the images to SVG format; Gaetan Nadon, who set up the formatting machinery in the libX11 builds and performed further editing of the DocBook markup; and Alan Coopersmith, who converted the DocBook tags to semantic markup and cleaned up other formatting issues.

Chapter 1. Overview

The X Keyboard Extension provides capabilities that are lacking or are cumbersome in the core X protocol.

Core X Protocol Support for Keyboards

The core X protocol specifies the ways that the Shift, Control, and Lock modifiers and the modifiers bound to the Mode_switch or Num_Lock keysyms interact to generate keysyms and characters. The core protocol also allows users to specify that a key affects one or more modifiers. This behavior is simple and fairly flexible, but it has a number of limitations that make it difficult or impossible to properly support many common varieties of keyboard behavior. The limitations of core protocol support for keyboards include:

  • Use of a single, uniform, four-symbol mapping for all keyboard keys makes it difficult to properly support keyboard overlays, PC-style break keys, or keyboards that comply with ISO9995, or a host of other national and international standards.

  • A second keyboard group may be specified using a modifier, but this has side effects that wreak havoc with client grabs and X toolkit translations. Furthermore, this approach limits the number of keyboard groups to two.

  • Poorly specified locking key behavior requires X servers to look for a few magic keysyms to determine that keys should lock when pressed. This leads to incompatibilities between X servers with no way for clients to detect implementation differences.

  • Poorly specified capitalization and control behavior requires modifications to X library source code to support new character sets or locales and can lead to incompatibilities between system wide and X library capitalization behavior.

  • Limited interactions between modifiers specified by the core protocol make many common keyboard behaviors difficult or impossible to implement. For example, there is no reliable way to indicate whether or not the shift modifier should cancel the lock modifier.

  • The lack of any explicit descriptions for indicators, most modifiers, and other aspects of the keyboard appearance requires clients that wish to clearly describe the keyboard to a user to resort to a mish-mash of prior knowledge and heuristics.

Xkb Keyboard Extension Support for Keyboards

The X Keyboard Extension makes it possible to clearly and explicitly specify most aspects of keyboard behavior on a per-key basis. It adds the notion of a keyboard group to the global keyboard state and provides mechanisms to more closely track the logical and physical state of the keyboard. For keyboard-control clients, Xkb provides descriptions and symbolic names for many aspects of keyboard appearance and behavior.

In addition, the X Keyboard Extension includes additional keyboard controls designed to make keyboards more accessible to people with movement impairments.

Xkb Extension Components

The Xkb extension is composed of two parts: a server extension, and a client-side X library extension. These consist of a loadable module that may be activated when an X server is started and a modified version of Xlib. Both server and Xlib versions must be at least X11 R6.

Figure 1.1 shows the overall structure of the Xkb extension:

Figure 1.1. Overall Xkb Structure


The server portion of the Xkb extension encompasses a database of named keyboard components, in unspecified format, that may be used to configure a keyboard. Internally, the server maintains a keyboard description that includes the keyboard state and configuration (mapping). By keyboard we mean the logical keyboard device, which includes not only the physical keys, but also potentially a set of up to 32 indicators (usually LEDs) and bells.

The keyboard description is a composite of several different data structures, each of which may be manipulated separately. When manipulating the server components, the design allows partial components to be transmitted between the server and a client. The individual components are shown in Figure 1.1.

Client Map

The key mapping information needed to convert arbitrary keycodes to symbols.

Server Map

The key mapping information categorizing keys by functionality (which keys are modifiers, how keys behave, and so on).

Controls

Client configurable quantities effecting how the keyboard behaves, such as repeat behavior and modifications for people with movement impairments.

Indicators

The mapping of behavior to indicators.

Geometry

A complete description of the physical keyboard layout, sufficient to draw a representation of the keyboard.

Names

A mapping of names to various aspects of the keyboard such as individual virtual modifiers, indicators, and bells.

Compatibility Map

The definition of how to map core protocol keyboard state to Xkb keyboard state.

A client application interrogates and manipulates the keyboard by reading and writing portions of the server description for the keyboard. In a typical sequence a client would fetch the current information it is interested in, modify it, and write it back. If a client wishes to track some portion of the keyboard state, it typically maintains a local copy of the portion of the server keyboard description dealing with the items of interest and updates this local copy from events describing state transitions that are sent by the server.

A client may request the server to reconfigure the keyboard either by sending explicit reconfiguration instructions to it, or by telling it to load a new configuration from its database of named components. Partial reconfiguration and incremental reconfiguration are both supported.

Groups and Shift Levels

The graphic characters or control functions that may be accessed by one key are logically arranged in groups and levels. See section 14.1 for a complete description of groups and levels.

Radio Groups

A radio group is a set of keys whose behavior simulates a set of radio buttons. Once a key in a radio group is pressed, it stays logically depressed until another key in the group is pressed, at which point the previously depressed key is logically released. Consequently, at most one key in a radio group can be logically depressed at one time. A radio group is defined by a radio group index, an optional name, and by assigning each key in the radio group XkbKB_RadioGroup behavior and the radio group index.

Client Types

This specification differentiates between three different classes of client applications:

  • Xkb-aware applications

    These applications make specific use of Xkb functionality and APIs not present in the core protocol.

  • Xkb-capable applications

    These applications make no use of Xkb extended functionality and Application Programming Interfaces (APIs) directly. However, they are linked with a version of Xlib that includes Xkb and indirectly benefit from some of Xkb’s features.

  • Xkb-unaware applications

    These applications make no use of Xkb extended functionality or APIs and require Xkb’s functionality to be mapped to core Xlib functionality to operate properly.

Compatibility With the Core Protocol

Because the Xkb extension allows a keyboard to be configured in ways not foreseen by the core protocol, and because Xkb-unaware clients are allowed to connect to a server using the Xkb extension, there must be a means of converting between the Xkb domain and the core protocol. The Xkb server extension maintains a compatibility map as part of its keyboard description; this map controls the conversion of Xkb generated events to core protocol events and the results of core protocol requests to appropriate Xkb state and configuration.

Additional Protocol Errors

The Xkb extension adds a single protocol error, BadKeyboard, to the core protocol error set. See section 2.6 for a discussion of the BadKeyboard protocol error.

Extension Library Functions

The X Keyboard Extension replaces the core protocol definition of a keyboard with a more comprehensive one. The X Keyboard Extension library interfaces are included in Xlib.[1]

Xlib detects the presence of the X Keyboard server extension and uses Xkb protocol to replace some standard X library functions related to the keyboard. If an application uses only standard X library functions to examine the keyboard or process key events, it should not need to be modified when linked with an X library containing the X keyboard extension. All of the keyboard-related X library functions have been modified to automatically use Xkb protocol when the server extension is present.

The Xkb extension adds library interfaces to allow a client application to directly manipulate the new capabilities.

Error Indications

Xkb functions that communicate with the X server check to be sure the Xkb extension has been properly initialized prior to doing any other operations. If the extension has not been properly initialized or the application, library, and server versions are incompatible, these functions return an error indication as shown in Table 1.1. Because of this test, BadAccess and BadMatch (due to incompatible versions) protocol errors should normally not be generated.

Table 1.1. Function Error Returns Due to Extension Problems

Functions return typeReturn value
pointer to a structureNULL
BoolFalse
StatusBadAccess

Many Xkb functions do not actually communicate with the X server; they only require processing in the client-side portion of the library. Furthermore, some applications may never actually need to communicate with the server; they simply use the Xkb library capabilities. The functions that do not communicate with the server return either a pointer to a structure, a Bool, or a Status. These functions check that the application has queried the Xkb library version and return the values shown in Table 1.1 if it has not.



[1] X11R6.1 is the first release by the X Consortium, Inc., that includes the X Keyboard Extension in Xlib. X11R6 included work in progress on this extension as nonstandard additions to the library.

Chapter 2. Initialization and General Programming Information

Extension Header Files

The following include files are part of the Xkb standard:

  • <X11/XKBlib.h>

    XKBlib.h is the main header file for Xkb; it declares constants, types, and functions.

  • <X11/extensions/XKBstr.h>

    XKBstr.h declares types and constants for Xkb. It is included automatically from <X11/XKBlib.h>; you should never need to reference it directly in your application code.

  • <X11/extensions/XKB.h>

    XKB.h defines constants for Xkb. It is included automatically from <X11/XKBstr.h>; you should never need to reference it directly in your application code.

  • <X11/extensions/XKBgeom.h>

    XKBgeom.h declares types, symbolic constants, and functions for manipulating keyboard geometry descriptions.

Extension Name

The name of the Xkb extension is given in <X11/extensions/Xkb.h>:

#define XkbName "XKEYBOARD"

Most extensions to the X protocol are initialized by calling XInitExtension and passing the extension name. However, as explained in section 2.4, Xkb requires a more complex initialization sequence, and a client program should not call XInitExtension directly.

Determining Library Compatibility

If an application is dynamically linked, both the X server and the client-side X library must contain the Xkb extension in order for the client to use the Xkb extension capabilities. Therefore a dynamically linked application must check both the library and the server for compatibility before using Xkb function calls. A properly written program must check for compatibility between the version of the Xkb library that is dynamically loaded and the one used when the application was built. It must then check the server version for compatibility with the version of Xkb in the library.

If your application is statically linked, you must still check for server compatibility and may check library compatibility. (It is possible to compile against one set of header files and link against a different, incompatible, version of the library, although this should not normally occur.)

To determine the compatibility of a library at runtime, call XkbLibraryVersion.

Bool XkbLibraryVersion(int *lib_major_in_out, int *lib_minor_in_out);

lib_major_in_out

specifies and returns the major Xkb library version.

lib_minor_in_out

specifies and returns the minor Xkb library version.

Pass the symbolic value XkbMajorVersion in lib_major_in_out and XkbMinorVersion in lib_minor_in_out. These arguments represent the version of the library used at compile time. The XkbLibraryVersion function backfills the major and minor version numbers of the library used at run time in lib_major_in_out and lib_minor_in_out. If the versions of the compile time and run time libraries are compatible, XkbLibraryVersion returns True, otherwise, it returns False.

In addition, in order to use the Xkb extension, you must ensure that the extension is present in the server and that the server supports the version of the extension expected by the client. Use XkbQueryExtension to do this, as described in the next section.

Initializing the Keyboard Extension

Call XkbQueryExtension to check for the presence and compatibility of the extension in the server and to initialize the extension. Because of potential version mismatches, you cannot use the generic extension mechanism functions (XQueryExtension and XInitExtension) for checking for the presence of, and initializing the Xkb extension.

You must call XkbQueryExtension or XkbOpenDisplay before using any other Xkb library interfaces, unless such usage is explicitly allowed in the interface description in this document. The exceptions are: XkbIgnoreExtension, XkbLibraryVersion, and a handful of audible-bell functions. You should not use any other Xkb functions if the extension is not present or is uninitialized. In general, calls to Xkb library functions made prior to initializing the Xkb extension cause BadAccess protocol errors.

XkbQueryExtension both determines whether a compatible Xkb extension is present in the X server and initializes the extension when it is present.

Bool XkbQueryExtension(Display *dpy, int *opcode_rtrn, int *event_rtrn, int *error_rtrn, int *major_in_out, int *minor_in_out);

dpy

connection to the X server

opcode_rtrn

backfilled with the major extension opcode

event_rtrn

backfilled with the extension base event code

error_rtrn

backfilled with the extension base error code

major_in_out

compile time lib major version in, server major version out

minor_in_out

compile time lib min version in, server minor version out

The XkbQueryExtension function determines whether a compatible version of the X Keyboard Extension is present in the server. If a compatible extension is present, XkbQueryExtension returns True; otherwise, it returns False.

If a compatible version of Xkb is present, XkbQueryExtension initializes the extension. It backfills the major opcode for the keyboard extension in opcode_rtrn, the base event code in event_rtrn, the base error code in error_rtrn, and the major and minor version numbers of the extension in major_in_out and minor_in_out. The major opcode is reported in the req_major fields of some Xkb events. For a discussion of the base event code, see section 4.1.

As a convenience, you can use the function XkbOpenDisplay to perform these three tasks at once: open a connection to an X server, check for a compatible version of the Xkb extension in both the library and the server, and initialize the extension for use.

Display *XkbOpenDisplay(char *display_name, int *event_rtrn, int *error_rtrn, int *major_in_out, int *minor_in_out, int *reason_rtrn);

display_name

hardware display name, which determines the display and communications domain to be used

event_rtrn

backfilled with the extension base event code

error_rtrn

backfilled with the extension base error code

major_in_out

compile time lib major version in, server major version out

minor_in_out

compile time lib minor version in, server minor version out

reason_rtrn

backfilled with a status code

XkbOpenDisplay is a convenience function that opens an X display connection and initializes the X keyboard extension. In all cases, upon return reason_rtrn contains a status value indicating success or the type of failure. If major_in_out and minor_in_out are not NULL, XkbOpenDisplay first calls XkbLibraryVersion to determine whether the client library is compatible, passing it the values pointed to by major_in_out and minor_in_out. If the library is incompatible, XkbOpenDisplay backfills major_in_out and minor_in_out with the major and minor extension versions of the library being used and returns NULL. If the library is compatible, XkbOpenDisplay next calls XOpenDisplay with the display_name. If this fails, the function returns NULL. If successful, XkbOpenDisplay calls XkbQueryExtension and backfills the major and minor Xkb server extension version numbers in major_in_out and minor_in_out. If the server extension version is not compatible with the library extension version or if the server extension is not present, XkbOpenDisplay closes the display and returns NULL. When successful, the function returns the display connection.

The possible values for reason_rtrn are:

  • XkbOD_BadLibraryVersion indicates XkbLibraryVersion returned False.

  • XkbOD_ConnectionRefused indicates the display could not be opened.

  • XkbOD_BadServerVersion indicates the library and the server have incompatible extension versions.

  • XkbOD_NonXkbServer indicates the extension is not present in the X server.

  • XkbOD_Success indicates that the function succeeded.

Disabling the Keyboard Extension

If a server supports the Xkb extension, the X library normally implements preXkb keyboard functions using the Xkb keyboard description and state. The server Xkb keyboard state may differ from the preXkb keyboard state. This difference does not affect most clients, but there are exceptions. To allow these clients to work properly, you may instruct the extension not to use Xkb functionality.

Call XkbIgnoreExtension to prevent core X library keyboard functions from using the X Keyboard Extension. You must call XkbIgnoreExtension before you open a server connection; Xkb does not provide a way to enable or disable use of the extension once a connection is established.

Bool XkbIgnoreExtension(Bool ignore);

ignore

True means ignore the extension

XkbIgnoreExtension tells the X library whether to use the X Keyboard Extension on any subsequently opened X display connections. If ignore is True, the library does not initialize the Xkb extension when it opens a new display. This forces the X server to use compatibility mode and communicate with the client using only core protocol requests and events. If ignore is False, the library treats subsequent calls to XOpenDisplay normally and uses Xkb extension requests, events, and state. Do not explicitly use Xkb on a connection for which it is disabled. XkbIgnoreExtension returns False if it was unable to apply the ignore request.

Protocol Errors

Many of the Xkb extension library functions described in this document can cause the X server to report an error, referred to in this document as a BadXxx protocol error, where Xxx is some name. These errors are fielded in the normal manner, by the default Xlib error handler or one replacing it. Note that X protocol errors are not necessarily reported immediately because of the buffering of X protocol requests in Xlib and the server.

Table 2.1 lists the protocol errors that can be generated, and their causes.

Table 2.1. Xkb Protocol Errors

ErrorCause
BadAccess

The Xkb extension has not been properly initialized

BadKeyboard

The device specified was not a valid core or input extension device

BadImplementation

Invalid reply from server

BadAlloc

Unable to allocate storage

BadMatch

A compatible version of Xkb was not available in the server or an argument has correct type and range, but is otherwise invalid

BadValue

An argument is out of range

BadAtom

A name is neither a valid Atom or None

BadDevice

Device, Feedback Class, or Feedback ID invalid


The Xkb extension adds a single protocol error, BadKeyboard, to the core protocol error set. This error code will be reported as the error_rtrn when XkbQueryExtension is called. When a BadKeyboard error is reported in an XErrorEvent, additional information is reported in the resourceid field. The most significant byte of the resource_id is a further refinement of the error cause, as defined in Table 2.2. The least significant byte will contain the device, class, or feedback ID as indicated in the table.

Table 2.2. BadKeyboard Protocol Error resource_id Values

high-order bytevaluemeaninglow-order byte
XkbErr_BadDevice0xff

device not found

device ID
XkbErr_BadClass0xfe

device found, but it is of the wrong class

class ID
XkbErr_BadId0xfd

device found, class ok, but device does not contain a feedback with the indicated ID

feedback ID

Display and Device Specifications in Function Calls

Where a connection to the server is passed as an argument (Display*) and an XkbDescPtr is also passed as an argument, the Display* argument must match the dpy field of the XkbDescRec pointed to by the XkbDescPtr argument, or else the dpy field of the XkbDescRec must be NULL. If they don’t match or the dpy field is not NULL, a BadMatch error is returned (either in the return value or a backfilled Status variable). Upon successful return, the dpy field of the XkbDescRec always contains the Display* value passed in.

The Xkb extension can communicate with the X input extension if it is present. Consequently, there can potentially be more than one input device connected to the server. Most Xkb library calls that require communicating with the server involve both a server connection (Display * dpy) and a device identifier (unsigned int device_spec). In some cases, the device identifier is implicit and is taken as the device_spec field of an XkbDescRec structure passed as an argument.

The device identifier can specify any X input extension device with a KeyClass component, or it can specify the constant, XkbUseCoreKbd. The use of XkbUseCoreKbd allows applications to indicate the core keyboard without having to determine its device identifier.

Where an Xkb device identifier is passed as an argument and an XkbDescPtr is also passed as an argument, if either the argument or the XkbDescRec device_spec field is XkbUseCoreKbd, and if the function returns successfully, the XkbDescPtr device_spec field will have been converted from XkbUseCoreKbd to a real Xkb device ID. If the function does not complete successfully, the device_spec field remains unchanged. Subsequently, the device id argument must match the device_spec field of the XkbDescPtr argument. If they don’t match, a BadMatch error is returned (either in the return value or a backfilled Status variable).

When the Xkb extension in the server hands an application a device identifier to use for the keyboard, that ID is the input extension identifier for the device if the server supports the X Input Extension. If the server does not support the input extension, the meaning of the identifier is undefined — the only guarantee is that when you use XkbUseCoreKbd, XkbUseCoreKbd will work and the identifier returned by the server will refer to the core keyboard device.

Chapter 3. Data Structures

An Xkb keyboard description consists of a variety of data structures, each of which describes some aspect of the keyboard. Although each data structure has its own peculiarities, there are a number of features common to nearly all Xkb structures. This chapter describes these common features and techniques for manipulating them.

Many Xkb data structures are interdependent; changing a field in one might require changes to others. As an additional complication, some Xkb library functions allocate related components as a group to reduce fragmentation and allocator overhead. In these cases, simply allocating and freeing fields of Xkb structures might corrupt program memory. Creating and destroying such structures or keeping them properly synchronized during editing is complicated and error prone.

Xkb provides functions and macros to allocate and free all major data structures. You should use them instead of allocating and freeing the structures yourself.

Allocating Xkb Data Structures

Xkb provides functions, known as allocators, to create and initialize Xkb data structures. In most situations, the Xkb functions that read a keyboard description from the server call these allocators automatically. As a result, you will seldom have to directly allocate or initialize Xkb data structures.

However, if you need to enlarge an existing structure or construct a keyboard definition from scratch, you may need to allocate and initialize Xkb data structures directly. Each major Xkb data structure has its own unique allocator. The allocator functions share common features: allocator functions for structures with optional components take as an input argument a mask of subcomponents to be allocated. Allocators for data structures containing variable-length data take an argument specifying the initial length of the data.

You may call an allocator to change the size of the space allocated for variable-length data. When you call an allocator with an existing data structure as a parameter, the allocator does not change the data in any of the fields, with one exception: variable-length data might be moved. The allocator resizes the allocated memory if the current size is too small. This normally involves allocating new memory, copying existing data to the newly allocated memory, and freeing the original memory. This possible reallocation is important to note because local variables pointing into Xkb data structures might be invalidated by calls to allocator functions.

Adding Data and Editing Data Structures

You should edit most data structures via the Xkb-supplied helper functions and macros, although a few data structures can be edited directly. The helper functions and macros make sure everything is initialized and interdependent values are properly updated for those Xkb structures that have interdependencies. As a general rule, if there is a helper function or macro to edit the data structure, use it. For example, increasing the width of a type requires you to resize every key that uses that type. This is complicated and ugly, which is why there’s an XkbResizeKeyType function.

Many Xkb data structures have arrays whose size is reported by two fields. The first field, whose name is usually prefixed by sz_, represents the total number of elements that can be stored in the array. The second field, whose name is usually prefixed by num_, specifies the number of elements currently stored there. These arrays typically represent data whose total size cannot always be determined when the array is created. In these instances, the usual way to allocate space and add data is as follows:

  • Call the allocator function with some arbitrary size, as a hint.

  • For those arrays that have an Xkb...Add... function, call it each time you want to add new data to the array. The function expands the array if necessary.

For example, call:

XkbAllocGeomShapes(geom,4)

to say I’ll need space for four new shapes in this geometry. This makes sure that sz_shapesnum_shapes >= 4, and resizes the shapes array if it isn’t. If this function succeeds, you are guaranteed to have space for the number of shapes you need.

When you call an editing function for a structure, you do not need to check for space, because the function automatically checks the sz_ and num_ fields of the array, resizes the array if necessary, adds the entry to the array, and then updates the num_ field.

Making Changes to the Server’s Keyboard Description

In Xkb, as in the core protocol, the client and server have independent copies of the data structures that describe the keyboard. The recommended way to change some aspect of the keyboard mapping in the X server is to edit a local copy of the Xkb keyboard description and then send only the changes to the X server. This method helps eliminate the need to transfer the entire keyboard description or even an entire data structure for only minor changes.

To help you keep track of the changes you make to a local copy of the keyboard description, Xkb provides separate special changes data structures for each major Xkb data structure. These data structures do not contain the actual changed values: they only indicate the changes that have been made to the structures that actually describe the keyboard.

When you wish to change the keyboard description in the server, you first modify a local copy of the keyboard description and then flag the modifications in an appropriate changes data structure. When you finish editing the local copy of the keyboard description, you pass your modified version of the keyboard description and the modified changes data structure to an Xkb function. This function uses the modified keyboard description and changes structure to pass only the changed information to the server. Note that modifying the keyboard description but not setting the appropriate flags in the changes data structure causes indeterminate behavior.

Tracking Keyboard Changes in the Server

The server reports all changes in its keyboard description to any interested clients via special Xkb events. Just as clients use special changes data structures to change the keyboard description in the server, the server uses special changes data structures to tell a client what changed in the server’s keyboard description.

Unlike clients, however, the server does not always pass the new values when it reports changes to its copy of the keyboard description. Instead, the server only passes a changes data structure when it reports changes to its keyboard description. This is done for efficiency reasons — some clients do not always need to update their copy of the keyboard description with every report from the server.

When your client application receives a report from the server indicating the keyboard description has changed, you can determine the set of changes by passing the event to an Xkb function that notes event information in the corresponding changes data structure. These note changes functions are defined for all major Xkb components, and their names have the form XkbNote({Component}Changes), where Component is the name of a major Xkb component such as Map or Names. When you want to copy these changes from the server into a local copy of the keyboard description, use the corresponding XkbGet({Component}Changes) function, passing it the changes structure. The function then retrieves only the changed structures from the server and copies the modified pieces into the local keyboard description.

Freeing Data Structures

For the same reasons you should not directly use malloc to allocate Xkb data structures, you should not free Xkb data structures or components directly using free or Xfree. Xkb provides functions to free the various data structures and their components. Always use the free functions supplied by Xkb. There is no guarantee that any particular field can be safely freed by free or Xfree.

Chapter 4. Xkb Events

The primary way the X server communicates with clients is by sending X events to them. Some events are sent to all clients, while others are sent only to clients that have requested them. Some of the events that can be requested are associated with a particular window and are only sent to those clients who have both requested the event and specified the window in which the event occurred.

The Xkb extension uses events to communicate the keyboard status to interested clients. These events are not associated with a particular window. Instead, all Xkb keyboard status events are reported to all interested clients, regardless of which window currently has the keyboard focus and regardless of the grab state of the keyboard.[2]

The X server reports the events defined by the Xkb extension to your client application only if you have requested them. You may request Xkb events by calling either XkbSelectEvents or XkbSelectEventDetails. XkbSelectEvents requests Xkb events by their event type and causes them to be reported to your client application under all circumstances. You can specify a finer granularity for event reporting by using XkbSelectEventDetails; in this case events are reported only when the specific detail conditions you specify have been met.

Xkb Event Types

The Xkb Extension adds new event types to the X protocol definition. An Xkb event type is defined by two fields in the X event data structure. One is the type field, containing the base event code. This base event code is a value the X server assigns to each X extension at runtime and that identifies the extension that generated the event; thus, the event code in the type field identifies the event as an Xkb extension event, rather than an event from another extension or a core X protocol event. You can obtain the base event code via a call to XkbQueryExtension or XkbOpenDisplay. The second field is the Xkb event type, which contains a value uniquely identifying each different Xkb event type. Possible values are defined by constants declared in the header file <X11/extensions/Xkb.h>.

Table 4.1 lists the categories of events defined by Xkb and their associated event types, as defined in Xkb.h. Each event is described in more detail in the section referenced for that event.

Table 4.1. Xkb Event Types

Event TypeConditions Generating EventSection
XkbNewKeyboardNotifyKeyboard geometry; keycode range change19
XkbMapNotifyKeyboard mapping change14.4
XkbStateNotifyKeyboard state change5.4
XkbControlsNotifyKeyboard controls state change10.11
XkbIndicatorStateNotifyKeyboard indicators state change8.5
XkbIndicatorMapNotifyKeyboard indicators map change8.5
XkbNamesNotifyKeyboard name change18.5
XkbCompatMapNotifyKeyboard compatibility map change17.5
XkbBellNotifyKeyboard bell generated9.4
XkbActionMessageKeyboard action message16.1.11
XkbAccessXNotifyAccessX state change10.6.4
XkbExtensionDeviceNotifyExtension device change21.6

Xkb Event Data Structures

Xkb reports each event it generates in a unique structure holding the data values needed to describe the conditions the event is reporting. However, all Xkb events have certain things in common. These common features are contained in the same fields at the beginning of all Xkb event structures and are described in the XkbAnyEvent structure:

typedef struct {
    int             type;        /* Xkb extension base event code */
    unsigned long   serial;      /* X server serial number for event */
    Bool            send_event;  /* True ⇒ synthetically generated */
    Display *       display;     /* server connection where event generated */
    Time            time;        /* server time when event generated */
    int             xkb_type;    /* Xkb minor event code */
    unsigned int    device;      /* Xkb device ID, will not be XkbUseCoreKbd */
} XkbAnyEvent;

For any Xkb event, the type field is set to the base event code for the Xkb extension, assigned by the server to all Xkb extension events. The serial, send_event, and display fields are as described for all X11 events. The time field is set to the time when the event was generated and is expressed in milliseconds. The xkb_type field contains the minor extension event code, which is the extension event type, and is one of the values listed in Table 4.1. The device field contains the keyboard device identifier associated with the event. This is never XkbUseCoreKbd, even if the request that generated the event specified a device of XkbUseCoreKbd. If the request that generated the event specified XkbUseCoreKbd, device contains a value assigned by the server to specify the core keyboard. If the request that generated the event specified an X input extension device, device contains that same identifier.

Other data fields specific to individual Xkb events are described in subsequent chapters where the events are described.

Selecting Xkb Events

Xkb events are selected using an event mask, much the same as normal core X events are selected. However, unlike selecting core X events, where you must specify the selection status (on or off) for all possible event types whenever you wish to change the selection criteria for any one event, Xkb allows you to restrict the specification to only the event types you wish to change. This means that you do not need to remember the event selection values for all possible types each time you want to change one of them.

Many Xkb event types are generated under several different circumstances. When selecting to receive an Xkb event, you may specify either that you want it delivered under all circumstances, or that you want it delivered only for a subset of the possible circumstances.

You can also deselect an event type that was previously selected for, using the same granularity.

Xkb provides two functions to select and deselect delivery of Xkb events. XkbSelectEvents allows you to select or deselect delivery of more than one Xkb event type at once. Events selected using XkbSelectEvents are delivered to your program under all circumstances that generate the events. To restrict delivery of an event to a subset of the conditions under which it occurs, use XkbSelectEventDetails. XkbSelectEventDetails only allows you to change the selection conditions for a single event at a time, but it provides a means of fine-tuning the conditions under which the event is delivered.

To select and / or deselect for delivery of one or more Xkb events and have them delivered under all conditions, use XkbSelectEvents.

Bool XkbSelectEvents(Display *display, unsigned int device_spec, unsigned long int bits_to_change, unsigned long int values_for_bits);

display

connection to the X server

device_spec

device ID, or XkbUseCoreKbd

bits_to_change

determines events to be selected / deselected

values_for_bits

1⇒select, 0→deselect; for events in bits_to_change

This request changes the Xkb event selection mask for the keyboard specified by device_spec.

Each Xkb event that can be selected is represented by a bit in the bits_to_change and values_for_bits masks. Only the event selection bits specified by the bits_to_change parameter are affected; any unspecified bits are left unchanged. To turn on event selection for an event, set the bit for the event in the bits_to_change parameter and set the corresponding bit in the values_for_bits parameter. To turn off event selection for an event, set the bit for the event in the bits_to_change parameter and do not set the corresponding bit in the values_for_bits parameter. The valid values for both of these parameters are an inclusive bitwise OR of the masks shown in Table 4.2. There is no interface to return your client’s current event selection mask. Clients cannot set other clients’ event selection masks.

If a bit is not set in the bits_to_change parameter, but the corresponding bit is set in the values_for_bits parameter, a BadMatch protocol error results. If an undefined bit is set in either the bits_to_change or the values_for_bits parameter, a BadValue protocol error results.

All event selection bits are initially zero for clients using the Xkb extension. Once you set some bits, they remain set for your client until you clear them via another call to XkbSelectEvents.

XkbSelectEvents returns False if the Xkb extension has not been initialized and True otherwise.

To select or deselect for a specific Xkb event and optionally place conditions on when events of that type are reported to your client, use XkbSelectEventDetails. This allows you to exercise a finer granularity of control over delivery of Xkb events with XkbSelectEvents.

Bool XkbSelectEventDetails(Display *display, unsigned int device_spec, unsigned int event_type, unsigned long int bits_to_change, unsigned long int values_for_bits);

display

connection to the X server

device_spec

device ID, or XkbUseCoreKbd

event_type

Xkb event type of interest

bits_to_change

event selection details

values_for_bits

values for bits selected by bits_to_change

While XkbSelectEvents allows multiple events to be selected, XkbSelectEventDetails changes the selection criteria for a single type of Xkb event. The interpretation of the bits_to_change and values_for_bits masks depends on the event type in question.

XkbSelectEventDetails changes the Xkb event selection mask for the keyboard specified by device_spec and the Xkb event specified by event_type. To turn on event selection for an event detail, set the bit for the detail in the bits_to_change parameter and set the corresponding bit in the values_for_bits parameter. To turn off event detail selection for a detail, set the bit for the detail in the bits_to_change parameter and do not set the corresponding bit in the values_for_bits parameter.

If an invalid event type is specified, a BadValue protocol error results. If a bit is not set in the bits_to_change parameter, but the corresponding bit is set in the values_for_bits parameter, a BadMatch protocol error results. If an undefined bit is set in either the bits_to_change or the values_for_bits parameter, a BadValue protocol error results.

For each type of Xkb event, the legal event details that you can specify in the XkbSelectEventDetails request are listed in the chapters that describe each event in detail.

Event Masks

The X server reports the events defined by Xkb to your client application only if you have requested them via a call to XkbSelectEvents or XkbSelectEventDetails. Specify the event types in which you are interested in a mask, as described in section 4.3.

Table 4.2 lists the event mask constants that can be specified with the XkbSelectEvents request and the circumstances in which the mask should be specified.

Table 4.2. XkbSelectEvents Mask Constants

Event MaskValueNotification Wanted
XkbNewKeyboardNotifyMask (1L<<0)Keyboard geometry change
XkbMapNotifyMask (1L<<1)Keyboard mapping change

XkbStateNotifyMask

(1L<<2)

Keyboard state change

XkbControlsNotifyMask

(1L<<3)Keyboard control change
XkbIndicatorStateNotifyMask (1L<<4)Keyboard indicator state change
XkbIndicatorMapNotifyMask (1L<<5)Keyboard indicator map change
XkbNamesNotifyMask (1L<<6)Keyboard name change
XkbCompatMapNotifyMask (1L<<7)Keyboard compat map change
XkbBellNotifyMask (1L<<8)Bell
XkbActionMessageMask (1L<<9)Action message
XkbAccessXNotifyMask (1L<<10)AccessX features
XkbExtensionDeviceNotifyMask (1L<<11)Extension device
XkbAllEventsMask (0xFFF)All Xkb events

Unified Xkb Event Type

The XkbEvent structure is a union of the individual structures declared for each Xkb event type and for the core protocol XEvent type. Given an XkbEvent structure, you may use the type field to determine if the event is an Xkb event (type equals the Xkb base event code; see section 2.4). If the event is an Xkb event, you may then use the any.xkb_type field to determine the type of Xkb event and thereafter access the event-dependent components using the union member corresponding to the particular Xkb event type.

typedef union _XkbEvent {
      int                            type;
      XkbAnyEvent                    any;
      XkbStateNotifyEvent            state;
      XkbMapNotifyEvent              map;
      XkbControlsNotifyEvent         ctrls;
      XkbIndicatorNotifyEvent        indicators;
      XkbBellNotifyEvent             bell;
      XkbAccessXNotifyEvent          accessx;
      XkbNamesNotifyEvent            names;
      XkbCompatMapNotifyEvent        compat;
      XkbActionMessageEvent          message;
      XkbExtensionDeviceNotifyEvent  device;
      XkbNewKeyboardNotifyEvent      new_kbd;
      XEvent                         core;
} XkbEvent;

This unified Xkb event type includes a normal XEvent as used by the core protocol, so it is straightforward for applications that use Xkb events to call the X library event functions without having to cast every reference. For example, to get the next event, you can simply declare a variable of type XkbEvent and call:

XNextEvent(dpy,&xkbev.core);



[2] The one exception to this rule is the XkbExtensionDeviceNotify event report that is sent when a client attempts to use an unsupported feature of an X Input Extension device (see section 21.4).

Chapter 5. Keyboard State

Keyboard state encompasses all of the transitory information necessary to map a physical key press or release to an appropriate event. The Xkb keyboard state consists of primitive components and additional derived components that are maintained for efficiency reasons. Figure 5.1 shows the components of Xkb keyboard state and their relationships.

Figure 5.1. Xkb State


Keyboard State Description

The Xkb keyboard state is comprised of the state of all keyboard modifiers, the keyboard group, and the state of the pointer buttons. These are grouped into the following components:

  • The locked group and locked modifiers

  • The latched group and latched modifiers

  • The base group and base modifiers

  • The effective group and effective modifiers

  • The state of the core pointer buttons

The modifiers are Shift, Lock, Control, and Mod1Mod5, as defined by the core protocol. A modifier can be thought of as a toggle that is either set or unset. All modifiers are initially unset. When a modifier is locked, it is set and remains set for all future key events, until it is explicitly unset. A latched modifier is set, but automatically unsets after the next key event that does not change the keyboard state. Locked and latched modifier state can be changed by keyboard activity or via Xkb extension library functions.

The Xkb extension provides support for keysym groups, as defined by ISO9995:

Group

A logical state of a keyboard providing access to a collection of characters. A group usually contains a set of characters that logically belong together and that may be arranged on several shift levels within that group.

The Xkb extension supports up to four keysym groups. Groups are named beginning with one and indexed beginning with zero. All group states are indicated using the group index. At any point in time, there is zero or one locked group, zero or one latched group, and one base group. When a group is locked, it supersedes any previous locked group and remains the locked group for all future key events, until a new group is locked. A latched group applies only to the next key event that does not change the keyboard state. The locked and latched group can be changed by keyboard activity or via Xkb extension library functions.

Changing to a different group changes the keyboard state to produce characters from a different group. Groups are typically used to switch between keysyms of different languages and locales.

The pointer buttons are Button1Button5, as defined by the core protocol.

The base group and base modifiers represent keys that are physically or logically down. These and the pointer buttons can be changed by keyboard activity and not by Xkb requests. It is possible for a key to be logically down, but not physically down, and neither latched nor locked. [3]

The effective modifiers are the bitwise union of the locked, latched, and the base modifiers.

The effective group is the arithmetic sum of the group indices of the latched group, locked group, and base group, which is then normalized by some function. The result is a meaningful group index.

n = number of keyboard groups, 1<= n <= 4
0 <= any of locked, latched, or base group < n
effective group = f(locked group + latched group + base group)

The function f ensures that the effective group is within range. The precise function is specified for the keyboard and can be retrieved through the keyboard description. It may wrap around, clamp down, or default. Few applications will actually examine the effective group, and far fewer still will examine the locked, latched, and base groups.

There are two circumstances under which groups are normalized:

  1. The global locked or effective group changes. In this case, the changed group is normalized into range according to the settings of the groups_wrap field of the XkbControlsRec structure for the keyboard (see section 10.7.1).

  2. The Xkb library is interpreting an event with an effective group that is legal for the keyboard as a whole, but not for the key in question. In this case, the group to use for this event only is determined using the group_info field of the key symbol mapping (XkbSymMapRec) for the event key.

Each nonmodifier key on a keyboard has zero or more symbols, or keysyms, associated with it. These are the logical symbols that the key can generate when it is pressed. The set of all possible keysyms for a keyboard is divided into groups. Each key is associated with zero or more groups; each group contains one or more symbols. When a key is pressed, the determination of which symbol for the key is selected is based on the effective group and the shift level, which is determined by which modifiers are set.

A client that does not explicitly call Xkb functions, but that otherwise makes use of an X library containing the Xkb extension, will have keyboard state represented in bits 0 – 14 of the state field of events that report modifier and button state. Such a client is said to be Xkb-capable. A client that does explicitly call Xkb functions is an Xkb-aware client. The Xkb keyboard state includes information derived from the effective state and from two server parameters that can be set through the keyboard extension. The following components of keyboard state pertain to Xkb-capable and Xkb-aware clients:

  • lookup state: lookup group and lookup modifiers

  • grab state: grab group and grab modifiers

The lookup modifiers and lookup group are represented in the state field of core X events. The modifier state and keycode of a key event are used to determine the symbols associated with the event. For KeyPress and KeyRelease events, the lookup modifiers are computed as:

   ((base | latched | locked) & ~server_internal_modifiers)

Otherwise the lookup modifiers are computed as:

   (((base | latched | (locked & ~ignore_locks)) & ~server_internal_modifiers)

The lookup group is the same as the effective group.

When an Xkb-capable or Xkb-aware client wishes to map a keycode to a keysym, it should use the lookup state — the lookup group and the lookup modifiers.

The grab state is the state used when matching events to passive grabs. If the event activates a grab, the grab modifiers and grab group are represented in the state field of core X events; otherwise, the lookup state is used. The grab modifiers are computed as:

   (((base | latched | (locked & ~ignore_locks)) & ~server_internal_modifiers)

If the server’s IgnoreGroupLock control (see section 10.7.3) is not set, the grab group is the same as the effective group. Otherwise, the grab group is computed from the base group and latched group, ignoring the locked group.

The final three components of Xkb state are applicable to clients that are not linked with an Xlib containing the X keyboard extension library and therefore are not aware of the keyboard extension (Xkb-unaware clients):

  • The compatibility modifier state

  • The compatibility lookup modifier state

  • The compatibility grab modifier state

The X11 protocol interpretation of modifiers does not include direct support for multiple groups. When an Xkb-extended X server connects to an Xkb-unaware client, the compatibility states remap the keyboard group into a core modifier whenever possible. The compatibility state corresponds to the effective modifier and effective group state, with the group remapped to a modifier. The compatibility lookup and grab states correspond to the lookup and grab states, respectively, with the group remapped to a modifier. The compatibility lookup state is reported in events that do not trigger passive grabs; otherwise, the compatibility grab state is reported.

Changing the Keyboard State

Changing Modifiers

The functions in this section that change the use of modifiers use a mask in the parameter affect. It is a bitwise inclusive OR of the legal modifier masks:

Table 5.1. Real Modifier Masks

Mask
ShiftMask
LockMask
ControlMask
Mod1Mask
Mod2Mask
Mod3Mask
Mod4Mask
Mod5Mask

To lock and unlock any of the eight real keyboard modifiers, use XkbLockModifiers:

Bool XkbLockModifiers(Display *display, unsigned int device_spec, unsigned int affect, unsigned int values);

display

connection to the X server

device_spec

device ID, or XkbUseCoreKbd

affect

mask of real modifiers whose lock state is to change

values

1 ⇒ lock, 0 ⇒ unlock; only for modifiers selected by affect

XkbLockModifiers sends a request to the server to lock the real modifiers selected by both affect and values and to unlock the real modifiers selected by affect but not selected by values. XkbLockModifiers does not wait for a reply from the server. It returns True if the request was sent, and False otherwise.

To latch and unlatch any of the eight real keyboard modifiers, use XkbLatchModifiers:

Bool XkbLatchModifiers(Display *display, unsigned int device_spec, unsigned int affect, unsigned int values);

display

connection to the X server

device_spec

device ID, or XkbUseCoreKbd

affect

mask of modifiers whose latch state is to change

values

1 ⇒ latch, 0 ⇒ unlatch; only for mods selected by affect

XkbLatchModifiers sends a request to the server to latch the real modifiers selected by both affect and values and to unlatch the real modifiers selected by affect but not selected by values. XkbLatchModifiers does not wait for a reply from the server. It returns True if the request was sent, and False otherwise.

Changing Groups

Reference the keysym group indices with these symbolic constants:

Table 5.2. Symbolic Group Names

Symbolic NameValue
XkbGroup1Index0
XkbGroup2Index1
XkbGroup3Index2
XkbGroup4Index3

To lock the keysym group, use XkbLockGroup.

Bool XkbLockGroup(Display *display, unsigned int device_spec, unsigned int group);

display

connection to the X server

device_spec

device ID, or XkbUseCoreKbd

group

index of the keysym group to lock

XkbLockGroup sends a request to the server to lock the specified group and does not wait for a reply. It returns True if the request was sent and False otherwise.

To latch the keysym group, use XkbLatchGroup.

Bool XkbLatchGroup(Display *display, unsigned int device_spec, unsigned int group);

display

connection to the X server

device_spec

device ID, or XkbUseCoreKbd

group

index of the keysym group to latch

XkbLatchGroup sends a request to the server to latch the specified group and does not wait for a reply. It returns True if the request was sent and False otherwise.

Determining Keyboard State

Xkb keyboard state may be represented in an XkbStateRec structure:

typedef struct {
    unsigned char      group;                /* effective group index */
    unsigned char      base_group;           /* base group index */
    unsigned char      latched_group;        /* latched group index */
    unsigned char      locked_group;         /* locked group index */
    unsigned char      mods;                 /* effective modifiers */
    unsigned char      base_mods;            /* base modifiers */
    unsigned char      latched_mods;         /* latched modifiers */
    unsigned char      locked_mods;          /* locked modifiers */
    unsigned char      compat_state;         /* effective group ⇒ modifiers */
    unsigned char      grab_mods;            /* modifiers used for grabs */
    unsigned char      compat_grab_mods;     /* mods used for compatibility
                                                mode grabs */
    unsigned char      lookup_mods;          /* mods used to lookup symbols */
    unsigned char      compat_lookup_mods;   /* mods used for compatibility
                                                lookup */
    unsigned short     ptr_buttons;          /* 1 bit ⇒ corresponding
                                                pointer btn is down */
} XkbStateRec, *XkbStatePtr;

To obtain the keyboard state, use XkbGetState.

Status XkbGetState(Display *display, unsigned int device_spec, XkbStatePtr state_return);

display

connection to the X server

device_spec

device ID, or XkbUseCoreKbd

state_return

backfilled with Xkb state

The XkbGetState function queries the server for the current keyboard state, waits for a reply, and then backfills state_return with the results.

All group values are expressed as group indices in the range [0..3]. Modifiers and the compatibility modifier state values are expressed as the bitwise union of the core X11 modifier masks. The pointer button state is reported as in the core X11 protocol.

Tracking Keyboard State

The Xkb extension reports XkbStateNotify events to clients wanting notification whenever the Xkb state changes. The changes reported include changes to any aspect of the keyboard state: when a modifier is set or unset, when the current group changes, or when a pointer button is pressed or released. As with all Xkb events, XkbStateNotify events are reported to all interested clients without regard to the current keyboard input focus or grab state.

There are many different types of Xkb state changes. Xkb defines an event detail mask corresponding to each type of change. The event detail masks are listed in Table 5.3.

Table 5.3. XkbStateNotify Event Detail Masks

MaskValue
XkbModifierStateMask(1L << 0)
XkbModifierBaseMask(1L << 1)
XkbModifierLatchMask(1L << 2)
XkbModifierLockMask(1L << 3)
XkbGroupStateMask(1L << 4)
XkbGroupBaseMask(1L << 5)
XkbGroupLatchMask(1L << 6)
XkbGroupLockMask(1L << 7)
XkbCompatStateMask(1L << 8)
XkbGrabModsMask(1L << 9)
XkbCompatGrabModsMask(1L << 10)
XkbLookupModsMask(1L << 11)
XkbCompatLookupModsMask(1L << 12)
XkbPointerButtonMask(1L << 13)
XkbAllStateComponentsMask(0x3fff)

To track changes in the keyboard state for a particular device, select to receive XkbStateNotify events by calling either XkbSelectEvents or XkbSelectEventDetails (see section 4.3).

To receive XkbStateNotify events under all possible conditions, use XkbSelectEvents and pass XkbStateNotifyMask in both bits_to_change and values_for_bits.

To receive XkbStateNotify events only under certain conditions, use XkbSelectEventDetails using XkbStateNotify as the event_type and specifying the desired state changes in bits_to_change and values_for_bits using mask bits from Table 5.3.

The structure for XkbStateNotify events is:

typedef struct {
    int            type;            /* Xkb extension base event code */
    unsigned long  serial;          /* X server serial number for event */
    Bool           send_event;      /* True ⇒ synthetically generated */
    Display *      display;         /* server connection where event generated */
    Time           time;            /* server time when event generated */
    int            xkb_type;        /* XkbStateNotify */
    int            device;          /* Xkb device ID,
                                       will not be XkbUseCoreKbd */
    unsigned int   changed;         /* bits indicating what has changed */
    int            group;           /* group index of effective group */
    int            base_group;      /* group index of base group */
    int            latched_group;   /* group index of latched group */
    int            locked_group;    /* group index of locked group */
    unsigned int   mods;            /* effective modifiers */
    unsigned int   base_mods;       /* base modifiers */
    unsigned int   latched_mods;    /* latched modifiers */
    unsigned int   locked_mods;     /* locked modifiers */
    int            compat_state;    /* computed compatibility state */
    unsigned char  grab_mods;       /* modifiers used for grabs */
    unsigned char  compat_grab_mods; /* modifiers used for compatibility grabs */
    unsigned char  lookup_mods;     /* modifiers used to lookup symbols */
    unsigned char  compat_lookup_mods; /* mods used for compatibility look up */
    int            ptr_buttons;     /* core pointer buttons */
    KeyCode        keycode;         /* keycode causing event,
                                       0 if programmatic */
    char           event_type;      /* core event if req_major or req_minor
                                       non zero */
    char           req_major;       /* major request code if program trigger,
                                       else 0 */
    char           req_minor;       /* minor request code if program trigger,
                                       else 0 */
} XkbStateNotifyEvent;

When you receive an XkbStateNotify event, the changed field indicates which elements of keyboard state have changed. This will be the bitwise inclusive OR of one or more of the XkbStateNotify event detail masks shown in Table 5.3. All fields reported in the event are valid, but only those indicated in changed have changed values.

The group field is the group index of the effective keysym group. The base_group, latched_group, and locked_group fields are set to a group index value representing the base group, the latched group, and the locked group, respectively. The X server can set the modifier and compatibility state fields to a union of the core modifier mask bits; this union represents the corresponding modifier states. The ptr_buttons field gives the state of the core pointer buttons as a mask composed of an inclusive OR of zero or more of the core pointer button masks.

Xkb state changes can occur either in response to keyboard activity or under application control. If a key event caused the state change, the keycode field gives the keycode of the key event, and the event_type field is set to either KeyPress or KeyRelease. If a pointer button event caused the state change, the keycode field is zero, and the event_type field is set to either ButtonPress or ButtonRelease. Otherwise, the major and minor codes of the request that caused the state change are given in the req_major and req_minor fields, and the keycode field is zero. The req_major value is the same as the major extension opcode.



[3] Keys may be logically down when they are physically up because of their electrical properties or because of the keyboard extension in the X server having filtered the key release, for esoteric reasons.

Chapter 6. Complete Keyboard Description

The complete Xkb description for a keyboard device is accessed using a single structure containing pointers to major Xkb components. This chapter describes this single structure and provides references to other sections of this document that discuss the major Xkb components in detail.

The XkbDescRec Structure

The complete description of an Xkb keyboard is given by an XkbDescRec. The component structures in the XkbDescRec represent the major Xkb components outlined in Figure 1.1.

typedef struct {
    struct _XDisplay *  display;        /* connection to X server */
    unsigned short      flags;          /* private to Xkb, do not modify */
    unsigned short      device_spec;    /* device of interest */
    KeyCode             min_key_code;   /* minimum keycode for device */
    KeyCode             max_key_code;   /* maximum keycode for device */
    XkbControlsPtr      ctrls;          /* controls */
    XkbServerMapPtr     server;         /* server keymap */
    XkbClientMapPtr     map;            /* client keymap */
    XkbIndicatorPtr     indicators;     /* indicator map */
    XkbNamesPtr         names;          /* names for all components */
    XkbCompatMapPtr     compat;         /* compatibility map */
    XkbGeometryPtr      geom;           /* physical geometry of keyboard */
} XkbDescRec, *XkbDescPtr;

The display field points to an X display structure. The flags field is private to the library: modifying flags may yield unpredictable results. The device_spec field specifies the device identifier of the keyboard input device, or XkbUseCoreKbd, which specifies the core keyboard device. The min_key_code and max_key_code fields specify the least and greatest keycode that can be returned by the keyboard.

The other fields specify structure components of the keyboard description and are described in detail in other sections of this document. Table 6.1 identifies the subsequent sections of this document that discuss the individual components of the XkbDescRec.


Each structure component has a corresponding mask bit that is used in function calls to indicate that the structure should be manipulated in some manner, such as allocating it or freeing it. These masks and their relationships to the fields in the XkbDescRec are shown in Table 6.2.

Table 6.2. Mask Bits for XkbDescRec

Mask BitXkbDescRec FieldValue
XkbControlsMaskctrls(1L<<0)
XkbServerMapMaskserver(1L<<1)
XkbIClientMapMaskmap(1L<<2)
XkbIndicatorMapMaskindicators(1L<<3)
XkbNamesMasknames(1L<<4)
XkbCompatMapMaskcompat(1L<<5)
XkbGeometryMaskgeom(1L<<6)
XkbAllComponentsMaskAll Fields(0x7f)

Obtaining a Keyboard Description from the Server

To retrieve one or more components of a keyboard device description, use XkbGetKeyboard (see also XkbGetKeyboardByName).

XkbDescPtr XkbGetKeyboard(Display *display, unsigned int which, unsigned int device_spec);

display

connection to X server

which

mask indicating components to return

device_spec

device for which to fetch description, or XkbUseCoreKbd

XkbGetKeyboard allocates and returns a pointer to a keyboard description. It queries the server for those components specified in the which parameter for device device_spec and copies the results to the XkbDescRec it allocated. The remaining fields in the keyboard description are set to NULL. The valid masks for which are those listed in Table 6.2.

XkbGetKeyboard can generate BadAlloc protocol errors.

To free the returned keyboard description, use XkbFreeKeyboard (see section 6.4).

Tracking Changes to the Keyboard Description in the Server

The server can generate events whenever its copy of the keyboard description for a device changes. Refer to section 14.4 for detailed information on tracking changes to the keyboard description.

Allocating and Freeing a Keyboard Description

Applications seldom need to directly allocate a keyboard description; calling XkbGetKeyboard usually suffices. In the event you need to create a keyboard description from scratch, however, use XkbAllocKeyboard rather than directly calling malloc or Xmalloc.

XkbDescRec *XkbAllocKeyboard(void);

If XkbAllocKeyboard fails to allocate the keyboard description, it returns NULL. Otherwise, it returns a pointer to an empty keyboard description structure. The device_spec field will have been initialized to XkbUseCoreKbd. You may then either fill in the structure components or use Xkb functions to obtain values for the structure components from a keyboard device.

To destroy either an entire an XkbDescRec or just some of its members, use XkbFreeKeyboard.

void XkbFreeKeyboard(XkbDescPtr xkb, unsigned int which, Bool free_all);

xkb

keyboard description with components to free

which

mask selecting components to free

free_all

True ⇒ free all components and xkb

XkbFreeKeyboard frees the components of xkb specified by which and sets the corresponding values to NULL. If free_all is True, XkbFreeKeyboard frees every non- NULL component of xkb and then frees the xkb structure itself.

Chapter 7. Virtual Modifiers

The core protocol specifies that certain keysyms, when bound to modifiers, affect the rules of keycode to keysym interpretation for all keys; for example, when the Num_Lock keysym is bound to some modifier, that modifier is used to select between shifted and unshifted state for the numeric keypad keys. The core protocol does not provide a convenient way to determine the mapping of modifier bits (in particular Mod1 through Mod5) to keysyms such as Num_Lock and Mode_switch. Using the core protocol only, a client application must retrieve and search the modifier map to determine the keycodes bound to each modifier, and then retrieve and search the keyboard mapping to determine the keysyms bound to the keycodes. It must repeat this process for all modifiers whenever any part of the modifier mapping is changed.

Xkb alleviates these problems by defining virtual modifiers. In addition to the eight core modifiers, referred to as the real modifiers, Xkb provides a set of sixteen named virtual modifiers. Each virtual modifier can be bound to any set of the real modifiers ( Shift, Lock, Control, and Mod1Mod5).

The separation of function from physical modifier bindings makes it easier to specify more clearly the intent of a binding. X servers do not all assign modifiers the same way — for example, Num_Lock might be bound to Mod2 for one vendor and to Mod4 for another. This makes it cumbersome to automatically remap the keyboard to a desired configuration without some kind of prior knowledge about the keyboard layout and bindings. With XKB, applications can use virtual modifiers to specify the desired behavior, without regard for the actual physical bindings in effect.

Virtual Modifier Names and Masks

Virtual modifiers are named by converting their string name to an X Atom and storing the Atom in the names.vmods array in an XkbDescRec structure (see section 6.1). The position of a name Atom in the names.vmods array defines the bit position used to represent the virtual modifier and also the index used when accessing virtual modifier information in arrays: the name in the i-th (0 relative) entry of names.vmods is the i-th virtual modifier, represented by the mask (1<<i). Throughout Xkb, various functions have a parameter that is a mask representing virtual modifier choices. In each case, the i-th bit (0 relative) of the mask represents the i-th virtual modifier.

To set the name of a virtual modifier, use XkbSetNames, using XkbVirtualModNamesMask in which and the name in the xkb argument; to retrieve indicator names, use XkbGetNames. These functions are discussed in Chapter 18, Symbolic Names.

Modifier Definitions

An Xkb modifier definition enumerates a collection of real and virtual modifiers but does not in itself bind those modifiers to any particular key or to each other. Modifier definitions are included in a number of structures in the keyboard description to define the collection of modifiers that affect or are affected by some other entity. A modifier definition is relevant only in the context of some other entity such as an indicator map, a control, or a key type. (See section 8.2.2, section 10.8, and section 15.2.)

typedef struct _XkbMods {
    unsigned char   mask;       /* real_mods | vmods mapped to real modifiers */
    unsigned char   real_mods;  /* real modifier bits */
    unsigned short  vmods;      /* virtual modifier bits */
} XkbModsRec, *XkbModsPtr;

An Xkb modifier definition consists of a set of bit masks corresponding to the eight real modifiers (real_mods); a similar set of bitmasks corresponding to the 16 named virtual modifiers (vmods); and an effective mask (mask). The effective mask represents the set of all real modifiers that can logically be set either by setting any of the real modifiers or by setting any of the virtual modifiers in the definition. mask is derived from the real and virtual modifiers and should never be explicitly changed — it contains all of the real modifiers specified in the definition (real_mods) plus any real modifiers that are bound to the virtual modifiers specified in the definition (vmods). The binding of the virtual modifiers to real modifiers is exterior to the modifier definition. Xkb automatically recomputes the mask field of modifier definitions as necessary. Whenever you access a modifier definition that has been retrieved using an Xkb library function, the mask field will be correct for the keyboard mapping of interest.

Binding Virtual Modifiers to Real Modifiers

The binding of virtual modifiers to real modifiers is defined by the server.vmods array in an XkbDescRec structure. Each entry contains the real modifier bits that are bound to the virtual modifier corresponding to the entry. The overall relationship of fields dealing with virtual modifiers in the server keyboard description are shown in Figure 16.2.

Virtual Modifier Key Mapping

Xkb maintains a virtual modifier mapping, which lists the virtual modifiers associated with, or bound to, each key. The real modifiers bound to a virtual modifier always include all of the modifiers bound to any of the keys that specify that virtual modifier in their virtual modifier mapping. The server.vmodmap array indicates which virtual modifiers are bound to each key; each entry is a bitmask for the virtual modifier bits. The server.vmodmap array is indexed by keycode.

The vmodmap and vmods members of the server map are the master virtual modifier definitions. Xkb automatically propagates any changes to these fields to all other fields that use virtual modifier mappings (see section 16.4).

For example, if Mod3 is bound to the Num_Lock key by the core protocol modifier mapping, and the NumLock virtual modifier is bound to they Num_Lock key by the virtual modifier mapping, Mod3 is added to the set of modifiers associated with NumLock.

The virtual modifier mapping is normally updated whenever actions are automatically applied to symbols (see section 16.4 for details), and few applications should need to change the virtual modifier mapping explicitly.

Use XkbGetMap (see section 14.2) to get the virtual modifiers from the server or use XkbGetVirtualMods (see section 16.4.1) to update a local copy of the virtual modifiers bindings from the server. To set the binding of a virtual modifier to a real modifier, use XkbSetMap (see section 14.3).

To determine the mapping of virtual modifiers to core X protocol modifiers, use XkbVirtualModsToReal.

Bool XkbVirtualModsToReal(XkbDescPtr xkb, unsigned int virtual_mask, unsigned int *mask_rtrn);

xkb

keyboard description for input device

virtual_mask

virtual modifier mask to translate

mask_rtrn

backfilled with real modifiers

If the keyboard description defined by xkb includes bindings for virtual modifiers, XkbVirtualModsToReal uses those bindings to determine the set of real modifiers that correspond to the set of virtual modifiers specified in virtual_mask. The virtual_mask parameter is a mask specifying the virtual modifiers to translate; the i-th bit (0 relative) of the mask represents the i-th virtual modifier. If mask_rtrn is non- NULL, XkbVirtualModsToReal backfills it with the resulting real modifier mask. If the keyboard description in xkb does not include virtual modifier bindings, XkbVirtualModsToReal returns False; otherwise, it returns True.

Note

It is possible for a local (client-side) keyboard description (the xkb parameter) to not contain any virtual modifier information (simply because the client has not requested it) while the server’s corresponding definition may contain virtual modifier information.

Inactive Modifier Sets

An unbound virtual modifier is one that is not bound to any real modifier ( server->vmods [virtual_modifier_index] is zero).

Some Xkb operations ignore modifier definitions in which the virtual modifiers are unbound. Consider this example:

        if (state matches {Shift}) Do OneThing;
        if (state matches {Shift+NumLock}) Do Another;

If the NumLock virtual modifier is not bound to any real modifiers, the effective masks for these two cases are identical (that is, contain only Shift). When it is essential to distinguish between OneThing and Another, Xkb considers only those modifier definitions for which all virtual modifiers are bound.

Conventions

The Xkb extension does not require any specific virtual modifier names. However, everyone benefits if the same names are used for common modifiers. The following names are suggested:

NumLock
ScrollLock
Alt
Meta
AltGr
LevelThree

Example

If the second (0-relative) entry in names.vmods contains the Atom for "NumLock", then 0x4 (1<<2) is the virtual modifier bit for the NumLock virtual modifier. If server.vmods [2] contains Mod3Mask, then the NumLock virtual modifier is bound to the Mod3 real modifier.

A virtual modifier definition for this example would have:

     real_mods = 0
     vmods = 0x4 (NumLock named virtual modifier)
     mask = 0x20 (Mod3Mask)

Continuing the example, if the keyboard has a Num_Lock keysym bound to the key with keycode 14, and the NumLock virtual modifier is bound to this key, server.vmodmap[14] contains 0x4.

Finally, if the keyboard also used the real Mod1 modifier for numeric lock operations, the modifier definition below would represent the situation where either the key bound to Mod1 or the NumLock virtual modifier could be used for this purpose:

     real_mods = 0x8 (Mod1Mask)
     vmods = 0x4 (NumLock named virtual modifier)
     mask = 0x28 (Mod1Mask | Mod3Mask)

Chapter 8. Indicators

Although the core X implementation supports up to 32 LEDs on an input device, it does not provide any linkage between the state of the LEDs and the logical state of the input device. For example, most keyboards have a CapsLock LED, but X does not provide a mechanism to make the LED automatically follow the logical state of the CapsLock key.

Furthermore, the core X implementation does not provide clients with the ability to determine what bits in the led_mask field of the XKeyboardState map to the particular LEDs on the keyboard. For example, X does not provide a method for a client to determine what bit to set in the led_mask field to turn on the Scroll Lock LED or whether the keyboard even has a Scroll Lock LED.

Xkb provides indicator names and programmable indicators to help solve these problems. Using Xkb, clients can determine the names of the various indicators, determine and control the way that the individual indicators should be updated to reflect keyboard changes, and determine which of the 32 keyboard indicators reported by the protocol are actually present on the keyboard. Clients may also request immediate notification of changes to the state of any subset of the keyboard indicators, which makes it straightforward to provide an on-screen virtual LED panel. This chapter describes Xkb indicators and the functions used for manipulating them.

Indicator Names

Xkb provides the capability of symbolically naming indicators. Xkb itself doesn’t use these symbolic names for anything; they are there only to help make the keyboard description comprehensible to humans. To set the names of specific indicators, use XkbSetNames as discussed in Chapter 18, Symbolic Names. Then set the map using XkbSetMap (see section 14.3) or XkbSetNamedIndicator (below). To retrieve indicator names, use XkbGetNames (Chapter 18, Symbolic Names).

Indicator Data Structures

Use the indicator description record, XkbIndicatorRec, and its indicator map, XkbIndicatorMapRec, to inquire about and control most indicator properties and behaviors.

XkbIndicatorRec

The description for all the Xkb indicators is held in the indicators field of the complete keyboard description (see Chapter 6, Complete Keyboard Description), which is defined as follows:

#define      XkbNumIndicators      32

typedef struct {
    unsigned long           phys_indicators;            /* LEDs existence */
    XkbIndicatorMapRec      maps[XkbNumIndicators];     /* indicator maps */
} XkbIndicatorRec, *XkbIndicatorPtr;

This structure contains the phys_indicators field, which relates some information about the correspondence between indicators and physical LEDs on the keyboard, and an array of indicator maps, one map per indicator.

The phys_indicators field indicates which indicators are bound to physical LEDs on the keyboard; if a bit is set in phys_indicators, then the associated indicator has a physical LED associated with it. This field is necessary because some indicators may not have corresponding physical LEDs on the keyboard. For example, most keyboards have an LED for indicating the state of CapsLock, but most keyboards do not have an LED that indicates the current group. Because phys_indicators describes a physical characteristic of the keyboard, you cannot directly change it under program control. However, if a client program loads a completely new keyboard description via XkbGetKeyboardByName, or if a new keyboard is attached and the X implementation notices, phys_indicators changes if the indicators for the new keyboard are different.

XkbIndicatorMapRec

Each indicator has its own set of attributes that specify whether clients can explicitly set its state and whether it tracks the keyboard state. The attributes of each indicator are held in the maps array, which is an array of XkbIndicatorRec structures:

typedef struct {
    unsigned char  flags;         /* how the indicator can be changed */
    unsigned char  which_groups;  /* match criteria for groups */
    unsigned char  groups;        /* which keyboard groups the indicator watches */
    unsigned char  which_mods;    /* match criteria for modifiers */
    XkbModsRec     mods;          /* which modifiers the indicator watches */
    unsigned int   ctrls;         /* which controls the indicator watches */
} XkbIndicatorMapRec, *XkbIndicatorMapPtr;

This indicator map specifies for each indicator:

  • The conditions under which the keyboard modifier state affects the indicator

  • The conditions under which the keyboard group state affects the indicator

  • The conditions under which the state of the boolean controls affects the indicator

  • The effect (if any) of attempts to explicitly change the state of the indicator using the functions XkbSetControls or XChangeKeyboardControl

For more information on the effects of explicit changes to indicators and the relationship to the indicator map, see section 8.4.1.

XkbIndicatorMapRec flags field

The flags field specifies the conditions under which the indicator can be changed and the effects of changing the indicator. The valid values for flags and their effects are shown in Table 8.1.

Table 8.1. XkbIndicatorMapRec flags Field

Value Effect
XkbIM_NoExplicit(1L<<7)Client applications cannot change the state of the indicator.
XkbIM_NoAutomatic(1L<<6)Xkb does not automatically change the value of the indicator based upon a change in the keyboard state, regardless of the values for the other fields of the indicator map.
XkbIM_LEDDrivesKB(1L<<5)A client application changing the state of the indicator causes the state of the keyboard to change.

Note that if XkbIM_NoAutomatic is not set, by default the indicator follows the keyboard state.

If XkbIM_LEDDrivesKB is set and XkbIM_NoExplicit is not, and if you call a function which updates the server’s image of the indicator map (such as XkbSetIndicatorMap or XkbSetNamedIndicator), Xkb changes the keyboard state and controls to reflect the other fields of the indicator map, as described in the remainder of this section. If you attempt to explicitly change the value of an indicator for which XkbIM_LEDDrivesKB is absent or for which XkbIM_NoExplicit is present, keyboard state or controls are unaffected.

For example, a keyboard designer may want to make the CapsLock LED controllable only by the server, but allow the Scroll Lock LED to be controlled by client applications. To do so, the keyboard designer could set the XkbIM_NoExplicit flag for the CapsLock LED, but not set it for the Scroll Lock LED. Or the keyboard designer may wish to allow the CapsLock LED to be controlled by both the server and client applications and also have the server to automatically change the CapsLock modifier state whenever a client application changes the CapsLock LED. To do so, the keyboard designer would not set the XkbIM_NoExplicit flag, but would instead set the XkbIM_LEDDrivesKB flag.

The remaining fields in the indicator map specify the conditions under which Xkb automatically turns an indicator on or off (only if XkbIM_NoAutomatic is not set). If these conditions match the keyboard state, Xkb turns the indicator on. If the conditions do not match, Xkb turns the indicator off.

XkbIndicatorMapRec which_groups and groups fields

The which_groups and the groups fields of an indicator map determine how the keyboard group state affects the corresponding indicator. The which_groups field controls the interpretation of groups and may contain any one of the following values:

#define XkbIM_UseNone             0
#define XkbIM_UseBase             (1L << 0)
#define XkbIM_UseLatched          (1L << 1)
#define XkbIM_UseLocked           (1L << 2)
#define XkbIM_UseEffective        (1L << 3)
#define XkbIM_UseAnyGroup         XkbIM_UseLatched | XkbIM_UseLocked |
                                  XkbIM_UseEffective

The groups field specifies what keyboard groups an indicator watches and is the bitwise inclusive OR of the following valid values:

#define XkbGroup1Mask            (1<<0)
#define XkbGroup2Mask            (1<<1)
#define XkbGroup3Mask            (1<<2)
#define XkbGroup4Mask            (1<<3)
#define XkbAnyGroupMask          (1<<7)
#define XkbAllGroupsMask         (0xf)

If XkbIM_NoAutomatic is not set (the keyboard drives the indicator), the effect of which_groups and groups is shown in Table 8.2.

Table 8.2. XkbIndicatorMapRec which_groups and groups, Keyboard Drives Indicator

which_groupsEffect
XkbIM_UseNone The groups field and the current keyboard group state are ignored.
XkbIM_UseBase If groups is nonzero, the indicator is lit whenever the base keyboard group is nonzero. If groups is zero, the indicator is lit whenever the base keyboard group is zero.
XkbIM_UseLatched If groups is nonzero, the indicator is lit whenever the latched keyboard group is nonzero. If groups is zero, the indicator is lit whenever the latched keyboard group is zero.
XkbIM_UseLocked The groups field is interpreted as a mask. The indicator is lit when the current locked keyboard group matches one of the bits that are set in groups.
XkbIM_UseEffective The groups field is interpreted as a mask. The indicator is lit when the current effective keyboard group matches one of the bits that are set in groups.

The effect of which_groups and groups when you change an indicator for which XkbIM_LEDDrivesKB is set (the indicator drives the keyboard) is shown in Table 8.3. The New State column refers to the new state to which you set the indicator.

Table 8.3. XkbIndicatorMapRec which_groups and groups, Indicator Drives Keyboard

which_groupsNew StateEffect on Keyboard Group State
XkbIM_UseNoneOn or OffNo effect
XkbIM_UseBaseOn or OffNo effect
XkbIM_UseLatchedOn The groups field is treated as a group mask. The keyboard group latch is changed to the lowest numbered group specified in groups; if groups is empty, the keyboard group latch is changed to zero.
XkbIM_UseLatchedOff The groups field is treated as a group mask. If the indicator is explicitly extinguished, keyboard group latch is changed to the lowest numbered group not specified in groups; if groups is zero, the keyboard group latch is set to the index of the highest legal keyboard group.
XkbIM_UseLocked or XkbIM_UseEffectiveOn If the groups mask is empty, group is not changed; otherwise, the locked keyboard group is changed to the lowest numbered group specified in groups.
XkbIM_UseLocked or XkbIM_UseEffectiveOff Locked keyboard group is changed to the lowest numbered group that is not specified in the groups mask, or to Group1 if the groups mask contains all keyboard groups.

XkbIndicatorMapRec which_mods and mods fields

The mods field specifies what modifiers an indicator watches. The mods field is an Xkb modifier definition, XkbModsRec, as described in section 7.2, which can specify both real and virtual modifiers. The mods field takes effect even if some or all of the virtual indicators specified in mods are unbound. To specify the mods field, in general, assign the modifiers of interest to mods.real_mods and the virtual modifiers of interest to mods.vmods. You can disregard the mods.mask field unless your application needs to interpret the indicator map directly (that is, to simulate automatic indicator behavior on its own). Relatively few applications need to do so, but if you find it necessary, you can either read the indicator map back from the server after you update it (the server automatically updates the mask field whenever any of the real or virtual modifiers are changed in the modifier definition) or you can use XkbVirtualModsToReal to determine the proper contents for the mask field, assuming that the XkbDescRec contains the virtual modifier definitions.

which_mods specifies what criteria Xkb uses to determine a match with the corresponding mods field by specifying one or more components of the Xkb keyboard state. If XkbIM_NoAutomatic is not set (the keyboard drives the indicator), the indicator is lit whenever any of the modifiers specified in the mask field of the mods modifier definition are also set in any of the current keyboard state components specified by which_mods. Remember that the mask field is comprised of all of the real modifiers specified in the definition plus any real modifiers that are bound to the virtual modifiers specified in the definition. (See Chapter 5, Keyboard State for more information on the keyboard state and Chapter 7, Virtual Modifiers for more information on virtual modifiers.) Use a bitwise inclusive OR of the following values to compose a value for which_mods:

#define XkbIM_UseNone             0
#define XkbIM_UseBase             (1L << 0)
#define XkbIM_UseLatched          (1L << 1)
#define XkbIM_UseLocked           (1L << 2)
#define XkbIM_UseEffective        (1L << 3)
#define XkbIM_UseCompat           (1L << 4)
#define XkbIM_UseAnyMods          XkbIM_UseBase | XkbIM_UseLatched |
                                  XkbIM_UseLocked | XkbIM_UseEffective |
                                  XkbIM_UseCompat

If XkbIM_NoAutomatic is not set (the keyboard drives the indicator), the effect of which_mods and mods is shown in Table 8.4

Table 8.4. XkbIndicatorMapRec which_mods and mods, Keyboard Drives Indicator

which_modsEffect on Keyboard Modifiers
XkbIM_UseNoneThe mods field and the current keyboard modifier state are ignored.
XkbIM_UseBase The indicator is lit when any of the modifiers specified in the mask field of mods are on in the keyboard base state. If both mods.real_mods and mods.vmods are zero, the indicator is lit when the base keyboard state contains no modifiers.
XkbIM_UseLatched The indicator is lit when any of the modifiers specified in the mask field of mods are latched. If both mods.real_mods and mods.vmods are zero, the indicator is lit when none of the modifier keys are latched.
XkbIM_UseLocked The indicator is lit when any of the modifiers specified in the mask field of mods are locked. If both mods.real_mods and mods.vmods are zero, the indicator is lit when none of the modifier keys are locked.
XkbIM_UseEffective The indicator is lit when any of the modifiers specified in the mask field of mods are in the effective keyboard state. If both mods.real_mods and mods.vmods are zero, the indicator is lit when the effective keyboard state contains no modifiers.
XkbIM_UseCompat The indicator is lit when any of the modifiers specified in the mask field of mods are in the keyboard compatibility state. If both mods.real_mods and mods.vmods are zero, the indicator is lit when the keyboard compatibility state contains no modifiers.

The effect on the keyboard modifiers of which_mods and mods when you change an indicator for which XkbIM_LEDDrivesKB is set (the indicator drives the keyboard) is shown in Table 8.5. The New State column refers to the new state to which you set the indicator.

Table 8.5. XkbIndicatorMapRec which_mods and mods, Indicator Drives Keyboard

which_modsNew StateEffect on Keyboard Modifiers
XkbIM_UseNone or XkbIM_UseBaseOn or OffNo Effect
XkbIM_UseLatchedOn Any modifiers specified in the mask field of mods are added to the latched modifiers.
XkbIM_UseLatchedOff Any modifiers specified in the mask field of mods are removed from the latched modifiers.
XkbIM_UseLocked, XkbIM_UseCompat, or XkbIM_UseEffectiveOn Any modifiers specified in the mask field of mods are added to the locked modifiers.
XkbIM_UseLockedOff Any modifiers specified in the mask field of mods are removed from the locked modifiers.
XkbIM_UseCompat or XkbIM_UseEffectiveOff Any modifiers specified in the mask field of mods are removed from both the locked and latched modifiers.

XkbIndicatorMapRec ctrls field

The ctrls field specifies what controls (see Chapter 10, Keyboard Controls) the indicator watches and is composed using the bitwise inclusive OR of the following values:

#define XkbRepeatKeysMask           (1L << 0)
#define XkbSlowKeysMask             (1L << 1)
#define XkbBounceKeysMask           (1L << 2)
#define XkbStickyKeysMask           (1L << 3)
#define XkbMouseKeysMask            (1L << 4)
#define XkbMouseKeysAccelMask       (1L << 5)
#define XkbAccessXKeysMask          (1L << 6)
#define XkbAccessXTimeoutMask       (1L << 7)
#define XkbAccessXFeedbackMask      (1L << 8)
#define XkbAudibleBellMask          (1L << 9)
#define XkbOverlay1Mask             (1L << 10)
#define XkbOverlay2Mask             (1L << 11)
#define XkbAllBooleanCtrlsMask      (0x00001FFF)

Xkb lights the indicator whenever any of the boolean controls specified in ctrls is enabled.

Getting Information About Indicators

Xkb allows applications to obtain information about indicators using two different methods. The first method, which is similar to the core X implementation, uses a mask to specify the indicators. The second method, which is more suitable for applications concerned with interoperability, uses indicator names. The correspondence between the indicator name and the bit position in masks is as follows: one of the parameters returned from XkbGetNamedIndicator is an index that is the bit position to use in any function call that requires a mask of indicator bits, as well as the indicator’s index into the XkbIndicatorRec array of indicator maps.

Getting Indicator State

Because the state of the indicators is relatively volatile, the keyboard description does not hold the current state of the indicators. To obtain the current state of the keyboard indicators, use XkbGetIndicatorState.

Status XkbGetIndicatorState(Display *display, unsigned int device_spec, unsigned int *state_return);

display

connection to the X server

device_spec

device ID, or XkbUseCoreKbd

state_return

backfilled with a mask of the indicator state

XkbGetIndicatorState queries the display for the state of the indicators on the device specified by the device_spec. For each indicator that is turned on on the device, the associated bit is set in state_return. If a compatible version of the Xkb extension is not available in the server, XkbGetIndicatorState returns a BadMatch error. Otherwise, it sends the request to the X server, places the state of the indicators into state_return, and returns Success. Thus the value reported by XkbGetIndicatorState is identical to the value reported by the core protocol.

Getting Indicator Information by Index

To get the map for one or more indicators, using a mask to specify the indicators, use XkbGetIndicatorMap.

Status XkbGetIndicatorMap(Display *dpy, unsigned int which, XkbDescPtr desc);

dpy

connection to the X server

which

mask of indicators for which maps should be returned

desc

keyboard description to be updated

XkbGetIndicatorMap obtains the maps from the server for only those indicators specified by the which mask and copies the values into the keyboard description specified by desc. If the indicators field of the desc parameter is NULL, XkbGetIndicatorMap allocates and initializes it.

XkbGetIndicatorMap can generate BadAlloc, BadLength, BadMatch, and BadImplementation errors.

To free the indicator maps, use XkbFreeIndicatorMaps (see section 8.6).

Getting Indicator Information by Name

Xkb also allows applications to refer to indicators by name. Use XkbGetNames to get the indicator names (see Chapter 18, Symbolic Names). Using names eliminates the need for hard-coding bitmask values for particular keyboards. For example, instead of using vendor-specific constants such as WSKBLed_ScrollLock mask on Digital workstations or XLED_SCROLL_LOCK on Sun workstations, you can instead use XkbGetNamedIndicator to look up information on the indicator named Scroll Lock.

Use XkbGetNamedIndicator to look up the indicator map and other information for an indicator by name.

Bool XkbGetNamedIndicator(Display *dpy, unsigned int device_spec, Atom name, int *ndx_rtrn, Bool *state_rtrn, XkbIndicatorMapPtr map_rtrn, Bool *real_rtrn);

dpy

connection to the X server

device_spec

keyboard device ID, or XkbUseCoreKbd

name

name of the indicator to be retrieved

ndx_rtrn

backfilled with the index of the retrieved indicator

state_rtrn

backfilled with the current state of the retrieved indicator

map_rtrn

backfilled with the mapping for the retrieved indicator

real_rtrn

backfilled with True if the named indicator is real (physical)

If the device specified by device_spec has an indicator named name, XkbGetNamedIndicator returns True and populates the rest of the parameters with information about the indicator. Otherwise, XkbGetNamedIndicator returns False.

The ndx_rtrn field returns the zero-based index of the named indicator. This index is the bit position to use in any function call that requires a mask of indicator bits, as well as the indicator’s index into the XkbIndicatorRec array of indicator maps. state_rtrn returns the current state of the named indicator (True = on, False = off). map_rtrn returns the indicator map for the named indicator. In addition, if the indicator is mapped to a physical LED, the real_rtrn parameter is set to True.

Each of the "_rtrn" arguments is optional; you can pass NULL for any unneeded "_rtrn" arguments.

XkbGetNamedIndicator can generate BadAtom and BadImplementation errors.

Changing Indicator Maps and State

Just as you can get the indicator map using a mask or using an indicator name, so you can change it using a mask or a name.

Note

You cannot change the phys_indicators field of the indicators structure. The only way to change the phys_indicators field is to change the keyboard map.

There are two ways to make changes to indicator maps and state: either change a local copy of the indicator maps and use XkbSetIndicatorMap or XkbSetNamedIndicator, or, to reduce network traffic, use an XkbIndicatorChangesRec structure and use XkbChangeIndicators.

Effects of Explicit Changes on Indicators

This section discusses the effects of explicitly changing indicators depending upon different settings in the indicator map. See Table 8.3 and Table 8.5 for information on the effects of the indicator map fields when explicit changes are made.

If XkbIM_LEDDrivesKB is set and XkbIM_NoExplicit is not, and if you call a function that updates the server’s image of the indicator map (such as XkbSetIndicatorMap or XkbSetNamedIndicator), Xkb changes the keyboard state and controls to reflect the other fields of the indicator map. If you attempt to explicitly change the value of an indicator for which XkbIM_LEDDrivesKB is absent or for which XkbIM_NoExplicit is present, keyboard state or controls are unaffected.

If neither XkbIM_NoAutomatic nor XkbIM_NoExplicit is set in an indicator map, Xkb honors any request to change the state of the indicator, but the new state might be immediately superseded by automatic changes to the indicator state if the keyboard state or controls change.

The effects of changing an indicator that drives the keyboard are cumulative; it is possible for a single change to affect keyboard group, modifiers, and controls simultaneously.

If you change an indicator for which both the XkbIM_LEDDrivesKB and XkbIM_NoAutomatic flags are specified, Xkb applies the keyboard changes specified in the other indicator map fields and changes the indicator to reflect the state that was explicitly requested. The indicator remains in the new state until it is explicitly changed again.

If the XkbIM_NoAutomatic flag is not set and XkbIM_LEDDrivesKB is set, Xkb applies the changes specified in the other indicator map fields and sets the state of the indicator to the values specified by the indicator map. Note that it is possible in this case for the indicator to end up in a different state than the one that was explicitly requested. For example, Xkb does not extinguish an indicator with which_mods of XkbIM_UseBase and mods of Shift if, at the time Xkb processes the request to extinguish the indicator, one of the Shift keys is physically depressed.

If you explicitly light an indicator for which XkbIM_LEDDrivesKB is set, Xkb enables all of the boolean controls specified in the ctrls field of its indicator map. Explicitly extinguishing such an indicator causes Xkb to disable all of the boolean controls specified in ctrls.

Changing Indicator Maps by Index

To update the maps for one or more indicators, first modify a local copy of the keyboard description, then use XkbSetIndicatorMap to download the changes to the server:

Bool XkbSetIndicatorMap(Display *dpy, unsigned int which, XkbDescPtr desc);

dpy

connection to the X server

which

mask of indicators to change

desc

keyboard description from which the maps are taken

For each bit set in the which parameter, XkbSetIndicatorMap sends the corresponding indicator map from the desc parameter to the server.

Changing Indicator Maps by Name

XkbSetNamedIndicator can do several related things:

  • Name an indicator if it is not already named

  • Toggle the state of the indicator

  • Set the indicator to a specified state

  • Set the indicator map for the indicator

BoolXkbSetNamedIndicator(Display *dpy, unsigned int device_spec, Atom name, Bool change_state, Bool state, Bool create_new, XkbIndicatorMapPtr map);

dpy

connection to the X server

device_spec

device ID, or XkbUseCoreKbd

name

name of the indicator to change

change_state

whether to change the indicator state or not

state

desired new state for the indicator

create_new

whether a new indicator with the specified name should be created when necessary

map

new map for the indicator

If a compatible version of the Xkb extension is not available in the server, XkbSetNamedIndicator returns False. Otherwise, it sends a request to the X server to change the indicator specified by name and returns True.

If change_state is True, and the optional parameter, state, is not NULL, XkbSetNamedIndicator tells the server to change the state of the named indicator to the value specified by state.

If an indicator with the name specified by name does not already exist, the create_new parameter tells the server whether it should create a new named indicator. If create_new is True, the server finds the first indicator that doesn’t have a name and gives it the name specified by name.

If the optional parameter, map, is not NULL, XkbSetNamedIndicator tells the server to change the indicator’s map to the values specified in map.

XkbSetNamedIndicator can generate BadAtom and BadImplementation errors. In addition, it can also generate XkbIndicatorStateNotify (see section 8.5), XkbIndicatorMapNotify, and XkbNamesNotify events (see section 18.5).

The XkbIndicatorChangesRec Structure

The XkbIndicatorChangesRec identifies small modifications to the indicator map. Use it with the function XkbChangeIndicators to reduce the amount of traffic sent to the server.

typedef struct _XkbIndicatorChanges {
    unsigned int             state_changes;
    unsigned int             map_changes;
} XkbIndicatorChangesRec,*XkbIndicatorChangesPtr;

The state_changes field is a mask that specifies the indicators that have changed state, and map_changes is a mask that specifies the indicators whose maps have changed.

To change indicator maps or state without passing the entire keyboard description, use XkbChangeIndicators.

Bool XkbChangeIndicators(Display *dpy, XkbDescPtr xkb, XkbIndicatorChangesPtr changes, unsigned int state);

dpy

connection to the X server

xkb

keyboard description from which names are to be taken.

changes

indicators to be updated on the server

state

new state of indicators listed in changes->state_changes

XkbChangeIndicators copies any maps specified by changes from the keyboard description, xkb, to the server specified by dpy. If any bits are set in the state_changes field of changes, XkbChangeIndicators also sets the state of those indicators to the values specified in the state mask. A 1 bit in state turns the corresponding indicator on, a 0 bit turns it off.

XkbChangeIndicators can generate BadAtom and BadImplementation errors. In addition, it can also generate XkbIndicatorStateNotify and XkbIndicatorMapNotify events (see section 8.5).

Tracking Changes to Indicator State or Map

Whenever an indicator changes state, the server sends XkbIndicatorStateNotify events to all interested clients. Similarly, whenever an indicator’s map changes, the server sends XkbIndicatorMapNotify events to all interested clients.

To receive XkbIndicatorStateNotify events, use XkbSelectEvents (see section 4.3) with both the bits_to_change and values_for_bits parameters containing XkbIndicatorStateNotifyMask. To receive XkbIndicatorMapNotify events, use XkbSelectEvents with XkbIndicatorMapNotifyMask.

To receive events for only specific indicators, use XkbSelectEventDetails. Set the event_type parameter to XkbIndicatorStateNotify or XkbIndicatorMapNotify, and set both the bits_to_change and values_for_bits detail parameters to a mask where each bit specifies one indicator, turning on those bits that specify the indicators for which you want to receive events.

Both types of indicator events use the same structure:

typedef struct _XkbIndicatorNotify {
    int            type;        /* Xkb extension base event code */
    unsigned long  serial;      /* X server serial number for event */
    Bool           send_event;  /* True ⇒ synthetically generated */
    Display *      display;     /* server connection where event generated */
    Time           time;        /* server time when event generated */
    int            xkb_type;    /* specifies state or map notify */
    int            device;      /* Xkb device ID, will not be XkbUseCoreKbd */
    unsigned int   changed;     /* mask of indicators with new state or map */
    unsigned int   state;       /* current state of all indicators */
} XkbIndicatorNotifyEvent;

xkb_type is either XkbIndicatorStateNotify or XkbIndicatorMapNotify, depending on whether the event is a XkbIndicatorStateNotify event or XkbIndicatorMapNotify, event.

The changed parameter is a mask that is the bitwise inclusive OR of the indicators that have changed. If the event is of type XkbIndicatorMapNotify, changed reports the maps that changed. If the event is of type XkbIndicatorStateNotify, changed reports the indicators that have changed state. state is a mask that specifies the current state of all indicators, whether they have changed or not, for both XkbIndicatorStateNotify and XkbIndicatorMapNotify events.

When your client application receives either a XkbIndicatorStateNotify event or XkbIndicatorMapNotify event, you can note the changes in a changes structure by calling XkbNoteIndicatorChanges.

void XkbNoteIndicatorChanges(XkbIndicatorChangesPtr old, XkbIndicatorNotifyEvent *new, unsigned int wanted);

old

XkbIndicatorChanges structure to be updated

new

event from which changes are to be copied

wanted

which changes are to be noted

The wanted parameter is the bitwise inclusive OR of XkbIndicatorMapMask and XkbIndicatorStateMask. XkbNoteIndicatorChanges copies any changes reported in new and specified in wanted into the changes record specified by old.

To update a local copy of the keyboard description with the actual values, pass the results of one or more calls to XkbNoteIndicatorChanges to XkbGetIndicatorChanges:

Status XkbGetIndicatorChanges(Display *dpy, XkbDescPtr xkb, XkbIndicatorChangesPtr changes, unsigned int *state);

dpy

connection to the X server

xkb

keyboard description to hold the new values

changes

indicator maps/state to be obtained from the server

state

backfilled with the state of the indicators

XkbGetIndicatorChanges examines the changes parameter, pulls over the necessary information from the server, and copies the results into the xkb keyboard description. If any bits are set in the state_changes field of changes, XkbGetIndicatorChanges also places the state of those indicators in state. If the indicators field of xkb is NULL, XkbGetIndicatorChanges allocates and initializes it. To free the indicators field, use XkbFreeIndicatorMaps (see section 8.6).

XkbGetIndicatorChanges can generate BadAlloc, BadImplementation, and BadMatch errors.

Allocating and Freeing Indicator Maps

Most applications do not need to directly allocate the indicators member of the keyboard description record (the keyboard description record is described in Chapter 6, Complete Keyboard Description). If the need arises, however, use XkbAllocIndicatorMaps.

Status XkbAllocIndicatorMaps(XkbDescPtr xkb);

xkb

keyboard description structure

The xkb parameter must point to a valid keyboard description. If it doesn’t, XkbAllocIndicatorMaps returns a BadMatch error. Otherwise, XkbAllocIndicatorMaps allocates and initializes the indicators member of the keyboard description record and returns Success. If XkbAllocIndicatorMaps was unable to allocate the indicators record, it reports a BadAlloc error.

To free memory used by the indicators member of an XkbDescRec structure, use XkbFreeIndicatorMaps.

void XkbFreeIndicatorMaps(XkbDescPtr xkb);

xkb

keyboard description structure

If the indicators member of the keyboard description record pointed to by xkb is not NULL, XkbFreeIndicatorMaps frees the memory associated with the indicators member of xkb.

Chapter 9. Bells

The core X protocol allows only applications to explicitly sound the system bell with a given duration, pitch, and volume. Xkb extends this capability by allowing clients to attach symbolic names to bells, disable audible bells, and receive an event whenever the keyboard bell is rung. For the purposes of this document, the audible bell is defined to be the system bell, or the default keyboard bell, as opposed to any other audible sound generated elsewhere in the system.

You can ask to receive XkbBellNotify events (see section 9.4) when any client rings any one of the following:

  • The default bell

  • Any bell on an input device that can be specified by a bell_class and bell_id pair

  • Any bell specified only by an arbitrary name. (This is, from the server’s point of view, merely a name, and not connected with any physical sound-generating device. Some client application must generate the sound, or visual feedback, if any, that is associated with the name.)

You can also ask to receive XkbBellNotify events when the server rings the default bell or if any client has requested events only (without the bell sounding) for any of the bell types previously listed.

You can disable audible bells on a global basis (to set the AudibleBell control, see Chapter 10, Keyboard Controls). For example, a client that replaces the keyboard bell with some other audible cue might want to turn off the AudibleBell control to prevent the server from also generating a sound and avoid cacophony. If you disable audible bells and request to receive XkbBellNotify events, you can generate feedback different from the default bell.

You can, however, override the AudibleBell control by calling one of the functions that force the ringing of a bell in spite of the setting of the AudibleBell control — XkbForceDeviceBell or XkbForceBell (see section 9.3.3). In this case the server does not generate a bell event.

Just as some keyboards can produce keyclicks to indicate when a key is pressed or repeating, Xkb can provide feedback for the controls by using special beep codes. The AccessXFeedback control is used to configure the specific types of operations that generate feedback. See section 10.6.3 for a discussion on AccessXFeedback control.

This chapter describes bell names, the functions used to generate named bells, and the events the server generates for bells.

Bell Names

You can associate a name to an act of ringing a bell by converting the name to an Atom and then using this name when you call the functions listed in this chapter. If an event is generated as a result, the name is then passed to all other clients interested in receiving XkbBellNotify events. Note that these are arbitrary names and that there is no binding to any sounds. Any sounds or other effects (such as visual bells on the screen) must be generated by a client application upon receipt of the bell event containing the name. There is no default name for the default keyboard bell. The server does generate some predefined bells for the AccessX controls (see section 10.6.3). These named bells are shown in Table 9.1; the name is included in any bell event sent to clients that have requested to receive XkbBellNotify events.

Table 9.1. Predefined Bells

ActionNamed Bell
Indicator turned onAX_IndicatorOn
Indicator turned offAX_IndicatorOff
More than one indicator changed stateAX_IndicatorChange
Control turned onAX_FeatureOn
Control turned offAX_FeatureOff
More than one control changed stateAX_FeatureChange
SlowKeys and BounceKeys about to be turned on or offAX_SlowKeysWarning
SlowKeys key pressedAX_SlowKeyPress
SlowKeys key acceptedAX_SlowKeyAccept
SlowKeys key rejectedAX_SlowKeyReject
Accepted SlowKeys key releasedAX_SlowKeyRelease
BounceKeys key rejectedAX_BounceKeyReject
StickyKeys key latchedAX_StickyLatch
StickyKeys key lockedAX_StickyLock
StickyKeys key unlockedAX_StickyUnlock

Audible Bells

Using Xkb you can generate bell events that do not necessarily ring the system bell. This is useful if you need to use an audio server instead of the system beep. For example, when an audio client starts, it could disable the audible bell (the system bell) and then listen for XkbBellNotify events (see section 9.4). When it receives a XkbBellNotify event, the audio client could then send a request to an audio server to play a sound.

You can control the audible bells feature by passing the XkbAudibleBellMask to XkbChangeEnabledControls (see section 10.1.1). If you set XkbAudibleBellMask on, the server rings the system bell when a bell event occurs. This is the default. If you set XkbAudibleBellMask off and a bell event occurs, the server does not ring the system bell unless you call XkbForceDeviceBell or XkbForceBell (see section 9.3.3).

Audible bells are also part of the per-client auto-reset controls. For more information on auto-reset controls, see section 10.1.2.

Bell Functions

Use the functions described in this section to ring bells and to generate bell events.

The input extension has two types of feedbacks that can generate bells — bell feedback and keyboard feedback. Some of the functions in this section have bell_class and bell_id parameters; set them as follows: Set bell_class to BellFeedbackClass or KbdFeedbackClass. A device can have more than one feedback of each type; set bell_id to the particular bell feedback of bell_class type.

Table 9.2 shows the conditions that cause a bell to sound or an XkbBellNotifyEvent to be generated when a bell function is called.

Table 9.2. Bell Sounding and Bell Event Generating

Function calledAudibleBellServer sounds a bellServer sends an XkbBellNotifyEvent
XkbDeviceBellOnYesYes
XkbDeviceBellOffNoYes
XkbBellOnYesYes
XkbBellOffNoYes
XkbDeviceBellEventOn or OffNoYes
XkbBellEventOn or OffNoYes
XkbDeviceForceBellOn or OffYesNo
XkbForceBellOn or OffYesNo

Generating Named Bells

To ring the bell on an X input extension device or the default keyboard, use XkbDeviceBell.

Bool XkbDeviceBell(Display *display, Window window, unsigned int device_spec, unsigned int bell_class, unsigned int bell_id, int percent, Atom name);

display

connection to the X server

window

window for which the bell is generated, or None

device_spec

device ID, or XkbUseCoreKbd

bell_class

X input extension bell class of the bell to be rung

bell_id

X input extension bell ID of the bell to be rung

percent

bell volume, from −100 to 100 inclusive

name

a name for the bell, or NULL

Set percent to be the volume relative to the base volume for the keyboard as described for XBell.

Note that bell_class and bell_id indicate the bell to physically ring. name is simply an arbitrary moniker for the client application’s use.

To determine the current feedback settings of an extension input device, use XGetFeedbackControl. See the X input extension documentation for more information on XGetFeedbackControl and related data structures.

If a compatible keyboard extension is not present in the X server, XkbDeviceBell immediately returns False. Otherwise, XkbDeviceBell rings the bell as specified for the display and keyboard device and returns True. If you have disabled the audible bell, the server does not ring the system bell, although it does generate a XkbBellNotify event.

You can call XkbDeviceBell without first initializing the keyboard extension.

As a convenience function, Xkb provides a function to ring the bell on the default keyboard: XkbBell.

Bool XkbBell(Display *display, Window window, int percent, Atom name);

display

connection to the X server

window

event window, or None

percent

relative volume, which can range from −100 to 100 inclusive

name

a bell name, or NULL

If a compatible keyboard extension isn’t present in the X server, XkbBell calls XBell with the specified display and percent, and returns False. Otherwise, XkbBell calls XkbDeviceBell with the specified display, window, percent, and name, a device_spec of XkbUseCoreKbd, a bell_class of XkbDfltXIClass, and a bell_id of XkbDfltXIId, and returns True.

If you have disabled the audible bell, the server does not ring the system bell, although it does generate a XkbBellNotify event.

You can call XkbBell without first initializing the keyboard extension.

Generating Named Bell Events

Using Xkb, you can also generate a named bell event that does not ring any bell. This allows you to do things such as generate events when your application starts.

For example, if an audio client listens for these types of bells, it can produce a whoosh sound when it receives a named bell event to indicate a client just started. In this manner, applications can generate start-up feedback and not worry about producing annoying beeps if an audio server is not running.

To cause a bell event for an X input extension device or for the keyboard, without ringing the corresponding bell, use XkbDeviceBellEvent.

Bool XkbDeviceBellEvent(Display *display, Window window, unsigned int device_spec, unsigned int bell_class, unsigned int bell_id, int percent, Atom name);

display

connection to the X server

window

event window, or None

device_spec

device ID, or XkbUseCoreKbd

bell_class

input extension bell class for the event

bell_id

input extension bell ID for the event

percent

volume for the bell, which can range from −100 to 100 inclusive

name

a bell name, or NULL

If a compatible keyboard extension isn’t present in the X server, XkbDeviceBellEvent immediately returns False. Otherwise, XkbDeviceBellEvent causes an XkbBellNotify event to be sent to all interested clients and returns True. Set percent to be the volume relative to the base volume for the keyboard as described for XBell.

In addition, XkbDeviceBellEvent may generate Atom protocol errors as well as XkbBellNotify events. You can call XkbBell without first initializing the keyboard extension.

As a convenience function, Xkb provides a function to cause a bell event for the keyboard without ringing the bell: XkbBellEvent.

Bool XkbBellEvent(Display *display, Window window, int percent, Atom name);

display

connection to the X server

window

the event window, or None

percent

relative volume, which can range from −100 to 100 inclusive

name

a bell name, or NULL

If a compatible keyboard extension isn’t present in the X server, XkbBellEvent immediately returns False. Otherwise, XkbBellEvent calls XkbDeviceBellEvent with the specified display, window, percent, and name, a device_spec of XkbUseCoreKbd, a bell_class of XkbDfltXIClass, and a bell_id of XkbDfltXIId, and returns what XkbDeviceBellEvent returns.

XkbBellEvent generates a XkbBellNotify event.

You can call XkbBellEvent without first initializing the keyboard extension.

Forcing a Server-Generated Bell

To ring the bell on any keyboard, overriding user preference settings for audible bells, use XkbForceDeviceBell.

Bool XkbForceDeviceBell(Display *display, Window window, unsigned int device_spec, unsigned int bell_class, unsigned int bell_id, int percent);

display

connection to the X server

window

event window, or None

device_spec

device ID, or XkbUseCoreKbd

bell_class

input extension class of the bell to be rung

bell_id

input extension ID of the bell to be rung

percent

relative volume, which can range from −100 to 100 inclusive

If a compatible keyboard extension isn’t present in the X server, XkbForceDeviceBell immediately returns False. Otherwise, XkbForceDeviceBell rings the bell as specified for the display and keyboard device and returns True. Set percent to be the volume relative to the base volume for the keyboard as described for XBell. There is no name parameter because XkbForceDeviceBell does not cause an XkbBellNotify event.

You can call XkbBell without first initializing the keyboard extension.

To ring the bell on the default keyboard, overriding user preference settings for audible bells, use XkbForceBell.

Bool XkbForceBell(Display *display, int percent);

display

connection to the X server

percent

volume for the bell, which can range from −100 to 100 inclusive

If a compatible keyboard extension isn’t present in the X server, XkbForceBell calls XBell with the specified display and percent and returns False. Otherwise, XkbForceBell calls XkbForceDeviceBell with the specified display and percent, device_spec = XkbUseCoreKbd, bell_class = XkbDfltXIClass, bell_id = XkbDfltXIId, window = None, and name = NULL, and returns what XkbForceDeviceBell returns.

XkbForceBell does not cause an XkbBellNotify event.

You can call XkbBell without first initializing the keyboard extension.

Detecting Bells

Xkb generates XkbBellNotify events for all bells except for those resulting from calls to XkbForceDeviceBell and XkbForceBell. To receive XkbBellNotify events under all possible conditions, pass XkbBellNotifyMask in both the bits_to_change and values_for_bits parameters to XkbSelectEvents (see section 4.3).

The XkbBellNotify event has no event details. It is either selected or it is not. However, you can call XkbSelectEventDetails using XkbBellNotify as the event_type and specifying XkbAllBellEventsMask in bits_to_change and values_for_bits. This has the same effect as a call to XkbSelectEvents.

The structure for the XkbBellNotify event type contains:

typedef struct _XkbBellNotify {
    int             type;        /* Xkb extension base event code */
    unsigned long   serial;      /* X server serial number for event */
    Bool            send_event;  /* True ⇒ synthetically generated */
    Display *       display;     /* server connection where event generated */
    Time            time;        /* server time when event generated */
    int             xkb_type;    /* XkbBellNotify */
    unsigned int    device;      /* Xkb device ID, will not be XkbUseCoreKbd */
    int             percent;     /* requested volume as % of max */
    int             pitch;       /* requested pitch in Hz */
    int             duration;    /* requested duration in microseconds */
    unsigned int    bell_class;  /* X input extension feedback class */
    unsigned int    bell_id;     /* X input extension feedback ID */
    Atom            name;        /* "name" of requested bell */
    Window          window;      /* window associated with event */
    Bool            event_only;  /* False → the server did not produce a beep */
} XkbBellNotifyEvent;

If your application needs to generate visual bell feedback on the screen when it receives a bell event, use the window ID in the XkbBellNotifyEvent, if present.

Chapter 10. Keyboard Controls

The Xkb extension is composed of two parts: a server extension, and a client-side X library extension. This chapter discusses functions used to modify controls effecting the behavior of the server portion of the Xkb extension. Chapter 11, X Library Controls discusses functions used to modify controls that affect only the behavior of the client portion of the extension; those controls are known as Library Controls.

Xkb contains control features that affect the entire keyboard, known as global keyboard controls. Some of the controls may be selectively enabled and disabled; these controls are known as the Boolean Controls. Boolean Controls can be turned on or off under program control and can also be automatically set to an on or off condition when a client program exits. The remaining controls, known as the Non-Boolean Controls, are always active. The XkbControlsRec structure describes the current state of most of the global controls and the attributes effecting the behavior of each of these Xkb features. This chapter describes the Xkb controls and how to manipulate them.

There are two possible components for each of the Boolean Controls: attributes describing how the control should work, and a state describing whether the behavior as a whole is enabled or disabled. The attributes and state for most of these controls are held in the XkbControlsRec structure (see section 10.8).

You can manipulate the Xkb controls individually, via convenience functions, or as a whole. To treat them as a group, modify an XkbControlsRec structure to describe all of the changes to be made, and then pass that structure and appropriate flags to an Xkb library function, or use a XkbControlsChangesRec (see section 10.10.1) to reduce network traffic. When using a convenience function to manipulate one control individually, you do not use an XkbControlsRec structure directly.

The Xkb controls are grouped as shown in Table 10.1.

Table 10.1. Xkb Keyboard Controls

Type of ControlControl NameBoolean Control?
Controls for enabling and disabling other controlsEnabledControlsNo
 AutoResetNo
Control for bell behaviorAudibleBellBoolean
Controls for repeat key behaviorPerKeyRepeatNo
 RepeatKeysBoolean
 DetectableAutorepeatBoolean
Controls for keyboard overlaysOverlay1Boolean
 Overlay2Boolean
Controls for using the mouse from the keyboardMouseKeysBoolean
 MouseKeysAccelBoolean
Controls for better keyboard access by AccessXFeedbackBoolean
physically impaired personsAccessXKeysBoolean
 AccessXTimeoutBoolean
 BounceKeysBoolean
 SlowKeysBoolean
 StickyKeysBoolean
Controls for general keyboard mappingGroupsWrapNo
 IgnoreGroupLockBoolean
 IgnoreLockModsNo
 InternalModsNo
Miscellaneous per-client controlsGrabsUseXKBStateBoolean
 LookupStateWhenGrabbedBoolean
 SendEventUsesXKBStateBoolean

The individual categories and controls are described first, together with functions for manipulating them. A description of the XkbControlsRec structure and the general functions for dealing with all of the controls at once follow at the end of the chapter.

Controls that Enable and Disable Other Controls

Enable and disable the boolean controls under program control by using the EnabledControls control; enable and disable them upon program exit by configuring the AutoReset control.

The EnabledControls Control

The EnabledControls control is a bit mask where each bit that is turned on means the corresponding control is enabled, and when turned off, disabled. It corresponds to the enabled_ctrls field of an XkbControlsRec structure (see section 10.8). The bits describing which controls are turned on or off are defined in Table 10.7.

Use XkbChangeEnabledControls to manipulate the EnabledControls control.

Bool XkbChangeEnabledControls(Display *dpy, unsigned int device_spec, unsigned int mask, unsigned int values);

dpy

connection to X server

device_spec

keyboard device to modify

mask

1 bit → controls to enable / disable

values

1 bit ⇒ enable, 0 bit ⇒ disable

The mask parameter specifies the boolean controls to be enabled or disabled, and the values mask specifies the new state for those controls. Valid values for both of these masks are composed of a bitwise inclusive OR of bits taken from the set of mask bits in Table 10.7, using only those masks with ok in the enabled_ctrls column.

If the X server does not support a compatible version of Xkb or the Xkb extension has not been properly initialized, XkbChangeEnabledControls returns False; otherwise, it sends the request to the X server and returns True.

Note that the EnabledControls control only enables and disables controls; it does not configure them. Some controls, such as the AudibleBell control, have no configuration attributes and are therefore manipulated solely by enabling and disabling them. Others, however, have additional attributes to configure their behavior. For example, the RepeatControl control uses repeat_delay and repeat_interval fields to describe the timing behavior of keys that repeat. The RepeatControl behavior is turned on or off depending on the value of the XkbRepeatKeysMask bit, but you must use other means, as described in this chapter, to configure its behavior in detail.

The AutoReset Control

You can configure the boolean controls to automatically be enabled or disabled when a program exits. This capability is controlled via two masks maintained in the X server on a per-client basis. There is no client-side Xkb data structure corresponding to these masks. Whenever the client exits for any reason, any boolean controls specified in the auto-reset mask are set to the corresponding value from the auto-reset values mask. This makes it possible for clients to "clean up after themselves" automatically, even if abnormally terminated. The bits used in the masks correspond to the EnabledControls control bits.

For example, a client that replaces the keyboard bell with some other audible cue might want to turn off the AudibleBell control to prevent the server from also generating a sound and avoid cacophony. If the client were to exit without resetting the AudibleBell control, the user would be left without any feedback at all. Setting AudibleBell in both the auto-reset mask and auto-reset values guarantees that the audible bell will be turned back on when the client exits.

To get the current values of the auto-reset controls, use XkbGetAutoResetControls.

Bool XkbGetAutoResetControls(Display *dpy, unsigned int *auto_ctrls, unsigned int *auto_values);

dpy

connection to X server

auto_ctrls

specifies which bits in auto_values are relevant

auto_values

1 bit ⇒ corresponding control has auto-reset on

XkbGetAutoResetControls backfills auto_ctrls and auto_values with the AutoReset control attributes for this particular client. It returns True if successful, and False otherwise.

To change the current values of the AutoReset control attributes, use XkbSetAutoResetControls.

Bool XkbSetAutoResetControls(Display *dpy, unsigned int changes, unsigned int *auto_ctrls, unsigned int *auto_values);

dpy

connection to X server

changes

controls for which to change auto-reset values

auto_ctrls

controls from changes that should auto reset

auto_values

1 bit ⇒ auto-reset on

XkbSetAutoResetControls changes the auto-reset status and associated auto-reset values for the controls selected by changes. For any control selected by changes, if the corresponding bit is set in auto_ctrls, the control is configured to auto-reset when the client exits. If the corresponding bit in auto_values is on, the control is turned on when the client exits; if zero, the control is turned off when the client exits. For any control selected by changes, if the corresponding bit is not set in auto_ctrls, the control is configured to not reset when the client exits. For example:

To leave the auto-reset controls for StickyKeys the way they are:

    ok = XkbSetAutoResetControls(dpy, 0, 0, 0);

To change the auto-reset controls so that StickyKeys are unaffected when the client exits:

    ok = XkbSetAutoResetControls(dpy, XkbStickyKeysMask, 0, 0);

To change the auto-reset controls so that StickyKeys are turned off when the client exits:

    ok = XkbSetAutoResetControls(dpy, XkbStickyKeysMask, XkbStickyKeysMask, 0);

To change the auto-reset controls so that StickyKeys are turned on when the client exits:

    ok = XkbSetAutoResetControls(dpy, XkbStickyKeysMask, XkbStickyKeysMask,
                                 XkbStickyKeysMask);

XkbSetAutoResetControls backfills auto_ctrls and auto_values with the auto-reset controls for this particular client. Note that all of the bits are valid in the returned values, not just the ones selected in the changes mask.

Control for Bell Behavior

The X server’s generation of sounds is controlled by the AudibleBell control. Configuration of different bell sounds is discussed in Chapter 9, Bells.

The AudibleBell Control

The AudibleBell control is a boolean control that has no attributes. As such, you may enable and disable it using either the EnabledControls control or the AutoReset control discussed in section 10.1.1. When enabled, protocol requests to generate a sound result in the X server actually producing a real sound; when disabled, requests to the server to generate a sound are ignored unless the sound is forced. See section 9.2.

Controls for Repeat Key Behavior

The repeating behavior of keyboard keys is governed by three controls, the PerKeyRepeat control, which is always active, and the RepeatKeys and DetectableAutorepeat controls, which are boolean controls that may be enabled and disabled. PerKeyRepeat determines which keys are allowed to repeat. RepeatKeys governs the behavior of an individual key when it is repeating. DetectableAutorepeat allows a client to detect when a key is repeating as a result of being held down.

The PerKeyRepeat Control

The PerKeyRepeat control is a bitmask long enough to contain a bit for each key on the device; it determines which individual keys are allowed to repeat. The Xkb PerKeyRepeat control provides no functionality different from that available via the core X protocol. There are no convenience functions in Xkb for manipulating this control. The PerKeyRepeat control settings are carried in the per_key_repeat field of an XkbControlsRec structure, discussed in section 10.8.

The RepeatKeys Control

The core protocol allows only control over whether or not the entire keyboard or individual keys should auto-repeat when held down. RepeatKeys is a boolean control that extends this capability by adding control over the delay until a key begins to repeat and the rate at which it repeats. RepeatKeys is coupled with the core auto-repeat control: when RepeatKeys is enabled or disabled, the core auto-repeat is enabled or disabled and vice versa.

Auto-repeating keys are controlled by two attributes. The first, timeout, is the delay after the initial press of an auto-repeating key and the first generated repeat event. The second, interval, is the delay between all subsequent generated repeat events. As with all boolean controls, configuring the attributes that determine how the control operates does not automatically enable the control as a whole; see section 10.1.

To get the current attributes of the RepeatKeys control for a keyboard device, use XkbGetAutoRepeatRate.

Bool XkbGetAutoRepeatRate(Display *display, unsigned int device_spec, unsigned int *timeout_rtrn, unsigned int *interval_rtrn);

display

connection to X server

device_spec

desired device ID, or XkbUseCoreKbd

timeout_rtrn

backfilled with initial repeat delay, ms

interval_rtrn

backfilled with subsequent repeat delay, ms

XkbGetAutoRepeatRate queries the server for the current values of the RepeatControls control attributes, backfills timeout_rtrn and interval_rtrn with them, and returns True. If a compatible version of the Xkb extension is not available in the server XkbGetAutoRepeatRate returns False.

To set the attributes of the RepeatKeys control for a keyboard device, use XkbSetAutoRepeatRate.

Bool XkbSetAutoRepeatRate(Display *display, unsigned int device_spec, unsigned int timeout, unsigned int interval);

display

connection to X server

device_spec

device to configure, or XkbUseCoreKbd

timeout

initial delay, ms

interval

delay between repeats, ms

XkbSetAutoRepeatRate sends a request to the X server to configure the AutoRepeat control attributes to the values specified in timeout and interval.

XkbSetAutoRepeatRate does not wait for a reply; it normally returns True. Specifying a zero value for either timeout or interval causes the server to generate a BadValue protocol error. If a compatible version of the Xkb extension is not available in the server, XkbSetAutoRepeatRate returns False.

The DetectableAutorepeat Control

Auto-repeat is the generation of multiple key events by a keyboard when the user presses a key and holds it down. Keyboard hardware and device-dependent X server software often implement auto-repeat by generating multiple KeyPress events with no intervening KeyRelease event. The standard behavior of the X server is to generate a KeyRelease event for every KeyPress event. If the keyboard hardware and device-dependent software of the X server implement auto-repeat by generating multiple KeyPress events, the device-independent part of the X server by default synthetically generates a KeyRelease event after each KeyPress event. This provides predictable behavior for X clients, but does not allow those clients to detect the fact that a key is auto-repeating.

Xkb allows clients to request detectable auto-repeat. If a client requests and the server supports DetectableAutorepeat, Xkb generates KeyRelease events only when the key is physically released. If DetectableAutorepeat is not supported or has not been requested, the server synthesizes a KeyRelease event for each repeating KeyPress event it generates.

DetectableAutorepeat, unlike the other controls in this chapter, is not contained in the XkbControlsRec structure, nor can it be enabled or disabled via the EnabledControls control. Instead, query and set DetectableAutorepeat using XkbGetDetectableAutorepeat and XkbSetDetectableAutorepeat.

DetectableAutorepeat is a condition that applies to all keyboard devices for a client’s connection to a given X server; it cannot be selectively set for some devices and not for others. For this reason, none of the Xkb library functions involving DetectableAutorepeat involve a device specifier.

To determine whether or not the server supports DetectableAutorepeat, use XkbGetDetectableAutorepeat.

Bool XkbGetDetectableAutorepeat(Display *display, Bool *supported_rtrn);

display

connection to X server

supported_rtrn

backfilled True if DetectableAutorepeat supported

XkbGetDetectableAutorepeat queries the server for the current state of DetectableAutorepeat and waits for a reply. If supported_rtrn is not NULL, it backfills supported_rtrn with True if the server supports DetectableAutorepeat, and False otherwise. XkbGetDetectableAutorepeat returns the current state of DetectableAutorepeat for the requesting client: True if DetectableAutorepeat is set, and False otherwise.

To set DetectableAutorepeat, use XkbSetDetectableAutorepeat. This request affects all keyboard activity for the requesting client only; other clients still see the expected nondetectable auto-repeat behavior, unless they have requested otherwise.

Bool XkbSetDetectableAutorepeat(Display *display, Bool detectable, Bool *supported_rtrn);

display

connection to X server

detectable

True ⇒ set DetectableAutorepeat

supported_rtrn

backfilled True if DetectableAutorepeat supported

XkbSetDetectableAutorepeat sends a request to the server to set DetectableAutorepeat on for the current client if detectable is True, and off it detectable is False; it then waits for a reply. If supported_rtrn is not NULL, XkbSetDetectableAutorepeat backfills supported_rtrn with True if the server supports DetectableAutorepeat, and False if it does not. XkbSetDetectableAutorepeat returns the current state of DetectableAutorepeat for the requesting client: True if DetectableAutorepeat is set, and False otherwise.

Controls for Keyboard Overlays (Overlay1 and Overlay2 Controls)

A keyboard overlay allows some subset of the keyboard to report alternate keycodes when the overlay is enabled. For example, a keyboard overlay can be used to simulate a numeric or editing keypad on a keyboard that does not actually have one by reusing some portion of the keyboard as an overlay. This technique is very common on portable computers and embedded systems with small keyboards.

Xkb includes direct support for two keyboard overlays, using the Overlay1 and Overlay2 controls. When Overlay1 is enabled, all of the keys that are members of the first keyboard overlay generate an alternate keycode. When Overlay2 is enabled, all of the keys that are members of the second keyboard overlay generate an alternate keycode. The two overlays are mutually exclusive; any particular key may be in at most one overlay. Overlay1 and Overlay2 are boolean controls. As such, you may enable and disable them using either the EnabledControls control or the AutoReset control discussed in section 10.1.1.

To specify the overlay to which a key belongs and the alternate keycode it should generate when that overlay is enabled, assign it either the XkbKB_Overlay1 or XkbKB_Overlay2 key behaviors, as described in section 16.2.

Controls for Using the Mouse from the Keyboard

Using Xkb, it is possible to configure the keyboard to allow simulation of the X pointer device. This simulation includes both movement of the pointer itself and press and release events associated with the buttons on the pointer. Two controls affect this behavior: the MouseKeys control determines whether or not simulation of the pointer device is active, as well as configuring the default button; the MouseKeysAccel control determines the movement characteristics of the pointer when simulated via the keyboard. Both of them are boolean controls; as such, you may enable and disable them using either the EnabledControls control or the AutoReset control discussed in section 10.1.1. The individual keys that simulate different aspects of the pointer device are determined by the keyboard mapping, discussed in Chapter 16, Xkb Server Keyboard Mapping.

The MouseKeys Control

The MouseKeys control allows a user to control all the mouse functions from the keyboard. When MouseKeys are enabled, all keys with MouseKeys actions bound to them generate core pointer events instead of normal KeyPress and KeyRelease events.

The MouseKeys control has a single attribute, mk_dflt_btn that specifies the core button number to be used by mouse keys actions that do not explicitly specify a button. There is no convenience function for getting or setting the attribute; instead use XkbGetControls and XkbSetControls (see section 10.9 and section 10.10).

Note

MouseKeys can also be turned on and off by pressing the key combination necessary to produce an XK_Pointer_EnableKeys keysym. The de facto default standard for this is Shift+Alt+NumLock, but this may vary depending on the keymap.

The MouseKeysAccel Control

When the MouseKeysAccel control is enabled, the effect of a key-activated pointer motion action changes as a key is held down. If the control is disabled, pressing a mouse-pointer key yields one mouse event. When MouseKeysAccel is enabled, mouse movement is defined by an initial distance specified in the XkbSA_MovePtr action and the following fields in the XkbControlsRec structure (see section 10.8).

Table 10.2. MouseKeysAccel Fields

FieldFunction
mk_delayTime (ms) between the initial key press and the first repeated motion event
mk_intervalTime (ms) between repeated motion events
mk_time_to_maxNumber of events (count) before the pointer reaches maximum speed
mk_max_speedThe maximum speed (in pixels per event) the pointer reaches
mk_curveThe ramp used to reach maximum pointer speed

There are no convenience functions to query or change the attributes of the MouseKeysAccel control; instead use XkbGetControls and XkbSetControls (see section 10.9 and section 10.10).

The effects of the attributes of the MouseKeysAccel control depend on whether the XkbSA_MovePtr action (see section 16.1) specifies relative or absolute pointer motion.

Absolute Pointer Motion

If an XkbSA_MovePtr action specifies an absolute position for one of the coordinates but still allows acceleration, all repeated events contain any absolute coordinates specified in the action. For example, if the XkbSA_MovePtr action specifies an absolute position for the X direction, but a relative motion for the Y direction, the pointer accelerates in the Y direction, but stays at the same X position.

Relative Pointer Motion

If the XkbSA_MovePtr action specifies relative motion, the initial event always moves the cursor the distance specified in the action. After mk_delay milliseconds, a second motion event is generated, and another occurs every mk_interval milliseconds until the user releases the key.

Between the time of the second motion event and mk_time_to_max intervals, the change in pointer distance per interval increases with each interval. After mk_time_to_max intervals have elapsed, the change in pointer distance per interval remains the same and is calculated by multiplying the original distance specified in the action by mk_max_speed.

For example, if the XkbSA_MovePtr action specifies a relative motion in the X direction of 5, mk_delay =160, mk_interval =40, mk_time_to_max =30, and mk_max_speed =30, the following happens when the user presses the key:

  • The pointer immediately moves 5 pixels in the X direction when the key is pressed.

  • After 160 milliseconds (mk_delay), and every 40 milliseconds thereafter (mk_interval), the pointer moves in the X direction.

  • The distance in the X direction increases with each interval until 30 intervals ( mk_time_to_max) have elapsed.

  • After 30 intervals, the pointer stops accelerating, and moves 150 pixels ( mk_max_speed * the original distance) every interval thereafter, until the key is released.

The increase in pointer difference for each interval is a function of mk_curve. Events after the first but before maximum acceleration has been achieved are accelerated according to the formula:

Where action_delta is the relative motion specified by the XkbSA_MovePtr action, mk_max_speed and mk_time_to_max are parameters to the MouseKeysAccel control, and the curveFactor is computed using the MouseKeysAccel mk_curve parameter as follows:

With the result that a mk_curve of zero causes the distance moved to increase linearly from action_delta to

. A negative mk_curve causes an initial sharp increase in acceleration that tapers off, and a positive curve yields a slower initial increase in acceleration followed by a sharp increase as the number of pointer events generated by the action approaches mk_time_to_max. The legal values for mk_curve are between −1000 and 1000.

A distance vs. time graph of the pointer motion is shown in Figure 10.1.

Figure 10.1. MouseKeys Acceleration


Controls for Better Keyboard Access by Physically Impaired Persons

The Xkb extension includes several controls specifically aimed at making keyboard use more effective for physically impaired people. All of these controls are boolean controls and may be individually enabled and disabled, as well as configured to tune their specific behavior. The behavior of these controls is based on the AccessDOS package [4].

The AccessXKeys Control

Enabling or disabling the keyboard controls through a graphical user interface may be impossible for people who need to use the controls. For example, a user who needs SlowKeys (see section 10.6.6) may not even be able to start the graphical application, let alone use it, if SlowKeys is not enabled. To allow easier access to some of the controls, the AccessXKeys control provides a set of special key sequences similar to those available in AccessDOS.

When the AccessXKeys control is enabled, the user can turn controls on or off from the keyboard by entering the following standard key sequences:

  • Holding down a Shift key by itself for eight seconds toggles the SlowKeys control.

  • Pressing and releasing the left or right Shift key five times in a row, without any intervening key events and with less than 30 seconds delay between consecutive presses, toggles the state of the StickyKeys control.

  • Simultaneously operating two or more modifier keys deactivates the StickyKeys control.

When the AccessXKeys control is disabled, Xkb does not look for the above special key sequences.

Some of these key sequences optionally generate audible feedback of the change in state, as described in section 10.6.3, or XkbControlsNotify events, described in section 10.11.

The AccessXTimeout Control

In environments where computers are shared, features such as SlowKeys present a problem: if SlowKeys is on, the keyboard can appear to be unresponsive because keys are not accepted until they are held for a certain period of time. To help solve this problem, Xkb provides an AccessXTimeout control to automatically change the enabled/disabled state of any boolean controls and to change the value of the AccessXKeys and AccessXFeedback control attributes if the keyboard is idle for a specified period of time.

When a timeout as specified by AccessXTimeout occurs and a control is consequently modified, Xkb generates an XkbControlsNotify event. For more information on XkbControlsNotify events, refer to section 10.11.

Use XkbGetAccessXTimeout to query the current AccessXTimeout options for a keyboard device.

Bool XkbGetAccessXTimeout(Display *display, unsigned int device_spec, unsigned short *timeout_rtrn, unsigned int *ctrls_mask_rtrn, unsigned int *ctrls_values_rtrn, unsigned short *opts_mask_rtrn, unsigned short *opts_values_rtrn);

display

connection to X server

device_spec

device to query, or XkbUseCoreKbd

timeout_rtrn

delay until AccessXTimeout, seconds

ctrls_mask_rtrn

backfilled with controls to modify

ctrls_values_rtrn

backfilled with on/off status for controls

opts_mask_rtrn

backfilled with ax_options to modify

opts_values_rtrn

backfilled with values for ax_options

XkbGetAccessXTimeout sends a request to the X server to obtain the current values for the AccessXTimeout attributes, waits for a reply, and backfills the values into the appropriate arguments. The parameters opts_mask_rtrn and opts_values_rtrn are backfilled with the options to modify and the values for ax_options, which is a field in the XkbControlsRec structure (see section 10.8). XkbGetAccessXTimeout returns True if successful; if a compatible version of the Xkb extension is not available in the server, XkbGetAccessXTimeout returns False.

To configure the AccessXTimeout options for a keyboard device, use XkbSetAccessXTimeout.

Bool XkbSetAccessXTimeout(Display *display, unsigned int device_spec, unsigned short timeout, unsigned int ctrls_mask, unsigned int ctrls_values, unsigned short opts_mask, unsigned short opts_values);

display

connection to X server

device_spec

device to configure, or XkbUseCoreKbd

timeout

seconds idle until AccessXTimeout occurs

ctrls_mask

boolean controls to modify

ctrls_values

new bits for controls selected by ctrls_mask

opts_mask

ax_options to change

opts_values

new bits for ax_options selected by opts_mask

timeout specifies the number of seconds the keyboard must be idle before the controls are modified. ctrls_mask specifies what controls are to be enabled or disabled, and ctrls_values specifies whether those controls are to be enabled or disabled. The bit values correspond to those for enabling and disabling boolean controls (see section 10.1.1). The opts_mask field specifies which attributes of the AccessXKeys and AccessXFeedback controls are to be changed, and opts_values specifies the new values for those options. The bit values correspond to those for the ax_options field of an XkbDescRec (see section 10.8).

XkbSetAccessXTimeout sends a request to configure the AccessXTimeout control to the server. It does not wait for a reply, and normally returns True. If a compatible version of the Xkb extension is not available in the server, XkbSetAccessXTimeout returns False.

The AccessXFeedback Control

Just as some keyboards can produce keyclicks to indicate when a key is pressed or repeating, Xkb can provide feedback for the controls by using special beep codes. Use the AccessXFeedback control to configure the specific types of operations that generate feedback.

There is no convenience function for modifying the AccessXFeedback control, although the feedback as a whole can be enabled or disabled just as other boolean controls are (see section 10.1). Individual beep codes are turned on or off by modifying the following bits in the ax_options field of an XkbControlsRec structure and using XkbSetControls (see section 10.10):

Table 10.3. AccessXFeedback Masks

ActionBeep Codeax_options bit
LED turned onHigh-pitched beepXkbAX_IndicatorFBMask
LED turned offLow-pitched beepXkbAX_IndicatorFBMask
More than one LED changed stateTwo high-pitched beepsXkbAX_IndicatorFBMask
Control turned onRising toneXkbAX_FeatureFBMask
Control turned offFalling toneXkbAX_FeatureFBMask
More than one control changed stateTwo high-pitched beepsXkbAX_FeatureFBMask
SlowKeys and BounceKeys about to be turned on or offThree high-pitched beepsXkbAX_SlowWarnFBMask
SlowKeys key pressedMedium-pitched beepXkbAX_SKPressFBMask
SlowKeys key acceptedMedium-pitched beepXkbAX_SKAcceptFBMask
SlowKeys key rejectedLow-pitched beepXkbAX_SKRejectFBMask
Accepted SlowKeys key releasedMedium-pitched beepXkbAX_SKReleaseFBMask
BounceKeys key rejectedLow-pitched beepXkbAX_BKRejectFBMask
StickyKeys key latchedLow-pitched beep followed by high-pitched beepXkbAX_StickyKeysFBMask
StickyKeys key lockedHigh-pitched beepXkbAX_StickyKeysFBMask
StickyKeys key unlockedLow-pitched beepXkbAX_StickyKeysFBMask

Implementations that cannot generate continuous tones may generate multiple beeps instead of falling and rising tones; for example, they can generate a high-pitched beep followed by a low-pitched beep instead of a continuous falling tone. Other implementations can only ring the bell with one fixed pitch. In these cases, use the XkbAX_DumbBellFBMask bit of ax_options to indicate that the bell can only ring with a fixed pitch.

When any of the above feedbacks occur, Xkb may generate a XkbBellNotify event (see section 9.4).

AccessXNotify Events

The server can generate XkbAccessXNotify events for some of the global keyboard controls. The structure for the XkbAccessXNotify event type is as follows:

typedef struct {
    int             type;            /* Xkb extension base event code */
    unsigned long   serial;          /* X server serial number for event */
    Bool            send_event;      /* True ⇒ synthetically generated */
    Display *       display;         /* server connection where event generated */
    Time            time;            /* server time when event generated */
    int             xkb_type;        /* XkbAccessXNotify */
    int             device;          /* Xkb device ID, will not be XkbUseCoreKbd */
    int             detail;          /* XkbAXN_* */
    KeyCode         keycode;         /* key of event */
    int             slowKeysDelay;   /* current SlowKeys delay */
    int             debounceDelay;   /* current debounce delay */
} XkbAccessXNotifyEvent;

The detail field describes what AccessX event just occurred and can be any of the values in Table 10.4.

Table 10.4. AccessXNotify Events

detailReason
XkbAXN_SKPressA key was pressed when SlowKeys was enabled.
XkbAXN_SKAcceptA key was accepted (held longer than the SlowKeys delay).
XkbAXN_SKReleaseAn accepted SlowKeys key was released.
XkbAXN_SKRejectA key was rejected (released before the SlowKeys delay expired).
XkbAXN_BKAcceptA key was accepted by BounceKeys.
XkbAXN_BKRejectA key was rejected (pressed before the BounceKeys delay expired).
XkbAXN_AXKWarningAccessXKeys is about to turn on/off StickyKeys or BounceKeys.

The keycode field reports the keycode of the key for which the event occurred. If the action is related to SlowKeys, the slowKeysDelay field contains the current SlowKeys acceptance delay. If the action is related to BounceKeys, the debounceDelay field contains the current BounceKeys debounce delay.

Selecting for AccessX Events

To receive XkbAccessXNotify events under all possible conditions, use XkbSelectEvents (see section 4.3) and pass XkbAccessXNotifyMask in both bits_to_change and values_for_bits.

To receive XkbStateNotify events only under certain conditions, use XkbSelectEventDetails using XkbAccessXNotify as the event_type and specifying the desired state changes in bits_to_change and values_for_bits using mask bits from Table 10.5.

Table 10.5. AccessXNotify Event Details

XkbAccessXNotify Event DetailsValueCircumstances
XkbAXN_SKPressMask(1<<0)Slow key press notification wanted
XkbAXN_SKAcceptMask(1<<1)Slow key accept notification wanted
XkbAXN_SKRejectMask(1<<2)Slow key reject notification wanted
XkbAXN_SKReleaseMask(1<<3)Slow key release notification wanted
XkbAXN_BKAcceptMask(1<<4)Bounce key accept notification wanted
XkbAXN_BKRejectMask(1<<5)Bounce key reject notification wanted
XkbAXN_AXKWarningMask(1<<6)AccessX warning notification wanted
XkbAXN_AllEventsMask(0x7f)All AccessX features notifications wanted

StickyKeys, RepeatKeys, and MouseKeys Events

The StickyKeys, RepeatKeys, and MouseKeys controls do not generate specific events. Instead, the latching, unlatching, locking, or unlocking of modifiers using StickyKeys generates XkbStateNotify events as described in section 5.4. Repeating keys generate normal KeyPress and KeyRelease events, though the auto-repeat can be detected using DetectableAutorepeat (see section 10.3.3). Finally, MouseKeys generates pointer events identical to those of the core pointer device.

The SlowKeys Control

Some users may accidentally bump keys while moving a hand or typing stick toward the key they want. Usually, the keys that are accidentally bumped are just hit for a very short period of time. The SlowKeys control helps filter these accidental bumps by telling the server to wait a specified period, called the SlowKeys acceptance delay, before delivering key events. If the key is released before this period elapses, no key events are generated. Users can then bump any number of keys on their way to the one they want without accidentally getting those characters. Once they have reached the key they want, they can then hold the desired key long enough for the computer to accept it. SlowKeys is a boolean control with one configurable attribute.

When the SlowKeys control is active, the server reports the initial key press, subsequent acceptance or rejection, and release of any key to interested clients by sending an appropriate AccessXNotify event (see section 10.6.4).

To get the SlowKeys acceptance delay for a keyboard device, use XkbGetSlowKeysDelay.

Bool XkbGetSlowKeysDelay(Display *display, unsigned int device_spec, unsigned int *delay_rtrn);

display

connection to X server

device_spec

device ID, or XkbUseCoreKbd

delay_rtrn

backfilled with SlowKeys delay, ms

XkbGetSlowKeysDelay requests the attributes of the SlowKeys control from the server, waits for a reply and backfills delay_rtrn with the SlowKeys delay attribute. XkbGetSlowKeysDelay returns True if successful; if a compatible version of the Xkb extension is not available in the server, XkbGetSlowKeysDelay returns False.

To set the SlowKeys acceptance delay for a keyboard device, use XkbSetSlowKeysDelay.

Bool XkbSetSlowKeysDelay(Display *display, unsigned int device_spec, unsigned int delay);

display

connection to X server

device_spec

device to configure, or XkbUseCoreKbd

delay

SlowKeys delay, ms

XkbSetSlowKeysDelay sends a request to configure the SlowKeys control to the server. It does not wait for a reply, and normally returns True. Specifying a value of 0 for the delay parameter causes XkbSetSlowKeysDelay to generate a BadValue protocol error. If a compatible version of the Xkb extension is not available in the server XkbSetSlowKeysDelay returns False.

The BounceKeys Control

Some users may accidentally bounce on a key when they release it. They press it once, then accidentally press it again after they release it. The BounceKeys control temporarily disables a key after it has been pressed, effectively debouncing the keyboard. The period of time the key is disabled after it is released is known as the BounceKeys delay. BounceKeys is a boolean control.

When the BounceKeys control is active, the server reports acceptance or rejection of any key to interested clients by sending an appropriate AccessXNotify event (see section 10.6.4).

Use XkbGetBounceKeysDelay to query the current BounceKeys delay for a keyboard device.

Bool XkbGetBounceKeysDelay(Display *display, unsigned int device_spec, unsigned int *delay_rtrn);

display

connection to X server

device_spec

device ID, or XkbUseCoreKbd

delay_rtrn

backfilled with bounce keys delay, ms

XkbGetBounceKeysDelay requests the attributes of the BounceKeys control from the server, waits for a reply, and backfills delay_rtrn with the BounceKeys delay attribute. XkbGetBounceKeysDelay returns True if successful; if a compatible version of the Xkb extension is not available in the server XkbGetSlowKeysDelay returns False.

To set the BounceKeys delay for a keyboard device, use XkbSetBounceKeysDelay.

Bool XkbSetBounceKeysDelay(Display *display, unsigned int device_spec, unsigned int delay);

display

connection to X server

device_spec

device to configure, or XkbUseCoreKbd

delay

bounce keys delay, ms

XkbSetBounceKeysDelay sends a request to configure the BounceKeys control to the server. It does not wait for a reply and normally returns True. Specifying a value of zero for the delay parameter causes XkbSetBounceKeysDelay to generate a BadValue protocol error. If a compatible version of the Xkb extension is not available in the server, XkbSetBounceKeysDelay returns False.

The StickyKeys Control

Some people find it difficult or even impossible to press two keys at once. For example, a one-fingered typist or someone using a mouth stick cannot press the Shift and 1 keys at the same time. The StickyKeys control solves this problem by changing the behavior of the modifier keys. With StickyKeys, the user can first press a modifier, release it, then press another key. For example, to get an exclamation point on a PC-style keyboard, the user can press the Shift key, release it, and then press the 1 key.

StickyKeys also allows users to lock modifier keys without requiring special locking keys. When StickyKeys is enabled, a modifier is latched when the user presses it just once. The user can press a modifier twice in a row to lock it, and then unlock it by pressing it one more time.

When a modifier is latched, it becomes unlatched when the user presses a nonmodifier key or a pointer button. For instance, to enter the sequence Shift+Control+Z the user could press and release the Shift key to latch it, then press and release the Control key to latch it, and finally press and release the Z key. Because the Control key is a modifier key, pressing it does not unlatch the Shift key. Thus, after the user presses the Control key, both the Shift and Control modifiers are latched. When the user presses the Z key, the effect is as though the user had pressed Shift+Control+Z. In addition, because the Z key is not a modifier key, the Shift and Control modifiers are unlatched.

Locking a modifier key means that the modifier affects any key or pointer button the user presses until the user unlocks it or it is unlocked programmatically. For example, to enter the sequence ("XKB") on a keyboard where ‘(’ is a shifted ‘9’, ‘)’ is a shifted ‘0’, and ‘"’ is a shifted single quote, the user could press and release the Shift key twice to lock the Shift modifier. Then, when the user presses the 9, ', x, k, b, ', and 0 keys in sequence, it generates ("XKB"). To unlock the Shift modifier, the user can press and release the Shift key.

StickyKeys is a boolean control with two separate attributes that may be individually configured: one to automatically disable it, and one to control the latching behavior of modifier keys.

StickyKeys Options

The StickyKeys control has two options that can be accessed via the ax_options of an XkbControlsRec structure (see section 10.8). The first option, TwoKeys, specifies whether StickyKeys should automatically turn off when two keys are pressed at the same time. This feature is useful for shared computers so people who do not want them do not need to turn StickyKeys off if a previous user left StickyKeys on. The second option, LatchToLock, specifies whether or not StickyKeys locks a modifier when pressed twice in a row.

Use XkbGetStickyKeysOptions to query the current StickyKeys attributes for a keyboard device.

Bool XkbGetStickyKeysOptions(Display *display, unsigned int device_spec, unsigned int *options_rtrn);

display

connection to X server

device_spec

device ID, or XkbUseCoreKbd

options_rtrn

backfilled with StickyKeys option mask

XkbGetStickyKeysOptions requests the attributes of the StickyKeys control from the server, waits for a reply, and backfills options_rtrn with a mask indicating whether the individual StickyKeys options are on or off. Valid bits in options_rtrn are:

XkbAX_TwoKeysMask
XkbAX_LatchToLockMask

XkbGetStickyKeysOptions returns True if successful; if a compatible version of the Xkb extension is not available in the server XkbGetStickyKeysOptions returns False.

To set the StickyKeys attributes for a keyboard device, use XkbSetStickyKeysOptions.

Bool XkbSetStickyKeysOptions(Display *display, unsigned int device_spec, unsigned int mask, unsigned int values);

display

connection to X server

device_spec

device to configure, or XkbUseCoreKbd

mask

selects StickyKeys attributes to modify

values

values for selected attributes

XkbSetStickyKeysOptions sends a request to configure the StickyKeys control to the server. It does not wait for a reply and normally returns True. The valid bits to use for both the mask and values parameters are:

XkbAX_TwoKeysMask
XkbAX_LatchToLockMask

If a compatible version of the Xkb extension is not available in the server, XkbSetStickyKeysOptions returns False.

Controls for General Keyboard Mapping

There are several controls that apply to the keyboard mapping in general. They control handling of out-of-range group indices and how modifiers are processed and consumed in the server. These are:

GroupsWrap
IgnoreGroupLock
IgnoreLockMods
InternalMods

IgnoreGroupLock is a boolean control; the rest are always active.

Without the modifier processing options provided by Xkb, passive grabs set via translations in a client (for example, Alt<KeyPress>space) do not trigger if any modifiers other than those specified by the translation are set. This results in problems in the user interface when either NumLock or a secondary keyboard group is active. The IgnoreLockMods and IgnoreGroupLock controls make it possible to avoid this behavior without exhaustively specifying a grab for every possible modifier combination.

The GroupsWrap Control

The GroupsWrap control determines how illegal groups are handled on a global basis. There are a number of valid keyboard sequences that can cause the effective group number to go out of range. When this happens, the group must be normalized back to a valid number. The GroupsWrap control specifies how this is done.

When dealing with group numbers, all computations are done using the group index, which is the group number minus one. There are three different algorithms; the GroupsWrap control specifies which one is used:

  • XkbRedirectIntoRange

    All invalid group numbers are converted to a valid group number by taking the last four bits of the GroupsWrap control and using them as the group index. If the result is still out of range, Group one is used.

  • XkbClampIntoRange

    All invalid group numbers are converted to the nearest valid group number. Group numbers larger than the highest supported group number are mapped to the highest supported group; those less than one are mapped to group one.

  • XkbWrapIntoRange

    All invalid group numbers are converted to a valid group number using integer modulus applied to the group index.

There are no convenience functions for manipulating the GroupsWrap control. Manipulate the GroupsWrap control via the groups_wrap field in the XkbControlsRec structure, then use XkbSetControls and XkbGetControls (see section 10.9 and section 10.10) to query and change this control.

Note

See also section 15.3.2 or a discussion of the related field, group_info, which also normalizes a group under certain circumstances.

The IgnoreLockMods Control

The core protocol does not provide a way to exclude specific modifiers from grab calculations, with the result that locking modifiers sometimes have unanticipated side effects.

The IgnoreLockMods control specifies modifiers that should be excluded from grab calculations. These modifiers are also not reported in any core events except KeyPress and KeyRelease events that do not activate a passive grab and that do not occur while a grab is active.

Manipulate the IgnoreLockMods control via the ignore_lock field in the XkbControlsRec structure, then use XkbSetControls and XkbGetControls (see section 10.9 and section 10.10) to query and change this control. Alternatively, use XkbSetIgnoreLockMods.

To set the modifiers that, if locked, are not to be reported in matching events to passive grabs, use XkbSetIgnoreLockMods.

Bool XkbSetIgnoreLockMods(Display *display, unsigned int device_spec, unsigned int affect_real, unsigned int real_values, unsigned int affect_virtual, unsigned int virtual_values);

display

connection to the X server

device_spec

device ID, or XkbUseCoreKbd

affect_real

mask of real modifiers affected by this call

real_values

values for affected real modifiers (1⇒set, 0⇒unset)

affect_virtual

mask of virtual modifiers affected by this call

virtual_values

values for affected virtual modifiers (1⇒set, 0⇒unset)

XkbSetIgnoreLockMods sends a request to the server to change the server’s IgnoreLockMods control. affect_real and real_values are masks of real modifier bits indicating which real modifiers are to be added and removed from the server’s IgnoreLockMods control. Modifiers selected by both affect_real and real_values are added to the server’s IgnoreLockMods control; those selected by affect_real but not by real_values are removed from the server’s IgnoreLockMods control. Valid values for affect_real and real_values consist of any combination of the eight core modifier bits: ShiftMask, LockMask, ControlMask, Mod1MaskMod5Mask. affect_virtual and virtual_values are masks of virtual modifier bits indicating which virtual modifiers are to be added and removed from the server’s IgnoreLockMods control. Modifiers selected by both affect_virtual and virtual_values are added to the server’s IgnoreLockMods control; those selected by affect_virtual but not by virtual_values are removed from the server’s IgnoreLockMods control. See section 7.1 for a discussion of virtual modifier masks to use in affect_virtual and virtual_values. XkbSetIgnoreLockMods does not wait for a reply from the server. It returns True if the request was sent, and False otherwise.

The IgnoreGroupLock Control

The IgnoreGroupLock control is a boolean control with no attributes. If enabled, it specifies that the locked state of the keyboard group should not be considered when activating passive grabs.

Because IgnoreGroupLock is a boolean control with no attributes, use the general boolean controls functions (see section 10.1) to change its state.

The InternalMods Control

The core protocol does not provide any means to prevent a modifier from being reported in events sent to clients; Xkb, however makes this possible via the InternalMods control. It specifies modifiers that should be consumed by the server and not reported to clients. When a key is pressed and a modifier that has its bit set in the InternalMods control is reported to the server, the server uses the modifier when determining the actions to apply for the key. The server then clears the bit, so it is not actually reported to the client. In addition, modifiers specified in the InternalMods control are not used to determine grabs and are not used to calculate core protocol compatibility state.

Manipulate the InternalMods control via the internal field in the XkbControlsRec structure, using XkbSetControls and XkbGetControls (see section 10.9 and section 10.10). Alternatively, use XkbSetServerInternalMods.

To set the modifiers that are consumed by the server before events are delivered to the client, use XkbSetServerInternalMods.

Bool XkbSetServerInternalMods(Display *display, unsigned int device_spec, unsigned int affect_real, unsigned int real_values, unsigned int affect_virtual, unsigned int virtual_values);

display

connection to the X server

device_spec

‘device ID, or XkbUseCoreKbd

affect_real

mask of real modifiers affected by this call

real_values

values for affected real modifiers (1⇒set, 0⇒unset)

affect_virtual

mask of virtual modifiers affected by this call

virtual_values

values for affected virtual modifiers (1⇒set, 0⇒unset)

XkbSetServerInternalMods sends a request to the server to change the internal modifiers consumed by the server. affect_real and real_values are masks of real modifier bits indicating which real modifiers are to be added and removed from the server’s internal modifiers control. Modifiers selected by both affect_real and real_values are added to the server’s internal modifiers control; those selected by affect_real but not by real_values are removed from the server’s internal modifiers mask. Valid values for affect_real and real_values consist of any combination of the eight core modifier bits: ShiftMask, LockMask, ControlMask, Mod1MaskMod5Mask. affect_virtual and virtual_values are masks of virtual modifier bits indicating which virtual modifiers are to be added and removed from the server’s internal modifiers control. Modifiers selected by both affect_virtual and virtual_values are added to the server’s internal modifiers control; those selected by affect_virtual but not by virtual_values are removed from the server’s internal modifiers control. See section 7.1 for a discussion of virtual modifier masks to use in affect_virtual and virtual_values. XkbSetServerInternalMods does not wait for a reply from the server. It returns True if the request was sent and False otherwise.

The XkbControlsRec Structure

Many of the individual controls described in sections 10.1 through 10.7 may be manipulated via convenience functions discussed in those sections. Some of them, however, have no convenience functions. The XkbControlsRec structure allows the manipulation of one or more of the controls in a single operation and to track changes to any of them in conjunction with the XkbGetControls and XkbSetControls functions. This is the only way to manipulate those controls that have no convenience functions.

The XkbControlsRec structure is defined as follows:

#define      XkbMaxLegalKeyCode       255
#define      XkbPerKeyBitArraySize    ((XkbMaxLegalKeyCode+1)/8)

typedef struct {
    unsigned char     mk_dflt_btn;       /* default button for
                                             keyboard driven mouse */
    unsigned char     num_groups;        /* number of keyboard groups */
    unsigned char     groups_wrap;       /* how to wrap out-of-bounds groups */
    XkbModsRec        internal;          /* defines server internal modifiers */
    XkbModsRec        ignore_lock;       /* modifiers to ignore when
                                             checking for grab */
    unsigned int      enabled_ctrls;     /* 1 bit ⇒ corresponding
                                             boolean control enabled */
    unsigned short    repeat_delay;      /* ms delay until first repeat */
    unsigned short    repeat_interval;   /* ms delay between repeats */
    unsigned short    slow_keys_delay;   /* ms minimum time key must be
                                             down to be ok */
    unsigned short    debounce_delay;    /* ms delay before key reactivated */
    unsigned short    mk_delay;          /* ms delay to second mouse
                                             motion event */
    unsigned short    mk_interval;       /* ms delay between repeat mouse
                                             events */
    unsigned short    mk_time_to_max;    /* # intervals until constant
                                             mouse move */
    unsigned short    mk_max_speed;      /* multiplier for maximum mouse speed */
    short             mk_curve;          /* determines mouse move curve type */
    unsigned short    ax_options;        /* 1 bit ⇒ Access X option enabled */
    unsigned short    ax_timeout;        /* seconds until Access X disabled */
    unsigned short    axt_opts_mask;     /* 1 bit ⇒ options to reset
                                             on Access X timeout */
    unsigned short    axt_opts_values;   /* 1 bit ⇒ turn option on, 0⇒ off */
    unsigned int      axt_ctrls_mask;    /* which bits in enabled_ctrls
                                             to modify */
    unsigned int      axt_ctrls_values;  /* values for new bits in
                                             enabled_ctrls */
    unsigned char     per_key_repeat[XkbPerKeyBitArraySize];
                                         /* per key auto repeat */
} XkbControlsRec, *XkbControlsPtr;

The general-purpose functions that work with the XkbControlsRec structure use a mask to specify which controls are to be manipulated. Table 10.6 lists these controls, the masks used to select them in the general function calls (which parameter), and the data fields in the XkbControlsRec structure that comprise each of the individual controls. Also listed are the bit used to turn boolean controls on and off and the section where each control is described in more detail.

Table 10.6. Xkb Controls

ControlControl Selection Mask (which parameter)Relevant XkbControlsRec Data FieldsBoolean Control enabled_ctrls bitSection
AccessXFeedbackXkbAccessXFeedbackMaskax_options: XkbAX_*FBMaskXkbAccessXFeedback­Mask10.6.3
AccessXKeys  XkbAccessXKeys­Mask10.6.1
AccessXTimeoutXkbAccessXTimeoutMask

ax_timeout

axt_opts_mask

axt_opts_values

axt_ctrls_mask

axt_ctrls_values

XkbAccessXTimeout­Mask10.6.2
AudibleBell  XkbAudibleBellMask9.2
AutoReset   10.1.2
BounceKeysXkbBounceKeysMaskdebounce_delayXkbBounceKeysMask10.6.7
Detectable-Autorepeat   10.3.3
EnabledControlsXkbControlsEnabledMaskenabled_ctrlsNon-Boolean Control10.1.1
GroupsWrapXkbGroupsWrapMaskgroups_wrapNon-Boolean Control10.7.1
IgnoreGroupLock  XkbIgnoreGroupLock­Mask10.7.3
IgnoreLockModsXkbIgnoreLockModsMaskignore_lockNon-Boolean Control5.1
InternalModsXkbInternalModsMaskinternalNon-Boolean Control5.1
MouseKeysXkbMouseKeysMaskmk_dflt_btnXkbMouseKeysMask10.5.1
MouseKeysAccelXkbMouseKeysAccelMask

mk_delay

mk_interval

mk_time_to_max

mk_max_speed

mk_curve

XkbMouseKeysAccel­Mask10.5.2
Overlay1  XkbOverlay1Mask10.4
Overlay2  XkbOverlay2Mask10.4
PerKeyRepeatXkbPerKeyRepeatMaskper_key_repeatNon-Boolean Control10.3.1
RepeatKeysXkbRepeatKeysMask

repeat_delay

repeat_interval

XkbRepeatKeysMask10.3
SlowKeysXkbSlowKeysMaskslow_keys_delayXkbSlowKeysMask10.6.6
StickyKeysXkbStickyKeysMask

ax_options:

XkbAX_Two­KeysMask

XkbAX_Latch­ToLockMask

XkbStickyKeysMask10.6.8

Table 10.7 shows the actual values for the individual mask bits used to select controls for modification and to enable and disable the control. Note that the same mask bit is used to specify general modifications to the parameters used to configure the control (which), and to enable and disable the control (enabled_ctrls). The anomalies in the table (no ok in column) are for controls that have no configurable attributes; and for controls that are not boolean controls and therefore cannot be enabled or disabled.

Table 10.7. Controls Mask Bits

Mask Bitwhich or changed_ctrlsenabled_ctrlsValue
XkbRepeatKeysMaskokok(1L<<0)
XkbSlowKeysMaskokok(1L<<1)
XkbBounceKeysMaskokok(1L<<2)
XkbStickyKeysMaskokok(1L<<3)
XkbMouseKeysMaskokok(1L<<4)
XkbMouseKeysAccelMaskokok(1L<<5)
XkbAccessXKeysMaskokok(1L<<6)
XkbAccessXTimeoutMaskokok(1L<<7)
XkbAccessXFeedbackMaskokok(1L<<8)
XkbAudibleBellMask ok(1L<<9)
XkbOverlay1Mask ok(1L<<10)
XkbOverlay2Mask ok(1L<<11)
XkbIgnoreGroupLockMask ok(1L<<12)
XkbGroupsWrapMaskok (1L<<27)
XkbInternalModsMaskok (1L<<28)
XkbIgnoreLockModsMaskok (1L<<29)
XkbPerKeyRepeatMaskok (1L<<30)
XkbControlsEnabledMaskok (1L<<31)
XkbAccessXOptionsMaskokok(XkbStickyKeysMask | XkbAccessXFeedbackMask)
XkbAllBooleanCtrlsMask ok(0x00001FFF)
XkbAllControlsMaskok (0xF8001FFF)

The individual fields of the XkbControlsRec structure are defined as follows.

mk_dflt_btn

mk_dflt_btn is an attribute of the MouseKeys control (see section 10.5). It specifies the mouse button number to use for keyboard simulated mouse button operations. Its value should be one of the core symbols Button1Button5.

num_groups

num_groups is not a part of any control, but is reported in the XkbControlsRec structure whenever any of its components are fetched from the server. It reports the number of groups the particular keyboard configuration uses and is computed automatically by the server whenever the keyboard mapping changes.

groups_wrap

groups_wrap is an attribute of the GroupsWrap control (see section 10.7.1). It specifies the handling of illegal groups on a global basis. Valid values for groups_wrap are shown in Table 10.8.

Table 10.8. GroupsWrap options (groups_wrap field)

groups_wrap symbolic namevalue
XkbWrapIntoRange(0x00)
XkbClampIntoRange(0x40)
XkbRedirectIntoRange(0x80)

When groups_wrap is set to XkbRedirectIntoRange, its four low-order bits specify the index of the group to use.

internal

internal is an attribute of the InternalMods control (see section 10.7.4). It specifies modifiers to be consumed in the server and not passed on to clients when events are reported. Valid values consist of any combination of the eight core modifier bits: ShiftMask, LockMask, ControlMask, Mod1MaskMod5Mask.

ignore_lock

ignore_lock is an attribute of the IgnoreLockMods control (see section 10.7.2). It specifies modifiers to be ignored in grab calculations. Valid values consist of any combination of the eight core modifier bits: ShiftMask, LockMask, ControlMask, Mod1MaskMod5Mask.

enabled_ctrls

enabled_ctrls is an attribute of the EnabledControls control (see section 10.1.1). It contains one bit per boolean control. Each bit determines whether the corresponding control is enabled or disabled; a one bit means the control is enabled. The mask bits used to enable these controls are listed in Table 10.7, using only those masks with ok in the enabled_ctrls column.

repeat_delay and repeat_interval

repeat_delay and repeat_interval are attributes of the RepeatKeys control (see section 10.3.2). repeat_delay is the initial delay before a key begins repeating, in milliseconds; repeat_interval is the delay between subsequent key events, in milliseconds.

slow_keys_delay

slow_keys_delay is an attribute of the SlowKeys control (see section 10.6.6). Its value specifies the SlowKeys acceptance delay period in milliseconds before a key press is accepted by the server.

debounce_delay

debounce_delay is an attribute of the BounceKeys control (see section 10.6.7). Its value specifies the BounceKeys delay period in milliseconds for which the key is disabled after having been pressed before another press of the same key is accepted by the server.

mk_delay, mk_interval, mk_time_to_max, mk_max_speed, and mk_curve

mk_delay, mk_interval, mk_time_to_max, mk_max_speed, and mk_curve are attributes of the MouseKeysAccel control. Refer to section 10.5.2 for a description of these fields and the units involved.

ax_options

The ax_options field contains attributes used to configure two different controls, the StickyKeys control (see section 10.6.8) and the AccessXFeedback control (see section 10.6.3). The ax_options field is a bitmask and may include any combination of the bits defined in Table 10.9.

Table 10.9. Access X Enable/Disable Bits (ax_options field)

Access X Controlax_options bitvalue
AccessXFeedbackXkbAX_SKPressFBMask(1L<<0)
 XkbAX_SKAcceptFBMask(1L << 1)
 XkbAX_FeatureFBMask(1L << 2)
 XkbAX_SlowWarnFBMask(1L << 3)
 XkbAX_IndicatorFBMask(1L << 4)
 XkbAX_StickyKeysFBMask(1L << 5)
 XkbAX_SKReleaseFBMask(1L << 8)
 XkbAX_SKRejectFBMask(1L << 9)
 XkbAX_BKRejectFBMask(1L << 10)
 XkbAX_DumbBellFBMask(1L << 11)
StickyKeysXkbAX_TwoKeysMask(1L << 6)
 XkbAX_LatchToLockMask(1L << 7)
 XkbAX_AllOptionsMask(0xFFF)

The fields pertaining to each control are relevant only when the control is enabled (XkbAccessXFeedbackMask or XkbStickyKeysMask bit is turned on in the enabled_ctrls field).

Xkb provides a set of convenience macros for working with the ax_options field of an XkbControlsRec structure:

#define      XkbAX_NeedOption(c,w)      ((c)->ax_options & (w))

The XkbAX_NeedOption macro is useful for determining whether a particular AccessX option is enabled or not. It accepts a pointer to an XkbControlsRec structure and a valid mask bit from Table 10.9. If the specified mask bit in the ax_options field of the controls structure is set, the macro returns the mask bit. Otherwise, it returns zero. Thus,

    XkbAX_NeedOption(ctlrec, XkbAX_LatchToLockMask)

is nonzero if the latch to lock transition for latching keys is enabled, and zero if it is disabled. Note that XkbAX_NeedOption only determines whether or not the particular capability is configured to operate; the XkbAccessXFeedbackMask bit must also be turned on in enabled_ctrls for the capability to actually be functioning.

#define      XkbAX_AnyFeedback(c) \
                 ((c)->enabled_ctrls & XkbAccessXFeedbackMask)

The XkbAX_AnyFeedback macro accepts a pointer to an XkbControlsRec structure and tells whether the AccessXFeedback control is enabled or not. If the AccessXFeedback control is enabled, the macro returns XkbAccessXFeedbackMask. Otherwise, it returns zero.

#define      XkbAX_NeedFeedback(c,w) \
                 (XkbAX_AnyFeedback(c) && XkbAX_NeedOption(c,w))

The XkbAX_NeedFeedback macro is useful for determining if both the AccessXFeedback control and a particular AccessX feedback option are enabled. The macro accepts a pointer to an XkbControlsRec structure and a feedback option from the table above. If both the AccessXFeedback control and the specified feedback option are enabled, the macro returns True. Otherwise it returns False.

ax_timeout, axt_opts_mask, axt_opts_values, axt_ctrls_mask, and axt_ctrls_values

ax_timeout, axt_opts_mask, axt_opts_values, axt_ctrls_mask, and axt_ctrls_values are attributes of the AccessXTimeout control. Refer to section 10.6.2 for a description of these fields and the units involved.

per_key_repeat

The per_key_repeat field mirrors the auto_repeats field of the core protocol XKeyboardState structure: changing the auto_repeats field automatically changes per_key_repeat and vice versa. It is provided for convenience and to reduce protocol traffic. For example, to obtain the individual repeat key behavior as well as the repeat delay and rate, use XkbGetControls. If the per_key_repeat were not in this structure, you would have to call both XGetKeyboardControl and XkbGetControls to get this information. The bits correspond to keycodes. The first seven keys (keycodes 1–7) are indicated in per_key_repeat[0], with bit position 0 (low order) corresponding to the fictitious keycode 0. Following array elements correspond to 8 keycodes per element. A 1 bit indicates that the key is a repeating key.

Querying Controls

Use XkbGetControls to find the current state of Xkb server controls.

Status XkbGetControls(Display *display, unsigned long which, XkbDescPtr xkb);

display

connection to X server

which

mask of controls requested

xkb

keyboard description for controls information

XkbGetControls queries the server for the requested control information, waits for a reply, and then copies the server’s values for the requested information into the ctrls structure of the xkb argument. Only those components specified by the which parameter are copied. Valid values for which are any combination of the masks listed in Table 10.7 that have ok in the which column.

If xkb->ctrls is NULL, XkbGetControls allocates and initializes it before obtaining the values specified by which. If xkb->ctrls is not NULL, XkbGetControls modifies only those portions of xkb->ctrls corresponding to the values specified by which.

XkbGetControls returns Success if successful; otherwise, it returns BadAlloc if it cannot obtain sufficient storage, BadMatch if xkb is NULL or which is empty, or BadImplementation.

To free the ctrls member of a keyboard description, use XkbFreeControls (see section 10.12)

The num_groups field in the ctrls structure is always filled in by XkbGetControls, regardless of which bits are selected by which.

Changing Controls

There are two ways to make changes to controls: either change a local copy keyboard description and call XkbSetControls, or, to reduce network traffic, use an XkbControlsChangesRec structure and call XkbChangeControls.

To change the state of one or more controls, first modify the ctrls structure in a local copy of the keyboard description and then use XkbSetControls to copy those changes to the X server.

Bool XkbSetControls(Display *display, unsigned long which, XkbDescPtr xkb);

display

connection to X server

which

mask of controls to change

xkb

ctrls field contains new values to be set

For each bit that is set in the which parameter, XkbSetControls sends the corresponding values from the xkb->ctrls field to the server. Valid values for which are any combination of the masks listed in Table 10.7 that have ok in the which column.

If xkb->ctrls is NULL, the server does not support a compatible version of Xkb, or the Xkb extension has not been properly initialized, XkbSetControls returns False. Otherwise, it sends the request to the X server and returns True.

Note that changes to attributes of controls in the XkbControlsRec structure are apparent only when the associated control is enabled, although the corresponding values are still updated in the X server. For example, the repeat_delay and repeat_interval fields are ignored unless the RepeatKeys control is enabled (that is, the X server’s equivalent of xkb->ctrls has XkbRepeatKeysMask set in enabled_ctrls). It is permissible to modify the attributes of a control in one call to XkbSetControls and enable the control in a subsequent call. See section 10.1.1 for more information on enabling and disabling controls.

Note that the enabled_ctrls field is itself a control — the EnabledControls control. As such, to set a specific configuration of enabled and disabled boolean controls, you must set enabled_ctrls to the appropriate bits to enable only the controls you want and disable all others, then specify the XkbControlsEnabledMask in a call to XkbSetControls. Because this is somewhat awkward if all you want to do is enable and disable controls, and not modify any of their attributes, a convenience function is also provided for this purpose (XkbChangeEnabledControls, section 10.1.1).

The XkbControlsChangesRec Structure

The XkbControlsChangesRec structure allows applications to track modifications to an XkbControlsRec structure and thereby reduce the amount of traffic sent to the server. The same XkbControlsChangesRec structure may be used in several successive modifications to the same XkbControlsRec structure, then subsequently used to cause all of the changes, and only the changes, to be propagated to the server. The XkbControlsChangesRec structure is defined as follows:

typedef struct _XkbControlsChanges {
    unsigned int changed_ctrls;          /* bits indicating changed
                                             control data */
    unsigned int enabled_ctrls_changes;  /* bits indicating
                                             enabled/disabled controls */
    Bool         num_groups_changed;     /* True if number of keyboard
                                             groups changed */
} XkbControlsChangesRec, *XkbControlsChangesPtr;

The changed_ctrls field is a mask specifying which logical sets of data in the controls structure have been modified. In this context, modified means set, that is, if a value is set to the same value it previously contained, it has still been modified, and is noted as changed. Valid values for changed_ctrls are any combination of the masks listed in Table 10.7 that have ok in the changed_ctrls column. Setting a bit implies the corresponding data fields from the Relevant XkbControlsRec Data Fields column in Table 10.6 have been modified. The enabled_ctrls_changes field specifies which bits in the enabled_ctrls field have changed. If the number of keyboard groups has changed, the num_groups_changed field is set to True.

If you have an Xkb description with controls that have been modified and an XkbControlsChangesRec that describes the changes that have been made, the XkbChangeControls function provides a flexible method for updating the controls in a server to match those in the changed keyboard description.

Bool XkbChangeControls(Display *dpy, XkbDescPtr xkb, XkbControlsChangesPtr changes);

dpy

connection to X server

xkb

keyboard description with changed xkb->ctrls

changes

which parts of xkb->ctrls have changed

XkbChangeControls copies any controls fields specified by changes from the keyboard description controls structure, xkb->ctrls, to the server specified by dpy.

Tracking Changes to Keyboard Controls

Whenever a field in the controls structure changes in the server’s keyboard description, the server sends an XkbControlsNotify event to all interested clients.To receive XkbControlsNotify events under all possible conditions, use XkbSelectEvents (see section 4.3) and pass XkbControlsNotifyMask in both bits_to_change and values_for_bits.

To receive XkbControlsNotify events only under certain conditions, use XkbSelectEventDetails using XkbControlsNotify as the event_type and specifying the desired state changes in bits_to_change and values_for_bits using mask bits from Table 10.7.

The structure for the XkbControlsNotify event is defined as follows:

typedef struct {
    int            type;          /* Xkb extension base event code */
    unsigned long  serial;        /* X server serial number for event */
    Bool           send_event;    /* True ⇒ synthetically generated */
    Display *      display;       /* server connection where event generated */
    Time           time;          /* server time when event generated */
    int            xkb_type;      /* XkbCompatMapNotify */
    int            device;        /* Xkb device ID,
                                     will not be XkbUseCoreKbd */
    unsigned int   changed_ctrls; /* bits indicating which controls
                                     data have changed */
    unsigned int   enabled_ctrls; /* controls currently enabled in server */
    unsigned int   enabled_ctrl_changes;  /* bits indicating
                                             enabled/disabled controls */
    int            num_groups;    /* current number of keyboard groups */
    KeyCode        keycode;       /* != 0 ⇒ keycode of key causing change */
    char           event_type;    /* Type of event causing change */
    char           req_major;     /* major event code of event causing change */
    char           req_minor;     /* minor event code of event causing change */
} XkbControlsNotifyEvent;

The changed_ctrls field specifies the controls components that have changed and consists of bits taken from the masks defined in Table 10.7 with ok in the changed_ctrls column.

The controls currently enabled in the server are reported in the enabled_ctrls field. If any controls were just enabled or disabled (that is, the contents of the enabled_ctrls field changed), they are flagged in the enabled_ctrl_changes field. The valid bits for these fields are the masks listed in Table 10.7 with ok in the enabled_ctrls column. The num_groups field reports the number of groups bound to the key belonging to the most number of groups and is automatically updated when the keyboard mapping changes.

If the change was caused by a request from a client, the keycode and event_type fields are set to zero and the req_major and req_minor fields identify the request. The req_major value is the same as the major extension opcode. Otherwise, event_type is set to the type of event that caused the change (one of KeyPress, KeyRelease, DeviceKeyPress, DeviceKeyRelease, ButtonPress or ButtonRelease), and req_major and req_minor are undefined. If event_type is KeyPress, KeyRelease, DeviceKeyPress, or DeviceKeyRelease, the keycode field is set to the key that caused the change. If event_type is ButtonPress or ButtonRelease, keycode contains the button number.

When a client receives an XkbControlsNotify event, it can note the changes in a changes structure using XkbNoteControlsChanges.

void XkbNoteControlsChanges(XkbControlsChangesPtr changes, XkbControlsNotifyEvent *new, unsigned int wanted);

changes

records changes indicated by new

new

tells which things have changed

wanted

tells which parts of new to record in changes

The wanted parameter is a bitwise inclusive OR of bits taken from the set of masks specified in Table 10.7 with ok in the changed_ctrls column. XkbNoteControlsChanges copies any changes reported in new and specified in wanted into the changes record specified by changes.

Use XkbGetControlsChanges to update a local copy of a keyboard description with the changes previously noted by one or more calls to XkbNoteControlsChanges.

Status XkbGetControlsChanges(Display *dpy, XkbDescPtr xkb, XkbNameChangesPtr changes);

dpy

connection to X server

xkb

xkb->ctrls will be updated

changes

indicates which parts of xkb->ctrls to update

XkbGetControlsChanges examines the changes parameter, queries the server for the necessary information, and copies the results into the xkb->ctrls keyboard description. If the ctrls field of xkb is NULL, XkbGetControlsChanges allocates and initializes it. To free the ctrls field, use XkbFreeControls (see section 10.12).

XkbGetControlsChanges returns Success if successful and can generate BadAlloc, BadImplementation, and BadMatch errors.

Allocating and Freeing an XkbControlsRec

The need to allocate an XkbControlsRec structure seldom arises; Xkb creates one when an application calls XkbGetControls or a related function. For those situations where there is not an XkbControlsRec structure allocated in the XkbDescRec, allocate one by calling XkbAllocControls.

Status XkbAllocControls(XkbDescPtr xkb, unsigned int which);

xkb

Xkb description in which to allocate ctrls rec

which

mask of components of ctrls to allocate

XkbAllocControls allocates the ctrls field of the xkb parameter, initializes all fields to zero, and returns Success. If the ctrls field is not NULL, XkbAllocControls simply returns Success. If xkb is NULL, XkbAllocControls reports a BadMatch error. If the ctrls field could not be allocated, it reports a BadAlloc error.

The which mask specifies the individual fields of the ctrls structure to be allocated and can contain any of the valid masks defined in Table 10.7. Because none of the currently existing controls have any structures associated with them, which is currently of little practical value in this call.

To free memory used by the ctrls member of an XkbDescRec structure, use XkbFreeControls:

void XkbFreeControls(XkbDescPtr xkb, unsigned int which, Bool free_all);

xkb

Xkb description in which to free controls components

which

mask of components of ctrls to free

free_all

True ⇒ free everything + ctrls itself

XkbFreeControls frees the specified components of the ctrls field in the xkb keyboard description and sets the corresponding structure component values to NULL or zero. The which mask specifies the fields of ctrls to be freed and can contain any of the controls components specified in Table 10.7.

If free_all is True, XkbFreeControls frees every non- NULL structure component in the controls, frees the XkbControlsRec structure referenced by the ctrls member of xkb, and sets ctrls to NULL.

The Miscellaneous Per-client Controls

You can configure the boolean per-client controls which affect the state reported in button and key events. See section 12.1.1, 12.3, 12.5, and 16.3.11 of the XKB Protocol specification for more details.

To get the current values of the per-client controls, use XkbGetPerClientControls.

Bool XkbGetPerClientControls(Display *dpy, unsigned int *ctrls);

dpy

connection to X server

ctrls

1 bit ⇒ corresponding control is on

XkbGetPerClientControls backfills ctrls with the per-client control attributes for this particular client. It returns True if successful, and False otherwise.

To change the current values of the per-client control attributes, use XkbSetPerClientControls.

Bool XkbSetPerClientControls(Display *dpy, unsigned int change, unsigned int *value);

dpy

connection to X server

change

1 bit ⇒ change control

value

1 bit ⇒ control on

XkbSetPerClientControls changes the per-client values for the controls selected by change to the corresponding value in value. Legal values for change and value are: XkbPCF_GrabsUseXKBStateMask, XkbPCF_LookupStateWhenGrabbed, and XkbPCF_SendEventUsesXKBState. More than one control may be changed at one time by OR-ing the values together. XkbSetPerClientControls backfills value with the per-client control attributes for this particular client. It returns True if successful, and False otherwise.



[4] AccessDOS provides access to the DOS operating system for people with physical impairments and was developed by the Trace R&D Center at the University of Wisconsin. For more information on AccessDOS, contact the Trace R&D Center, Waisman Center and Department of Industrial Engineering, University of Wisconsin-Madison WI 53705-2280. Phone: 608-262-6966. e-mail: info@trace.wisc.edu.

Chapter 11. X Library Controls

The Xkb extension is composed of two parts: a server extension, and a client-side X library extension. Chapter 10, Keyboard Controls discusses functions used to modify controls affecting the behavior of the server portion of the Xkb extension. This chapter discusses functions used to modify controls that affect only the behavior of the client portion of the extension; these controls are known as Library Controls.

All of the Library Controls are boolean flags that may be enabled and disabled. The controls can be divided into several categories:

  • Controls affecting general string lookups

  • Controls affecting compose processing

  • Controls affecting event delivery

There are two types of string lookups performed by XLookupString. The first type involves translating a single keycode into a string; the controls in the first category affect this type of lookup. The second type involves translating a series of keysyms into a string; the controls in the second category affect this type of lookup.

An Xkb implementation is required to support the programming interface for all of the controls. However, an implementation may choose not to support the semantics associated with the controls that deal with compose processing. In this case, a program that accesses these controls should still function normally; however, the feedback that would normally occur with the controls enabled may be missing.

Controls Affecting Keycode-to-String Translation

The first type of string lookups, which are here called simple string lookups, involves translating a single keycode into a string. Because these simple lookups involve only a single keycode, all of the information needed to do the translation is contained in the keyboard state in a single event. The controls affecting simple string lookups are:

ForceLatin1Lookup
ConsumeLookupMods
LevelOneUsesShiftAndLock

ForceLatin1Lookup

If the ForceLatin1Lookup control is enabled, XLookupString only returns strings using the Latin1 character set. If ForceLatin1Lookup is not enabled, XLookupString can return characters that are not in the Latin1 set. By default, this control is disabled, allowing characters outside of the Latin1 set to be returned.

ConsumeLookupMods

Simple string lookups in XLookupString involve two different translation phases. The first phase translates raw device keycodes to individual keysyms. The second phase attempts to map the resulting keysym into a string of one or more characters. In the first phase, some of the modifiers are normally used to determine the appropriate shift level for a key.

The ConsumeLookupMods control determines whether or not XLookupString consumes the modifiers it uses during the first phase of processing (mapping a keycode to a keysym). When a modifier is consumed, it is effectively removed from the working copy of the keyboard state information XLookupString is using and appears to be unset for the remainder of the processing.

If the ConsumeLookupMods control is enabled, XLookupString does not use the modifiers used to translate the keycode of the event to a keysym when it is determining the string associated with a keysym. For example, assume the keymap for the ‘A’ key only contains the shift modifier and the ConsumeLookupMods control is enabled. If a user presses the Shift key and the A key while the Num_Lock key is locked, XLookupString uses the Shift modifier when mapping the keycode for the ‘a’ key to the keysym for ‘A’; subsequently, it only uses the NumLock modifier when determining the string associated with the keysym ‘A’.

If the ConsumeLookupMods control is not enabled, XLookupString uses all of the event modifiers to determine the string associated with a keysym. This behavior mirrors the behavior of XLookupString in the core implementation.

The ConsumeLookupMods control is unset by default. For more information on modifier consumption, refer to Chapter 12, Interpreting Key Events.

AlwaysConsumeShiftAndLock

The AlwaysConsumeShiftAndLock control, if enabled, forces XLookupString to consume the Shift and Lock modifiers when processing all keys, even if the definition for the key type does not specify these modifiers. The AlwaysConsumeShiftAndLock control is unset by default. See section 15.2 for a discussion of key types.

Controls Affecting Compose Processing

The second type of string lookup performed by XLookupString involves translating a series of keysyms into a string. Because these lookups can involve more than one key event, they require XLookupString to retain some state information between successive calls. The process of mapping a series of keysyms to a string is known as compose processing. The controls affecting compose processing are:

ConsumeKeysOnComposeFail
ComposeLED
BeepOnComposeFail

Because different vendors have historically used different algorithms to implement compose processing, and these algorithms may be incompatible with the semantics required by the Xkb compose processing controls, implementation of the compose processing controls is optional in an Xkb implementation.

ConsumeKeysOnComposeFail

Some compose processing algorithms signal the start of a compose sequence by a key event meaning start compose. [5] The subsequent key events should normally result in a valid composition yielding a valid translation to a string. If the subsequent key events do not have a valid translation, some decision must be made about what to do with the key events that were processed while attempting the compose. The ConsumeKeysOnComposeFail control allows a client to specify what happens with the key events XLookupString has been considering when it reaches a dead end in a compose sequence.

If the ConsumeKeysOnComposeFail control is set, all keys associated with a failed compose sequence should be consumed (discarded). If the ConsumeKeysOnComposeFail control is not set, the key events associated with a failed compose sequence should be processed as a normal sequence of key events.

The ConsumeKeysOnComposeFail control is disabled by default.

ComposeLED

The ComposeLED control allows a client to specify whether or not an indicator should be set and cleared to provide feedback when compose processing is in progress. The control does not specify which indicator should be used; the mapping for this is up to the individual implementation. If the ComposeLED control is enabled, it specifies that an indicator should be set when a compose sequence is in progress and cleared when one is not in progress. The ComposeLED control is disabled by default.

While the Xkb extension does not specify the type of type of indicator to be used when the ComposeLED control is implemented, a consistent convention between implementations is to everyone’s benefit. If a named indicator is used for this purpose, the recommended name is “Compose”. Note that some implementations may use an unnamed, custom hardware LED for this purpose.

BeepOnComposeFail

The BeepOnComposeFail control allows a client to specify whether or not a bell should be activated to provide feedback when a compose sequence fails. The control does not specify the type of bell that should be used; the mapping for this is up to the individual implementation. If the BeepOnComposeFail control is enabled, it specifies that a bell should be activated when a compose sequence fails. The BeepOnComposeFail control is disabled by default. If implemented, the bell should be activated using XkbBell or XkbDeviceBell.

While the Xkb extension does not specify the type of bell to be used when the BeepOnComposeFail control is implemented, a consistent convention between implementations is to everyone’s benefit. If a named bell is used for this purpose, the recommended name is “ComposeFail”.

Controls Effecting Event Delivery

IgnoreNewKeyboards

When Xkb is initialized, it implicitly forces requests for NewKeyboardNotify events. These events may be used by the Xkb library extension internally; they are normally translated into core protocol MappingNotify events before being passed to the client. While delivering the event to the client is appropriate in most cases, it is not appropriate for some clients that maintain per-key data structures. This is because once the server has sent a NewKeyboardNotify event, it is free to send the client events for all keys in the new range and that range may be outside of the per-key data structures the client is maintaining.

The IgnoreNewKeyboards control, if enabled, prevents Xkb from mapping NewKeyboardNotify events to core MappingNotify events and passing them to the client. The control is initially disabled.

Manipulating the Library Controls

The Library Controls are manipulated using functions that deal with bitmasks to indicate which controls to manipulate. The controls are identified by the masks defined in Table 11.1.

Table 11.1. Library Control Masks

Library Control MaskValue
XkbLC_ForceLatin1Lookup(1 << 0)
XkbLC_ConsumeLookupMods(1 << 1)
XkbLC_AlwaysConsumeShiftAndLock(1 << 2)
XkbLC_IgnoreNewKeyboards(1 << 3)
XkbLC_ConsumeKeysOnComposeFail(1 << 29)
XkbLC_ComposeLED(1 << 30)
XkbLC_BeepOnComposeFail(1 << 31)
XkbLC_AllControls(0xc0000007)

Determining Which Library Controls are Implemented

To determine which Library Controls are actually implemented, use XkbXlibControlsImplemented.

unsigned int XkbXlibControlsImplemented(Display *display);

display

connection to X server

XkbXlibControlsImplemented returns a bitmask indicating the controls actually implemented in the Xkb library and is composed of an inclusive OR of bits from Table 11.1.

Determining the State of the Library Controls

To determine the current state of the Library Controls, use XkbGetXlibControls.

unsigned int XkbGetXlibControls(Display *display);

display

connection to X server

XkbGetXlibControls returns the current state of the Library Controls as a bit mask that is an inclusive OR of the control masks from Table 11.1 for the controls that are enabled. For the optional compose processing controls, the fact that a control is enabled does not imply that it is actually implemented.

Changing the State of the Library Controls

To change the state of the Library Controls, use XkbSetXlibControls.

Bool XkbSetXlibControls(Display *display, unsigned long bits_to_change, unsigned long values_for_bits);

display

connection to X server

bits_to_change

selects controls to be modified

values_for_bits

turns selected controls on (1) or off (0)

XkbSetXlibControls modifies the state of the controls selected by bits_to_change; only the controls selected by bits_to_change are modified. If the bit corresponding to a control is on in bits_to_change and also on in values_for_bits, the control is enabled. If the bit corresponding to a control is on in bits_to_change but off in values_for_bits, the control is disabled. bits_to_change should be an inclusive OR of bits from Table 11.1.



[5] Another possibility is to have the compose processing simply be the result of a finite state acceptor; a compose sequence would never fail for a properly written finite state acceptor.

Chapter 12. Interpreting Key Events

Xkb provides functions to help developers interpret key events without having to directly interpret Xkb data structures. Xkb also modifies the behavior of several core X library functions.

Effects of Xkb on the Core X Library

When support for Xkb is built into the X library, the XOpenDisplay function looks for a compatible version of Xkb on the server. If it finds a compatible version, it initializes the extension and enables implicit support for Xkb in a number of X library functions. This makes it possible for clients to take advantage of nearly all Xkb features without having to be rewritten or even recompiled, if they are built with shared libraries. This implicit support is invisible to most clients, but it can have side effects, so the extension includes ways to control or disable it.

Effects of Xkb on Event State

Because XOpenDisplay initializes Xkb, some events contain an Xkb description of the keyboard state instead of that normally used by the core protocol. See section 17.1.1 for more information about the differences between Xkb keyboard state and that reported by the core protocol.

Effects of Xkb on MappingNotify Events

When Xkb is missing or disabled, the X library tracks changes to the keyboard mapping using MappingNotify events. Whenever the keyboard mapping is changed, the server sends all clients a MappingNotify event to report the change. When a client receives a MappingNotify event, it is supposed to call XRefreshKeyboardMapping to update the keyboard description used internally by the X library.

The X Keyboard Extension uses XkbMapNotify and XkbNewKeyboardNotify events to track changes to the keyboard mapping. When an Xkb-aware client receives either event, it should call XkbRefreshKeyboardMapping to update the keyboard description used internally by the X library. To avoid duplicate events, the X server does not send core protocol MappingNotify events to a client that has selected for XkbMapNotify events.

The implicit support for Xkb selects for XkbMapNotify events. This means that clients that do not explicitly use Xkb but that are using a version of the X library that has implicit support for Xkb do not receive MappingNotify events over the wire. Clients that were not written with Xkb in mind do not recognize or properly handle the new Xkb events, so the implicit support converts them to MappingNotify events that report approximately the same information, unless the client has explicitly selected for the Xkb version of the event.

An Xkb-capable X server does not send events from keys that fall outside the legal range of keycodes expected by that client. Once the server sends a client an XkbNewKeyboardNotify event, it reports events from all keys because it assumes that any client that has received an XkbNewKeyboardNotify event expects key events from the new range of keycodes. The implicit support for Xkb asks for XkbNewKeyboardNotify events, so the range of keycodes reported to the client might vary without the client’s knowledge. Most clients don’t really care about the range of legal keycodes, but some clients maintain information about each key and might have problems with events that come from unexpected keys. Such clients can set the XkbLC_IgnoreNewKeyboards library control (see section 11.3.1) to prevent the implicit support from requesting notification of changes to the legal range of keycodes.

X Library Functions Affected by Xkb

The following X library functions are modified by Xkb:

XKeycodeToKeysym
XKeysymToKeycode
XLookupKeysym
XLookupString
XRefreshKeyboardMapping
XRebindKeysym

The implicit support for Xkb replaces a number of X library functions with versions that understand and use the X Keyboard Extension. In most cases, the semantics of the new versions are identical to those of the old, but there are occasional visible differences. This section lists all of the functions that are affected and the differences in behavior, if any, that are visible to clients.

The XKeycodeToKeysym function reports the keysym associated with a particular index for a single key. The index specifies a column of symbols in the core keyboard mapping (that is, as reported by the core protocol GetKeyboardMapping request). The order of the symbols in the core mapping does not necessarily correspond to the order of the symbols used by Xkb; section 17.1.3 describes the differences.

The XKeysymToKeycode function reports a keycode to which a particular keysym is bound. When Xkb is missing or disabled, this function looks in each column of the core keyboard mapping in turn and returns the lowest numbered key that matches in the lowest numbered group. When Xkb is present, this function uses the Xkb ordering for symbols instead.

The XLookupKeysym function reports the symbol in a specific column of the key associated with an event. Whether or not Xkb is present, the column specifies an index into the core symbol mapping.

The XLookupString function reports the symbol and string associated with a key event, taking into account the keycode and keyboard state as reported in the event. When Xkb is disabled or missing, XLookupString uses the rules specified by the core protocol and reports only ISO Latin-1 characters. When Xkb is present, XLookupString uses the explicit keyboard group, key types, and rules specified by Xkb. When Xkb is present, XLookupString is allowed, but not required, to return strings in character sets other than ISO Latin-1, depending on the current locale. If any key bindings are defined, XLookupString does not use any consumed modifiers (see section 11.1.2 and section 15.2) to determine matching bindings.

The XRefreshKeyboardMapping function updates the X library’s internal representation of the keyboard to reflect changes reported via MappingNotify events. When Xkb is missing or disabled, this function reloads the entire modifier map or keyboard mapping. When Xkb is present, the implicit Xkb support keeps track of the changed components reported by each XkbMapNotify event and updates only those pieces of the keyboard description that have changed. If the implicit support has not noted any keyboard mapping changes, XRefreshKeyboardMapping updates the entire keyboard description.

The XRebindKeysym function associates a string with a keysym and a set of modifiers. Xkb does not directly change this function, but it does affect the way that the state reported in the event is compared to the state specified to XRebindKeysym. When Xkb is missing or disabled, XLookupString returns the specified string if the modifiers in the event exactly match the modifiers from this call. When Xkb is present, any modifiers used to determine the keysym are consumed and are not used to look up the string.

Xkb Event and Keymap Functions

To find the keysym bound to a particular key at a specified group and shift level, use XkbKeycodeToKeysym.

KeySym XkbKeycodeToKeysym(Display *dpy, KeyCode kc, unsigned int group, unsigned int level);

dpy

connection to X server

kc

key of interest

group

group of interest

level

shift level of interest

XkbKeycodeToKeysym returns the keysym bound to a particular group and shift level for a particular key on the core keyboard. If kc is not a legal keycode for the core keyboard, or if group or level are out of range for the specified key, XkbKeycodeToKeysym returns NoSymbol.

To find the set of modifiers bound to a particular keysym on the core keyboard, use XkbKeysymToModifiers.

unsigned int XkbKeysymToModifiers(Display *dpy, KeySym ks);

dpy

connection to X server

ks

keysym of interest

XkbKeysymToModifiers finds the set of modifiers currently bound to the keysym ks on the core keyboard. The value returned is the mask of modifiers bound to the keysym ks. If no modifiers are bound to the keysym, XkbKeysymToModifiers returns zero; otherwise, it returns the inclusive OR of zero or more of the following: ShiftMask, ControlMask, LockMask, Mod1Mask, Mod2Mask, Mod3Mask, Mod4Mask, and Mod5Mask.

Use XkbLookupKeySym to find the symbol associated with a key for a particular state.

Bool XkbLookupKeySym(Display *dpy, KeyCode key, unsigned int state, unsigned int *mods_rtrn, KeySym *sym_rtrn);

dpy

connection to X server

key

key for which symbols are to be found

state

state for which symbol should be found

mods_rtrn

backfilled with consumed modifiers

sym_rtrn

backfilled with symbol associated with key + state

XkbLookupKeySym is the equivalent of the core XLookupKeySym function. For the core keyboard, given a keycode key and an Xkb state state, XkbLookupKeySym returns the symbol associated with the key in sym_rtrn and the list of modifiers that should still be applied in mods_rtrn. The state parameter is the state from a KeyPress or KeyRelease event. XkbLookupKeySym returns True if it succeeds.

Use XkbLookupKeyBinding to find the string bound to a key by XRebindKeysym. XkbLookupKeyBinding is the equivalent of the core XLookupString function.

int XkbLookupKeyBinding(Display *dpy, KeySym sym, unsigned int state, char *buf, int nbytes, int *extra_rtrn);

dpy

connection to server

sym

symbol to be looked up

state

state for which string is to be looked up

buf

buffer into which returned string is written

nbytes

size of buffer in bytes

extra_rtrn

backfilled with number bytes overflow

XRebindKeysym binds an ASCII string to a specified keysym, so that the string and keysym are returned when the key is pressed and a specified list of modifiers are also being held down. XkbLookupKeyBinding returns in buf the string associated with the keysym sym and modifier state state. buf is NULL terminated unless there’s an overflow. If the string returned is larger than nbytes, a count of bytes that does not fit into the buffer is returned in extra_rtrn. XkbTranslateKeySym returns the number of bytes that it placed into buf.

To find the string and symbol associated with a keysym for a given keyboard state, use XkbTranslateKeySym.

int XkbTranslateKeySym(Display *dpy, KeySym *sym_inout, unsigned int mods, char *buf, int nbytes, int *extra_rtrn);

dpy

connection to X server

sym_inout

symbol to be translated; result of translation

mods

modifiers to apply to sym_inout

buf

buffer into which returned string is written

nbytes

size of buffer in bytes

extra_rtrn

number of bytes overflow

XkbTranslateKeySym applies the transformations specified in mods to the symbol specified by sym_inout. It returns in buf the string, if any, associated with the keysym for the current locale. If the transformations in mods changes the keysym, sym_inout is updated accordingly. If the string returned is larger than nbytes, a count of bytes that does not fit into the buffer is returned in extra_rtrn. XkbTranslateKeySym returns the number of bytes it placed into buf.

To update the keyboard description that is internal to the X library, use XkbRefreshKeyboardMapping.

Status XkbRefreshKeyboardMapping(XkbMapNotifyEvent *event);

event

event initiating remapping

XkbRefreshKeyboardMapping is the Xkb equivalent of the core XRefreshKeyboardMapping function. It requests that the X server send the current key mapping information to this client. A client usually invokes XkbRefreshKeyboardMapping after receiving an XkbMapNotify event. XkbRefreshKeyboardMapping returns Success if it succeeds and BadMatch if the event is not an Xkb event.

The XkbMapNotify event can be generated when some client calls XkbSetMap, XkbChangeMap, XkbGetKeyboardByName, or any of the standard X library functions that change the keyboard mapping or modifier mapping.

To translate a keycode to a key symbol and modifiers, use XkbTranslateKeyCode.

Bool XkbTranslateKeyCode(XkbDescPtr xkb, KeyCode key, unsigned int mods, unsigned int *mods_rtrn, KeySym *keysym_rtrn);

xkb

keyboard description to use for translation

key

keycode to translate

mods

modifiers to apply when translating key

mods_rtrn

backfilled with consumed modifiers

keysym_rtrn

keysym resulting from translation

mods_rtrn is backfilled with the modifiers consumed by the translation process. mods is a bitwise inclusive OR of the legal modifier masks: ShiftMask, LockMask, ControlMask, Mod1Mask, Mod2Mask, Mod3Mask, Mod4Mask, Mod5Mask. The AlwaysConsumeShiftAndLock library control (see section 11.1.3), if enabled, causes XkbTranslateKeyCode to consume shift and lock. XkbTranslateKeyCode returns True if the translation resulted in a keysym, and False if it resulted in NoSymbol.

Chapter 13. Keyboard Geometry

The Xkb description of a keyboard includes an optional keyboard geometry that describes the physical appearance of the keyboard. Keyboard geometry describes the shape, location, and color of all keyboard keys or other visible keyboard components such as indicators. The information contained in a keyboard geometry is sufficient to allow a client program to draw an accurate two-dimensional image of the keyboard.

You can retrieve a keyboard geometry from an X server that supports Xkb, or you can allocate it from scratch and initialize it in a client program. The keyboard geometry need not have any correspondence with the physical keyboard that is connected to the X server.

Geometry measurements are specified in mm/10 units. The origin (0,0) is in the top left corner of the keyboard image. A component’s own origin is also its upper left corner. In some cases a component needs to be drawn rotated. For example, a special keyboard may have a section of keys arranged in rows in a rectangular area, but the entire rectangle may not be in alignment with the rest of the keyboard, and instead, it is rotated from horizontal by 30°. Rotation for a geometry object is specified in 1/10° increments about its origin. An example of a keyboard with rotated sections is shown in Figure 13.1.

Figure 13.1. Rotated Keyboard Sections


Some geometry components include a priority, which indicates the order in which overlapping objects should be drawn. Objects should be drawn in order from highest priority (0) to lowest (255).

The keyboard geometry’s top-level description is stored in a XkbGeometryRec structure. This structure contains three types of information:

  1. Lists of items, not used to draw the basic keyboard, but indexed by the geometry descriptions that comprise the entire keyboard geometry (colors, geometry properties, key aliases, shapes)

  2. A number of singleton items that describe the keyboard as a whole (keyboard name, width and height, a color for the keyboard as a whole, and a color for keyboard key labels)

  3. A list of the keyboard’s sections and nonkey doodads

The top-level geometry is described in more detail in the following.

The lists of items used by components of the keyboard geometry description is as follows:

  • The top-level keyboard geometry description includes a list of up to XkbGeomMaxColors (32) color names. A color name is a string whose interpretation is not specified by Xkb. The XkbColorRec structure provides a field for this name as well as a pixel field. The pixel field is a convenient place for an application to store a pixel value or color definition, if it needs to. All other geometry data structures refer to colors using their indices in this global list.

  • The top-level keyboard geometry description includes a list of geometry properties. A geometry property associates an arbitrary string with an equally arbitrary name. Geometry properties can be used to provide hints to programs that display images of keyboards, but they are not interpreted by Xkb. No other geometry structures refer to geometry properties. As an example of a possible use of properties, consider the pause/break key on most PC keyboards: the break symbol is usually on the front of the key and is often a different color. A program might set a property to:

    LBL_PAUS = "{Pause/top/black,Break/front/red}"

    and use the property information to draw the key with a front label as well as a top label.

  • The top-level keyboard geometry description includes a list of key aliases (see Chapter 18, Symbolic Names). Key aliases allow the keyboard layout designer to assign multiple key names to a single key.

    Note

    Key aliases defined in the geometry component of a keyboard mapping override those defined in the keycodes component of the server database, which are stored in the XkbNamesRec (xkb->names). Therefore, consider the key aliases defined by the geometry before considering key aliases supplied by the keycodes.

  • The top-level keyboard geometry description includes a list of shapes; other keyboard components refer to shapes by their index in this list. A shape consists of an arbitrary name of type Atom and one or more closed-polygon outlines. All points in an outline are specified relative to the origin of its enclosing shape, that is, whichever shape that contains this outline in its list of outlines. One outline is the primary outline. The primary outline is by default the first outline, or it can be optionally specified by the primary field in the XkbShapeRec structure. A keyboard display application can generate a simpler but still accurate keyboard image by displaying only the primary outlines for each shape. Nonrectangular keys must include a rectangular approximation as one of the outlines associated with the shape. The approximation is not normally displayed but can be used by very simple keyboard display applications to generate a recognizable but degraded image of the keyboard.

The XkbGeometryRec top-level geometry description contains the following information that pertains to the keyboard as a whole:

  • A keyboard symbolic name of type Atom to help users identify the keyboard.

  • The width and height of the keyboard, in mm/10. For nonrectangular keyboards, the width and height describe the smallest bounding box that encloses the outline of the keyboard.

  • The base color of the keyboard is the predominant color on the keyboard and is used as the default color for any components whose color is not explicitly specified.

  • The label color is the color used to draw the labels on most of the keyboard keys.

  • The label font is a string that describes the font used to draw labels on most keys; label fonts are arbitrary strings, because Xkb does not specify the format or name space for font names.

The keyboard is subdivided into named sections of related keys and doodads. The sections and doodads on the keyboard are listed in the XkbGeometryRec top-level keyboard geometry description. A section is composed of keys that are physically together and logically related. Figure 13.2 shows a keyboard that is divided into four sections. A doodad describes some visible aspect of the keyboard that is not a key and is not a section.

Figure 13.2. Keyboard with Four Sections


Shapes and Outlines

A shape, used to draw keyboard components and stored in a XkbShapeRec structure, has:

  • An arbitrary name of type Atom.

  • Bounds (two x and y coordinates) that describe the corners of a rectangle containing the shape’s top surface outline.

  • A list of one or more outlines (described below).

  • Optional pointers to a primary and an approximation outline (described below). If either of these pointers is NULL, the default primary/approximation outline is the first one in the list of outlines for the shape.

An outline, stored in a XkbOutlineRec structure, is a list of one or more points that describes a single closed-polygon, as follows:

  • A list with a single point describes a rectangle with one corner at the origin of the shape (0,0) and the opposite corner at the specified point.

  • A list of two points describes a rectangle with one corner at the position specified by the first point and the opposite corner at the position specified by the second point.

  • A list of three or more points describes an arbitrary polygon. If necessary, the polygon is automatically closed by connecting the last point in the list with the first.

  • A nonzero value for the corner_radius field specifies that the corners of the polygon should be drawn as circles with the specified radius.

All points in an outline are specified relative to the origin of the enclosing shape. Points in an outline may have negative values for the X and Y coordinate.

One outline is the primary outline; a keyboard display application can generate a simple but still accurate keyboard image by displaying only the primary outlines for each shape. The default primary outline is the first in a shape’s list of outlines. If the primary field of the XkbShapeRec structure is not NULL, it points to the primary outline. A rectangular approximation must be included for nonrectangular keys as one of the outlines associated with the shape; the approximation is not normally displayed but can be used by very simple keyboard display applications to generate a recognizable but degraded image of the keyboard.

Sections

As previously noted, a keyboard is subdivided into sections of related keys. Each section has its own coordinate system — if a section is rotated, the coordinates of any components within the section are interpreted relative to the edges that were on the top and left before rotation. The components that make up a section, stored in a XkbSectionRec, include:

  • An arbitrary name of type Atom.

  • A priority, to indicate drawing order. 0 is the highest priority, 255 the lowest.

  • Origin of the section, relative to the origin of the keyboard.

  • The width and height and the angle of rotation.

  • A list of rows. A row is a list of horizontally or vertically adjacent keys. Horizontal rows parallel the (prerotation) top of the section, and vertical rows parallel the (prerotation) left of the section. All keys in a horizontal row share a common top coordinate; all keys in a vertical row share a left coordinate. Figure 13.3 shows the alpha section from the keyboard shown in Figure 13.2, divided into rows. Rows and keys are defined below.

Figure 13.3. Rows in a Section


  • An optional list of doodads; any type of doodad can be enclosed within a section. Position and angle of rotation are relative to the origin and angle of rotation of the sections that contain them. Priority for doodads in a section is relative to the other components of the section, not to the keyboard as a whole.

  • An optional overlay with a name of type Atom and a list of overlay rows (described below).

  • Bounds (two x and y coordinates) that describe the corners of a rectangle containing the entire section.

Rows and Keys

A row description (XkbRowRec) consists of the coordinates of its origin relative to its enclosing section, a flag indicating whether the row is horizontal or vertical, and a list of keys in the row.

A key description (XkbKeyRec) consists of a key name, a shape, a key color, and a gap. The key name should correspond to one of the keys named in the keyboard names description, the shape specifies the appearance of the key, and the key color specifies the color of the key (not the label on the key; the label color is stored in the XkbGeometryRec). Keys are normally drawn immediately adjacent to one another from left to right (or top to bottom) within a row. The gap field specifies the distance between a key and its predecessor.

Doodads

Doodads can be global to the keyboard or part of a section. Doodads have symbolic names of arbitrary length. The only doodad name whose interpretation is specified by Xkb is Edges, which, if present, describes the outline of the entire keyboard.

Each doodad’s origin is stored in fields named left and top, which are the coordinates of the doodad’s origin relative to its enclosing object, whether it be a section or the top-level keyboard. The priority for doodads that are listed in the top-level geometry is relative to the other doodads listed in the top-level geometry and the sections listed in the top-level geometry. The priority for doodads listed in a section are relative to the other components of the section. Each doodad is stored in a structure with a type field, which specifies the type of doodad.

Xkb supports five types of doodads:

  • An indicator doodad describes one of the physical keyboard indicators. Indicator doodads specify the shape of the indicator, the indicator color when it is lit (on_color) and the indicator color when it is dark (off_color).

  • An outline doodad describes some aspect of the keyboard to be drawn as one or more hollow, closed polygons. Outline doodads specify the shape, color, and angle of rotation about the doodad origin at which they should be drawn.

  • A solid doodad describes some aspect of the keyboard to be drawn as one or more filled polygons. Solid doodads specify the shape, color, and angle of rotation about the doodad origin at which they should be drawn.

  • A text doodad describes a text label somewhere on the keyboard. Text doodads specify the label string, the font and color to use when drawing the label, and the angle of rotation of the doodad about its origin.

  • A logo doodad is a catch-all, which describes some other visible element of the keyboard. A logo doodad is essentially an outline doodad with an additional symbolic name that describes the element to be drawn. If a keyboard display program recognizes the symbolic name, it can draw something appropriate within the bounding region of the shape specified in the doodad. If the symbolic name does not describe a recognizable image, it should draw an outline using the specified shape, outline, and angle of rotation. The Xkb extension does not specify the interpretation of logo names.

The structures these doodads are stored in and the values of the type fields are shown in Table 13.1.

Table 13.1. Doodad Types

DoodadStructureType
indicator doodad XkbIndicatorDoodadRec XkbIndicatorDoodad
outline doodad XkbShapeDoodadRec XkbOutlineDoodad
solid doodad XkbShapeDoodadRec XkbSolidDoodad
text doodad XkbTextDoodadRec XkbTextDoodad
logo doodad XkbLogoDoodadRec XkbLogoDoodad

Overlay Rows and Overlay Keys

An overlay row (XkbOverlayRowRec) contains a pointer to the row it overlays and a list of overlay keys.

Each overlay key definition (XkbOverlayKeyRec) indicates a key that can yield multiple keycodes and consists of a field named under, which specifies the primary name of the key and a field named over, which specifies the name for the key when the overlay keycode is selected. The key specified in under must be a member of the section that contains the overlay key definition, while the key specified in over must not be.

Drawing a Keyboard Representation

To draw a representation of the keyboard, draw in the following order:

     Draw the top-level keyboard as a rectangle, using its width and height.
     For each component (section or doodad) of the top-level geometry, in priority order:
        If component is a section
           For each row, in the order it appears in the section
              Draw keys in the order they appear in the row
           Draw doodads within the section in priority order.
        Else draw doodad

Geometry Data Structures

In the following figures, a solid arrow denotes a pointer to an array of structures or a singleton structure. A dotted arrow denotes an index or a pointer into the array.

Figure 13.4. Xkb Geometry Data Structures


Figure 13.5. Xkb Geometry Data Structures (Doodads)


Figure 13.6. Xkb Geometry Data Structures (Overlays)


typedef struct _XkbGeometry {    /* top-level keyboard geometry structure */
    Atom              name;            /* keyboard name */
    unsigned short    width_mm;        /* keyboard width in mm/10 */
    unsigned short    height_mm;       /* keyboard height in mm/10 */
    char *            label_font;      /* font for key labels */
    XkbColorPtr       label_color;     /* color for key labels
                                          - pointer into colors array */
    XkbColorPtr       base_color;      /* color for basic keyboard
                                          - pointer into colors array */
    unsigned short    sz_properties;   /* size of properties array */
    unsigned short    sz_colors;       /* size of colors array */
    unsigned short    sz_shapes;       /* size of shapes array */
    unsigned short    sz_sections;     /* size of sections array */
    unsigned short    sz_doodads;      /* size of doodads array */
    unsigned short    sz_key_aliases;  /* size of key aliases array */
    unsigned short    num_properties;  /* number of properties in the
                                           properties array */
    unsigned short    num_colors;      /* number of colors in the
                                           colors array */
    unsigned short    num_shapes;      /* number of shapes in the
                                           shapes array */
    unsigned short    num_sections;    /* number of sections in the
                                           sections array */
    unsigned short    num_doodads;     /* number of doodads in the
                                           doodads array */
    unsigned short    num_key_aliases; /* number of key aliases in the
                                           key_aliases array */
    XkbPropertyPtr    properties;      /* properties array */
    XkbColorPtr       colors;          /* colors array */
    XkbShapePtr       shapes;          /* shapes array */
    XkbSectionPtr     sections;        /* sections array */
    XkbDoodadPtr      doodads;         /* doodads array */
    XkbKeyAliasPtr    key_aliases;     /* key aliases array */
} XkbGeometryRec, *XkbGeometryPtr;

The doodads array is only for doodads not contained in any of the sections that has its own doodads. The key aliases contained in the key_aliases array take precedence over any defined in the keycodes component of the keyboard description.

typedef struct _XkbProperty {
    char *      name;                   /* property name */
    char *      value;                  /* property value */
} XkbPropertyRec, *XkbPropertyPtr;
typedef struct _XkbColor {
    unsigned int      pixel;            /* color */
    char *            spec;             /* color name */
} XkbColorRec, *XkbColorPtr;
typedef struct _XkbKeyAliasRec {
    char      real[XkbKeyNameLength];   /* real name of the key */
    char      alias[XkbKeyNameLength];  /* alias for the key */
} XkbKeyAliasRec, *XkbKeyAliasPtr;
typedef struct _XkbPoint {              /* x, y coordinates */
    short      x;
    short      y;
} XkbPointRec, *XkbPointPtr;
typedef struct _XkbOutline {
    unsigned short      num_points;     /* number of points in the outline */
    unsigned short      sz_points;      /* size of the points array */
    unsigned short      corner_radius;  /* draw corners as circles
                                           with this radius */
    XkbPointPtr         points;         /* array of points defining
                                           the outline */
} XkbOutlineRec, *XkbOutlinePtr;
typedef struct _XkbBounds {
    short      x1, y1;       /* upper left corner of the bounds, in mm/10 */
    short      x2, y2;       /* lower right corner of the bounds, in mm/10 */
} XkbBoundsRec, *XkbBoundsPtr;
typedef struct _XkbShape {
    Atom              name;             /* shape’s name */
    unsigned short    num_outlines;     /* number of outlines for the shape */
    unsigned short    sz_outlines;      /* size of the outlines array */
    XkbOutlinePtr     outlines;         /* array of outlines for the shape */
    XkbOutlinePtr     approx;           /* pointer into the array to the
                                           approximating outline */
    XkbOutlinePtr     primary;          /* pointer into the array to the
                                           primary outline */
    XkbBoundsRec      bounds;           /* bounding box for the shape;
                                           encompasses all outlines */
} XkbShapeRec, *XkbShapePtr;

If approx and/or primary is NULL, the default value is used. The default primary outline is the first element in the outlines array, as is the default approximating outline.

typedef struct _XkbKey {           /* key in a row */
    XkbKeyNameRec    name;         /* key name */
    short            gap;          /* gap in mm/10 from previous key in row */
    unsigned char    shape_ndx;    /* index of shape for key */
    unsigned char    color_ndx;    /* index of color for key body */
} XkbKeyRec, *XkbKeyPtr;
typedef struct _XkbRow {           /* row in a section */
    short               top;       /* top coordinate of row origin,
                                      relative to section’s origin */
    short               left;      /* left coordinate of row origin,
                                      relative to section’s origin */
    unsigned short      num_keys;  /* number of keys in the keys array */
    unsigned short      sz_keys;   /* size of the keys array */
    int                 vertical;  /* True ⇒vertical row,
                                      False ⇒horizontal row */
    XkbKeyPtr           keys;      /* array of keys in the row */
    XkbBoundsRec        bounds;    /* bounding box for the row */
} XkbRowRec, *XkbRowPtr;

top and left are in mm/10.

typedef struct _XkbOverlayRec {
    Atom              name;           /* overlay name */
    XkbSectionPtr     section_under;  /* the section under this overlay */
    unsigned short    num_rows;       /* number of rows in the rows array */
    unsigned short    sz_rows;        /* size of the rows array */
    XkbOverlayRowPtr  rows;           /* array of rows in the overlay */
    XkbBoundsPtr      bounds;         /* bounding box for the overlay */
} XkbOverlayRec, *XkbOverlayPtr;
typedef struct _XkbOverlayRow {
    unsigned short      row_under;    /* index into the row under this
                                         overlay row */
    unsigned short      num_keys;     /* number of keys in the keys array */
    unsigned short      sz_keys;      /* size of the keys array */
    XkbOverlayKeyPtr    keys;         /* array of keys in the overlay row */
} XkbOverlayRowRec, *XkbOverlayRowPtr;

row_under is an index into the array of rows in the section under this overlay. The section under this overlay row is the one pointed to by section_under in this overlay row’s XkbOverlayRec.

typedef struct _XkbOverlayKey {
    XkbKeyNameRec      over;      /* name of this overlay key */
    XkbKeyNameRec      under;     /* name of the key under this overlay key */
} XkbOverlayKeyRec, *XkbOverlayKeyPtr;
typedef struct _XkbSection {
    Atom            name;          /* section name */
    unsigned char   priority;      /* drawing priority, 0⇒highest, 255⇒lowest */
    short           top;           /* top coordinate of section origin */
    short           left;          /* left coordinate of row origin */
    unsigned short  width;         /* section width, in mm/10 */
    unsigned short  height;        /* section height, in mm/10 */
    short           angle;         /* angle of section rotation,
                                      counterclockwise */
    unsigned short  num_rows;      /* number of rows in the rows array */
    unsigned short  num_doodads;   /* number of doodads in the doodads array */
    unsigned short  num_overlays;  /* number of overlays in the overlays array */
    unsigned short  sz_rows;       /* size of the rows array */
    unsigned short  sz_doodads;    /* size of the doodads array */
    unsigned short  sz_overlays;   /* size of the overlays array */
    XkbRowPtr       rows;          /* section rows array */
    XkbDoodadPtr    doodads;       /* section doodads array */
    XkbBoundsRec    bounds;        /* bounding box for the section,
                                      before rotation */
    XkbOverlayPtr   overlays;      /* section overlays array */
} XkbSectionRec, *XkbSectionPtr;

top and left are the origin of the section, relative to the origin of the keyboard, in mm/10. angle is in 1/10 degrees.

DoodadRec Structures

The doodad arrays in the XkbGeometryRec and the XkbSectionRec may contain any of the doodad structures and types shown in Table 13.1.

The doodad structures form a union:

typedef union _XkbDoodad {
      XkbAnyDoodadRec        any;
      XkbShapeDoodadRec      shape;
      XkbTextDoodadRec       text;
      XkbIndicatorDoodadRec  indicator;
      XkbLogoDoodadRec       logo;
} XkbDoodadRec, *XkbDoodadPtr;

The top and left coordinates of each doodad are the coordinates of the origin of the doodad relative to the keyboard’s origin if the doodad is in the XkbGeometryRec doodad array, and with respect to the section’s origin if the doodad is in a XkbSectionRec doodad array. The color_ndx or on_color_ndx and off_color_ndx fields are color indices into the XkbGeometryRec’s color array and are the colors to draw the doodads with. Similarly, the shape_ndx fields are indices into the XkbGeometryRec’s shape array.

typedef struct _XkbShapeDoodad {
    Atom             name;         /* doodad name */
    unsigned char    type;         /* XkbOutlineDoodad
                                      or XkbSolidDoodad */
    unsigned char    priority;     /* drawing priority,
                                       0⇒highest, 255⇒lowest */
    short            top;          /* top coordinate, in mm/10 */
    short            left;         /* left coordinate, in mm/10 */
    short            angle;        /* angle of rotation, clockwise,
                                      in 1/10 degrees */
    unsigned short   color_ndx;    /* doodad color */
    unsigned short   shape_ndx;    /* doodad shape */
} XkbShapeDoodadRec, *XkbShapeDoodadPtr;
typedef struct _XkbTextDoodad {
    Atom             name;         /* doodad name */
    unsigned char    type;         /* XkbTextDoodad */
    unsigned char    priority;     /* drawing priority,
                                     0⇒highest, 255⇒lowest */
    short            top;          /* top coordinate, in mm/10 */
    short            left;         /* left coordinate, in mm/10 */
    short            angle;        /* angle of rotation, clockwise,
                                      in 1/10 degrees */
    short            width;        /* width in mm/10 */
    short            height;       /* height in mm/10 */
    unsigned short   color_ndx;    /* doodad color */
    char *           text;         /* doodad text */
    char *           font;         /* arbitrary font name for doodad text */
} XkbTextDoodadRec, *XkbTextDoodadPtr;
typedef struct _XkbIndicatorDoodad {
    Atom             name;         /* doodad name */
    unsigned char    type;         /* XkbIndicatorDoodad */
    unsigned char    priority;     /* drawing priority, 0⇒highest, 255⇒lowest */
    short            top;          /* top coordinate, in mm/10 */
    short            left;         /* left coordinate, in mm/10 */
    short            angle;        /* angle of rotation, clockwise,
                                      in 1/10 degrees */
    unsigned short   shape_ndx;    /* doodad shape */
    unsigned short   on_color_ndx; /* color for doodad if indicator is on */
    unsigned short   off_color_ndx;/* color for doodad if indicator is off */
} XkbIndicatorDoodadRec, *XkbIndicatorDoodadPtr;
typedef struct _XkbLogoDoodad {
    Atom             name;         /* doodad name */
    unsigned char    type;         /* XkbLogoDoodad */
    unsigned char    priority;     /* drawing priority, 0⇒highest, 255⇒lowest */
    short            top;          /* top coordinate, in mm/10 */
    short            left;         /* left coordinate, in mm/10 */
    short            angle;        /* angle of rotation, clockwise,
                                      in 1/10 degrees */
    unsigned short   color_ndx;    /* doodad color */
    unsigned short   shape_ndx;    /* doodad shape */
    char *           logo_name;    /* text for logo */
} XkbLogoDoodadRec, *XkbLogoDoodadPtr

Getting Keyboard Geometry From the Server

You can load a keyboard geometry as part of the keyboard description returned by XkbGetKeyboard. However, if a keyboard description has been previously loaded, you can instead obtain the geometry by calling the XkbGetGeometry. In this case, the geometry returned is the one associated with the keyboard whose device ID is contained in the keyboard description.

To load a keyboard geometry if you already have the keyboard description, use XkbGetGeometry.

Status XkbGetGeometry(Display *dpy, XkbDescPtr xkb);

dpy

connection to the X server

xkb

keyboard description that contains the ID for the keyboard and into which the geometry should be loaded

XkbGetGeometry can return BadValue, BadImplementation, BadName, BadAlloc, or BadLength errors or Success if it succeeds.

It is also possible to load a keyboard geometry by name. The X server maintains a database of keyboard components (see Chapter 20, Server Database of Keyboard Components). To load a keyboard geometry description from this database by name, use XkbGetNamedGeometry.

Status XkbGetNamedGeometry(Display *dpy, XkbDescPtr xkb, Atom name);

dpy

connection to the X server

xkb

keyboard description into which the geometry should be loaded

name

name of the geometry to be loaded

XkbGetNamedGeometry can return BadName if the name cannot be found.

Using Keyboard Geometry

Xkb provides a number of convenience functions to help use a keyboard geometry. These include functions to return the bounding box of a shape’s top surface and to update the bounding box of a shape row or section.

A shape is made up of a number of outlines. Each outline is a polygon made up of a number of points. The bounding box of a shape is a rectangle that contains all the outlines of that shape.

Figure 13.7. Key Surface, Shape Outlines, and Bounding Box


To determine the bounding box of the top surface of a shape, use XkbComputeShapeTop.

Bool XkbComputeShapeTop(XkbShapePtr shape, XkbBoundsPtr bounds_rtrn);

shape

shape to be examined

bounds_rtrn

backfilled with the bounding box for the shape

XkbComputeShapeTop returns a BoundsRec that contains two x and y coordinates. These coordinates describe the corners of a rectangle that contains the outline that describes the top surface of the shape. The top surface is defined to be the approximating outline if the approx field of shape is not NULL. If approx is NULL, the top surface is defined as the last outline in the shape’s array of outlines. XkbComputeShapeTop returns False if shape is NULL or if there are no outlines for the shape; otherwise, it returns True.

A ShapeRec contains a BoundsRec that describes the bounds of the shape. If you add or delete an outline to or from a shape, the bounding box must be updated. To update the bounding box of a shape, use XkbComputeShapeBounds.

Bool XkbComputeShapeBounds(XkbShapePtr shape);

shape

shape to be examined

XkbComputeShapeBounds updates the BoundsRec contained in the shape by examining all the outlines of the shape and setting the BoundsRec to the minimum x and minimum y, and maximum x and maximum y values found in those outlines. XkbComputeShapeBounds returns False if shape is NULL or if there are no outlines for the shape; otherwise, it returns True.

If you add or delete a key to or from a row, or if you update the shape of one of the keys in that row, you may need to update the bounding box of that row. To update the bounding box of a row, use XkbComputeRowBounds.

Bool XkbComputeRowBounds(XkbGeometryPtr geom, XkbSectionPtr section, XkbRowPtr row);

geom

geometry that contains the section

section

section that contains the row

row

row to be examined and updated

XkbComputeRowBounds checks the bounds of all keys in the row and updates the bounding box of the row if necessary. XkbComputeRowBounds returns False if any of the arguments is NULL; otherwise, it returns True.

If you add or delete a row to or from a section, or if you change the geometry of any of the rows in that section, you may need to update the bounding box for that section. To update the bounding box of a section, use XkbComputeSectionBounds.

Bool XkbComputeSectionBounds(XkbGeometryPtr geom, XkbSectionPtr section);

geom

geometry that contains the section

section

section to be examined and updated

XkbComputeSectionBounds examines all the rows of the section and updates the bounding box of that section so that it contains all rows. XkbComputeSectionBounds returns False if any of the arguments is NULL; otherwise, it returns True.

Keys that can generate multiple keycodes may be associated with multiple names. Such keys have a primary name and an alternate name. To find the alternate name by using the primary name for a key that is part of an overlay, use XkbFindOverlayForKey.

char *XkbFindOverlayForKey(XkbGeometryPtr geom, XkbSectionPtr section, char *under);

geom

geometry that contains the section

section

section to be searched for matching keys

under

.primary name of the key to be considered

XkbFindOverlayForKey uses the primary name of the key, under, to look up the alternate name, which it returns.

Adding Elements to a Keyboard Geometry

Xkb provides functions to add a single new element to the top-level keyboard geometry. In each case the num_* fields of the corresponding structure is incremented by 1. These functions do not change sz_* unless there is no more room in the array. Some of these functions fill in the values of the element’s structure from the arguments. For other functions, you must explicitly write code to fill the structure’s elements.

The top-level geometry description includes a list of geometry properties. A geometry property associates an arbitrary string with an equally arbitrary name. Programs that display images of keyboards can use geometry properties as hints, but they are not interpreted by Xkb. No other geometry structures refer to geometry properties.

To add one property to an existing keyboard geometry description, use XkbAddGeomProperty.

XkbPropertyPtr XkbAddGeomProperty(XkbGeometryPtr geom, char *name, char *value);

geom

geometry to be updated

name

name of the new property

value

value for the new property

XkbAddGeomProperty adds one property with the specified name and value to the keyboard geometry specified by geom. XkbAddGeomProperty returns NULL if any of the parameters is empty or if it was not able to allocate space for the property. To allocate space for an arbitrary number of properties, use the XkbAllocGeomProps function.

To add one key alias to an existing keyboard geometry description, use XkbAddGeomKeyAlias.

XkbKeyAliasPtr XkbAddGeomKeyAlias(XkbGeometryPtr geom, char *alias, char *real);

geom

geometry to be updated

alias

alias to be added

real

real name to be bound to the new alias

XkbAddGeomKeyAlias adds one key alias with the value alias to the geometry geom, and associates it with the key whose real name is real. XkbAddGeomKeyAlias returns NULL if any of the parameters is empty or if it was not able to allocate space for the alias. To allocate space for an arbitrary number of aliases, use the XkbAllocGeomKeyAliases function.

To add one color name to an existing keyboard geometry description, use XkbAddGeomColor.

XkbColorPtr XkbAddGeomColor(XkbGeometryPtr geom, char *spec, unsigned int pixel);

geom

geometry to be updated

spec

color to be added

pixel

color to be added

XkbAddGeomColor adds the specified color name and pixel to the specified geometry geom. The top-level geometry description includes a list of up to MaxColors (32) color names. A color name is a string whose interpretation is not specified by Xkb and neither is the pixel value’s interpretation. All other geometry data structures refer to colors using their indices in this global list or pointers to colors in this list. XkbAddGeomColor returns NULL if any of the parameters is empty or if it was not able to allocate space for the color. To allocate space for an arbitrary number of colors to a geometry, use the XkbAllocGeomColors function.

To add one outline to an existing shape, use XkbAddGeomOutline.

XkbOutlinePtr XkbAddGeomOutline(XkbShapePtr shape, int sz_points);

shape

shape to be updated

sz_points

number of points to be reserved

An outline consists of an arbitrary number of points. XkbAddGeomOutline adds an outline to the specified shape by reserving sz_points points for it. The new outline is allocated and zeroed. XkbAddGeomOutline returns NULL if any of the parameters is empty or if it was not able to allocate space. To allocate space for an arbitrary number of outlines to a shape, use XkbAllocGeomOutlines.

To add a shape to a keyboard geometry, use XkbAddGeomShape.

XkbShapePtr XkbAddGeomShape(XkbGeometryPtr geom, Atom name, int sz_outlines);

geom

geometry to be updated

name

name of the new shape

sz_outlines

number of outlines to be reserved

A geometry contains an arbitrary number of shapes, each of which is made up of an arbitrary number of outlines. XkbAddGeomShape adds a shape to a geometry geom by allocating space for sz_outlines outlines for it and giving it the name specified by name. If a shape with name name already exists in the geometry, a pointer to the existing shape is returned. XkbAddGeomShape returns NULL if any of the parameters is empty or if it was not able to allocate space. To allocate space for an arbitrary number of geometry shapes, use XkbAllocGeomShapes.

To add one key at the end of an existing row of keys, use XkbAddGeomKey.

XkbKeyPtr XkbAddGeomKey(XkbRowPtr row);

row

row to be updated

Keys are grouped into rows. XkbAddGeomKey adds one key to the end of the specified row. The key is allocated and zeroed. XkbAddGeomKey returns NULL if row is empty or if it was not able to allocate space for the key. To allocate space for an arbitrary number of keys to a row, use XkbAllocGeomKeys.

To add one section to an existing keyboard geometry, use XkbAddGeomSection.

XkbSectionPtr XkbAddGeomSection(XkbGeometryPtr geom, Atom name, int sz_rows, int sz_doodads, int sz_overlays);

geom

geometry to be updated

name

name of the new section

sz_rows

number of rows to reserve in the section

sz_doodads

number of doodads to reserve in the section

sz_overlays

number of overlays to reserve in the section

A keyboard geometry contains an arbitrary number of sections. XkbAddGeomSection adds one section to an existing keyboard geometry geom. The new section contains space for the number of rows, doodads, and overlays specified by sz_rows, sz_doodads, and sz_overlays. The new section is allocated and zeroed and given the name specified by name. If a section with name name already exists in the geometry, a pointer to the existing section is returned. XkbAddGeomSection returns NULL if any of the parameters is empty or if it was not able to allocate space for the section. To allocate space for an arbitrary number of sections to a geometry, use XkbAllocGeomSections.

To add a row to a section, use XkbAddGeomRow.

XkbRowPtr XkbAddGeomRow(XkbSectionPtr section, int sz_keys);

section

section to be updated

sz_keys

number of keys to be reserved

One of the components of a keyboard geometry section is one or more rows of keys. XkbAddGeomRow adds one row to the specified section. The newly created row contains space for the number of keys specified in sz_keys. They are allocated and zeroed, but otherwise uninitialized. XkbAddGeomRow returns NULL if any of the parameters is empty or if it was not able to allocate space for the row. To allocate space for an arbitrary number of rows to a section, use the XkbAllocGeomRows function.

To add one doodad to a section of a keyboard geometry or to the top-level geometry, use XkbAddGeomDoodad.

XkbDoodadPtr XkbAddGeomDoodad(XkbGeometryPtr geom, XkbSectionPtr section, Atom name);

geom

geometry to which the doodad is added

section

section, if any, to which the doodad is added

name

name of the new doodad

A doodad describes some visible aspect of the keyboard that is not a key and is not a section. XkbAddGeomDoodad adds a doodad with name specified by name to the geometry geom if section is NULL or to the section of the geometry specified by section if section is not NULL. XkbAddGeomDoodad returns NULL if any of the parameters is empty or if it was not able to allocate space for the doodad. If there is already a doodad with the name name in the doodad array for the geometry (if section is NULL) or the section (if section is non- NULL), a pointer to that doodad is returned. To allocate space for an arbitrary number of doodads to a section, use the XkbAllocGeomSectionDoodads function. To allocate space for an arbitrary number of doodads to a keyboard geometry, use the XkbAllocGeomDoodads function.

To add one overlay to a section, use XkbAddGeomOverlay.

XkbOverlayPtr XkbAddGeomOverlay(XkbSectionPtr section, Atom name, int sz_rows);

section

section to which an overlay will be added

name

name of the overlay

sz_rows

number of rows to reserve in the overlay

XkbAddGeomOverlay adds an overlay with the specified name to the specified section. The new overlay is created with space allocated for sz_rows rows. If an overlay with name name already exists in the section, a pointer to the existing overlay is returned. XkbAddGeomOverlay returns NULL if any of the parameters is empty or if it was not able to allocate space for the overlay. To allocate space for an arbitrary number of overlays to a section, use the XkbAllocGeomOverlay function.

To add a row to an existing overlay, use XkbAddGeomOverlayRow.

XkbOverlayRowPtr XkbAddGeomOverlayRow(XkbOverlayPtr overlay, XkbRowPtr row_under, int sz_keys);

overlay

overlay to be updated

row_under

row to be overlayed in the section overlay overlays

sz_keys

number of keys to reserve in the row

XkbAddGeomOverlayRow adds one row to the overlay. The new row contains space for sz_keys keys. If row_under specifies a row that doesn’t exist on the underlying section, XkbAddGeomOverlayRow returns NULL and doesn’t change the overlay. XkbAddGeomOverlayRow returns NULL if any of the parameters is empty or if it was not able to allocate space for the overlay.

To add a key to an existing overlay row, use XkbAddGeomOverlayKey.

XkbOverlayKeyPtr XkbAddGeomOverlayKey(XkbOverlayPtr overlay, XkbRowPtr row, char *under);

overlay

overlay to be updated

row

row in overlay to be updated

under

primary name of the key to be considered

XkbAddGeomOverlayKey adds one key to the row in the overlay. If there is no key named under in the row of the underlying section, XkbAddGeomOverlayKey returns NULL.

Allocating and Freeing Geometry Components

Xkb provides a number of functions to allocate and free subcomponents of a keyboard geometry. Use these functions to create or modify keyboard geometries. Note that these functions merely allocate space for the new element(s), and it is up to you to fill in the values explicitly in your code. These allocation functions increase sz_* but never touch num_* (unless there is an allocation failure, in which case they reset both sz_* and num_* to zero). These functions return Success if they succeed, BadAlloc if they are not able to allocate space, or BadValue if a parameter is not as expected.

To allocate space for an arbitrary number of outlines to a shape, use XkbAllocGeomOutlines.

Status XkbAllocGeomOutlines(XkbShapePtr shape, int num_needed);

shape

shape for which outlines should be allocated

num_needed

number of new outlines required

XkbAllocGeomOutlines allocates space for num_needed outlines in the specified shape. The outlines are not initialized.

To free geometry outlines, use XkbFreeGeomOutlines.

void XkbFreeGeomOutlines(XkbShapePtr shape, int first, int count, Bool free_all);

shape

shape in which outlines should be freed

first

first outline to be freed

count

number of outlines to be freed

free_all

True ⇒ all outlines are freed

If free_all is True, all outlines are freed regardless of the value of first or count. Otherwise, count outlines are freed beginning with the one specified by first.

To allocate space for an arbitrary number of keys to a row, use XkbAllocGeomKeys.

Status XkbAllocGeomKeys(XkbRowPtr row, int num_needed);

row

row to which keys should be allocated

num_needed

number of new keys required

XkbAllocGeomKeys allocates num_needed keys and adds them to the row. No initialization of the keys is done.

To free geometry keys, use XkbFreeGeomKeys.

void XkbFreeGeomKeys(XkbRowPtr row, int first, int count, Bool free_all);

row

row in which keys should be freed

first

first key to be freed

count

number of keys to be freed

free_all

True ⇒ all keys are freed

If free_all is True, all keys are freed regardless of the value of first or count. Otherwise, count keys are freed beginning with the one specified by first.

To allocate geometry properties, use XkbAllocGeomProps.

Status XkbAllocGeomProps(XkbGeometryPtr geom, int num_needed);

geom

geometry for which properties should be allocated

num_needed

number of new properties required

XkbAllocGeomProps allocates space for num_needed properties and adds them to the specified geometry geom. No initialization of the properties is done. A geometry property associates an arbitrary string with an equally arbitrary name. Geometry properties can be used to provide hints to programs that display images of keyboards, but they are not interpreted by Xkb. No other geometry structures refer to geometry properties.

To free geometry properties, use XkbFreeGeomProperties.

void XkbFreeGeomProperties(XkbGeometryPtr geom, int first, int count, Bool free_all);

geom

geometry in which properties should be freed

first

first property to be freed

count

number of properties to be freed

free_all

True ⇒ all properties are freed

If free_all is True, all properties are freed regardless of the value of first or count. Otherwise, count properties are freed beginning with the one specified by first.

To allocate geometry key aliases, use XkbAllocGeomKeyAliases.

Status XkbAllocGeomKeyAliases(XkbGeometryPtr geom, int num_needed);

geom

geometry for which key aliases should be allocated

num_needed

number of new key aliases required

XkbAllocGeomKeyAliases allocates space for num_needed key aliases and adds them to the specified geometry geom. A key alias is a pair of strings that associates an alternate name for a key with the real name for that key.

To free geometry key aliases, use XkbFreeGeomKeyAliases.

void XkbFreeGeomKeyAliases(XkbGeometryPtr geom, int first, int count, Bool free_all);

geom

geometry in which key aliases should be freed

first

first key alias to be freed

count

number of key aliases to be freed

free_all

True ⇒ all key aliases are freed

If free_all is True, all aliases in the top level of the specified geometry geom are freed regardless of the value of first or count. Otherwise, count aliases in geom are freed beginning with the one specified by first.

To allocate geometry colors, use XkbAllocGeomColors.

Status XkbAllocGeomColors(XkbGeometryPtr geom, int num_needed);

geom

geometry for which colors should be allocated

num_needed

number of new colors required.

XkbAllocGeomColors allocates space for num_needed colors and adds them to the specified geometry geom. A color name is a string whose interpretation is not specified by Xkb. All other geometry data structures refer to colors using their indices in this global list or pointers to colors in this list.

To free geometry colors, use XkbFreeGeomColors.

void XkbFreeGeomColors(XkbGeometryPtr geom, int first, int count, Bool free_all);

geom

geometry in which colors should be freed

first

first color to be freed

count

number of colors to be freed

free_all

True ⇒ all colors are freed

If free_all is True, all colors are freed regardless of the value of first or count. Otherwise, count colors are freed beginning with the one specified by first.

To allocate points in an outline, use XkbAllocGeomPoints.

Status XkbAllocGeomPoints(XkbOutlinePtr outline, int num_needed);

outline

outline for which points should be allocated

num_needed

number of new points required

XkbAllocGeomPoints allocates space for num_needed points in the specified outline. The points are not initialized.

To free points in a outline, use XkbFreeGeomPoints.

void XkbFreeGeomPoints(XkbOutlinePtr outline, int first, int count, Bool free_all);

outline

outline in which points should be freed

first

first point to be freed.

count

number of points to be freed

free_all

True ⇒ all points are freed

If free_all is True, all points are freed regardless of the value of first and count. Otherwise, the number of points specified by count are freed, beginning with the point specified by first in the specified outline.

To allocate space for an arbitrary number of geometry shapes, use XkbAllocGeomShapes.

Status XkbAllocGeomShapes(XkbGeometryPtr geom, int num_needed);

geom

geometry for which shapes should be allocated

num_needed

number of new shapes required

XkbAllocGeomShapes allocates space for num_needed shapes in the specified geometry geom. The shapes are not initialized.

To free geometry shapes, use XkbFreeGeomShapes.

void XkbFreeGeomShapes(XkbGeometryPtr geom, int first, int count, Bool free_all);

geom

geometry in which shapes should be freed

first

first shape to be freed

count

number of shapes to be freed

free_all

True ⇒ all shapes are freed

If free_all is True, all shapes in the geometry are freed regardless of the values of first and count. Otherwise, count shapes are freed, beginning with the shape specified by first.

To allocate geometry sections, use XkbAllocGeomSections.

Status XkbAllocGeomSections(XkbGeometryPtr geom, int num_needed);

geom

geometry for which sections should be allocated

num_needed

number of new sections required

XkbAllocGeomSections allocates num_needed sections and adds them to the geometry geom. No initialization of the sections is done.

To free geometry sections, use XkbFreeGeomSections.

void XkbFreeGeomSections(XkbGeometryPtr geom, int first, int count, Bool free_all);

geom

geometry in which sections should be freed

first

first section to be freed.

count

number of sections to be freed

free_all

True ⇒ all sections are freed

If free_all is True, all sections are freed regardless of the value of first and count. Otherwise, the number of sections specified by count are freed, beginning with the section specified by first in the specified geometry.

To allocate rows in a section, use XkbAllocGeomRows.

Status XkbAllocGeomRows(XkbSectionPtr section, int num_needed);

section

section for which rows should be allocated

num_needed

number of new rows required

XkbAllocGeomRows allocates num_needed rows and adds them to the section. No initialization of the rows is done.

To free rows in a section, use XkbFreeGeomRows.

void XkbFreeGeomRows(XkbSectionPtr section, int first, int count, Bool free_all);

section

section in which rows should be freed

first

first row to be freed.

count

number of rows to be freed

free_all

True ⇒ all rows are freed

If free_all is True, all rows are freed regardless of the value of first and count. Otherwise, the number of rows specified by count are freed, beginning with the row specified by first in the specified section.

To allocate overlays in a section, use XkbAllocGeomOverlays.

Status XkbAllocGeomOverlays(XkbSectionPtr section, int num_needed);

section

section for which overlays should be allocated

num_needed

number of new overlays required

XkbAllocGeomRows allocates num_needed overlays and adds them to the section. No initialization of the overlays is done.

To free rows in an section, use XkbFreeGeomOverlays.

void XkbFreeGeomOverlays(XkbSectionPtr section, int first, int count, Bool free_all);

section

section in which overlays should be freed

first

first overlay to be freed.

count

number of overlays to be freed

free_all

True ⇒ all overlays are freed

If free_all is True, all overlays are freed regardless of the value of first and count. Otherwise, the number of overlays specified by count are freed, beginning with the overlay specified by first in the specified section.

To allocate rows in a overlay, use XkbAllocGeomOverlayRows.

Status XkbAllocGeomOverlayRows(XkbSectionPtr overlay, int num_needed);

overlay

section for which rows should be allocated

num_needed

number of new rows required

XkbAllocGeomOverlayRows allocates num_needed rows and adds them to the overlay. No initialization of the rows is done.

To free rows in an overlay, use XkbFreeGeomOverlayRows.

void XkbFreeGeomOverlayRows(XkbSectionPtr overlay, int first, int count, Bool free_all);

overlay

section in which rows should be freed

first

first row to be freed.

count

number of rows to be freed

free_all

True ⇒ all rows are freed

If free_all is True, all rows are freed regardless of the value of first and count. Otherwise, the number of rows specified by count are freed, beginning with the row specified by first in the specified overlay.

To allocate keys in an overlay row, use XkbAllocGeomOverlayKeys.

Status XkbAllocGeomOverlayKeys(XkbRowPtr row, int num_needed);

row

section for which rows should be allocated

num_needed

number of new rows required

XkbAllocGeomOverlayKeys allocates num_needed keys and adds them to the row. No initialization of the keys is done.

To free keys in an overlay row, use XkbFreeGeomOverlayKeys.

void XkbFreeGeomOverlayKeys(XkbRowPtr row, int first, int count, Bool free_all);

row

row in which keys should be freed

first

first key to be freed.

count

number of keys to be freed

free_all

True ⇒ all keys are freed

If free_all is True, all keys are freed regardless of the value of first and count. Otherwise, the number of keys specified by count are freed, beginning with the key specified by first in the specified row.

To allocate doodads that are global to a keyboard geometry, use XkbAllocGeomDoodads.

Status XkbAllocGeomDoodads(XkbGeometryPtr geom, int num_needed);

geom

geometry for which doodads should be allocated

num_needed

number of new doodads required

XkbAllocGeomDoodads allocates num_needed doodads and adds them to the specified geometry geom. No initialization of the doodads is done.

To allocate doodads that are specific to a section, use XkbAllocGeomSectionDoodads.

Status XkbAllocGeomSectionDoodads(XkbSectionPtr section, int num_needed);

section

section for which doodads should be allocated

num_needed

number of new doodads required

XkbAllocGeomSectionDoodads allocates num_needed doodads and adds them to the specified section. No initialization of the doodads is done.

To free geometry doodads, use XkbFreeGeomDoodads.

void XkbFreeGeomDoodads(XkbDoodadPtr doodads, int count, Bool free_all);

doodads

doodads to be freed

count

number of doodads to be freed

free_all

True ⇒ all doodads are freed

If free_all is True, all doodads in the array are freed, regardless of the value of count. Otherwise, count doodads are freed.

To allocate an entire geometry, use XkbAllocGeometry.

Status XkbAllocGeometry(XkbDescPtr xkb, XkbGeometrySizesPtr sizes);

xkb

keyboard description for which geometry is to be allocated

sizes

initial sizes for all geometry components

XkbAllocGeometry allocates a keyboard geometry and adds it to the keyboard description specified by xkb. The keyboard description should be obtained via the XkbGetKeyboard or XkbAllockeyboard functions. The sizes parameter specifies the number of elements to be reserved for the subcomponents of the keyboard geometry and can be zero or more. These subcomponents include the properties, colors, shapes, sections, and doodads.

To free an entire geometry, use XkbFreeGeometry.

void XkbFreeGeometry(XkbGeometryPtr geom, unsigned int which, Bool free_all);

geom

geometry to be freed

which

mask of geometry components to be freed

free_all

True ⇒ the entire geometry is freed.

The values of which and free_all determine how much of the specified geometry is freed. The valid values for which are:

#define      XkbGeomPropertiesMask  (1<<0)
#define      XkbGeomColorsMask      (1<<1)
#define      XkbGeomShapesMask      (1<<2)
#define      XkbGeomSectionsMask    (1<<3)
#define      XkbGeomDoodadsMask     (1<<4)
#define      XkbGeomAllMask         (0x1f)

If free_all is True, the entire geometry is freed regardless of the value of which. Otherwise, the portions of the geometry specified by which are freed.

Chapter 14. Xkb Keyboard Mapping

The Xkb keyboard mapping contains all the information the server and clients need to interpret key events. This chapter provides an overview of the terminology used to describe an Xkb keyboard mapping and introduces common utilities for manipulating the keyboard mapping.

The mapping consists of two components, a server map and a client map. The client map is the collection of information a client needs to interpret key events from the keyboard. It contains a global list of key types and an array of key symbol maps, each of which describes the symbols bound to a key and the rules to be used to interpret those symbols. The server map contains the information the server needs to interpret key events. This includes actions and behaviors for each key, explicit components for a key, and the virtual modifiers and the per-key virtual modifier mapping.

For detailed information on particular components of the keyboard map, refer to Chapter 15, Xkb Client Keyboard Mapping, and Chapter 16, Xkb Server Keyboard Mapping.

Notation and Terminology

The graphic characters or control functions that may be accessed by one key are logically arranged in groups and levels, where group and level are defined as in the ISO9995 standard:

Group:

A logical state of a keyboard providing access to a collection of graphic characters. Usually these graphic characters logically belong together and may be arranged on several levels within a group.

Level:

One of several states (normally 2 or 3) governing which graphic character is produced when a graphic key is actuated. In certain cases the level may also affect function keys.

These definitions, taken from the ISO standard, refer to graphic keys and characters. In the context of Xkb, Group and Level are not constrained to graphic keys and characters; they may be used with any key to access any character the key is capable of generating.

Level is often referred to as Shift Level. Levels are numbered sequentially starting at one.

Note

Shift level is derived from the modifier state, but not necessarily in the same way for all keys. For example, the Shift modifier selects shift level 2 on most keys, but for keypad keys the modifier bound to Num_Lock (that is, the NumLock virtual modifier) also selects shift level 2.

For example, consider the following key (the gray characters indicate symbols that are implied or expected but are not actually engraved on the key):

Figure 14.1. Shift Levels and Groups


This key has two groups, indicated by the columns, and each group has two shift levels. For the first group (Group1), the symbol shift level one is a, and the symbol for shift level two is A. For the second group, the symbol for shift level one is æ, and the symbol for shift level two is Æ.

Core Implementation

The standard interpretation rules for the core X keymap only allow clients to access keys such as the one shown in Figure 14.1. That is, clients using the standard interpretation rules can only access one of four keysyms for any given KeyPress event — two different symbols in two different groups.

In general, the Shift modifier, the Lock modifier, and the modifier bound to the Num_Lock key are used to change between shift level 1 and shift level 2. To switch between groups, the core implementation uses the modifier bound to the Mode_switch key. When the Mode_switch modifier is set, the keyboard is logically in Group 2. When the Mode_switch modifier is not set, the keyboard is logically in Group 1.

The core implementation does not clearly specify the behavior of keys. For example, the locking behavior of the CapsLock and Num_Lock keys depends on the vendor.

Xkb Implementation

Xkb extends the core implementation by providing access to up to four keyboard groups with up to 63 shift levels per key [6]. In addition, Xkb provides precise specifications regarding the behavior of keys. In Xkb, modifier state and the current group are independent (with the exception of compatibility mapping, discussed in Chapter 17, The Xkb Compatibility Map).

Xkb handles switching between groups via key actions, independent of any modifier state information. Key actions are in the server map component and are described in detail in section 16.1.4.

Xkb handles shift levels by associating a key type with each group on each key. Each key type defines the shift levels available for the groups on keys of its type and specifies the modifier combinations necessary to access each level.

For example, Xkb allows key types where the Control modifier can be used to access the shift level two of a key. Key types are in the client map component and are described in detail in section 15.2.

Xkb provides precise specification of the behavior of a key using key behaviors. Key behaviors are in the server map component and are described in detail in section 16.2.

Getting Map Components from the Server

Xkb provides two functions to obtain the keyboard mapping components from the server. The first function, XkbGetMap, allocates an XkbDescRec structure, retrieves mapping components from the server, and stores them in the XkbDescRec structure it just allocated. The second function, XkbGetUpdatedMap, retrieves mapping components from the server and stores them in an XkbDescRec structure that has previously been allocated.

To allocate an XkbDescRec structure and populate it with the server’s keyboard client map and server map, use XkbGetMap. XkbGetMap is similar to XkbGetKeyboard (see section 6.2), but is used only for obtaining the address of an XkbDescRec structure that is populated with keyboard mapping components. It allows finer control over which substructures of the keyboard mapping components are to be populated. XkbGetKeyboard always returns fully populated components, while XkbGetMap can be instructed to return a partially populated component.

XkbDescPtr XkbGetMap(Display *display, unsigned int which, unsigned int device_spec);

display

connection to X server

which

mask selecting subcomponents to populate

device_spec

device_id, or XkbUseCoreKbd

The which mask is a bitwise inclusive OR of the masks defined in Table 14.1. Only those portions of the keyboard server map and the keyboard client maps that are specified in which are allocated and populated.

In addition to allocating and obtaining the server map and the client map, XkbGetMap also sets the device_spec, the min_key_code, and max_key_code fields of the keyboard description.

XkbGetMap is synchronous; it queries the server for the desired information, waits for a reply, and then returns. If successful, XkbGetMap returns a pointer to the XkbDescRec structure it allocated. If unsuccessful, XkbGetMap returns NULL. When unsuccessful, one of the following protocol errors is also generated: BadAlloc (unable to allocate the XkbDescRec structure), BadValue (some mask bits in which are undefined), or BadImplementation (a compatible version of the Xkb extension is not available in the server). To free the returned data, use XkbFreeClientMap.

Xkb also provides convenience functions to get partial component definitions from the server. These functions are specified in the convenience functions column in Table 14.1. Refer to the sections listed in the table for more information on these functions.

Table 14.1. Xkb Mapping Component Masks and Convenience Functions

MaskValueMapFieldsConvenience FunctionsSection
XkbKeyTypesMask(1<<0)client

types

size_types

num_types

XkbGetKeyTypes

XkbResizeKeyType

XkbCopyKeyType

XkbCopyKeyTypes

15.2
XkbKeySymsMask(1<<1)client

syms

size_syms

num_syms

key_sym_map

XkbGetKeySyms

XkbResizeKeySyms

XkbChangeTypes­OfKey

15.3
XkbModifierMapMask(1<<2)clientmodmapXkbGetKeyModifier­Map15.4
XkbExplicitComponentsMask(1<<3)serverexplicitXkbGetKeyExplicit­Components16.3
XkbKeyActionsMask(1<<4)server

key_acts

acts

num_acts

size_acts

XkbGetKeyActions

XkbResizeKey­Actions

16.1
XkbKeyBehaviorsMask(1<<5)serverbehaviorsXkbGetKey­Behaviors16.2
XkbVirtualModsMask(1<<6)servervmodsXkbGetVirtualMods16.4
XkbVirtualModMapMask(1<<7)servervmodmapXkbGetVirtualMod­Map16.4

Xkb defines combinations of these masks for convenience:

#define  XkbResizableInfoMask      (XkbKeyTypesMask)
#define  XkbAllClientInfoMask      (XkbKeyTypesMask | XkbKeySymsMask |
                                    XkbModifierMapMask)
#define  XkbAllServerInfoMask      (XkbExplicitComponentsMask |
                                    XkbKeyActionsMask| XkbKeyBehaviorsMask |
                                    XkbVirtualModsMask | XkbVirtualModMapMask)
#define  XkbAllMapComponentsMask   (XkbAllClientInfoMask|XkbAllServerInfoMask)

Key types, symbol maps, and actions are all interrelated: changes in one require changes in the others. The convenience functions make it easier to edit these components and handle the interdependencies.

To update the client or server map information in an existing keyboard description, use XkbGetUpdatedMap.

Status XkbGetUpdatedMap(Display *display, unsigned int which, XkbDescPtr xkb);

display

connection to X server

which

mask selecting subcomponents to populate

xkb

keyboard description to be updated

The which parameter is a bitwise inclusive OR of the masks in Table 14.1. If the needed components of the xkb structure are not already allocated, XkbGetUpdatedMap allocates them. XkbGetUpdatedMap fetches the requested information for the device specified in the XkbDescRec passed in the xkb parameter.

XkbGetUpdatedMap is synchronous; it queries the server for the desired information, waits for a reply, and then returns. If successful, XkbGetUpdatedMap returns Success. If unsuccessful, XkbGetUpdatedMap returns one of the following: BadAlloc (unable to allocate a component in the XkbDescRec structure), BadValue (some mask bits in which are undefined), BadImplementation (a compatible version of the Xkb extension is not available in the server or the reply from the server was invalid).

Changing Map Components in the Server

There are two ways to make changes to map components: either change a local copy of the keyboard map and call XkbSetMap to send the modified map to the server, or, to reduce network traffic, use an XkbMapChangesRec structure and call XkbChangeMap.

Bool XkbSetMap(Display *dpy, unsigned int which, XkbDescPtr xkb);

dpy

connection to X server

which

mask selecting subcomponents to update

xkb

description from which new values are taken

Use XkbSetMap to send a complete new set of values for entire components (for example, all symbols, all actions, and so on) to the server. The which parameter specifies the components to be sent to the server, and is a bitwise inclusive OR of the masks listed in Table 14.1. The xkb parameter is a pointer to an XkbDescRec structure and contains the information to be copied to the server. For each bit set in the which parameter, XkbSetMap takes the corresponding structure values from the xkb parameter and sends it to the server specified by dpy.

If any components specified by which are not present in the xkb parameter, XkbSetMap returns False. Otherwise, it sends the update request to the server and returns True. XkbSetMap can generate BadAlloc, BadLength, and BadValue protocol errors.

Key types, symbol maps, and actions are all interrelated; changes in one require changes in the others. Xkb provides functions to make it easier to edit these components and handle the interdependencies. Table 14.1 lists these helper functions and provides a pointer to where they are defined.

The XkbMapChangesRec Structure

Use the XkbMapChangesRec structure to identify and track partial modifications to the mapping components and to reduce the amount of traffic between the server and clients.

typedef struct _XkbMapChanges {
    unsigned short    changed;              /* identifies valid components
                                               in structure */
    KeyCode           min_key_code;         /* lowest numbered keycode for
                                               device */
    KeyCode           max_key_code;         /* highest numbered keycode for
                                               device */
    unsigned char     first_type;           /* index of first key type
                                               modified */
    unsigned char     num_types;            /* # types modified */
    KeyCode           first_key_sym;        /* first key whose key_sym_map
                                               changed */
    unsigned char     num_key_syms;         /* # key_sym_map
                                               entries changed */
    KeyCode           first_key_act;        /* first key whose key_acts
                                               entry changed */
    unsigned char     num_key_acts;         /* # key_acts
                                               entries changed */
    KeyCode           first_key_behavior;   /* first key whose behaviors
                                               changed */
    unsigned char     num_key_behaviors;    /* # behaviors
                                               entries changed */
    KeyCode           first_key_explicit;   /* first key whose explicit
                                               entry changed */
    unsigned char     num_key_explicit;     /* # explicit
                                               entries changed */
    KeyCode           first_modmap_key;     /* first key whose modmap
                                               entry changed */
    unsigned char     num_modmap_keys;      /* # modmap
                                               entries changed */
    KeyCode           first_vmodmap_key;    /* first key whose vmodmap
                                               changed */
    unsigned char     num_vmodmap_keys;     /* # vmodmap
                                               entries changed */
    unsigned char     pad1;                 /* reserved */
    unsigned short    vmods;                /* mask indicating which vmods
                                               changed */
} XkbMapChangesRec, *XkbMapChangesPtr;

The changed field identifies the map components that have changed in an XkbDescRec structure and may contain any of the bits in Table 14.1, which are also shown in Table 14.2. Every 1 bit in changed also identifies which other fields in the XkbMapChangesRec structure contain valid values, as indicated in Table 14.2. The min_key_code and max_key_code fields are for reference only; they are ignored on any requests sent to the server and are always updated by the server whenever it returns the data for an XkbMapChangesRec.

Table 14.2. XkbMapChangesRec Masks

MaskValid XkbMapChangesRec FieldsXkbDescRec Field Containing Changed Data
XkbKeyTypesMask first_type, num_types map->type[first_type] .. map->type[first_type + num_types - 1]
XkbKeySymsMask first_key_sym, num_key_syms map->key_sym_map[first_key_sym] .. map->key_sym_map[first_key_sym + num_key_syms - 1]
XkbModifierMapMask first_modmap_key, num_modmap_keys map->modmap[first_modmap_key] .. map->modmap[first_modmap_key + num_modmap_keys-1]
XkbExplicitComponentsMask first_key_explicit, num_key_explicit server->explicit[first_key_explicit] .. server->explicit[first_key_explicit + num_key_explicit - 1]
XkbKeyActionsMask first_key_act, num_key_acts server->key_acts[first_key_act] .. server->key_acts[first_key_act + num_key_acts - 1]
XkbKeyBehaviorsMask first_key_behavior, num_key_behaviors server->behaviors[first_key_behavior] .. server->behaviors[first_key_behavior + num_key_behaviors - 1]
XkbVirtualModsMaskvmodsserver->vmods[*]
XkbVirtualModMapMask first_vmodmap_key, num_vmodmap_keys server->vmodmap[first_vmodmap_key] .. server->vmodmap[first_vmodmap_key + num_vmodmap_keys - 1]

To update only partial components of a keyboard description, modify the appropriate fields in the server and map components of a local copy of the keyboard description, then call XkbChangeMap with an XkbMapChangesRec structure indicating which components have changed.

Bool XkbChangeMap(Display *dpy, XkbDescPtr xkb, XkbMapChangesPtr changes);

dpy

connection to X server

xkb

description from which new values are taken

changes

identifies component parts to update

XkbChangeMap copies any components specified by the changes structure from the keyboard description, xkb, to the X server specified by dpy.

If any components specified by changes are not present in the xkb parameter, XkbChangeMap returns False. Otherwise, it sends a request to the server and returns True.

XkbChangeMap can generate BadAlloc, BadLength, and BadValue protocol errors.

Tracking Changes to Map Components

The Xkb extension reports XkbMapNotify events to clients wanting notification whenever a map component of the Xkb description for a device changes. There are many different types of Xkb keyboard map changes. Xkb uses an event detail mask to identify each type of change. The event detail masks are identical to the masks listed in Table 14.1.

To receive XkbMapNotify events under all possible conditions, use XkbSelectEvents (see section 4.3) and pass XkbMapNotifyMask in both bits_to_change and values_for_bits.

To receive XkbMapNotify events only under certain conditions, use XkbSelectEventDetails using XkbMapNotify as the event_type and specifying the desired map changes in bits_to_change and values_for_bits using mask bits from Table 14.1.

The structure for XkbMapNotify events is:

typedef struct {
    int            type;         /* Xkb extension base event code */
    unsigned long  serial;       /* X server serial number for event */
    Bool           send_event;   /* True ⇒ synthetically generated */
    Display *      display;      /* server connection where event generated */
    Time           time;         /* server time when event generated */
    int            xkb_type;     /* XkbMapNotify */
    int            device;       /* Xkb device ID, will not be XkbUseCoreKbd */
    unsigned int   changed;      /* identifies valid fields in rest of event */
    unsigned int   resized;      /* reserved */
    int            first_type;   /* index of first key type modified */
    int            num_types     /* # types modified */
    KeyCode        min_key_code; /* minimum keycode for device */
    KeyCode        max_key_code; /* maximum keycode for device */
    KeyCode        first_key_sym; /* first key whose key_sym_map changed */
    KeyCode        first_key_act; /* first key whose key_acts entry changed */
    KeyCode        first_key_behavior; /* first key whose behaviors changed */
    KeyCode        first_key_explicit; /* first key whose explicit entry changed */
    KeyCode        first_modmap_key;   /* first key whose modmap entry changed */
    KeyCode        first_vmodmap_key;  /* # modmap entries changed */
    int            num_key_syms;       /* # key_sym_map entries changed */
    int            num_key_acts;       /* # key_acts entries changed */
    int            num_key_behaviors;  /* # behaviors entries changed */
    int            num_key_explicit;   /* # explicit entries changed */
    int            num_modmap_keys;    /* # modmap entries changed */
    int            num_vmodmap_keys;   /* # vmodmap entries changed */
    unsigned int   vmods;              /* mask indicating which vmods changed */
} XkbMapNotifyEvent;

The changed field specifies the map components that have changed and is the bitwise inclusive OR of the mask bits defined in Table 14.1. The other fields in this event are interpreted as the like-named fields in an XkbMapChangesRec (see section 14.3.1). The XkbMapNotifyEvent structure also has an additional resized field that is reserved for future use.

Allocating and Freeing Client and Server Maps

Calling XkbGetMap (see section 14.2) should be sufficient for most applications to get client and server maps. As a result, most applications do not need to directly allocate client and server maps.

If you change the number of key types or construct map components without loading the necessary components from the X server, do not allocate any map components directly using malloc or Xmalloc. Instead, use the Xkb allocators, XkbAllocClientMap, and XkbAllocServerMap.

Similarly, use the Xkb destructors, XkbFreeClientMap, and XkbFreeServerMap instead of free or Xfree.

Allocating an Empty Client Map

To allocate and initialize an empty client map description record, use XkbAllocClientMap.

Status XkbAllocClientMap(XkbDescPtr xkb, unsigned int which, unsigned int type_count);

xkb

keyboard description in which to allocate client map

which

mask selecting map components to allocate

type_count

value of num_types field in map to be allocated

XkbAllocClientMap allocates and initializes an empty client map in the map field of the keyboard description specified by xkb. The which parameter specifies the particular components of the client map structure to allocate and is a mask composed by a bitwise inclusive OR of one or more of the masks shown in Table 14.3.

Table 14.3. XkbAllocClientMap Masks

MaskEffect
XkbKeyTypesMask The type_count field specifies the number of entries to preallocate for the types field of the client map. If the type_count field is less than XkbNumRequiredTypes (see section 15.2.1), returns BadValue.
XkbKeySymsMask The min_key_code and max_key_code fields of the xkb parameter are used to allocate the syms and key_sym_map fields of the client map. The fields are allocated to contain the maximum number of entries necessary for max_key_codemin_key_code + 1 keys.
XkbModifierMapMask The min_key_code and max_key_code fields of the xkb parameter are used to allocate the modmap field of the client map. The field is allocated to contain the maximum number of entries necessary for max_key_codemin_key_code + 1 keys.

Note

The min_key_code and max_key_code fields of the xkb parameter must be legal values if the XkbKeySymsMask or XkbModifierMapMask masks are set in the which parameter. If they are not valid, XkbAllocClientMap returns BadValue.

If the client map of the keyboard description is not NULL, and any fields are already allocated in the client map, XkbAllocClientMap does not overwrite the existing values; it simply ignores that part of the request. The only exception is the types array. If type_count is greater than the current num_types field of the client map, XkbAllocClientMap resizes the types array and resets the num_types field accordingly.

If XkbAllocClientMap is successful, it returns Success. Otherwise, it can return either BadMatch, BadAlloc, or BadValue errors.

Freeing a Client Map

To free memory used by the client map member of an XkbDescRec structure, use XkbFreeClientMap.

void XkbFreeClientMap(XkbDescPtr xkb, unsigned int which, Bool free_all);

xkb

keyboard description containing client map to free

which

mask identifying components of map to free

free_all

True ⇒ free all client components and map itself

XkbFreeClientMap frees the components of client map specified by which in the XkbDescRec structure specified by the xkb parameter and sets the corresponding structure component values to NULL. The which parameter specifies a combination of the client map masks shown in Table 14.3.

If free_all is True, which is ignored; XkbFreeClientMap frees every non- NULL structure component in the client map, frees the XkbClientMapRec structure referenced by the map member of the xkb parameter, and sets the map member to NULL.

Allocating an Empty Server Map

To allocate and initialize an empty server map description record, use XkbAllocServerMap.

Status XkbAllocServerMap(XkbDescPtr xkb, unsigned int which, unsigned int count_acts);

xkb

keyboard description in which to allocate server map

which

mask selecting map components to allocate

count_acts

value of num_acts field in map to be allocated

XkbAllocServerMap allocates and initializes an empty server map in the server field of the keyboard description specified by xkb. The which parameter specifies the particular components of the server map structure to allocate, as specified in Table 14.4.

Table 14.4. XkbAllocServerMap Masks

MaskEffect
XkbExplicitComponentsMask The min_key_code and max_key_code fields of the xkb parameter are used to allocate the explicit field of the server map.
XkbKeyActionsMask The min_key_code and max_key_code fields of the xkb parameter are used to allocate the key_acts field of the server map. The count_acts parameter is used to allocate the acts field of the server map.
XkbKeyBehaviorsMask The min_key_code and max_key_code fields of the xkb parameter are used to allocate the behaviors field of the server map.
XkbVirtualModMapMask The min_key_code and max_key_code fields of the xkb parameter are used to allocate the vmodmap field of the server map.

Note

The min_key_code and max_key_code fields of the xkb parameter must be legal values. If they are not valid, XkbAllocServerMap returns BadValue.

If the server map of the keyboard description is not NULL and any fields are already allocated in the server map, XkbAllocServerMap does not overwrite the existing values. The only exception is with the acts array. If the count_acts parameter is greater than the current num_acts field of the server map, XkbAllocServerMap resizes the acts array and resets the num_acts field accordingly.

If XkbAllocServerMap is successful, it returns Success. Otherwise, it can return either BadMatch or BadAlloc errors.

Freeing a Server Map

To free memory used by the server member of an XkbDescRec structure, use XkbFreeServerMap.

void XkbFreeServerMap(XkbDescPtr xkb, unsigned int which, Bool free_all);

xkb

keyboard description containing server map to free

which

mask identifying components of map to free

free_all

True ⇒ free all server map components and server itself

The XkbFreeServerMap function frees the specified components of server map in the XkbDescRec structure specified by the xkb parameter and sets the corresponding structure component values to NULL. The which parameter specifies a combination of the server map masks and is a bitwise inclusive OR of the masks listed in Table 14.4. If free_all is True, which is ignored and XkbFreeServerMap frees every non- NULL structure component in the server map, frees the XkbServerMapRec structure referenced by the server member of the xkb parameter, and sets the server member to NULL.



[6] The core implementation restricts the number of symbols per key to 255. With four groups, this allows for up to 63 symbols (or shift levels) per group. Most keys will only have a few shift levels.

Chapter 15. Xkb Client Keyboard Mapping

The Xkb client map for a keyboard is the collection of information a client needs to interpret key events from the keyboard. It contains a global list of key types and an array of key symbol maps, each of which describes the symbols bound to a key and the rules to be used to interpret those symbols.

Figure 15.1 shows the relationships between elements in the client map:

Figure 15.1. Xkb Client Map


The XkbClientMapRec Structure

The map field of the complete Xkb keyboard description (see section 6.1) is a pointer to the Xkb client map, which is of type XkbClientMapRec:

typedef struct {                   /* Client Map */
    unsigned char   size_types;    /* # occupied entries in types */
    unsigned char   num_types;     /* # entries in types */
    XkbKeyTypePtr   types;         /* vector of key types used by this keymap */
    unsigned short  size_syms;     /* length of the syms array */
    unsigned short  num_syms;      /* # entries in syms */
    KeySym *        syms;          /* linear 2d tables of keysyms, 1 per key */
    XkbSymMapPtr    key_sym_map;   /* 1 per keycode, maps keycode to syms */
    unsigned char * modmap;        /* 1 per keycode, real mods bound to key */
} XkbClientMapRec, *XkbClientMapPtr;

The following sections describe each of the elements of the XkbClientMapRec structure in more detail.

Key Types

Key types are used to determine the shift level of a key given the current state of the keyboard. The set of all possible key types for the Xkb keyboard description are held in the types field of the client map, whose total size is stored in size_types, and whose total number of valid entries is stored in num_types. Key types are defined using the following structures:

typedef struct {                     /* Key Type */
    XkbModsRec        mods;          /* modifiers used to compute shift level */
    unsigned char     num_levels;    /* total # shift levels, do not
                                        modify directly */
    unsigned char     map_count;     /* # entries in map, preserve
                                        (if non-NULL) */
    XkbKTMapEntryPtr  map;           /* vector of modifiers for each
                                        shift level */
    XkbModsPtr        preserve;      /* mods to preserve for
                                        corresponding map entry */
    Atom              name;          /* name of key type */
    Atom *            level_names;   /* array of names of each shift level */
} XkbKeyTypeRec, *XkbKeyTypePtr;

typedef struct {                     /* Modifiers for a key type */
    Bool              active;        /* True ⇒ entry active when
                                        determining shift level */
    unsigned char     level;         /* shift level if modifiers match mods */
    XkbModsRec        mods;          /* mods needed for this level to be
                                        selected */
} XkbKTMapEntryRec, *XkbKTMapEntryPtr;

The mods field of a key type is an XkbModsRec (see section 7.2) specifying the modifiers the key type uses when calculating the shift level, and can be composed of both the core modifiers and virtual modifiers. To set the modifiers associated with a key type, modify the real_mods and vmods fields of the mods XkbModsRec accordingly. The mask field of the XkbModsRec is reserved for use by Xkb and is calculated from the real_mods and vmods fields.

The num_levels field holds the total number of shift levels for the key type. Xkb uses num_levels to ensure the array of symbols bound to a key is large enough. Do not modify num_levels directly to change the number if shift levels for a key type. Instead, use XkbResizeKeyType (see section 15.2.3).

The map field is a vector of XkbKTMapEntryRec structures, with map_count entries, that specify the modifier combinations for each possible shift level. Each map entry contains an active field, a mods field, and a level field. The active field determines whether the modifier combination listed in the mods field should be considered when determining shift level. If active is False, this map entry is ignored. If active is True, the level field of the map entry specifies the shift level to use when the current modifier combination matches the combination specified in the mods field of the map entry.

Any combination of modifiers not explicitly listed somewhere in the map yields shift level one. In addition, map entries specifying unbound virtual modifiers are not considered.

Any modifiers specified in mods are normally consumed by XkbTranslateKeyCode (see section 12.1.3). For those rare occasions a modifier should be considered despite having been used to look up a symbol, key types include an optional preserve field. If a preserve member of a key type is not NULL, it represents a list of modifiers where each entry corresponds directly to one of the key type’s map. Each entry lists the modifiers that should not be consumed if the matching map entry is used to determine shift level.

Each shift level has a name and these names are held in the level_names array, whose length is num_levels. The type itself also has a name, which is held in the name field.

For example, consider how the server handles the following possible symbolic description of a possible key type (note that the format used to specify keyboard mappings in the server database is not specified by the Xkb extension, although this format is one possible example):

Table 15.1. Example Key Type

Symbolic DescriptionKey Type Data Structure
type "ALPHATHREE" {Xkb->map->types[i].name
modifiers = Shift+Lock+LevelThree;Xkb->map->types[i].mods
map[None]= Level1;Xkb->map->types[i].map[0]
map[Lock]= Level1;Xkb->map->types[i].map[1]
map[Shift]= Level2;Xkb->map->types[i].map[2]
map[LevelThree]= Level3;Xkb->map->types[i].map[3]
map[Shift+LevelThree]= Level3;Xkb->map->types[i].map[4]
preserve[None]= None;Xkb->map->types[i].preserve[0]
preserve[Lock]= Lock;Xkb->map->types[i].preserve[1]
preserve[Shift]= None;Xkb->map->types[i].preserve[2]
preserve[LevelThree]= None;Xkb->map->types[i].preserve[3]
preserve[Shift+Level3]= None; Xkb->map->types[i].preserve[4]
level_name[Level1]= "Base";Xkb->map->types[i].level_names[0]
level_name[Level2]= "Caps";Xkb->map->types[i].level_names[1]
level_name[Level3]= "Level3";Xkb->map->types[i].level_names[2]
}; 

The name of the example key type is "ALPHATHREE," and the modifiers it pays attention to are Shift, Lock, and the virtual modifier LevelThree. There are three shift levels. The name of shift level one is "Base," the name of shift level two is "Caps," and the name of shift level three is "Level3."

Given the combination of the map and preserve specifications, there are five map entries. The first map entry specifies that shift level one is to be used if no modifiers are set. The second entry specifies the Lock modifier alone also yields shift level one. The third entry specifies the Shift modifier alone yields shift level two. The fourth and fifth entries specify that the virtual LevelThree modifier alone, or in combination with the Shift modifier, yields shift level three.

Note

Shift level three can be reached only if the virtual modifier LevelThree is bound to a real modifier (see section 16.4). If LevelThree is not bound to a real modifier, the map entries associated with it are ignored.

Because the Lock modifier is to be preserved for further event processing, the preserve list is not NULL and parallels the map list. All preserve entries, except for the one corresponding to the map entry that specifies the Lock modifier, do not list any modifiers. For the map entry that specifies the Lock modifier, the corresponding preserve list entry lists the Lock modifier, meaning do not consume the Lock modifier. In this particular case, the preserved modifier is passed to Xlib translation functions and causes them to notice that the Lock modifier is set; consequently, the Xlib functions apply the appropriate capitalization rules to the symbol. Because this preserve entry is set only for a modifier that yields shift level one, the capitalization occurs only for level-one symbols.

The Canonical Key Types

Xkb allows up to XkbMaxKeyTypes (255) key types to be defined, but requires at least XkbNumRequiredTypes (4) predefined types to be in a key map. These predefined key types are referred to as the canonical key types and describe the types of keys available on most keyboards. The definitions for the canonical key types are held in the first XkbNumRequiredTypes entries of the types field of the client map and are indexed using the following constants:

XkbOneLevelIndex
XkbTwoLevelIndex
XkbAlphabeticIndex
XkbKeypadIndex

ONE_LEVEL

The ONE_LEVEL key type describes groups that have only one symbol. The default ONE_LEVEL key type has no map entries and does not pay attention to any modifiers. A symbolic representation of this key type could look like the following:


    type "ONE_LEVEL" {
          modifiers = None;
          map[None]= Level1;
          level_name[Level1]= "Any";
    };

The description of the ONE_LEVEL key type is stored in the types [ XkbOneLevelIndex ] entry of the client key map.

TWO_LEVEL

The TWO_LEVEL key type describes groups that consist of two symbols but are neither alphabetic nor numeric keypad keys. The default TWO_LEVEL type uses only the Shift modifier. It returns shift level two if Shift is set, and level one if it is not. A symbolic representation of this key type could look like the following:


    type "TWO_LEVEL" {
          modifiers = Shift;
          map[Shift]= Level2;
          level_name[Level1]= "Base";
          level_name[Level2]= "Shift";
    };

The description of the TWO_LEVEL key type is stored in the types [ XkbTwoLevelIndex ] entry of the client key map.

ALPHABETIC

The ALPHABETIC key type describes groups consisting of two symbols: the lowercase form of a symbol followed by the uppercase form of the same symbol. The default ALPHABETIC type implements locale-sensitive Shift cancels CapsLock behavior using both the Shift and Lock modifiers as follows:

  • If Shift and Lock are both set, the default ALPHABETIC type yields level one.

  • If Shift alone is set, it yields level two.

  • If Lock alone is set, it yields level one, but preserves the Lock modifier so Xlib notices and applies the appropriate capitalization rules. The Xlib functions are locale-sensitive and apply different capitalization rules for different locales.

  • If neither Shift nor Lock is set, it yields level one.

A symbolic representation of this key type could look like the following:


    type "ALPHABETIC" {
          modifiers = Shift+Lock;
          map[Shift]= Level2;
          preserve[Lock]= Lock;
          level_name[Level1]= "Base";
          level_name[Level2]= "Caps";
    };

The description of the ALPHABETIC key type is stored in the types [ XkbAlphabeticIndex ] entry of the client key map.

KEYPAD

The KEYPAD key type describes groups that consist of two symbols, at least one of which is a numeric keypad symbol. The numeric keypad symbol is assumed to reside at level two. The default KEYPAD key type implements Shift cancels NumLock behavior using the Shift modifier and the real modifier bound to the virtual modifier named NumLock, known as the NumLock modifier, as follows:

  • If Shift and NumLock are both set, the default KEYPAD type yields level one.

  • If Shift alone is set, it yields level two.

  • If NumLock alone is set, it yields level two.

  • If neither Shift nor NumLock is set, it yields level one.

A symbolic representation of this key type could look like the following:


    type "KEYPAD" {
          modifiers = Shift+NumLock;
          map[None]= Level1;
          map[Shift]= Level2;
          map[NumLock]= Level2;
          map[Shift+NumLock]= Level1;
          level_name[Level1]= "Base";
          level_name[Level2]= "Caps";
    };

The description of the KEYPAD key type is stored in the types [ XkbKeypadIndex ] entry of the client key map.

Initializing the Canonical Key Types in a New Client Map

To set the definitions of the canonical key types in a client map to their default values, use XkbInitCanonicalKeyTypes.

Status XkbInitCanonicalKeyTypes(XkbDescPtr xkb, unsigned int which, int keypadVMod);

xkb

keyboard description containing client map to initialize

which

mask of types to initialize

keypadVMod

index of NumLock virtual modifier

XkbInitCanonicalKeyTypes initializes the first XkbNumRequiredTypes key types of the keyboard specified by the xkb parameter to their default values. The which parameter specifies what canonical key types to initialize and is a bitwise inclusive OR of the following masks: XkbOneLevelMask, XkbTwoLevelMask, XkbAlphabeticMask, and XkbKeypadMask. Only those canonical types specified by the which mask are initialized.

If XkbKeypadMask is set in the which parameter, XkbInitCanonicalKeyTypes looks up the NumLock named virtual modifier to determine which virtual modifier to use when initializing the KEYPAD key type. If the NumLock virtual modifier does not exist, XkbInitCanonicalKeyTypes creates it.

XkbInitCanonicalKeyTypes normally returns Success. It returns BadAccess if the Xkb extension has not been properly initialized, and BadAccess if the xkb parameter is not valid.

Getting Key Types from the Server

To obtain the list of available key types in the server’s keyboard mapping, use XkbGetKeyTypes.

Status XkbGetKeyTypes(Display *dpy, unsigned int first, unsigned int num, XkbDescPtr xkb);

dpy

connection to X server

first

index to first type to get, 0 ⇒ 1st type

num

number of key types to be returned

xkb

keyboard description containing client map to update

Note

XkbGetKeyTypes is used to obtain descriptions of the key types themselves, not the key types bound to individual keys. To obtain the key types bound to an individual key, refer to the key_sym_map field of the client map (see section 15.3.1).

XkbGetKeyTypes queries the server for the desired types, waits for a reply, and returns the desired types in the xkb->map->types. If successful, it returns Success.

XkbGetKeyTypes returns BadAccess if the Xkb extension has not been properly initialized and BadValue if the combination of first and num results in numbers out of valid range.

Changing the Number of Levels in a Key Type

To change the number of levels in a key type, use XkbResizeKeyType.

Status XkbResizeKeyType(XkbDescPtr xkb, int type_ndx, int map_count, Bool want_preserve, int new_num_lvls);

xkb

keyboard description containing client map to update

type_ndx

index in xkb->map->types of type to change

map_count

total # of map entries needed for the type

want_preserve

True ⇒ list of preserved modifiers is necessary

new_num_lvls

new max # of levels for type

XkbResizeKeyType changes the type specified by xkb->map->types [ type_ndx ], and reallocates the symbols and actions bound to all keys that use the type, if necessary. XkbResizeKeyType updates only the local copy of the types in xkb; to update the server’s copy for the physical device, use XkbSetMap or XkbChangeMap after calling XkbResizeKeyType.

The map_count parameter specifies the total number of map entries needed for the type, and can be zero or greater. If map_count is zero, XkbResizeKeyType frees the existing map and preserve entries for the type if they exist and sets them to NULL.

The want_preserve parameter specifies whether a preserve list for the key should be created. If want_preserve is True, the preserve list with map_count entries is allocated or reallocated if it already exists. Otherwise, if want_preserve is False, the preserve field is freed if necessary and set to NULL.

The new_num_lvls parameter specifies the new maximum number of shift levels for the type and is used to calculate and resize the symbols and actions bound to all keys that use the type.

If type_ndx does not specify a legal type, new_num_lvls is less than 1, or the map_count is less than zero, XkbResizeKeyType returns BadValue. If XkbResizeKeyType encounters any problems with allocation, it returns BadAlloc. Otherwise, it returns Success.

Copying Key Types

Use XkbCopyKeyType and XkbCopyKeyTypes to copy one or more XkbKeyTypeRec structures.

Status XkbCopyKeyType(XkbKeyTypePtr from, XkbKeyTypePtr into);

from

pointer to XkbKeyTypeRec to be copied

into

pointer to XkbKeyTypeRec to be changed

XkbCopyKeyType copies the key type specified by from to the key type specified by into. Both must point to legal XkbKeyTypeRec structures. Xkb assumes from and into point to different places. As a result, overlaps can be fatal. XkbCopyKeyType frees any existing map, preserve, and level_names in into prior to copying. If any allocation errors occur while copying from to into, XkbCopyKeyType returns BadAlloc. Otherwise, XkbCopyKeyType copies from to into and returns Success.

Status XkbCopyKeyTypes(XkbKeyTypePtr from, XkbKeyTypePtr into, int num_types);

from

pointer to array of XkbKeyTypeRecs to copy

into

pointer to array of XkbKeyTypeRecs to change

num_types

number of types to copy

XkbCopyKeyTypes copies num_types XkbKeyTypeRec structures from the array specified by from into the array specified by into. It is intended for copying between, rather than within, keyboard descriptions, so it doesn’t check for overlaps. The same rules that apply to the from and into parameters in XkbCopyKeyType apply to each entry of the from and into arrays of XkbCopyKeyTypes. If any allocation errors occur while copying from to into, XkbCopyKeyTypes returns BadAlloc. Otherwise, XkbCopyKeyTypes copies from to into and returns Success.

Key Symbol Map

The entire list of key symbols for the keyboard mapping is held in the syms field of the client map. Whereas the core keyboard mapping is a two-dimensional array of KeySyms whose rows are indexed by keycode, the syms field of Xkb is a linear list of KeySyms that needs to be indexed uniquely for each key. This section describes the key symbol map and the methods for determining the symbols bound to a key.

The reason the syms field is a linear list of KeySyms is to reduce the memory consumption associated with a keymap; because Xkb allows individual keys to have multiple shift levels and a different number of groups per key, a single two-dimensional array of KeySyms would potentially be very large and sparse. Instead, Xkb provides a small two-dimensional array of KeySyms for each key. To store all of these individual arrays, Xkb concatenates each array together in the syms field of the client map.

In order to determine which KeySyms in the syms field are associated with each keycode, the client map contains an array of key symbol mappings, held in the key_sym_map field. The key_sym_map field is an array of XkbSymMapRec structures indexed by keycode. The key_sym_map array has min_key_code unused entries at the start to allow direct indexing using a keycode. All keycodes falling between the minimum and maximum legal keycodes, inclusive, have key_sym_map arrays, whether or not any key actually yields that code. The KeySymMapRec structure is defined as follows:

#define XkbNumKbdGroups            4
#define XkbMaxKbdGroup            (XkbNumKbdGroups-1)

typedef struct {                 /* map to keysyms for a single keycode */
    unsigned char     kt_index[XkbNumKbdGroups];
                                         /* key type index for each group */
    unsigned char     group_info;        /* # of groups and out of range
                                            group handling */
    unsigned char     width;             /* max # of shift levels for key */
    unsigned short    offset;            /* index to keysym table in
                                            syms array */
} XkbSymMapRec, *XkbSymMapPtr;

These fields are described in detail in the following sections.

Per-Key Key Type Indices

The kt_index array of the XkbSymMapRec structure contains the indices of the key types (see section 15.2) for each possible group of symbols associated with the key. To obtain the index of a key type or the pointer to a key type, Xkb provides the following macros, to access the key types:

Note

The array of key types is of fixed width and is large enough to hold key types for the maximum legal number of groups (XkbNumKbdGroups, currently four); if a key has fewer than XkbNumKbdGroups groups, the extra key types are reported but ignored.

int XkbKeyTypeIndex(XkbDescPtr xkb, KeyCode keycode, int group);

xkb

Xkb description of interest

keycode

keycode of interest

group

group index

XkbKeyTypeIndex computes an index into the types vector of the client map in xkb from the given keycode and group index.

XkbKeyTypePtr XkbKeyType(XkbDescPtr xkb, KeyCode keycode, int group);

xkb

Xkb description of interest

keycode

keycode of interest

group

group index

XkbKeyType returns a pointer to the key type in the types vector of the client map in xkb corresponding to the given keycode and group index.

Per-Key Group Information

The group_info field of an XkbSymMapRec is an encoded value containing the number of groups of symbols bound to the key as well as the specification of the treatment of out-of-range groups. It is legal for a key to have zero groups, in which case it also has zero symbols and all events from that key yield NoSymbol. To obtain the number of groups of symbols bound to the key, use XkbKeyNumGroups. To change the number of groups bound to a key, use XkbChangeTypesOfKey (see section 15.3.6). To obtain a mask that determines the treatment of out-of-range groups, use XkbKeyGroupInfo and XkbOutOfRangeGroupInfo.

The keyboard controls (see Chapter 10, Keyboard Controls) contain a groups_wrap field specifying the handling of illegal groups on a global basis. That is, when the user performs an action causing the effective group to go out of the legal range, the groups_wrap field specifies how to normalize the effective keyboard group to a group that is legal for the keyboard as a whole, but there is no guarantee that the normalized group will be within the range of legal groups for any individual key. The per-key group_info field specifies how a key treats a legal effective group if the key does not have a type specified for the group of concern. For example, the Enter key usually has just one group defined. If the user performs an action causing the global keyboard group to change to Group2, the group_info field for the Enter key describes how to handle this situation.

Out-of-range groups for individual keys are mapped to a legal group using the same options as are used for the overall keyboard group. The particular type of mapping used is controlled by the bits set in the group_info flag, as shown in Table 15.2. See section 10.7.1 for more details on the normalization methods in this table.

Table 15.2. group_info Range Normalization

Bits set in group_infoNormalization method
XkbRedirectIntoRangeXkbRedirectIntoRange
XkbClampIntoRangeXkbClampIntoRange
none of the aboveXkbWrapIntoRange

Xkb provides the following macros to access group information:

int XkbKeyNumGroups(XkbDescPtr xkb, KeyCode keycode);

xkb

Xkb description of interest

keycode

keycode of interest

XkbKeyNumGroups returns the number of groups of symbols bound to the key corresponding to keycode.

unsigned char XkbKeyGroupInfo(XkbDescPtr xkb, KeyCode keycode);

xkb

Xkb description of interest

keycode

keycode of interest

XkbKeyGroupInfo returns the group_info field from the XkbSymMapRec structure associated with the key corresponding to keycode.

unsigned char XkbOutOfRangeGroupInfo(unsigned char grp_inf);

grp_inf

group_info field of XkbSymMapRec

XkbOutOfRangeGroupInfo returns only the out-of-range processing information from the group_info field of an XkbSymMapRec structure.

unsigned char XkbOutOfRangeGroupNumber(unsigned char grp_inf);

grp_inf

group_info field of XkbSymMapRec

XkbOutOfRangeGroupNumber returns the out-of-range group number, represented as a group index, from the group_info field of an XkbSymMapRec structure.

Key Width

The maximum number of shift levels for a type is also referred to as the width of a key type. The width field of the key_sym_map entry for a key contains the width of the widest type associated with the key. The width field cannot be explicitly changed; it is updated automatically whenever the symbols or set of types bound to a key are changed.

Offset in to the Symbol Map

The key width and number of groups associated with a key are used to form a small two-dimensional array of KeySyms for a key. This array may be different sizes for different keys. The array for a single key is stored as a linear list, in row-major order. The arrays for all of the keys are stored in the syms field of the client map. There is one row for each group associated with a key and one column for each level. The index corresponding to a given group and shift level is computed as:


     idx = group_index * key_width + shift_level

The offset field of the key_sym_map entry for a key is used to access the beginning of the array.

Xkb provides the following macros for accessing the width and offset for individual keys, as well as macros for accessing the two-dimensional array of symbols bound to the key:

int XkbKeyGroupsWidth(XkbDescPtr xkb, KeyCode keycode);

xkb

Xkb description of interest

keycode

keycode of interest

XkbKeyGroupsWidth computes the maximum width associated with the key corresponding to keycode.

int XkbKeyGroupWidth(XkbDescPtr xkb, KeyCode keycode, int grp);

xkb

Xkb description of interest

keycode

keycode of interest

grp

group of interest

XkbKeyGroupWidth computes the width of the type associated with the group grp for the key corresponding to keycode.

int XkbKeySymsOffset(XkbDescPtr xkb, KeyCode keycode);

xkb

Xkb description of interest

keycode

keycode of interest

XkbKeySymsOffset returns the offset of the two-dimensional array of keysyms for the key corresponding to keycode.

int XkbKeyNumSyms(XkbDescPtr xkb, KeyCode keycode);

xkb

Xkb description of interest

keycode

keycode of interest

XkbKeyNumSyms returns the total number of keysyms for the key corresponding to keycode.

KeySym *XkbKeySymsPtr(XkbDescPtr xkb, KeyCode keycode);

xkb

Xkb description of interest

keycode

keycode of interest

XkbKeySymsPtr returns the pointer to the two-dimensional array of keysyms for the key corresponding to keycode.

KeySym XkbKeySymEntry(XkbDescPtr xkb, KeyCode keycode, int shift, int grp);

xkb

Xkb description of interest

keycode

keycode of interest

shift

shift level of interest

grp

group of interest

XkbKeySymEntry returns the KeySym corresponding to shift level shift and group grp from the two-dimensional array of keysyms for the key corresponding to keycode

Getting the Symbol Map for Keys from the Server

To obtain the symbols for a subset of the keys in a keyboard description, use XkbGetKeySyms:

Status XkbGetKeySyms(Display *dpy, unsigned int first, unsigned int num, XkbDescPtr xkb);

dpy

connection to X server

first

keycode of first key to get

num

number of keycodes for which syms desired

xkb

Xkb description to be updated

XkbGetKeySyms sends a request to the server to obtain the set of keysyms bound to num keys starting with the key whose keycode is first. It waits for a reply and returns the keysyms in the map.syms field of xkb. If successful, XkbGetKeySyms returns Success. The xkb parameter must be a pointer to a valid Xkb keyboard description.

If the client map in the xkb parameter has not been allocated, XkbGetKeySyms allocates and initializes it before obtaining the symbols.

If a compatible version of Xkb is not available in the server or the Xkb extension has not been properly initialized, XkbGetKeySyms returns BadAccess. If num is less than 1 or greater than XkbMaxKeyCount, XkbGetKeySyms returns BadValue. If any allocation errors occur, XkbGetKeySyms returns BadAlloc.

Changing the Number of Groups and Types Bound to a Key

To change the number of groups and the types bound to a key, use XkbChangeTypesOfKey.

Status XkbChangeTypesOfKey(XkbDescPtr xkb, int key, int n_groups, unsigned int groups, int *new_types_in, XkbMapChangesPtr p_changes);

xkb

keyboard description to be changed

key

keycode for key of interest

n_groups

new number of groups for key

groups

mask indicating groups to change

new_types_in

indices for new groups specified in groups

p_changes

notes changes made to xkb

XkbChangeTypesOfKey reallocates the symbols and actions bound to the key, if necessary, and initializes any new symbols or actions to NoSymbol or NoAction, as appropriate. If the p_changes parameter is not NULL, XkbChangeTypesOfKey adds the XkbKeySymsMask to the changes field of p_changes and modifies the first_key_sym and num_key_syms fields of p_changes to include the key that was changed. See section 14.3.1 for more information on the XkbMapChangesPtr structure. If successful, XkbChangeTypesOfKey returns Success.

The n_groups parameter specifies the new number of groups for the key. The groups parameter is a mask specifying the groups for which new types are supplied and is a bitwise inclusive OR of the following masks: XkbGroup1Mask, XkbGroup2Mask, XkbGroup3Mask, and XkbGroup4Mask.

The new_types_in parameter is an integer array of length n_groups. Each entry represents the type to use for the associated group and is an index into xkb->map->types. The new_types_in array is indexed by group index; if n_groups is four and groups only has XkbGroup1Mask and XkbGroup3Mask set, new_types_in looks like this:


     new_types_in[0] = type for Group1
     new_types_in[1] = ignored
     new_types_in[2] = type for Group3
     new_types_in[3] = ignored

For convenience, Xkb provides the following constants to use as indices to the groups:

Table 15.3. Group Index Constants

Constant NameValue
XkbGroup1Index0
XkbGroup2Index1
XkbGroup3Index2
XkbGroup4Index3

If the Xkb extension has not been properly initialized, XkbChangeTypesOfKey returns BadAccess. If the xkb parameter it not valid (that is, it is NULL or it does not contain a valid client map), XkbChangeTypesOfKey returns BadMatch. If the key is not a valid keycode, n_groups is greater than XkbNumKbdGroups, or the groups mask does not contain any of the valid group mask bits, XkbChangeTypesOfKey returns BadValue. If it is necessary to resize the key symbols or key actions arrays and any allocation errors occur, XkbChangeTypesOfKey returns BadAlloc.

Changing the Number of Symbols Bound to a Key

To change the number of symbols bound to a key, use XkbResizeKeySyms.

KeySym *XkbResizeKeySyms(XkbDescRec *xkb, int key, int needed);

xkb

keyboard description to be changed

key

keycode for key to modify

needed

new number of keysyms required for key

XkbResizeKeySyms reserves the space needed for needed keysyms and returns a pointer to the beginning of the new array that holds the keysyms. It adjusts the offset field of the key_sym_map entry for the key if necessary and can also change the syms, num_syms, and size_syms fields of xkb->map if it is necessary to reallocate the syms array. XkbResizeKeySyms does not modify either the width or number of groups associated with the key.

If needed is greater than the current number of keysyms for the key, XkbResizeKeySyms initializes all new keysyms in the array to NoSymbol.

Because the number of symbols needed by a key is normally computed as width * number of groups, and XkbResizeKeySyms does not modify either the width or number of groups for the key, a discrepancy exists upon return from XkbResizeKeySyms between the space allocated for the keysyms and the number required. The unused entries in the list of symbols returned by XkbResizeKeySyms are not preserved across future calls to any of the map editing functions, so you must update the key symbol mapping (which updates the width and number of groups for the key) before calling another allocator function. A call to XkbChangeTypesOfKey will update the mapping.

If any allocation errors occur while resizing the number of symbols bound to the key, XkbResizeKeySyms returns NULL.

Note

A change to the number of symbols bound to a key should be accompanied by a change in the number of actions bound to a key. Refer to section 16.1.16 for more information on changing the number of actions bound to a key.

The Per-Key Modifier Map

The modmap entry of the client map is an array, indexed by keycode, specifying the real modifiers bound to a key. Each entry is a mask composed of a bitwise inclusive OR of the legal real modifiers: ShiftMask, LockMask, ControlMask, Mod1Mask, Mod2Mask, Mod3Mask, Mod4Mask, and Mod5Mask. If a bit is set in a modmap entry, the corresponding key is bound to that modifier.

Pressing or releasing the key bound to a modifier changes the modifier set and unset state. The particular manner in which the modifier set and unset state changes is determined by the behavior and actions assigned to the key (see Chapter 16, Xkb Server Keyboard Mapping).

Getting the Per-Key Modifier Map from the Server

To update the modifier map for one or more of the keys in a keyboard description, use XkbGetKeyModifierMap.

Status XkbGetKeyModifierMap(Display *dpy, unsigned int first, unsigned int num, XkbDescPtr xkb);

dpy

connection to X server

first

keycode of first key to get

num

number of keys for which information is desired

xkb

keyboard description to update

XkbGetKeyModifierMap sends a request to the server for the modifier mappings for num keys starting with the key whose keycode is first. It waits for a reply and places the results in the xkb->map->modmap array. If successful, XkbGetKeyModifierMap returns Success.

If the map component of the xkb parameter has not been allocated, XkbGetKeyModifierMap allocates and initializes it.

If a compatible version of Xkb is not available in the server or the Xkb extension has not been properly initialized, XkbGetKeySyms returns BadAccess. If any allocation errors occur while obtaining the modifier map, XkbGetKeyModifierMap returns BadAlloc.

Chapter 16. Xkb Server Keyboard Mapping

The server field of the complete Xkb keyboard description (see section 6.1) is a pointer to the Xkb server map.

Figure 16.1 shows the relationships between elements in the server map:

Figure 16.1. Server Map Relationships


The Xkb server map contains the information the server needs to interpret key events and is of type XkbServerMapRec:

#define XkbNumVirtualMods            16

typedef struct {                       /* Server Map */
    unsigned short     num_acts;       /* # of occupied entries in acts */
    unsigned short     size_acts;      /* # of entries in acts */
    XkbAction *        acts;           /* linear 2d tables of key actions,
                                          1 per keycode */
    XkbBehavior *      behaviors;      /* key behaviors, 1 per keycode */
    unsigned short *   key_acts;       /* index into acts, 1 per keycode */
    unsigned char *    explicit;       /* explicit overrides of core
                                          remapping, 1 per key */
    unsigned char      vmods[XkbNumVirtualMods];  /* real mods bound
                                                     to virtual mods */
    unsigned short *   vmodmap;        /* virtual mods bound to key,
                                          1 per keycode */
} XkbServerMapRec, *XkbServerMapPtr;

The num_acts, size_acts, acts, and key_acts fields specify the key actions, defined in section 16.1. The behaviors field describes the behavior for each key and is defined in section 16.2. The explicit field describes the explicit components for a key and is defined in section 16.3. The vmods and the vmodmap fields describe the virtual modifiers and the per-key virtual modifier mapping and are defined in section 16.4.

Key Actions

A key action defines the effect key presses and releases have on the internal state of the server. For example, the expected key action associated with pressing the Shift key is to set the Shift modifier. There is zero or one key action associated with each keysym bound to each key.

Just as the entire list of key symbols for the keyboard mapping is held in the syms field of the client map, the entire list of key actions for the keyboard mapping is held in the acts array of the server map. The total size of acts is specified by size_acts, and the number of entries is specified by num_acts.

The key_acts array, indexed by keycode, describes the actions associated with a key. The key_acts array has min_key_code unused entries at the start to allow direct indexing using a keycode. If a key_acts entry is zero, it means the key does not have any actions associated with it. If an entry is not zero, the entry represents an index into the acts field of the server map, much as the offset field of a KeySymMapRec structure is an index into the syms field of the client map.

The reason the acts field is a linear list of XkbActions is to reduce the memory consumption associated with a keymap. Because Xkb allows individual keys to have multiple shift levels and a different number of groups per key, a single two-dimensional array of KeySyms would potentially be very large and sparse. Instead, Xkb provides a small two-dimensional array of XkbActions for each key. To store all of these individual arrays, Xkb concatenates each array together in the acts field of the server map.

The key action structures consist only of fields of type char or unsigned char. This is done to optimize data transfer when the server sends bytes over the wire. If the fields are anything but bytes, the server has to sift through all of the actions and swap any nonbyte fields. Because they consist of nothing but bytes, it can just copy them out.

Xkb provides the following macros, to simplify accessing information pertaining to key actions:

Bool XkbKeyHasActions(XkbDescPtr xkb, KeyCode keycode);

xkb

Xkb description of interest

keycode

keycode of interest

XkbKeyHasActions returns True if the key corresponding to keycode has any actions associated with it; otherwise, it returns False.

int XkbKeyNumActions(XkbDescPtr xkb, KeyCode keycode);

xkb

Xkb description of interest

keycode

keycode of interest

XkbKeyNumActions computes the number of actions associated with the key corresponding to keycode. This should be the same value as the result of XkbKeyNumSyms (see section 15.3.3).

XkbKeyActionPtr XkbKeyActionsPtr(XkbDescPtr xkb, KeyCode keycode);

xkb

Xkb description of interest

keycode

keycode of interest

XkbKeyActionsPtr returns a pointer to the two-dimensional array of key actions associated with the key corresponding to keycode. Use XkbKeyActionsPtr only if the key actually has some actions associated with it, that is, XkbKeyNumActions (xkb, keycode) returns something greater than zero.

XkbAction XkbKeyAction(XkbDescPtr xkb, KeyCode keycode, int idx);

xkb

Xkb description of interest

keycode

keycode of interest

idx

index for group and shift level

XkbKeyAction returns the key action indexed by idx in the two-dimensional array of key actions associated with the key corresponding to keycode. idx may be computed from the group and shift level of interest as follows:


     idx = group_index * key_width + shift_level

XkbAction XkbKeyActionEntry(XkbDescPtr xkb, KeyCode keycode, int shift, int grp);

xkb

Xkb description of interest

keycode

keycode of interest

shift

shift level within group

grp

group index for group of interest

XkbKeyActionEntry returns the key action corresponding to group grp and shift level shift from the two-dimensional table of key actions associated with the key corresponding to keycode.

The XkbAction Structure

The description for an action is held in an XkbAction structure, which is a union of all possible Xkb action types:

typedef union _XkbAction {
    XkbAnyAction              any;
    XkbModAction              mods;
    XkbGroupAction            group;
    XkbISOAction              iso;
    XkbPtrAction              ptr;
    XkbPtrBtnAction           btn;
    XkbPtrDfltAction          dflt;
    XkbSwitchScreenAction     screen;
    XkbCtrlsAction            ctrls;
    XkbMessageAction          msg;
    XkbRedirectKeyAction      redirect;
    XkbDeviceBtnAction        devbtn;
    XkbDeviceValuatorAction   devval;
    unsigned char             type;
} XkbAction;

The type field is provided for convenience and is the same as the type field in the individual structures. The following sections describe the individual structures for each action in detail.

The XkbAnyAction Structure

The XkbAnyAction structure is a convenience structure that refers to any of the actions:

#define      XkbAnyActionDataSize       7

typedef struct _XkbAnyAction {
    unsigned char    type;            /* type of action; determines interpretation for data */
    unsigned char    data[XkbAnyActionDataSize];
} XkbAnyAction;

The data field represents a structure for an action, and its interpretation depends on the type field. The valid values for the type field, and the data structures associated with them are shown in Table 16.1:

Table 16.1. Action Types

TypeStructure for DataXkbAction Union MemberSection
XkbSA_NoAction XkbSA_NoAction means the server does not perform an action for the key; this action does not have an associated data structure. any 

XkbSA_SetMods

XkbSA_LatchMods

XkbSA_LockMods

XkbModAction

mods16.1.3

XkbSA_SetGroup

XkbSA_LatchGroup

XkbSA_LockGroup

XkbGroupActiongroup16.1.4
XkbSA_MovePtrXkbPtrActionptr16.1.5

XkbSA_PtrBtn

XkbSA_LockPtrBtn

XkbPtrBtnActionbtn16.1.6
XkbSA_SetPtrDfltXkbPtrDfltActiondflt16.1.7
XkbSA_ISOLockXkbISOActioniso16.1.8
XkbSA_SwitchScreenXkbSwitchScreenActionscreen16.1.9

XkbSA_SetControls

XkbSA_LockControls

XkbCtrlsActionctrls16.1.10
XkbSA_ActionMessageXkbMessageActionmsg16.1.11
XkbSA_RedirectKeyXkbRedirectKeyActionredirect16.1.12

XkbSA_DeviceBtn

XkbSA_LockDeviceBtn

XkbDeviceBtnActiondevbtn16.1.13
XkbSA_DeviceValuatorXkbDeviceValuatorActiondevval16.1.14

Actions for Changing Modifiers’ State

Actions associated with the XkbModAction structure change the state of the modifiers when keys are pressed and released (see Chapter 7, Virtual Modifiers for a discussion of modifiers):

typedef struct _XkbModAction {
    unsigned char     type;         /* XkbSA_{Set|Latch|Lock}Mods */
    unsigned char     flags;        /* with type, controls the effect
                                       on modifiers */
    unsigned char     mask;         /* same as mask field of
                                       a modifier description */
    unsigned char     real_mods;    /* same as real_mods field of
                                       a modifier description */
    unsigned char     vmods1;       /* derived from vmods field of
                                       a modifier description */
    unsigned char     vmods2;       /* derived from vmods field of
                                       a modifier description */
} XkbModAction;

In the following description, the term action modifiers means the real modifier bits associated with this action. Depending on the value of flags (see Table 16.3), these are designated either in the mask field of the XkbModAction structure itself or the real modifiers bound to the key for which the action is being used. In the latter case, this is the client map->modmap [ keycode ] field.

The type field can have any of the values shown in Table 16.2.

Table 16.2. Modifier Action Types

TypeEffect
XkbSA_SetMods
  • A key press adds any action modifiers to the keyboard’s base modifiers.

  • A key release clears any action modifiers in the keyboard’s base modifiers, provided no other key affecting the same modifiers is logically down.

  • If no other keys are physically depressed when this key is released, and XkbSA_ClearLocks is set in the flags field, the key release unlocks any action modifiers.

XkbSA_LatchMods
  • Key press and key release events have the same effect as for XkbSA_SetMods; if no keys are physically depressed when this key is released, key release events have the following additional effects:

  • Modifiers unlocked due to XkbSA_ClearLocks have no further effect.

  • If XkbSA_LatchToLock is set in the flags field, a key release locks and then unlatches any remaining action modifiers that are already latched.

  • A key release latches any action modifiers not used by the XkbSA_ClearLocks and XkbSA_LatchToLock flags.

XkbSA_LockMods
  • A key press sets the base state of any action modifiers. If XkbSA_LockNoLock is set in the flags field, a key press also sets the locked state of any action modifiers.

  • A key release clears any action modifiers in the keyboard’s base modifiers, provided no other key that affects the same modifiers is down. If XkbSA_LockNoUnlock is not set in the flags field, and any of the action modifiers were locked before the corresponding key press occurred, a key release unlocks them.


The flags field is composed of the bitwise inclusive OR of the masks shown in Table 16.3. A general meaning is given in the table, but the exact meaning depends on the action type.

Table 16.3. Modifier Action Flags

FlagMeaning
XkbSA_UseModMapMods If set, the action modifiers are determined by the modifiers bound by the modifier mapping of the key. Otherwise, the action modifiers are set to the modifiers specified by the mask, real_mods, vmods1, and vmods2 fields.
XkbSA_ClearLocks If set and no keys are physically depressed when this key transition occurs, the server unlocks any action modifiers.
XkbSA_LatchToLock If set, and the action type is XkbSA_LatchMods, the server locks the action modifiers if they are already latched.
XkbSA_LockNoLock If set, and the action type is XkbSA_LockMods, the server only unlocks the action modifiers.
XkbSA_LockNoUnlock If set, and the action is XkbSA_LockMods, the server only locks the action modifiers.

If XkbSA_UseModMapMods is not set in the flags field, the mask, real_mods, vmods1, and vmods2 fields are used to determine the action modifiers. Otherwise they are ignored and the modifiers bound to the key (client map->modmap [ keycode ]) are used instead.

The mask, real_mods, vmods1, and vmods2 fields represent the components of an Xkb modifier description (see section 7.2). While the mask and real_mods fields correspond directly to the mask and real_mods fields of an Xkb modifier description, the vmods1 and vmods2 fields are combined to correspond to the vmods field of an Xkb modifier description. Xkb provides the following macros, to convert between the two formats:

unsigned short XkbModActionVMods(XkbAction act);

act

action from which to extract virtual mods

XkbModActionVMods returns the vmods1 and vmods2 fields of act converted to the vmods format of an Xkb modifier description.

void XkbSetModActionVMods(XkbAction act, unsigned short vmods);

act

action in which to set vmods

vmods

virtual mods to set

XkbSetModActionVMods sets the vmods1 and vmods2 fields of act using the vmods format of an Xkb modifier description.

Note

Despite the fact that the first parameter of these two macros is of type XkbAction, these macros may be used only with Actions of type XkbModAction and XkbISOAction.

Actions for Changing Group State

Actions associated with the XkbGroupAction structure change the current group state when keys are pressed and released (see Chapter 5, Keyboard State for a description of groups and keyboard state):

typedef struct _XkbGroupAction {
    unsigned char   type;       /* XkbSA_{Set|Latch|Lock}Group */
    unsigned char   flags;      /* with type , controls the effect on groups */
    char            group_XXX;  /* represents a group index or delta */
} XkbGroupAction;

The type field can have any of the following values:

Table 16.4. Group Action Types

TypeEffect
XkbSA_SetGroup
  • If the XkbSA_GroupAbsolute bit is set in the flags field, key press events change the base keyboard group to the group specified by the group_XXX field. Otherwise, key press events change the base keyboard group by adding the group_XXX field to the base keyboard group. In either case, the resulting effective keyboard group is brought back into range depending on the value of the groups_wrap field of the controls structure (see section 10.7.1).

  • If a key with an XkbSA_ISOLock action (see section 16.1.8) is pressed while this key is down, the key release of this key has no effect. Otherwise, the key release cancels the effects of the key press.

  • If the XkbSA_ClearLocks bit is set in the flags field, and no keys are physically depressed when this key is released, the key release also sets the locked keyboard group to Group1.

XkbSA_LatchGroup
  • Key press and key release events have the same effect as for XkbSA_SetGroup; if no keys are physically depressed when this key is released, key release events have the following additional effects.

  • If the XkbSA_LatchToLock bit is set in the flags field and the latched keyboard group index is nonzero, the key release adds the delta applied by the corresponding key press to the locked keyboard group and subtracts it from the latched keyboard group. The locked and effective keyboard group are brought back into range according to the value of the groups_wrap field of the controls structure.

  • Otherwise, the key press adds the key press delta to the latched keyboard group.

XkbSA_LockGroup
  • If the XkbSA_GroupAbsolute is set in the flags field, key press events set the locked keyboard group to the group specified by the group_XXX field. Otherwise, key press events add the group specified by the group_XXX field to the locked keyboard group. In either case, the resulting locked and effective keyboard groups are brought back into range depending on the value of the groups_wrap field of the controls structure.

  • A key release has no effect.


The flags field is composed of the bitwise inclusive OR of the masks shown in Table 16.5. A general meaning is given in the table, but the exact meaning depends on the action type.

Table 16.5. Group Action Flags

FlagMeaning
XkbSA_ClearLocks If set and no keys are physically depressed when this key transition occurs, the server sets the locked keyboard group to Group1 on a key release.
XkbSA_LatchToLock If set, and the action type is XkbSA_LatchGroup, the server locks the action group if it is already latched.
XkbSA_GroupAbsolute If set, the group_XXX field represents an absolute group number. Otherwise, it represents a group delta to be added to the current group to determine the new group number.

The group_XXX field represents a signed character. Xkb provides the following macros to convert between a signed integer value and a signed character:

int XkbSAGroup(XkbAction act);

act

action from which to extract group

XkbSAGroup returns the group_XXX field of act converted to a signed int.

void XkbSASetGroup(XkbAction act, int grp);

act

action from which to set group

grp

group index to set in group_XXX

XkbSASetGroup sets the group_XXX field of act from the group index grp.

Note

Despite the fact that the first parameter of these two macros is of type XkbAction, these macros may only be used with Actions of type XkbGroupAction and XkbISOAction.

Actions for Moving the Pointer

Actions associated with the XkbPtrAction structure move the pointer when keys are pressed and released:

typedef struct _XkbPtrAction {
    unsigned char      type;      /* XkbSA_MovePtr */
    unsigned char      flags;     /* determines type of pointer motion */
    unsigned char      high_XXX;  /* x coordinate, high bits */
    unsigned char      low_XXX;   /* y coordinate, low bits */
    unsigned char      high_YYY;  /* x coordinate, high bits */
    unsigned char      low_YYY;   /* y coordinate, low bits */
} XkbPtrAction;

If the MouseKeys control is not enabled (see section 10.5.1), KeyPress and KeyRelease events are treated as though the action is XkbSA_NoAction.

If the MouseKeys control is enabled, a server action of type XkbSA_MovePtr instructs the server to generate core pointer MotionNotify events rather than the usual KeyPress event, and the corresponding KeyRelease event disables any mouse keys timers that were created as a result of handling the XkbSA_MovePtr action.

The type field of the XkbPtrAction structure is always XkbSA_MovePtr.

The flags field is a bitwise inclusive OR of the masks shown in Table 16.6.

Table 16.6. Pointer Action Types

Action TypeMeaning
XkbSA_NoAcceleration If not set, and the MouseKeysAccel control is enabled (see section 10.5.2), the KeyPress initiates a mouse keys timer for this key; every time the timer expires, the cursor moves.
XkbSA_MoveAbsoluteXIf set, the X portion of the structure specifies the new pointer X coordinate. Otherwise, the X portion is added to the current pointer X coordinate to determine the new pointer X coordinate.
XkbSA_MoveAbsoluteY If set, the Y portion of the structure specifies the new pointer Y coordinate. Otherwise, the Y portion is added to the current pointer Y coordinate to determine the new pointer Y coordinate.

Each of the X and Y coordinates of the XkbPtrAction structure is composed of two signed 16-bit values, that is, the X coordinate is composed of high_XXX and low_XXX, and similarly for the Y coordinate. Xkb provides the following macros, to convert between a signed integer and two signed 16-bit values in XkbPtrAction structures:

int XkbPtrActionX(XkbPtrAction act);

act

action from which to extract X

XkbPtrActionX returns the high_XXX and low_XXX fields of act converted to a signed int.

int XkbPtrActionY(XkbPtrAction act);

act

action from which to extract Y

XkbPtrActionY returns the high_YYY and low_YYY fields of act converted to a signed int.

void XkbSetPtrActionX(XkbPtrAction act, int x);

act

action in which to set X

x

new value to set

XkbSetPtrActionX sets the high_XXX and low_XXX fields of act from the signed integer value x.

void XkbSetPtrActionY(XkbPtrAction act, int y);

act

action in which to set Y

y

new value to set

XkbSetPtrActionX sets the high_YYY and low_YYY fields of act from the signed integer value y.

Actions for Simulating Pointer Button Press and Release

Actions associated with the XkbPtrBtnAction structure simulate the press and release of pointer buttons when keys are pressed and released:

typedef struct _XkbPtrBtnAction {
    unsigned char   type;     /* XkbSA_PtrBtn, XkbSA_LockPtrBtn */
    unsigned char   flags;    /* with type, controls the effect
                                 on pointer buttons */
    unsigned char   count;    /* controls number of ButtonPress and
                                 ButtonRelease events */
    unsigned char   button;   /* pointer button to simulate */
} XkbPtrBtnAction;

If the MouseKeys (see section 10.5.1) control is not enabled, KeyPress and KeyRelease events are treated as though the action is XkbSA_NoAction.

The type field can have any one of the values shown in Table 16.7.

Table 16.7. Pointer Button Action Types

TypeEffect
XkbSA_PtrBtn
  • If XkbSA_UseDfltButton is set in the flags field, the event is generated for the pointer button specified by the mk_dflt_btn attribute of the MouseKeys control (see section 10.5.1). Otherwise, the event is generated for the button specified by the button field.

  • If the mouse button specified for this action is logically down, the key press and corresponding key release are ignored and have no effect. Otherwise, a key press causes one or more core pointer button events instead of the usual KeyPress event. If count is zero, a key press generates a single ButtonPress event; if count is greater than zero, a key press generates count pairs of ButtonPress and ButtonRelease events.

  • If count is zero, a key release generates a core pointer ButtonRelease that matches the event generated by the corresponding KeyPress; if count is nonzero, a key release does not cause a ButtonRelease event. A key release never generates a key KeyRelease event.

XkbSA_LockPtrBtn
  • If the button specified by the MouseKeys default button or button is not locked, a key press causes a ButtonPress event instead of a KeyPress event and locks the button. If the button is already locked or if XkbSA_LockNoUnlock is set in the flags field, a key press is ignored and has no effect.

  • If the corresponding key press was ignored, and if XkbSA_LockNoLock is not set in the flags field, a key release generates a ButtonRelease event instead of a KeyRelease event and unlocks the specified button. If the corresponding key press locked a button, the key release is ignored and has no effect.


The flags field is composed of the bitwise inclusive OR of the masks shown in Table 16.8. A general meaning is given in the table, but the exact meaning depends on the action type:

Table 16.8. Pointer Button Action Flags

FlagMeaning
XkbSA_UseDfltButton If set, the action uses the pointer button specified by the mk_dflt_btn attribute of the MouseKeys control (see section 10.5.1). Otherwise, the action uses the pointer button specified by the button field.
XkbSA_LockNoLock If set, and the action type is XkbSA_LockPtrBtn, the server only unlocks the pointer button.
XkbSA_LockNoUnlock If set, and the action type is XkbSA_LockPtrBtn, the server only locks the pointer button.

Actions for Changing the Pointer Button Simulated

Actions associated with the XkbPtrDfltAction structure change the mk_dflt_btn attribute of the MouseKeys control (see section 10.5.1):

typedef struct _XkbPtrDfltAction {
    unsigned char   type;      /* XkbSA_SetPtrDflt */
    unsigned char   flags;     /* controls the pointer button number */
    unsigned char   affect;    /* XkbSA_AffectDfltBtn */
    char            valueXXX;  /* new default button member */
} XkbPtrDfltAction;

If the MouseKeys control is not enabled, KeyPress and KeyRelease events are treated as though the action is XkbSA_NoAction. Otherwise, this action changes the mk_dflt_btn attribute of the MouseKeys control.

The type field of the XkbPtrDfltAction structure should always be XkbSA_SetPtrDflt.

The flags field is composed of the bitwise inclusive OR of the values shown in Table 16.9 (currently there is only one value defined).

Table 16.9. Pointer Default Flags

FlagMeaning
XkbSA_DfltBtnAbsolute If set, the value field represents an absolute pointer button. Otherwise, the value field represents the amount to be added to the current default button.

The affect field specifies what changes as a result of this action. The only valid value for the affect field is XkbSA_AffectDfltBtn.

The valueXXX field is a signed character that represents the new button value for the mk_dflt_btn attribute of the MouseKeys control (see section 10.5.1). If XkbSA_DfltBtnAbsolute is set in flags, valueXXX specifies the button to be used; otherwise, valueXXX specifies the amount to be added to the current default button. In either case, illegal button choices are wrapped back around into range. Xkb provides the following macros, to convert between the integer and signed character values in XkbPtrDfltAction structures:

int XkbSAPtrDfltValue(XkbAction act);

act

action from which to extract group

XkbSAPtrDfltValue returns the valueXXX field of act converted to a signed int.

void XkbSASetPtrDfltValue(XkbPtrDfltAction act, int val);

act

action in which to set valueXXX

val

value to set in valueXXX

XkbSASetPtrDfltValue sets the valueXXX field of act from val.

Actions for Locking Modifiers and Group

Actions associated with the XkbISOAction structure lock modifiers and the group according to the ISO9995 specification.

Operated by itself, the XkbISOAction is just a caps lock. Operated simultaneously with another modifier key, it transforms the other key into a locking key. For example, press ISO_Lock, press and release Control_L, release ISO_Lock ends up locking the Control modifier.

The default behavior is to convert:

{Set,Latch}Mods to: LockMods
{Set,Latch}Group to: LockGroup
SetPtrBtn to: LockPtrBtn
SetControls to: LockControls

The affects field allows you to turn those effects on or off individually. Set XkbSA_ISONoAffectMods to disable the first, XkbSA_ISONoAffectGroup to disable the second, and so forth.

typedef struct _XkbISOAction {
    unsigned char   type;        /* XkbSA_ISOLock */
    unsigned char   flags;       /* controls changes to group or
                                    modifier state */
    unsigned char   mask;        /* same as mask field of
                                    a modifier description */
    unsigned char   real_mods;   /* same as real_mods field of
                                    a modifier description */
    char            group_XXX;   /* group index or delta group */
    unsigned char   affect;      /* specifies whether to affect
                                    mods, group, ptrbtn, or controls */
    unsigned char   vmods1;      /* derived from vmods field of
                                    a modifier description */
    unsigned char   vmods2;      /* derived from vmods field of
                                    a modifier description */
} XkbISOAction;

The type field of the XkbISOAction structure should always be XkbSA_ISOLock.

The interpretation of the flags field depends on whether the XkbSA_ISODfltIsGroup is set in the flags field or not.

If the XkbSA_ISODfltIsGroup is set in the flags field, the action is used to change the group state. The remaining valid bits of the flags field are composed of a bitwise inclusive OR using the masks shown in Table 16.10.

Table 16.10. ISO Action Flags when XkbSA_ISODfltIsGroup is Set

FlagMeaning
XkbSA_ISODfltIsGroup

If set, the action is used to change the base group state. Must be set for the remaining bits in this table to carry their interpretations.

A key press sets the base group as specified by the group_XXX field and the XkbSA_GroupAbsolute bit of the flags field (see section Note). If no other actions are transformed by the XkbSA_ISOLock action, a key release locks the group. Otherwise, a key release clears group set by the key press.

XkbSA_GroupAbsolute If set, the group_XXX field represents an absolute group number. Otherwise, it represents a group delta to be added to the current group to determine the new group number.
XkbSA_ISONoAffectMods If not set, any XkbSA_SetMods or XkbSA_LatchMods actions that occur simultaneously with the XkbSA_ISOLock action are treated as XkbSA_LockMods actions instead.
XkbSA_ISONoAffectGroup If not set, any XkbSA_SetGroup or XkbSA_LatchGroup actions that occur simultaneously with the XkbSA_ISOLock action are treated as XkbSA_LockGroup actions instead.
XkbSA_ISONoAffectPtr If not set, any XkbSA_PtrBtn actions that occur simultaneously with the XkbSA_ISOLock action are treated as XkbSA_LockPtrBtn actions instead.
XkbSA_ISONoAffectCtrls If not set, any XkbSA_SetControls actions that occur simultaneously with the XkbSA_ISOLock action are treated as XkbSA_LockControls actions instead.

If the XkbSA_ISODfltIsGroup is not set in the flags field, the action is used to change the modifier state and the remaining valid bits of the flags field are composed of a bitwise inclusive OR using the masks shown in Table 16.11.

Table 16.11. ISO Action Flags when XkbSA_ISODfltIsGroup is Not Set

FlagMeaning
XkbSA_ISODfltIsGroup

If not set, action is used to change the base modifier state. Must not be set for the remaining bits in this table to carry their interpretations.

A key press sets the action modifiers in the keyboard’s base modifiers using the mask, real_mods, vmods1, and vmods2 fields (see section 16.1.3). If no other actions are transformed by the XkbSA_ISOLock action, a key release locks the action modifiers. Otherwise, a key release clears the base modifiers set by the key press.

XkbSA_UseModMapMods If set, the action modifiers are determined by the modifiers bound by the modifier mapping of the key. Otherwise, the action modifiers are set to the modifiers specified by the mask, real_mods, vmods1, and vmods2 fields.
XkbSA_LockNoLockIf set, the server only unlocks the action modifiers.
XkbSA_LockNoUnlockIf set, the server only locks the action modifiers.
XkbSA_ISONoAffectMods If not set, any XkbSA_SetMods or XkbSA_LatchMods actions that occur simultaneously with the XkbSA_ISOLock action are treated as XkbSA_LockMods actions instead.
XkbSA_ISONoAffectGroup If not set, any XkbSA_SetGroup or XkbSA_LatchGroup actions that occur simultaneously with the XkbSA_ISOLock action are treated as XkbSA_LockGroup actions instead.
XkbSA_ISONoAffectPtr If not set, any XkbSA_PtrBtn actions that occur simultaneously with the XkbSA_ISOLock action are treated as XkbSA_LockPtrBtn actions instead.
XkbSA_ISONoAffectCtrls If not set, any XkbSA_SetControls actions that occur simultaneously with the XkbSA_ISOLock action are treated as XkbSA_LockControls actions instead.

The group_XXX field represents a signed character. Xkb provides macros to convert between a signed integer value and a signed character as shown in section Note.

The mask, real_mods, vmods1, and vmods2 fields represent the components of an Xkb modifier description (see section 7.2). While the mask and real_mods fields correspond directly to the mask and real_mods fields of an Xkb modifier description, the vmods1 and vmods2 fields are combined to correspond to the vmods field of an Xkb modifier description. Xkb provides macros to convert between the two formats as shown in section 16.1.3.

The affect field is composed of a bitwise inclusive OR using the masks shown in Table 16.11.

Table 16.12. ISO Action Affect Field Values

AffectMeaning
XkbSA_ISONoAffectMods If XkbSA_ISONoAffectMods is not set, any SA_SetMods or SA_LatchMods actions occurring simultaneously with the XkbISOAction are treated as SA_LockMods instead.
XkbSA_ISONoAffectGroup If XkbSA_ISONoAffectGroup is not set, any SA_SetGroup or SA_LatchGroup actions occurring simultaneously with the XkbISOAction are treated as SA_LockGroup instead.
XkbSA_ISONoAffectPtr If XkbSA_ISONoAffectPtr is not set, any SA_PtrBtn actions occurring simultaneously with the XkbISOAction are treated as SA_LockPtrBtn instead.
XkbSA_ISONoAffectCtrls If XkbSA_ISONoAffectCtrls is not set, any SA_SetControls actions occurring simultaneously with the XkbISOAction are treated as SA_LockControls instead.

Actions for Changing the Active Screen

Actions associated with the XkbSwitchScreenAction action structure change the active screen on a multiscreen display:

Note

This action is optional. Servers are free to ignore the action or any of its flags if they do not support the requested behavior. If the action is ignored, it behaves like XkbSA_NoAction. Otherwise, key press and key release events do not generate an event.

typedef struct _XkbSwitchScreenAction {
    unsigned char   type;        /* XkbSA_SwitchScreen */
    unsigned char   flags;       /* controls screen switching */
    char            screenXXX;   /* screen number or delta */
} XkbSwitchScreenAction;

The type field of the XkbSwitchScreenAction structure should always be XkbSA_SwitchScreen.

The flags field is composed of the bitwise inclusive OR of the masks shown in Table 16.13.

Table 16.13. Switch Screen Action Flags

FlagMeaning
XkbSA_SwitchAbsolute If set, the screenXXX field represents the index of the new screen. Otherwise, it represents an offset from the current screen to the new screen.
XkbSA_SwitchApplication If not set, the action should switch to another screen on the same server. Otherwise, it should switch to another X server or application that shares the same physical display.

The screenXXX field is a signed character value that represents either the relative or absolute screen index, depending on the state of the XkbSA_SwitchAbsolute bit in the flags field. Xkb provides the following macros to convert between the integer and signed character value for screen numbers in XkbSwitchScreenAction structures:

int XkbSAScreen(XkbSwitchScreenAction act);

act

action from which to extract screen

XkbSAScreen returns the screenXXX field of act converted to a signed int.

void XkbSASetScreen(XkbSwitchScreenAction act, int s);

act

action in which to set screenXXX

s

value to set in screenXXX

XkbSASetScreen sets the screenXXX field of act from s.

Actions for Changing Boolean Controls State

Actions associated with the XkbCtrlsAction structure change the state of the boolean controls (see section 10.1):

typedef struct _XkbCtrlsAction {
    unsigned char     type;        /* XkbSA_SetControls,
                                      XkbSA_LockControls */
    unsigned char     flags;       /* with type, controls enabling
                                      and disabling of controls */
    unsigned char     ctrls3;      /* ctrls0 through ctrls3
                                      represent the boolean controls */
    unsigned char     ctrls2;      /* ctrls0 through ctrls3
                                      represent the boolean controls */
    unsigned char     ctrls1;      /* ctrls0 through ctrls3
                                      represent the boolean controls */
    unsigned char     ctrls0;      /* ctrls0 through ctrls3
                                      represent the boolean controls */
} XkbCtrlsAction;

The type field can have any one of the values shown in Table 16.14.

Table 16.14. Controls Action Types

TypeEffect
XkbSA_SetControls
  • A key press enables any boolean controls specified in the ctrls fields that were not already enabled at the time of the key press.

  • A key release disables any controls enabled by the key press.

  • This action can cause XkbControlsNotify events (see section 10.1).

XkbSA_LockControls
  • If the XkbSA_LockNoLock bit is not set in the flags field, a key press enables any controls specified in the ctrls fields that were not already enabled at the time of the key press.

  • If the XkbSA_LockNoUnlock bit is not set in the flags field, a key release disables any controls specified in the ctrls fields that were not already disabled at the time of the key press.

  • This action can cause XkbControlsNotify events (see section 10.1).


The flags field is composed of the bitwise inclusive OR of the masks shown in Table 16.15.

Table 16.15. Control Action Flags

FlagMeaning
XkbSA_LockNoLock If set, and the action type is XkbSA_LockControls, the server only disables controls.
XkbSA_LockNoUnlock If set, and the action type is XkbSA_LockControls, the server only enables controls.

The XkbSA_SetControls action implements a key that enables a boolean control when pressed and disables it when released. The XkbSA_LockControls action is used to implement a key that toggles the state of a boolean control each time it is pressed and released. The XkbSA_LockNoLock and XkbSA_LockNoUnlock flags allow modifying the toggling behavior to only unlock or only lock the boolean control.

The ctrls0, ctrls1, ctrls2, and ctrls3 fields represent the boolean controls in the enabled_ctrls field of the controls structure (see section 10.1). Xkb provides the following macros, to convert between the two formats:

unsigned int XkbActionCtrls(XkbCtrlsAction act);

act

action from which to extract controls

XkbActionCtrls returns the ctrls fields of act converted to an unsigned int.

void XkbSAActionSetCtrls(XkbCtrlsAction act, unsigned int ctrls);

act

action in which to set ctrls0-ctrls3

ctrls

value to set in ctrls0-ctrls3

XkbSAActionSetCtrls sets the ctrls0 through ctrls3 fields of act from ctrls.

Actions for Generating Messages

Actions associated with the XkbMessageAction structure generate XkbActionMessage events:

#define             XkbActionMessageLength                  6

typedef struct _XkbMessageAction {
    unsigned char   type;             /* XkbSA_ActionMessage */
    unsigned char   flags;            /* controls event generation via
                                         key presses and releases */
    unsigned char   message[XkbActionMessageLength];    /* message */
} XkbMessageAction;

The type field of the XkbMessageAction structure should always be XkbSA_ActionMessage.

The flags field is composed of the bitwise inclusive OR of the masks shown in Table 16.16.

Table 16.16. Message Action Flags

FlagMeaning
XkbSA_MessageOnPress If set, key press events generate an XkbActionMessage event that reports the keycode, event type, and contents of the message field.
XkbSA_MessageOnRelease If set, key release events generate an XkbActionMessage event that reports the keycode, event type, and contents of the message field.
XkbSA_MessageGenKeyEvent If set, key press and key release events generate KeyPress and KeyRelease events, regardless of whether they generate XkbActionMessage events.

The message field is an array of XkbActionMessageLength unsigned characters and may be set to anything the keymap designer wishes.

Detecting Key Action Messages

To receive XkbActionMessage events by calling either XkbSelectEvents or XkbSelectEventDetails (see section 4.3).

To receive XkbActionMessage events under all possible conditions, use XkbSelectEvents and pass XkbActionMessageMask in both bits_to_change and values_for_bits.

The XkbActionMessage event has no event details. However, you can call XkbSelectEventDetails using XkbActionMessage as the event_type and specifying XkbAllActionMessagesMask in bits_to_change and values_for_bits. This has the same effect as a call to XkbSelectEvents.

The structure for the XkbActionMessage event is defined as follows:

typedef struct _XkbActionMessage {
    int            type;             /* Xkb extension base event code */
    unsigned long  serial;           /* X server serial number for event */
    Bool           send_event;       /* True ⇒ synthetically generated */
    Display *      display;          /* server connection where event generated */
    Time           time;             /* server time when event generated */
    int            xkb_type;         /* XkbActionMessage */
    int            device;           /* Xkb device ID,
                                        will not be XkbUseCoreKbd */
    KeyCode        keycode;          /* keycode of key triggering event */
    Bool           press;            /* True ⇒ key press,
                                        False ⇒ release */
    Bool           key_event_follows;/* True ⇒ KeyPress/KeyRelease follows */
    char           message[XkbActionMessageLength+1];  /* message text */
} XkbActionMessageEvent;

The keycode is the keycode of the key that was pressed or released. The press field specifies whether the event was the result of a key press or key release.

The key_event_follows specifies whether a KeyPress (if press is True) or KeyRelease (if press is False) event is also sent to the client. As with all other Xkb events, XkbActionMessageEvents are delivered to all clients requesting them, regardless of the current keyboard focus. However, the KeyPress or KeyRelease event that conditionally follows an XkbActionMessageEvent is sent only to the client selected by the current keyboard focus. key_event_follows is True only for the client that is actually sent the following KeyPress or KeyRelease event.

The message field is set to the message specified in the action and is guaranteed to be NULL -terminated; the Xkb extension forces a NULL into message [ XkbActionMessageLength ].

Actions for Generating a Different Keycode

Actions associated with the XkbRedirectKeyAction structure generate KeyPress and KeyRelease events containing a keycode different from the key that was pressed or released:

typedef struct      _XkbRedirectKeyAction {
    unsigned char      type;          /* XkbSA_RedirectKey */
    unsigned char      new_key;       /* keycode to be put in event */
    unsigned char      mods_mask;     /* mask of real mods to be reset */
    unsigned char      mods;          /* mask of real mods to take values from */
    unsigned char      vmods_mask0;   /* first half of mask of virtual mods
                                         to be reset */
    unsigned char      vmods_mask1;   /* other half of mask of virtual mods
                                         to be reset */
    unsigned char      vmods0;        /* first half of mask of virtual mods
                                         to take values from */
    unsigned char      vmods1;        /* other half of mask of virtual mods
                                         to take values from */
} XkbRedirectKeyAction;

The type field for the XkbRedirectKeyAction structure should always be XkbSA_RedirectKey.

Key presses cause a KeyPress event for the key specified by the new_key field instead of the actual key. The state reported in this event reports the current effective modifiers changed as follows: any real modifiers selected by the mods_mask field are set to corresponding values from the mods field. Any real modifiers bound to the virtual modifiers specified by the vmods_mask0 and vmods_mask1 fields are either set or cleared, depending on the corresponding values in the vmods0 and vmods1 fields. If the real and virtual modifier definitions specify conflicting values for a single modifier, the real modifier definition has priority.

Key releases cause a KeyRelease event for the key specified by the new_key field instead of the actual key. The state for this event consists of the effective keyboard modifiers at the time of the release, changed as described previously.

The XkbSA_RedirectKey action normally redirects to another key on the same device as the key that caused the event, unless that device does not belong to the input extension KeyClass, in which case this action causes an event on the core keyboard device. (The input extension categorizes devices by breaking them into classes. Keyboards, and other input devices with keys, are classified as KeyClass devices by the input extension.)

The vmods_mask0 and vmods_mask1 fields actually represent one vmods_mask value, as described in Chapter 7, Virtual Modifiers. Xkb provides the following macros, to convert between the two formats:

unsigned int XkbSARedirectVModsMask(XkbRedirectKeyAction act);

act

action from which to extract vmods

XkbSARedirectVModsMask returns the vmods_mask0 and vmods_mask1 fields of act converted to an unsigned int.

void XkbSARedirectSetVModsMask(XkbRedirectKeyAction act, unsigned int vm);

act

action in which to set vmods

vm

new value for virtual modifier mask

XkbSARedirectSetVModsMask sets the vmods_mask0 and vmods_mask1 fields of act from vm.

Similarly, the vmods0 and vmods1 fields actually represent one vmods value, as described in Chapter 7, Virtual Modifiers. To convert between the two formats, Xkb provides the following convenience macros:

unsigned int XkbSARedirectVMods(XkbRedirectKeyAction act);

act

action from which to extract vmods

XkbSARedirectVModsMask returns the vmods0 and vmods1 fields of act converted to an unsigned int.

void XkbSARedirectSetVMods(XkbRedirectKeyAction act, unsigned int v);

act

action in which to set vmods

v

new value for virtual modifiers

XkbSARedirectSetVModsMask sets the vmods0 and vmods1 of act from v.

Actions for Generating DeviceButtonPress and DeviceButtonRelease

Actions associated with XkbDeviceBtnAction structures generate DeviceButtonPress and DeviceButtonRelease events instead of normal KeyPress and KeyRelease events:

typedef struct _XkbDeviceBtnAction {
    unsigned char    type;      /* XkbSA_DeviceBtn, XkbSA_LockDeviceBtn */
    unsigned char    flags;     /* with type, specifies locking or unlocking */
    unsigned char    count;     /* controls number of DeviceButtonPress
                                   and Release events */
    unsigned char    button;    /* index of button on device */
    unsigned char    device;    /* device ID of an X input extension device */
} XkbDeviceBtnAction;

The type field can have any one of the values shown in Table 16.17.

Table 16.17. Device Button Action Types

TypeEffect
XkbSA_DeviceBtn
  • If the button specified by this action is logically down, the key press and corresponding release are ignored and have no effect. If the device or button specified by this action are illegal, this action behaves like XkbSA_NoAction.

  • Otherwise, key presses cause one or more input extension device events instead of the usual key press event. If the count field is zero, a key press generates a single DeviceButtonPress event. If count is greater than zero, a key press event generates count pairs of DeviceButtonPress and DeviceButtonRelease events.

  • If count is zero, a key release generates an input extension DeviceButtonRelease event that matches the event generated by the corresponding key press. If count is nonzero, a key release does not cause a DeviceButtonRelease event. Key releases never cause KeyRelease events.

XkbSA_LockDeviceBtn
  • If the device or button specified by this action are illegal, this action behaves like XkbSA_NoAction.

  • Otherwise, if the specified button is not locked and the XkbSA_LockNoLock bit is not set in the flags field, a key press generates an input extension DeviceButtonPress event instead of a KeyPress event and locks the button. If the button is already locked or if XkbSA_LockNoLock bit is set in the flags field, the key press is ignored and has no effect.

  • If the corresponding key press was ignored, and if the XkbSA_LockNoUnlock bit is not set in the flags field, a key release generates an input extension DeviceButtonRelease event instead of a KeyRelease event and unlocks the button. If the corresponding key press locked a button, the key release is ignored and has no effect.


The flags field is composed of the bitwise inclusive OR of the masks shown in Table 16.18.

Table 16.18. Device Button Action Flags

FlagMeaning
XkbSA_LockNoLock If set, and the action type is XkbSA_LockDeviceBtn, the server only unlocks the button.
XkbSA_LockNoUnlock If set, and the action type is XkbSA_LockDeviceBtn, the server only locks the button.

Actions for Simulating Events from Device Valuators

A valuator manipulates a range of values for some entity, like a mouse axis, a slider or a dial. Actions associated with XkbDeviceValuatorAction structures are used to simulate events from one or two input extension device valuators.

typedef struct _XkbDeviceValuatorAction {
    unsigned char    type;        /* XkbSA_DeviceValuator */
    unsigned char    device;      /* device ID */
    unsigned char    v1_what;     /* determines how valuator is
                                     to behave for valuator 1 */
    unsigned char    v1_ndx;      /* specifies a real valuator */
    unsigned char    v1_value;    /* the value for valuator 1 */
    unsigned char    v2_what;     /* determines how valuator is
                                     to behave for valuator 2 */
    unsigned char    v2_ndx;      /* specifies a real valuator */
    unsigned char    v2_value;    /* the value for valuator 1 */
} XkbDeviceValuatorAction;

If device is illegal or if neither v1_ndx nor v2_ndx specifies a legal valuator, this action behaves like XkbSA_NoAction.

The low four bits of v1_what and v2_what specify the corresponding scale value (denoted val<n>Scale in Table 16.17), if needed. The high four bits of v1_what and v2_what specify the operation to perform to set the values. The high four bits of v1_what and v2_what can have the values shown in Table 16.17; the use of val<n>Scale is shown in that table also.

Table 16.19. Device Valuator v<n>_what High Bits Values

Value of high bitsEffect
XkbSA_IgnoreValNo action
XkbSA_SetValMin v<n>_value is set to its minimum legal value.
XkbSA_SetValCenter v<n>_valueis centered (to (max-min)/2).
XkbSA_SetValMax v<n>_value is set to its maximum legal value.
XkbSA_SetValRelative v<n>_value * (2 val<n>Scale) is added to v<n>_value.
XkbSA_SetValAbsolute v<n>_value is set to (2 val<n>Scale).

Illegal values for XkbSA_SetValRelative or XkbSA_SetValAbsolute are clamped into range. Note that all of these possibilities are legal for absolute valuators. For relative valuators, only XkbSA_SetValRelative is permitted. Part of the input extension description of a device is the range of legal values for all absolute valuators, whence the maximum and minimum legal values shown in Table 16.17.

The following two masks are provided as a convenience to select either portion of v1_what or v2_what:

#define XkbSA_ValOpMask         (0x70)
#define XkbSA_ValScaleMask      (0x07)

v1_ndx and v2_ndx specify valuators that actually exists. For example, most mice have two valuators (x and y axes) so the only legal values for a mouse would be 0 and 1. For a dial box with eight dials, any value in the range 0..7 would be correct.

Obtaining Key Actions for Keys from the Server

To update the actions (the key_acts array) for a subset of the keys in a keyboard description, use XkbGetKeyActions.

Status XkbGetKeyActions(Display *dpy, unsigned int first, unsigned int num, XkbDescPtr xkb);

dpy

connection to X server

first

keycode of first key of interest

num

number of keys desired

xkb

pointer to keyboard description where result is stored

XkbGetKeyActions sends a request to the server to obtain the actions for num keys on the keyboard starting with key first. It waits for a reply and returns the actions in the server->key_acts field of xkb. If successful, XkbGetKeyActions returns Success. The xkb parameter must be a pointer to a valid Xkb keyboard description.

If the server map in the xkb parameter has not been allocated, XkbGetKeyActions allocates and initializes it before obtaining the actions.

If the server does not have a compatible version of Xkb, or the Xkb extension has not been properly initialized, XkbGetKeyActions returns BadAccess. If num is less than 1 or greater than XkbMaxKeyCount, XkbGetKeyActions returns BadValue. If any allocation errors occur, XkbGetKeyActions returns BadAlloc.

Changing the Number of Actions Bound to a Key

To change the number of actions bound to a key, use XkbResizeKeyActions.

XkbAction *XkbResizeKeyActions(XkbDescRec *xkb, int key, int needed);

xkb

keyboard description to change

key

keycode of key to change

needed

new number of actions required

The xkb parameter points to the keyboard description containing the key whose number of actions is to be changed. The key parameter is the keycode of the key to change, and needed specifies the new number of actions required for the key.

XkbResizeKeyActions reserves the space needed for the actions and returns a pointer to the beginning of the new array that holds the actions. It can change the acts, num_acts, and size_acts fields of xkb->server if it is necessary to reallocate the acts array.

If needed is greater than the current number of keysyms for the key, XkbResizeKeyActions initializes all new actions in the array to NoAction.

Because the number of actions needed by a key is normally computed as width * number of groups, and XkbResizeKeyActions does not modify either the width or number of groups for the key, a discrepancy exists on return from XkbResizeKeyActions between the space allocated for the actions and the number required. The unused entries in the list of actions returned by XkbResizeKeyActions are not preserved across future calls to any of the map editing functions, so you must update the key actions (which updates the width and number of groups for the key) before calling another allocator function. A call to XkbChangeTypesOfKey updates these.

If any allocation errors occur while resizing the number of actions bound to the key, XkbResizeKeyActions returns NULL.

Note

A change to the number of actions bound to a key should be accompanied by a change in the number of symbols bound to a key. Refer to section 15.3.7 for more information on changing the number of symbols bound to a key.

Key Behavior

Key behavior refers to the demeanor of a key. For example, the expected behavior of the CapsLock key is that it logically locks when pressed, and then logically unlocks when pressed again.

Radio Groups

Keys that belong to the same radio group have the XkbKB_RadioGroup type in the type field and the radio group index specified in the data field in the XkbBehavior structure. If the radio group has a name in the XkbNamesRec structure, the radio group index is the index into the radio_group array in the XkbNamesRec structure. A radio group key when pressed stays logically down until another key in the radio group is pressed, when the first key becomes logically up and the new key becomes logically down. Setting the XkbKB_RGAllowNone bit in the behavior for all of the keys of the radio group means that pressing the logically down member of the radio group causes it to logically release, in which case none of the keys of the radio group would be logically down. If XkbKB_RGAllowNone is not set, there is no way to release the logically down member of the group.

The low five bits of the data field of the XkbBehavior structure are the group number, the high three bits are flags. The only flag currently defined is:

#define      XkbKB_RGAllowNone      0x80

The XkbBehavior Structure

The behaviors field of the server map is an array of XkbBehavior structures, indexed by keycode, and contains the behavior for each key. The XkbBehavior structure is defined as follows:

typedef struct _XkbBehavior {
    unsigned char  type;              /* behavior type + optional
                                         XkbKB_Permanent bit */
    unsigned char  data;
} XkbBehavior;

The type field specifies the Xkb behavior, and the value of the data field depends on the type. Xkb supports the key behaviors shown in Table 16.20.

Table 16.20. Key Behaviors

TypeEffect
XkbKB_Default Press and release events are processed normally. The data field is unused.
XkbKB_Lock If a key is logically up (that is, the corresponding bit of the core key map is cleared) when it is pressed, the key press is processed normally and the corresponding release is ignored. If the key is logically down when pressed, the key press is ignored but the corresponding release is processed normally. The data field is unused.
XkbKB_RadioGroup

If another member of the radio group is logically down (all members of the radio group have the same index, specified in data) when a key is pressed, the server synthesizes a key release for the member that is logically down and then processes the new key press event normally.

If the key itself is logically down when pressed, the key press event is ignored, but the processing of the corresponding key release depends on the value of the XkbKB_RGAllowNone bit in flags. If it is set, the key release is processed normally; otherwise, the key release is also ignored.

All other key release events are ignored.

XkbKB_Overlay1 If the Overlay1 control is enabled (see section 10.4), data is interpreted as a keycode, and events from this key are reported as if they came from data’s keycode. Otherwise, press and release events are processed normally.
XkbKB_Overlay2 If the Overlay2 control is enabled (see section 10.4), data is interpreted as a keycode, and events from this key are reported as if they came from data’s keycode. Otherwise, press and release events are processed normally.

Xkb also provides the mask, XkbKB_Permanent to specify whether the key behavior type should be simulated by Xkb or whether the key behavior describes an unalterable physical, electrical, or software aspect of the keyboard. If the XkbKB_Permanent bit is not set in the type field, Xkb simulates the behavior in software. Otherwise, Xkb relies upon the keyboard to implement the behavior.

Obtaining Key Behaviors for Keys from the Server

To obtain the behaviors (the behaviors array) for a subset of the keys in a keyboard description from the server, use XkbGetKeyBehaviors:

Status XkbGetKeyBehaviors(Display *dpy, unsigned int first, unsigned int num, XkbDescPtr xkb);

dpy

connection to server

first

keycode of first key to get

num

number of keys for which behaviors are desired

xkb

Xkb description to contain the result

XkbGetKeyBehaviors sends a request to the server to obtain the behaviors for num keys on the keyboard starting with the key whose keycode is first. It waits for a reply and returns the behaviors in the server->behaviors field of xkb. If successful, XkbGetKeyBehaviors returns Success.

If the server map in the xkb parameter has not been allocated, XkbGetKeyBehaviors allocates and initializes it before obtaining the actions.

If the server does not have a compatible version of Xkb, or the Xkb extension has not been properly initialized, XkbGetKeyBehaviors returns BadAccess. If num is less than 1 or greater than XkbMaxKeyCount, XkbGetKeyBehaviors returns BadValue. If any allocation errors occur, XkbGetKeyBehaviors returns BadAlloc.

Explicit Components—Avoiding Automatic Remapping by the Server

Whenever a client remaps the keyboard using core protocol requests, Xkb examines the map to determine likely default values for the components that cannot be specified using the core protocol (see section 17.1.2 for more information on how Xkb chooses the default values).

This automatic remapping might replace definitions explicitly requested by an application, so the Xkb keyboard description defines an explicit components mask for each key. Any aspects of the automatic remapping listed in the explicit components mask for a key are not changed by the automatic keyboard mapping.

The explicit components masks are held in the explicit field of the server map, which is an array indexed by keycode. Each entry in this array is a mask that is a bitwise inclusive OR of the values shown in Table 16.21.

Table 16.21. Explicit Component Masks

Bit in Explicit MaskValueProtects Against
ExplicitKeyType1(1<<0) Automatic determination of the key type associated with Group1.
ExplicitKeyType2(1<<1) Automatic determination of the key type associated with Group2.
ExplicitKeyType3(1<<2) Automatic determination of the key type associated with Group3.
ExplicitKeyType4(1<<3) Automatic determination of the key type associated with Group4.
ExplicitInterpret(1<<4) Application of any of the fields of a symbol interpretation to the key in question.
ExplicitAutoRepeat(1<<5)Automatic determination of auto-repeat status for the key, as specified in a symbol interpretation.
ExplicitBehavior(1<<6) Automatic assignment of the XkbKB_Lock behavior to the key, if the XkbSI_LockingKey flag is set in a symbol interpretation.
ExplicitVModMap(1<<7) Automatic determination of the virtual modifier map for the key based on the actions assigned to the key and the symbol interpretations that match the key.

Obtaining Explicit Components for Keys from the Server

To obtain the explicit components (the explicit array) for a subset of the keys in a keyboard description, use XkbGetKeyExplicitComponents.

Status XkbGetKeyExplicitComponents(Display *dpy, unsigned int first, unsigned int num, XkbDescPtr xkb);

dpy

connection to server

first

keycode of first key to fetch

num

number of keys for which to get explicit info

xkb

Xkb description in which to put results

XkbGetKeyExplicitComponents sends a request to the server to obtain the explicit components for num keys on the keyboard starting with key first. It waits for a reply and returns the explicit components in the server->explicit array of xkb. If successful, XkbGetKeyExplicitComponents returns Success. The xkb parameter must be a pointer to a valid Xkb keyboard description.

If the server map in the xkb parameter has not been allocated, XkbGetKeyExplicitComponents allocates and initializes it before obtaining the actions.

If the server does not have a compatible version of Xkb, or the Xkb extension has not been properly initialized, XkbGetKeyExplicitComponents returns BadMatch. If num is less than 1 or greater than XkbMaxKeyCount, XkbGetKeyExplicitComponents returns BadValue. If any allocation errors occur, XkbGetKeyExplicitComponents returns BadAlloc.

Virtual Modifier Mapping

The vmods member of the server map is a fixed-length array containing XkbNumVirtualMods entries. Each entry corresponds to a virtual modifier and provides the binding of the virtual modifier to the real modifier bits. Each entry in the vmods array is a bitwise inclusive OR of the legal modifier masks:

ShiftMask
LockMask
ControlMask
Mod1Mask
Mod2Mask
Mod3Mask
Mod4Mask
Mod5Mask

The vmodmap member of the server map is similar to the modmap array of the client map (see section 15.4), but is used to define the virtual modifier mapping for each key. Like the modmap member, it is indexed by keycode, and each entry is a mask representing the virtual modifiers bound to the corresponding key:

  • Each of the bits in a vmodmap entry represents an index into the vmods member. That is, bit 0 of a vmodmap entry refers to index 0 of the vmods array, bit 1 refers to index 1, and so on.

  • If a bit is set in the vmodmap entry for a key, that key is bound to the corresponding virtual modifier in the vmods array.

The vmodmap and vmods members of the server map are the master virtual modifier definitions. Xkb automatically propagates any changes to these fields to all other fields that use virtual modifier mappings.

The overall relationship of fields dealing with virtual modifiers in an Xkb keyboard description are shown in Figure 16.2.

Figure 16.2. Virtual Modifier Relationships


Obtaining Virtual Modifier Bindings from the Server

To obtain a subset of the virtual modifier bindings (the vmods array) in a keyboard description, use XkbGetVirtualMods:

Status XkbGetVirtualMods(Display *dpy, unsigned int which, XkbDescPtr xkb);

dpy

connection to server

which

mask indicating virtual modifier bindings to get

xkb

Xkb description where results will be placed

XkbGetVirtualMods sends a request to the server to obtain the vmods entries for the virtual modifiers specified in the mask, which, and waits for a reply. See section 7.1 for a description of how to determine the virtual modifier mask. For each bit set in which, XkbGetVirtualMods updates the corresponding virtual modifier definition in the server->vmods array of xkb. The xkb parameter must be a pointer to a valid Xkb keyboard description. If successful, XkbGetVirtualMods returns Success.

If the server map has not been allocated in the xkb parameter, XkbGetVirtualMods allocates and initializes it before obtaining the virtual modifier bindings.

If the server does not have a compatible version of Xkb, or the Xkb extension has not been properly initialized, XkbGetVirtualMods returns BadMatch. Any errors in allocation cause XkbGetVirtualMods to return BadAlloc.

Obtaining Per-Key Virtual Modifier Mappings from the Server

To obtain the virtual modifier map (the vmodmap array) for a subset of the keys in a keyboard description, use XkbGetKeyVirtualModMap:

Status XkbGetKeyVirtualModMap(Display *dpy, unsigned int first, unsigned int num, XkbDescPtr xkb);

dpy

connection to server

first

keycode of first key to fetch

num

# keys for which virtual mod maps are desired

xkb

Xkb description where results will be placed

XkbGetKeyVirtualModmap sends a request to the server to obtain the virtual modifier mappings for num keys on the keyboard starting with key first. It waits for a reply and returns the virtual modifier mappings in the server->vmodmap array of xkb. If successful, XkbGetKeyVirtualModMap returns Success. The xkb parameter must be a pointer to a valid Xkb keyboard description

If the server map in the xkb parameter has not been allocated, XkbGetKeyVirtualModMap allocates and initializes it before obtaining the virtual modifier mappings.

If the server does not have a compatible version of Xkb, or the Xkb extension has not been properly initialized, XkbGetKeyVirtualModMap returns BadMatch. If num is less than 1 or greater than XkbMaxKeyCount, XkbGetKeyVirtualModMap returns BadValue. If any allocation errors occur, XkbGetKeyVirtualModMap returns BadAlloc.

Chapter 17. The Xkb Compatibility Map

As shown in Figure 17.1, the X server is normally dealing with more than one client, each of which may be receiving events from the keyboard, and each of which may issue requests to modify the keyboard in some manner. Each client may be either Xkb-unaware, Xkb-capable, or Xkb-aware. The server itself may be either Xkb-aware or Xkb-unaware. If the server is Xkb-unaware, Xkb state and keyboard mappings are not involved in any manner, and Xkb-aware clients may not issue Xkb requests to the server. If the server is Xkb-aware, the server must be able to deliver events and accept requests in which the keyboard state and mapping are compatible with the mode in which the client is operating. Consequently, for some situations, conversions must be made between Xkb state / keyboard mappings and core protocol state / keyboard mappings, and vice versa.

Figure 17.1. Server Interaction with Types of Clients


In addition to these situations involving a single server, there are cases where a client that deals with multiple servers may need to configure keyboards on different servers to be similar and the different servers may not all be Xkb-aware. Finally, a client may be dealing with descriptions of keyboards (files, and so on) that are based on core protocol and therefore may need to be able to map these descriptions to Xkb descriptions.

An Xkb-aware server maintains keyboard state and mapping as an Xkb keyboard state and an Xkb keyboard mapping plus a compatibility map used to convert from Xkb components to core components and vice versa. In addition, the server also maintains a core keyboard mapping that approximates the Xkb keyboard mapping. The core keyboard mapping may be updated piecemeal, on a per-key basis. When the server receives a core protocol ChangeKeyboardMapping or SetModifierMapping request, it updates its core keyboard mapping, then uses the compatibility map to update its Xkb keyboard mapping. When the server receives an XkbSetMap request, it updates those portions of its Xkb keyboard mapping specified by the request, then uses its compatibility map to update the corresponding parts of its core keyboard map. Consequently, the server’s Xkb keyboard map and also its core keyboard map may contain components that were set directly and others that were computed. Figure 17.2 illustrates these relationships.

Note

The core keyboard map is contained only in the server, not in any client-side data structures.

Figure 17.2. Server Derivation of State and Keyboard Mapping Components


There are three kinds of compatibility transformations made by the server:

  1. Xkb State to Core State

    Keyboard state information reported to a client in the state field of various core events may be translated from the Xkb keyboard state maintained by the server, which includes a group number, to core protocol state, which does not.

    In addition, whenever the Xkb state is retrieved, the compat_state, compat_grab_mods, and compat_lookup_mods fields of the XkbStateRec returned indicate the result of applying the compatibility map to the current Xkb state in the server.

  2. Core Keyboard Mapping to Xkb Keyboard Mapping

    After core protocol requests received by the server to change the keyboard mapping (ChangeKeyboardMapping and SetModifierMapping) have been applied to the server’s core keyboard map, the results must be transformed to achieve an equivalent change of the Xkb keyboard mapping maintained by the server.

  3. Xkb Keyboard Mapping to Core Keyboard Mapping

    After Xkb protocol requests received by the server to change the keyboard mapping (XkbSetMap) have been applied to the server’s Xkb keyboard map, the results are transformed to achieve an approximately equivalent change to the core keyboard mapping maintained by the server.

This chapter discusses how a client may modify the compatibility map so that subsequent transformations have a particular result.

The XkbCompatMap Structure

All configurable aspects of mapping Xkb state and configuration to and from core protocol state and configuration are defined by a compatibility map, contained in an XkbCompatMapRec structure; plus a set of explicit override controls used to prevent particular components of type 2 (core-to-Xkb keyboard mapping) transformations from automatically occurring. These explicit override controls are maintained in a separate data structure discussed in section 16.3.

The compat member of an Xkb keyboard description (XkbDescRec) points to the XkbCompatMapRec structure:

typedef struct _XkbCompatMapRec {
      XkbSymInterpretPtr sym_interpret;    /* symbol based key semantics */
      XkbModsRec         groups[XkbNumKbdGroups]; /* group ⇒ modifier map */
      unsigned short     num_si;           /* # structures used in
                                                sym_interpret */
      unsigned short     size_si;          /* # structures allocated in
                                                sym_interpret */
} XkbCompatMapRec, *XkbCompatMapPtr;

Figure 17.3. Xkb Compatibility Data Structures


The subsections that follow discuss how the compatibility map and explicit override controls are used in each of the three cases where compatibility transformations are made.

Xkb State to Core Protocol State Transformation

As shown in Figure 17.3, there are four group compatibility maps (contained in groups [0..3]) in the XkbCompatMapRec structure, one per possible Xkb group. Each group compatibility map is a modifier definition (see section 7.2 for a description of modifier definitions). The mask component of the definition specifies which real modifiers should be set in the core protocol state field when the corresponding group is active. Because only one group is active at any one time, only one of the four possible transformations is ever applied at any one point in time. If the device described by the XkbDescRec does not support four groups, the extra groups fields are present, but undefined.

Normally, the Xkb-aware server reports keyboard state in the state member of events such as a KeyPress event and ButtonPress event, encoded as follows:

bitsmeaning
150
13–14Group index
8–12Pointer Buttons
0–7Modifiers

For Xkb-unaware clients, only core protocol keyboard information may be reported. Because core protocol does not define the group index, the group index is mapped to modifier bits as specified by the groups [group index] field of the compatibility map (the bits set in the compatibility map are ORed into bits 0–7 of the state), and bits 13–14 are reported in the event as zero.

Core Keyboard Mapping to Xkb Keyboard Mapping Transformation

When a core protocol keyboard mapping request is received by the server, the server’s core keyboard map is updated, and then the Xkb map maintained by the server is updated. Because a client may have explicitly configured some of the Xkb keyboard mapping in the server, this automatic regeneration of the Xkb keyboard mapping from the core protocol keyboard mapping should not modify any components of the Xkb keyboard mapping that were explicitly set by a client. The client must set explicit override controls to prevent this from happening (see section 16.3). The core-to-Xkb mapping is done as follows:

  1. Map the symbols from the keys in the core keyboard map to groups and symbols on keys in the Xkb keyboard map. The core keyboard mapping is of fixed width, so each key in the core mapping has the same number of symbols associated with it. The Xkb mapping allows a different number of symbols to be associated with each key; those symbols may be divided into a different number of groups (1-4) for each key. For each key, this process therefore involves partitioning the fixed number of symbols from the core mapping into a set of variable-length groups with a variable number of symbols in each group. For example, if the core protocol map is of width five, the partition for one key might result in one group with two symbols and another with three symbols. A different key might result in two groups with two symbols plus a third group with one symbol. The core protocol map requires at least two symbols in each of the first two groups.

    1. For each changed key, determine the number of groups represented in the new core keyboard map. This results in a tentative group count for each key in the Xkb map.

    2. For each changed key, determine the number of symbols in each of the groups found in step 1a. There is one explicit override control associated with each of the four possible groups for each Xkb key, ExplicitKeyType1 through ExplicitKeyType4. If no explicit override control is set for a group, the number of symbols used for that group from the core map is two. If the explicit override control is set for a group on the key, the number of symbols used for that Xkb group from the core map is the width of the Xkb group with one exception: because of the core protocol requirement for at least two symbols in each of groups one and two, the number of symbols used for groups one and two is the maximum of 2 or the width of the Xkb group.

    3. For each changed key, assign the symbols in the core map to the appropriate group on the key. If the total number of symbols required by the Xkb map for a particular key needs more symbols than the core protocol map contains, the additional symbols are taken to be NoSymbol keysyms appended to the end of the core set. If the core map contains more symbols than are needed by the Xkb map, trailing symbols in the core map are discarded. In the absence of an explicit override for group one or two, symbols are assigned in order by group; the first symbols in the core map are assigned to group one, in order, followed by group two, and so on. For example, if the core map contained eight symbols per key, and a particular Xkb map contained 2 symbols for G1 and G2 and three for G3, the symbols would be assigned as (G is group, L is shift level):


                G1L1 G1L2 G2L1 G2L2 G3L1 G3L2 G3L3

      If an explicit override control is set for group one or two, the symbols are taken from the core set in a somewhat different order. The first four symbols from the core set are assigned to G1L1, G1L2, G2L1, G2L2, respectively. If group one requires more symbols, they are taken next, and then any additional symbols needed by group two. Group three and four symbols are taken in complete sequence after group two. For example, a key with four groups and three symbols in each group would take symbols from the core set in the following order:


      G1L1 G1L2 G2L1 G2L2 G1L3 G2L3 G3L1 G3L2 G3L3 G4L1 G4L2 G4L3

      As previously noted, the core protocol map requires at lease two symbols in groups one and two. Because of this, if an explicit override control for an Xkb key is set and group one and / or group two is of width one, it is not possible to generate the symbols taken from the core protocol set and assigned to position G1L2 and / or G2L2.

    4. For each group on each changed key, assign a key type appropriate for the symbols in the group.

    5. For each changed key, remove any empty or redundant groups.

  2. At this point, the groups and their associated symbols have been assigned to the corresponding key definitions in the Xkb map.

  3. Apply symbol interpretations to modify key operation. This phase is completely skipped if the ExplicitInterpret override control bit is set in the explicit controls mask for the Xkb key (see section 16.3).

    1. For each symbol on each changed key, attempt to match the symbol and modifiers from the Xkb map to a symbol interpretation describing how to generate the symbol.

    2. When a match is found in step 2a, apply the symbol interpretation to change the semantics associated with the symbol in the Xkb key map. If no match is found, apply a default interpretation.

The symbol interpretations used in step 2 are configurable and may be specified using XkbSymInterpretRec structures referenced by the sym_interpret field of an XkbCompatMapRec (see Figure 17.3).

Symbol Interpretations — the XkbSymInterpretRec Structure

Symbol interpretations are used to guide the X server when it modifies the Xkb keymap in step 2. An initial set of symbol interpretations is loaded by the server when it starts. A client may add new ones using XkbSetCompatMap (see section 17.4).

Symbol interpretations result in key semantics being set. When a symbol interpretation is applied, the following components of server key event processing may be modified for the particular key involved:

Virtual modifier map
Auto repeat
Key behavior (may be set to XkbKB_Lock)
Key action (see section 16.1)

The XkbSymInterpretRec structure specifies a symbol interpretation:

typedef struct {
    KeySym          sym;          /* keysym of interest or NULL */
    unsigned char   flags;        /* XkbSI_AutoRepeat, XkbSI_LockingKey */
    unsigned char   match;        /* specifies how mods is interpreted */
    unsigned char   mods;         /* modifier bits, correspond to
                                     eight real modifiers */
    unsigned char   virtual_mod;  /* 1 modifier to add to key virtual mod map */
    XkbAnyAction    act;          /* action to bind to symbol position on key */
} XkbSymInterpretRec,*XkbSymInterpretPtr;

If sym is not NULL, it limits the symbol interpretation to keys on which that particular keysym is selected by the modifiers matching the criteria specified by mods and match. If sym is NULL, the interpretation may be applied to any symbol selected on a key when the modifiers match the criteria specified by mods and match.

match must be one of the values shown in Table 17.1 and specifies how the real modifiers specified in mods are to be interpreted.

Table 17.1. Symbol Interpretation Match Criteria

Match CriteriaValueEffect
XkbSI_NoneOf(0) None of the bits that are on in mods can be set, but other bits can be.
XkbSI_AnyOfOrNone(1) Zero or more of the bits that are on in mods can be set, as well as others.
XkbSI_AnyOf(2) One or more of the bits that are on in mods can be set, as well as any others.
XkbSI_AllOf(3) All of the bits that are on in mods must be set, but others may be set as well.
XkbSI_Exactly(4) All of the bits that are on in mods must be set, and no other bits may be set.

In addition to the above bits, match may contain the XkbSI_LevelOneOnly bit, in which case the modifier match criteria specified by mods and match applies only if sym is in level one of its group; otherwise, mods and match are ignored and the symbol matches a condition where no modifiers are set.

#define XkbSI_LevelOneOnly  (0x80)
/* use mods + match only if sym is level 1 */

If no matching symbol interpretation is found, the server uses a default interpretation where:

sym =0
flags =XkbSI_AutoRepeat
match =XkbSI_AnyOfOrNone
mods =0
virtual_mod =XkbNoModifier
act =SA_NoAction

When a matching symbol interpretation is found in step 2a, the interpretation is applied to modify the Xkb map as follows.

The act field specifies a single action to be bound to the symbol position; any key event that selects the symbol causes the action to be taken. Valid actions are defined in section 16.1.

If the Xkb keyboard map for the key does not have its ExplicitVModMap control set, the XkbSI_LevelOneOnly bit and symbol position are examined. If the XkbSI_LevelOneOnly bit is not set in match or the symbol is in position G1L1, the virtual_mod field is examined. If virtual_mod is not XkbNoModifier, virtual_mod specifies a single virtual modifier to be added to the virtual modifier map for the key. virtual_mod is specified as an index in the range [0..15].

If the matching symbol is in position G1L1 of the key, two bits in the flags field potentially specify additional behavior modifications:

#define   XkbSI_AutoRepeat    (1<<0)     /* key repeats if sym
                                            is in position G1L1 */
#define   XkbSI_LockingKey    (1<<1)     /* set KB_Lock behavior
                                            if sym is in psn G1L1 */

If the Xkb keyboard map for the key does not have its ExplicitAutoRepeat control set, its auto repeat behavior is set based on the value of the XkbSI_AutoRepeat bit. If the XkbSI_AutoRepeat bit is set, the auto-repeat behavior of the key is turned on; otherwise, it is turned off.

If the Xkb keyboard map for the key does not have its ExplicitBehavior control set, its locking behavior is set based on the value of the XkbSI_LockingKey bit. If XkbSI_LockingKey is set, the key behavior is set to KB_Lock; otherwise, it is turned off (see section 16.3).

Xkb Keyboard Mapping to Core Keyboard Mapping Transformations

Whenever the server processes Xkb requests to change the keyboard mapping, it discards the affected portion of its core keyboard mapping and regenerates it based on the new Xkb mapping.

When the Xkb mapping for a key is transformed to a core protocol mapping, the symbols for the core map are taken in the following order from the Xkb map:

G1L1 G1L2 G2L1 G2L2 G1L3-n G2L3-n G3L1-n G4L1-n

If group one is of width one in the Xkb map, G1L2 is taken to be NoSymbol; similarly, if group two is of width one in the Xkb map, G2L2 is taken to be NoSymbol.

If the Xkb key map for a particular key has fewer groups than the core keyboard, the symbols for group one are repeated to fill in the missing core components. For example, an Xkb key with a single width-three group would be mapped to a core mapping counting three groups as:

G1L1 G1L2 G1L1 G1L2 G1L3 G1L3 G1L1 G1L2 G1L3

When a core keyboard map entry is generated from an Xkb keyboard map entry, a modifier mapping is generated as well. The modifier mapping contains all of the modifiers affected by any of the actions associated with the key combined with all of the real modifiers associated with any of the virtual modifiers bound to the key. In addition, if any of the actions associated with the key affect any component of the keyboard group, all of the modifiers in the mask field of all of the group compatibility maps are added to the modifier mapping as well. While an XkbSA_ISOLock action can theoretically affect any modifier, if the Xkb mapping for a key specifies an XkbSA_ISOLock action, only the modifiers or group that are set by default are added to the modifier mapping.

Getting Compatibility Map Components From the Server

Use XkbGetCompatMap to fetch any combination of the current compatibility map components from the server. When another client modifies the compatibility map, you are notified if you have selected for XkbCompatMapNotify events (see section 17.5). XkbGetCompatMap is particularly useful when you receive an event of this type, as it allows you to update your program’s version of the compatibility map to match the modified version now in the server. If your program is dealing with multiple servers and needs to configure them all in a similar manner, the updated compatibility map may be used to reconfigure other servers.

Note

To make a complete matching configuration you must also update the explicit override components of the server state.

Status XkbGetCompatMap(Display *display, unsigned int which, XkbDescRec *xkb);

display

connection to server

which

mask of compatibility map components to fetch

xkb

keyboard description where results placed

XkbGetCompatMap fetches the components of the compatibility map specified in which from the server specified by display and places them in the compat structure of the keyboard description xkb. Valid values for which are an inclusive OR of the values shown in Table 17.2.

Table 17.2. Compatibility Map Component Masks

MaskValueAffecting
XkbSymInterpMask(1<<0)Symbol interpretations
XkbGroupCompatMask(1<<1)Group maps
XkbAllCompatMask(0x3)All compatibility map components

If no compatibility map structure is allocated in xkb upon entry, XkbGetCompatMap allocates one. If one already exists, its contents are overwritten with the returned results.

XkbGetCompatMap fetches compatibility map information for the device specified by the device_spec field of xkb. Unless you have specifically modified this field, it is the default keyboard device. XkbGetCompatMap returns Success if successful, BadAlloc if it is unable to obtain necessary storage for either the return values or work space, BadMatch if the dpy field of the xkb argument is non- NULL and does not match the display argument, and BadLength under certain conditions caused by server or Xkb implementation errors.

Using the Compatibility Map

Xkb provides several functions that make it easier to apply the compatibility map to configure a client-side Xkb keyboard mapping, given a core protocol representation of part or all of a keyboard mapping. Obtain a core protocol representation of a keyboard mapping from an actual server (by using XGetKeyboardMapping, for example), a data file, or some other source.

To update a local Xkb keyboard map to reflect the mapping expressed by a core format mapping by calling the function XkbUpdateMapFromCore.

Bool XkbUpdateMapFromCore(XkbDescPtr xkb, KeyCode first_key, int num_keys, int map_width, KeySym *core_keysyms, XkbChangesPtr changes);

xkb

keyboard description to update

first_key

keycode of first key description to update

num_keys

number of key descriptions to update

map_width

width of core protocol keymap

core_keysyms

symbols in core protocol keymap

changes

backfilled with changes made to Xkb

XkbUpdateMapFromCore interprets input argument information representing a keyboard map in core format to update the Xkb keyboard description passed in xkb. Only a portion of the Xkb map is updated — the portion corresponding to keys with keycodes in the range first_key through first_key + num_keys - 1. If XkbUpdateMapFromCore is being called in response to a MappingNotify event, first_key and num_keys are reported in the MappingNotify event. core_keysyms contains the keysyms corresponding to the keycode range being updated, in core keyboard description order. map_width is the number of keysyms per key in core_keysyms. Thus, the first map_width entries in core_keysyms are for the key with keycode first_key, the next map_width entries are for key first_key + 1, and so on.

In addition to modifying the Xkb keyboard mapping in xkb, XkbUpdateMapFromCore backfills the changes structure whose address is passed in changes to indicate the modifications that were made. You may then use changes in subsequent calls such as XkbSetMap, to propagate the local modifications to a server.

When dealing with core keyboard mappings or descriptions, it is sometimes necessary to determine the Xkb key types appropriate for the symbols bound to a key in a core keyboard mapping. Use XkbKeyTypesForCoreSymbols for this purpose:

int XkbKeyTypesForCoreSymbols(XkbDescPtr xkb, int map_width, KeySym *core_syms, unsigned int protected, int *types_inout, KeySym *xkb_syms_rtrn);

xkb

keyboard description in which to place symbols

map_width

width of core protocol keymap in xkb_syms_rtrn

core_syms

core protocol format array of KeySyms

protected

explicit key types

types_inout

backfilled with the canonical types bound to groups one and two for the key

xkb_syms_rtrn

backfilled with symbols bound to the key in the Xkb mapping

XkbKeyTypesForCoreSymbols expands the symbols in core_syms and types in types_inout according to the rules specified in section 12 of the core protocol, then chooses canonical key types (canonical key types are defined in section 15.2.1) for groups 1 and 2 using the rules specified by the Xkb protocol and places them in xkb_syms_rtrn, which will be non- NULL.

A core keymap is a two-dimensional array of keysyms. It has map_width columns and max_key_code rows. XkbKeyTypesForCoreSymbols takes a single row from a core keymap, determines the number of groups associated with it, the type of each group, and the symbols bound to each group. The return value is the number of groups, types_inout has the types for each group, and xkb_syms_rtrn has the symbols in Xkb order (that is, groups are contiguous, regardless of size).

protected contains the explicitly protected key types. There is one explicit override control associated with each of the four possible groups for each Xkb key, ExplicitKeyType1 through ExplicitKeyType4; protected is an inclusive OR of these controls. map_width is the width of the core keymap and is not dependent on any Xkb definitions. types_inout is an array of four type indices. On input, types_inout contains the indices of any types already assigned to the key, in case they are explicitly protected from change.

Upon return, types_inout contains any automatically selected (that is, canonical) types plus any protected types. Canonical types are assigned to all four groups if there are enough symbols to do so. The four entries in types_inout correspond to the four groups for the key in question.

If the groups mapping does not change, but the symbols assigned to an Xkb keyboard compatibility map do change, the semantics of the key may be modified. To apply the new compatibility mapping to an individual key to get its semantics updated, use XkbApplyCompatMapToKey.

Bool XkbApplyCompatMapToKey(XkbDescPtr xkb, KeyCode key, XkbChangesPtr changes);

xkb

keyboard description to be updated

key

key to be updated

changes

notes changes to the Xkb keyboard description

XkbApplyCompatMapToKey essentially performs the operation described in section 17.1.2 to a specific key. This updates the behavior, actions, repeat status, and virtual modifier bindings of the key.

Changing the Server’s Compatibility Map

To modify the server’s compatibility map, first modify a local copy of the Xkb compatibility map, then call XkbSetCompatMap. You may allocate a new compatibility map for this purpose using XkbAllocCompatMap (see section 17.6). You may also use a compatibility map from another server, although you need to adjust the device_spec field in the XkbDescRec accordingly. Note that symbol interpretations in a compatibility map ( sym_interpret, the vector of XkbSymInterpretRec structures) are also allocated using this same function.

Bool XkbSetCompatMap(Display *display, unsigned int which, XkbDescPtr xkb, Bool update_actions);

display

connection to server

which

mask of compat map components to set

xkb

source for compat map components

update_actions

True ⇒ apply to server’s keyboard map

XkbSetCompatMap copies compatibility map information from the keyboard description in xkb to the server specified in display’s compatibility map for the device specified by the device_spec field of xkb. Unless you have specifically modified this field, it is the default keyboard device. which specifies the compatibility map components to be set, and is an inclusive OR of the bits shown in Table 17.2.

After updating its compatibility map for the specified device, if update_actions is True, the server applies the new compatibility map to its entire keyboard for the device to generate a new set of key semantics, compatibility state, and a new core keyboard map. If update_actions is False, the new compatibility map is not used to generate any modifications to the current device semantics, state, or core keyboard map. One reason for not applying the compatibility map immediately would be if one server was being configured to match another on a piecemeal basis; the map should not be applied until everything is updated. To force an update at a later time, use XkbSetCompatMap specifying which as zero and update_actions as True.

XkbSetCompatMap returns True if successful and False if unsuccessful. The server may report problems it encounters when processing the request subsequently via protocol errors.

To add a symbol interpretation to the list of symbol interpretations in an XkbCompatRec, use XkbAddSymInterpret.

XkbSymInterpretPtr XkbAddSymInterpret(XkbDescPtr xkb, XkbSymInterpretPtr si, Bool updateMap, XkbChangesPtr changes);

xkb

keyboard description to be updated

si

symbol interpretation to be added

updateMap

True⇒apply compatibility map to keys

changes

changes are put here

XkbAddSymInterpret adds si to the list of symbol interpretations in xkb. If updateMap is True, it (re)applies the compatibility map to all of the keys on the keyboard. If changes is non- NULL, it reports the parts of the keyboard that were affected (unless updateMap is True, not much changes). XkbAddSymInterpret returns a pointer to the actual new symbol interpretation in the list or NULL if it failed.

Tracking Changes to the Compatibility Map

The server automatically generates MappingNotify events when the keyboard mapping changes. If you wish to be notified of changes to the compatibility map, you should select for XkbCompatMapNotify events. If you select for XkbMapNotify events, you no longer receive the automatically generated MappingNotify events. If you subsequently deselect XkbMapNotifyEvent delivery, you again receive MappingNotify events.

To receive XkbCompatMapNotify events under all possible conditions, use XkbSelectEvents (see section 4.3) and pass XkbCompatMapNotifyMask in both bits_to_change and values_for_bits.

To receive XkbCompatMapNotify events only under certain conditions, use XkbSelectEventDetails using XkbCompatMapNotify as the event_type and specifying the desired map changes in bits_to_change and values_for_bits using mask bits from Table 17.2.

Note that you are notified of changes you make yourself, as well as changes made by other clients.

The structure for the XkbCompatMapNotifyEvent is:

typedef struct {
    int            type;           /* Xkb extension base event code */
    unsigned long  serial;         /* X server serial number for event */
    Bool           send_event;     /* True ⇒
                                      synthetically generated */
    Display *      display;        /* server connection where event generated */
    Time           time;           /* server time when event generated */
    int            xkb_type;       /* XkbCompatMapNotify */
    int            device;         /* Xkb device ID, will not be
                                      XkbUseCoreKbd */
    unsigned int   changed_groups; /* number of group maps changed */
    int            first_si;       /* index to 1st changed symbol
                                      interpretation */
    int            num_si;         /* number of changed symbol
                                      interpretations */
    int            num_total_si;   /* total number of valid symbol
                                      interpretations */
} XkbCompatMapNotifyEvent;

changed_groups is the number of group compatibility maps that have changed. If you are maintaining a corresponding copy of the compatibility map, or get a fresh copy from the server using XkbGetCompatMap, changed_groups references groups [0.. changed_groups -1] in the XkbCompatMapRec structure.

first_si is the index of the first changed symbol interpretation, num_si is the number of changed symbol interpretations, and num_total_si is the total number of valid symbol interpretations. If you are maintaining a corresponding copy of the compatibility map, or get a fresh copy from the server using XkbGetCompatMap, first_si, num_si, and num_total_si are appropriate for use with the compat.sym_interpret vector in this structure.

Allocating and Freeing the Compatibility Map

If you are modifying the compatibility map, you need to allocate a new compatibility map if you do not already have one available. To do so, use XkbAllocCompatMap.

Status XkbAllocCompatMap(XkbDescPtr xkb, unsigned int which, unsigned int num_si);

xkb

keyboard description in which to allocate compat map

which

mask of compatibility map components to allocate

num_si

number of symbol interpretations to allocate

xkb specifies the keyboard description for which compatibility maps are to be allocated. The compatibility map is the compat field in this structure.

which specifies the compatibility map components to be allocated (see XkbGetCompatMap, in section 17.2). which is an inclusive OR of the bits shown in Table 17.2.

num_si specifies the total number of entries to allocate in the symbol interpretation vector (xkb.compat.sym_interpret).

Note that symbol interpretations in a compatibility map (the sym_interpret vector of XkbSymInterpretRec structures) are also allocated using this same function. To ensure that there is sufficient space in the symbol interpretation vector for entries to be added, use XkbAllocCompatMap specifying which as XkbSymInterpretMask and the number of free symbol interpretations needed in num_si.

XkbAllocCompatMap returns Success if successful, BadMatch if xkb is NULL, or BadAlloc if errors are encountered when attempting to allocate storage.

To free an entire compatibility map or selected portions of one, use XkbFreeCompatMap.

void XkbFreeCompatMap(XkbDescPtr xkb, unsigned int which, Bool free_map);

xkb

Xkb description in which to free compatibility map

which

mask of compatibility map components to free

free_map

True ⇒ free XkbCompatMapRec structure itself

which specifies the compatibility map components to be freed (see XkbGetCompatMap, in section 17.2). which is an inclusive OR of the bits shown in Table 17.2

free_map indicates whether the XkbCompatMapRec structure itself should be freed. If free_map is True, which is ignored, all non- NULL compatibility map components are freed, and the compat field in the XkbDescRec referenced by xkb is set to NULL.

Chapter 18. Symbolic Names

The core protocol does not provide any information to clients other than that actually used to interpret events. This makes it difficult to write an application that presents the keyboard to a user in an easy-to-understand way. Such applications have to examine the vendor string and keycodes to determine the type of keyboard connected to the server and then examine keysyms and modifier mappings to determine the effects of most modifiers (the Shift, Lock and Control modifiers are defined by the core protocol but no semantics are implied for any other modifiers).

To make it easier for applications to present a keyboard to the user, Xkb supports symbolic names for most components of the keyboard extension. Most of these symbolic names are grouped into the names component of the keyboard description.

The XkbNamesRec Structure

The names component of the keyboard description is defined as follows:

#define      XkbKeyNameLength      4
#define      XkbKeyNumVirtualMods  16
#define      XkbKeyNumIndicators   32
#define      XkbKeyNumKbdGroups    4
#define      XkbMaxRadioGroups     32

typedef struct {
    char      name[XkbKeyNameLength];      /* symbolic key names */
} XkbKeyNameRec, *XkbKeyNamePtr;

typedef struct {
    char      real[XkbKeyNameLength];
              /* this key name must be in the keys array */
    char      alias[XkbKeyNameLength];
              /* symbolic key name as alias for the key */
} XkbKeyAliasRec, *XkbKeyAliasPtr;

typedef struct _XkbNamesRec {
    Atom            keycodes;        /* identifies range and meaning
                                        of keycodes */
    Atom            geometry;        /* identifies physical location,
                                        size, and shape of keys */
    Atom            symbols;         /* identifies the symbols logically
                                        bound to the keys */
    Atom            types;           /* identifies the set of key types */
    Atom            compat;          /* identifies actions for keys using
                                        core protocol */
    Atom            vmods[XkbNumVirtualMods]; /* symbolic names for
                                                 virtual modifiers */
    Atom            indicators[XkbNumIndicators]; /* symbolic names
                                                     for indicators */
    Atom            groups[XkbNumKbdGroups];  /* symbolic names for
                                                 keyboard groups */
    XkbKeyNamePtr   keys;            /* symbolic key name array */
    XkbKeyAliasPtr  key_aliases;     /* real/alias symbolic name pairs array */
    Atom *          radio_groups;    /* radio group name array */
    Atom            phys_symbols;    /* identifies the symbols engraved
                                        on the keyboard */
    unsigned char   num_keys;        /* number of keys in the keys array */
    unsigned char   num_key_aliases; /* number of keys in the
                                        key_aliases array */
    unsigned short  num_rg;          /* number of radio groups */
} XkbNamesRec, *XkbNamesPtr;

The keycodes name identifies the range and meaning of the keycodes returned by the keyboard in question. The geometry name, on the other hand, identifies the physical location, size and shape of the various keys on the keyboard. As an example to distinguish between these two names, consider function keys on PC-compatible keyboards. Function keys are sometimes above the main keyboard and sometimes to the left of the main keyboard, but the same keycode is used for the key that is logically F1 regardless of physical position. Thus, all PC-compatible keyboards share a similar keycodes name but may have different geometry names.

Note

The keycodes name is intended to be a very general description of the keycodes returned by a keyboard; a single keycodes name might cover keyboards with differing numbers of keys provided all keys have the same semantics when present. For example, 101 and 102 key PC keyboards might use the same name. In these cases, applications can use the keyboard geometry name to determine which subset of the named keycodes is in use.

The symbols name identifies the symbols logically bound to the keys. The symbols name is a human or application-readable description of the intended locale or usage of the keyboard with these symbols. The phys_symbols name, on the other hand, identifies the symbols actually engraved on the keyboard. Given this, the symbols name and phys_symbols names might be different. For example, the description for a keyboard that has English US engravings, but that is using Swiss German symbols might have a phys_symbols name of "en_US" and a symbols name of "de_CH."

The types name provides some information about the set of key types (see section 15.2) that can be associated with the keyboard. In addition, each key type can have a name, and each shift level of a type can have a name. Although these names are stored in the map description with each of the types, they are accessed using the same methods as the other symbolic names.

The compat name provides some information about the rules used to bind actions to keys that are changed using core protocol requests.

Xkb provides symbolic names for each of the 4 keyboard groups, 16 virtual modifiers, 32 keyboard indicators, and 4 keyboard groups. These names are held in the vmods, indicators, and groups fixed-length arrays.

Each key has a four-byte symbolic name. All of the symbolic key names are held in the keys array, and num_keys reports the number of entries that are in the keys array. For each key, the key name links keys with similar functions or in similar positions on keyboards that report different keycodes. For example, the F1 key may emit keycode 23 on one keyboard and keycode 86 on another. By naming this key "FK01" on both keyboards, the keyboard layout designer can reuse parts of keyboard descriptions for different keyboards.

Key aliases allow the keyboard layout designer to assign multiple key names to a single key. This allows the keyboard layout designer to refer to keys using either their position or their function. For example, a keyboard layout designer may wish to refer to the left arrow key on a PC keyboard using the ISO9995-5 positional specification of A31 or using the functional specification of LEFT. The key_aliases field holds a variable-length array of real and alias key name pairs, and the total number of entries in the key_aliases array is held in num_key_aliases. For each real and alias key name pair, the real field refers to the a name in the keys array, and the alias field refers to the alias for that key. Using the previous example, the keyboard designer may use the name A31 in the keys array, but also define the name LEFT as an alias for A31 in the key_aliases array.

Note

Key aliases defined in the geometry component of a keyboard mapping (see Chapter 13, Keyboard Geometry) override those defined in the keycodes component of the server database, which are stored in the XkbNamesRec (xkb->names). Therefore, consider the key aliases defined by the geometry before considering key aliases supplied by the XkbNamesRec.

A radio group is a set of keys whose behavior simulates a set of radio buttons. Once a key in a radio group is pressed, it stays logically depressed until another key in the group is pressed, at which point the previously depressed key is logically released. Consequently, at most one key in a radio group can be logically depressed at one time.

Each radio group in the keyboard description can have a name. These names are held in the variable-length array radio_groups, and num_rg tells how many elements are in the radio_groups array.

Symbolic Names Masks

Xkb provides several functions that work with symbolic names. Each of these functions uses a mask to specify individual fields of the structures described above. These masks and their relationships to the fields in a keyboard description are shown in Table 18.1.

Table 18.1. Symbolic Names Masks

Mask BitValueKeyboard ComponentField
XkbKeycodesNameMask(1<<0)Xkb->nameskeycodes
XkbGeometryNameMask(1<<1)Xkb->namesgeometry
XkbSymbolsNameMask(1<<2)Xkb->namessymbols
XkbPhysSymbolsNameMask(1<<3)Xkb->namesphys_symbols
XkbTypesNameMask(1<<4)Xkb->namestype
XkbCompatNameMask(1<<5)Xkb->namescompat
XkbKeyTypeNamesMask(1<<6)Xkb->maptype[*].name
XkbKTLevelNamesMask(1<<7)Xkb->maptype[*].lvl_names[*]
XkbIndicatorNamesMask(1<<8)Xkb->namesindicators[*]
XkbKeyNamesMask(1<<9)Xkb->nameskeys[*], num_keys
XkbKeyAliasesMask(1<<10)Xkb->nameskey_aliases[*], num_key_aliases
XkbVirtualModNamesMask(1<<11)Xkb->namesvmods[*]
XkbGroupNamesMask(1<<12)Xkb->namesgroups[*]
XkbRGNamesMask(1<<13)Xkb->namesradio_groups[*], num_rg
XkbComponentNamesMask(0x3f)Xkb->names

keycodes,

geometry,

symbols,

physical symbols,

types, and

compatibility map

XkbAllNamesMask(0x3fff)Xkb->namesall name components

Getting Symbolic Names From the Server

To obtain symbolic names from the server, use XkbGetNames.

Status XkbGetNames(Display *dpy, unsigned int which, XkbDescPtr xkb);

dpy

connection to the X server

which

mask of names or map components to be updated

xkb

keyboard description to be updated

XkbGetNames retrieves symbolic names for the components of the keyboard extension from the X server. The which parameter specifies the name components to be updated in the xkb parameter, and is the bitwise inclusive OR of the valid names mask bits defined in Table 18.1.

If the names field of the keyboard description xkb is NULL, XkbGetNames allocates and initializes the names component of the keyboard description before obtaining the values specified by which. If the names field of xkb is not NULL, XkbGetNames obtains the values specified by which and copies them into the keyboard description xkb.

If the map component of the xkb parameter is NULL, XkbGetNames does not retrieve type or shift level names, even if XkbKeyTypeNamesMask or XkbKTLevelNamesMask are set in which.

XkbGetNames can return Success, or BadAlloc, BadLength, BadMatch, and BadImplementation errors.

To free symbolic names, use XkbFreeNames (see section 18.6)

Changing Symbolic Names on the Server

To change the symbolic names in the server, first modify a local copy of the keyboard description and then use either XkbSetNames, or, to save network traffic, use a XkbNameChangesRec structure and call XkbChangeNames to download the changes to the server. XkbSetNames and XkbChangeNames can generate BadAlloc, BadAtom, BadLength, BadMatch, and BadImplementation errors.

Bool XkbSetNames(Display *dpy, unsigned int which, unsigned int first_type, unsigned int num_types, XkbDescPtr xkb);

dpy

connection to the X server

which

mask of names or map components to be changed

first_type

first type whose name is to be changed

num_types

number of types for which names are to be changed

xkb

keyboard description from which names are to be taken

Use XkbSetNames to change many names at the same time. For each bit set in which, XkbSetNames takes the corresponding value (or values in the case of arrays) from the keyboard description xkb and sends it to the server.

The first_type and num_types arguments are used only if XkbKeyTypeNamesMask or XkbKTLevelNamesMask is set in which and specify a subset of the types for which the corresponding names are to be changed. If either or both of these mask bits are set but the specified types are illegal, XkbSetNames returns False and does not update any of the names specified in which. The specified types are illegal if xkb does not include a map component or if first_type and num_types specify types that are not defined in the keyboard description.

The XkbNameChangesRec Structure

The XkbNameChangesRec allows applications to identify small modifications to the symbolic names and effectively reduces the amount of traffic sent to the server:

typedef struct _XkbNameChanges {
    unsigned int       changed;           /* name components that have
                                             changed */
    unsigned char      first_type;        /* first key type with a new name */
    unsigned char      num_types;         /* number of types with new names */
    unsigned char      first_lvl;         /* first key type with new level
                                             names */
    unsigned char      num_lvls;          /* number of key types with new
                                             level names */
    unsigned char      num_aliases;       /* if key aliases changed,
                                             total number of key aliases */
    unsigned char      num_rg;            /* if radio groups changed, total
                                             number of radio groups */
    unsigned char      first_key;         /* first key with a new name */
    unsigned char      num_keys;          /* number of keys with new names */
    unsigned short     changed_vmods;     /* mask of virtual modifiers
                                             for which names have changed */
    unsigned long      changed_indicators;  /* mask of indicators
                                               for which names were changed */
    unsigned char      changed_groups;    /* mask of groups for
                                             which names were changed */
} XkbNameChangesRec, *XkbNameChangesPtr;

The changed field specifies the name components that have changed and is the bitwise inclusive OR of the valid names mask bits defined in Table 18.1. The rest of the fields in the structure specify the ranges that have changed for the various kinds of symbolic names, as shown in Table 18.2.

Table 18.2. XkbNameChanges Fields

MaskFieldsComponentField
XkbKeyTypeNamesMask

first_type,

num_types

Xkb->maptype[*].name
XkbKTLevelNamesMask

first_lvl,

num_lvls

Xkb->maptype[*].lvl_names[*]
XkbKeyAliasesMasknum_aliasesXkb->nameskey_aliases[*]
XkbRGNamesMasknum_rgXkb->namesradio_groups[*]
XkbKeyNamesMask

first_key,

num_keys

Xkb->nameskeys[*]
XkbVirtualModNamesMaskchanged_vmodsXkb->namesvmods[*]
XkbIndicatorNamesMaskchanged_indicatorsXkb->namesindicators[*]
XkbGroupNamesMaskchanged_groupsXkb->namesgroups[*]

XkbChangeNames provides a more flexible method for changing symbolic names than XkbSetNames and requires the use of an XkbNameChangesRec structure.

Bool XkbChangeNames(Display *dpy, XkbDescPtr xkb, XkbNameChangesPtr changes);

dpy

connection to the X server

xkb

keyboard description from which names are to be taken

changes

names map components to be updated on the server

XkbChangeNames copies any names specified by changes from the keyboard description, xkb, to the X server specified by dpy. XkbChangeNames aborts and returns False if any illegal type names or type shift level names are specified by changes.

Tracking Name Changes

Whenever a symbolic name changes in the server’s keyboard description, the server sends a XkbNamesNotify event to all interested clients. To receive name notify events, use XkbSelectEvents (see section 4.3) with XkbNamesNotifyMask in both the bits_to_change and values_for_bits parameters.

To receive events for only specific names, use XkbSelectEventDetails. Set the event_type parameter to XkbNamesNotify, and set both the bits_to_change and values_for_bits detail parameter to a mask composed of a bitwise OR of masks in Table 18.1.

The structure for the XkbNamesNotify event is defined as follows:

typedef struct {
    int             type;           /* Xkb extension base event code */
    unsigned long   serial;         /* X server serial number for event */
    Bool            send_event;     /* True ⇒ synthetically generated */
    Display *       display;        /* server connection where event generated */
    Time            time;           /* server time when event generated */
    int             xkb_type;       /* XkbNamesNotify */
    int             device;         /* Xkb device ID, will not be
                                       XkbUseCoreKbd */
    unsigned int    changed;        /* mask of name components
                                       that have changed */
    int             first_type;     /* first key type with a new name */
    int             num_types;      /* number of types with new names */
    int             first_lvl;      /* first key type with new level names */
    int             num_lvls;       /* number of key types with new level names */
    int             num_aliases;    /* if key aliases changed, total number
                                       of key aliases */
    int             num_radio_groups;  /* if radio groups changed,
                                         total number of radio groups */
    unsigned int    changed_vmods;  /* mask of virtual modifiers for
                                       which names have changed */
    unsigned int    changed_groups; /* mask of groups for
                                       which names were changed */
    unsigned int    changed_indicators;  /* mask of indicators for which
                                              names were changed */
    int             first_key;      /* first key with a new name */
    int             num_keys;       /* number of keys with new names */
} XkbNamesNotifyEvent;

The changed field specifies the name components that have changed and is the bitwise inclusive OR of the valid names mask bits defined in Table 18.1. The other fields in this event are interpreted as the like-named fields in an XkbNameChangesRec , as previously defined.

When your application receives a XkbNamesNotify event, you can note the changed names in a changes structure using XkbNoteNameChanges.

void XkbNoteNameChanges(XkbNameChangesPtr old, XkbNamesNotifyEvent *new, unsigned int wanted);

old

XkbNameChangesRec structure to be updated

new

event from which changes are to be copied

wanted

types of names for which changes are to be noted

The wanted parameter is the bitwise inclusive OR of the valid names mask bits shown in Table 18.1. XkbNoteNameChanges copies any changes that are reported in new and specified in wanted into the changes record specified by old.

To update the local copy of the keyboard description with the actual values, pass to XkbGetNameChanges the results of one or more calls to XkbNoteNameChanges.

Status XkbGetNameChanges(Display *dpy, XkbDescPtr xkb, XkbNameChangesPtr changes);

dpy

connection to the X server

xkb

keyboard description to which names are copied

changes

names components to be obtained from the server

XkbGetNameChanges examines the changes parameter, retrieves the necessary information from the server, and places the results into the xkb keyboard description.

XkbGetNameChanges can generate BadAlloc, BadImplementation, and BadMatch errors.

Allocating and Freeing Symbolic Names

Most applications do not need to directly allocate symbolic names structures. Do not allocate a names structure directly using malloc or Xmalloc if your application changes the number of key aliases or radio groups or constructs a symbolic names structure without loading the necessary components from the X server. Instead use XkbAllocNames.

Status XkbAllocNames(XkbDescPtr xkb, unsigned int which, int num_rg, int num_key_aliases);

xkb

keyboard description for which names are to be allocated

which

mask of names to be allocated

num_rg

total number of radio group names needed

num_key_aliases

total number of key aliases needed

XkbAllocNames can return BadAlloc, BadMatch, and BadValue errors. The which parameter is the bitwise inclusive OR of the valid names mask bits defined in Table 18.1.

Do not free symbolic names structures directly using free or XFree. Use XkbFreeNames instead.

void XkbFreeNames(XkbDescPtr xkb, unsigned int which, Bool free_map);

xkb

keyboard description for which names are to be freed

which

mask of names components to be freed

free_map

True ⇒ XkbNamesRec structure itself should be freed

The which parameter is the bitwise inclusive OR of the valid names mask bits defined in Table 18.1.

Chapter 19. Replacing a Keyboard On the Fly

Some operating system and X server implementations allow hot plugging of input devices. When using these implementations, input devices can be unplugged and new ones plugged in without restarting the software that is using those devices. There is no provision in the standard X server for notification of client programs if input devices are unplugged and/or new ones plugged in. In the case of the X keyboard, this could result in the X server having a keymap that does not match the new keyboard.

If the X server implementation supports the X input device extension, a client program may also change the X keyboard programmatically. The XChangeKeyboardDevice input extension request allows a client to designate an input extension keyboard device as the X keyboard, in which case the old X keyboard device becomes inaccessible except via the input device extension. In this case, core protocol MappingNotify and input extension XChangeDeviceNotify events are generated to notify all clients that a new keyboard with a new keymap has been designated.

When a client opens a connection to the X server, the server reports the minimum and maximum keycodes. The server keeps track of the minimum and maximum keycodes last reported to each client. When delivering events to a particular client, the server filters out any events that fall outside of the valid range for the client.

Xkb provides an XkbNewKeyboardNotify event that reports a change in keyboard geometry and/or the range of supported keycodes. The server can generate an XkbNewKeyboardNotify event when it detects a new keyboard or in response to an XkbGetKeyboardByName request that loads a new keyboard description. Selecting for XkbNewKeyboardNotify events allows Xkb-aware clients to be notified whenever a keyboard change occurs that may affect the keymap.

When a client requests XkbNewKeyboardNotify events, the server compares the range of keycodes for the current keyboard to the range of keycodes that are valid for the client. If they are not the same, the server immediately sends the client an XkbNewKeyboardNotify event. Even if the new keyboard is not new to the server, it is new to this particular client.

When the server sends an XkbNewKeyboardNotify event to a client to inform it of a new keycode range, it resets the stored range of legal keycodes for the client to the keycode range reported in the event; it does not reset this range for the client if it does not sent an XkbNewKeyboardNotify event to a client. Because Xkb-unaware clients and Xkb-aware clients that do not request XkbNewKeyboardNotify events are never sent these events, the server’s notion of the legal keycode range never changes, and these clients never receive events from keys that fall outside of their notion of the legal keycode range.

Clients that have not selected to receive XkbNewKeyboardNotify events do, however, receive the XkbNewKeyboardNotify event when a keyboard change occurs. Clients that have not selected to receive this event also receive numerous other events detailing the individual changes that occur when a keyboard change occurs.

Clients wishing to track changes in min_key_code and max_key_code must watch for both XkbNewKeyboardNotify and XkbMapNotify events, because a simple mapping change causes an XkbMapNotify event and may change the range of valid keycodes, but does not cause an XkbNewKeyboardNotify event. If a client does not select for XkbNewKeyboardNotify events, the server restricts the range of keycodes reported to the client.

In addition to filtering out-of-range key events, Xkb:

  • Adjusts core protocol MappingNotify events to refer only to keys that match the stored legal range.

  • Reports keyboard mappings for keys that match the stored legal range to clients that issue a core protocol GetKeyboardMapping request.

  • Reports modifier mappings only for keys that match the stored legal range to clients that issue a core protocol GetModifierMapping request.

  • Restricts the core protocol ChangeKeyboardMapping and SetModifierMapping requests to keys that fall inside the stored legal range.

In short, Xkb does everything possible to hide from Xkb-unaware clients the fact that the range of legal keycodes has changed, because such clients cannot be expected to deal with them. Xkb events and requests are not modified in this manner; all Xkb events report the full range of legal keycodes. No requested Xkb events are discarded, and no Xkb requests have their keycode range clamped.

The structure for the XkbNewKeyboardNotify event is defined as follows:

typedef struct _XkbNewKeyboardNotify {
    int            type;         /* Xkb extension base event code */
    unsigned long  serial;       /* X server serial number for event */
    Bool           send_event;   /* True ⇒ synthetically generated */
    Display *      display;      /* server connection where event generated */
    Time           time;         /* server time when event generated */
    int            xkb_type;     /* XkbNewKeyboardNotify */
    int            device;       /* device ID of new keyboard */
    int            old_device;   /* device ID of old keyboard */
    int            min_key_code; /* min keycode of new keyboard */
    int            max_key_code; /* max keycode of new keyboard */
    int            old_min_key_code; /* min keycode of old keyboard */
    int            old_max_key_code; /* max keycode of old keyboard */
    unsigned int   changed;      /* changed aspects - see masks below */
    char           req_major;    /* major request that caused change */
    char           req_minor;    /* minor request that caused change */
} XkbNewKeyboardNotifyEvent;

To receive name notify events, use XkbSelectEvents (see section 4.3) with XkbNewKeyboardNotifyMask in both the bits_to_change and values_for_bits parameters. To receive events for only specific names, use XkbSelectEventDetails. Set the event_type parameter to XkbNewKeyboardNotify, and set both the bits_to_change and values_for_bits detail parameter to a mask composed of a bitwise OR of masks in Table 19.1.

Table 19.1. XkbNewKeyboardNotifyEvent Details

XkbNewKeyboardNotify Event DetailsValueCircumstances
XkbNKN_KeycodesMask(1L<<0)Notification of keycode range changes wanted
XkbNKN_GeometryMask(1L<<1)Notification of geometry changes wanted
XkbNKN_DeviceIDMask(1L<<2)Notification of device ID changes wanted
XkbAllNewKeyboardEventsMask(0x7)Includes all of the above masks

The req_major and req_minor fields indicate what type of keyboard change has occurred.

If req_major and req_minor are zero, the device change was not caused by a software request to the server — a spontaneous change has occurred, such as hot-plugging a new device. In this case, device is the device identifier for the new, current X keyboard device, but no implementation-independent guarantee can be made about old_device. old_device may be identical to device (an implementor is permitted to reuse the device specifier when the device changes); or it may be different. Note that req_major and req_minor being zero do not necessarily mean that the physical keyboard device has changed; rather, they only imply a spontaneous change outside of software control (some systems have keyboards that can change personality at the press of a key).

If the keyboard change is the result of an X Input Extension ChangeKeyboardDevice request, req_major contains the input extension major opcode, and req_minor contains the input extension request number for X_ChangeKeyboardDevice. In this case, device and old_device are different, with device being the identifier for the new, current X keyboard device, and old_device being the identifier for the former device.

If the keyboard change is the result of an XkbGetKeyboardByName function call, which generates an X_kbGetKbdByName request, req_major contains the Xkb extension base event code (see section 2.4), and req_minor contains the event code for the Xkb extension request X_kbGetKbdByName. device contains the device identifier for the new device, but nothing definitive can be said for old_device; it may be identical to device, or it may be different, depending on the implementation.

Chapter 20. Server Database of Keyboard Components

The X server maintains a database of keyboard components, identified by component type. The database contains all the information necessary to build a complete keyboard description for a particular device, as well as to assemble partial descriptions. Table 20.1 identifies the component types and the type of information they contain.

Table 20.1. Server Database Keyboard Components

Component TypeComponent Primary ContentsMay also contain
Keymap

Complete keyboard description

Normally assembled using a complete component from each of the other types

 
Keycodes

Symbolic name for each key

Minimum and maximum legal keycodes

Aliases for some keys

Symbolic names for indicators

Description of indicators physically present

TypesKey types Real modifier bindings and symbolic names for some virtual modifiers
CompatibilityRules used to assign actions to keysyms

Maps for some indicators

Real modifier bindings and symbolic names for some virtual modifiers

Symbols

Symbol mapping for keyboard keys

Modifier mapping

Symbolic names for groups

Explicit actions and behaviors for some keys

Real modifier bindings and symbolic names for some virtual modifiers

GeometryLayout of the keyboard

Aliases for some keys; overrides keycodes component aliases

Symbolic names for some indicators

Description of indicators physically present


While a keymap is a database entry for a complete keyboard description, and therefore logically different from the individual component database entries, the rules for processing keymap entries are identical to those for the individual components. In the discussion that follows, the term component is used to refer to either individual components or a keymap.

There may be multiple entries for each of the component types. An entry may be either complete or partial. Partial entries describe only a piece of the corresponding keyboard component and are designed to be combined with other entries of the same type to form a complete entry.

For example, a partial symbols map might describe the differences between a common ASCII keyboard and some national layout. Such a partial map is not useful on its own because it does not include those symbols that are the same on both the ASCII and national layouts (such as function keys). On the other hand, this partial map can be used to configure any ASCII keyboard to use a national layout.

When a keyboard description is built, the components are processed in the order in which they appear in Table 20.1; later definitions override earlier ones.

Component Names

Component names have the form “class(member)” where class describes a subset of the available components for a particular type and the optional member identifies a specific component from that subset. For example, the name "atlantis(acme)" for a symbols component might specify the symbols used for the atlantis national keyboard layout by the vendor "acme." Each class has an optional default member — references that specify a class but not a member refer to the default member of the class, if one exists. Xkb places no constraints on the interpretation of the class and member names used in component names.

The class and member names are both specified using characters from the Latin-1 character set. Xkb implementations must accept all alphanumeric characters, minus (‘-’) and underscore (‘_’) in class or member names, and must not accept parentheses, plus, vertical bar, percent sign, asterisk, question mark, or white space. The use of other characters is implementation-dependent.

Listing the Known Keyboard Components

You may ask the server for a list of components for one or more component types. The request takes the form of a set of patterns, one pattern for each of the component types, including a pattern for the complete keyboard description. To obtain this list, use XkbListComponents.

XkbComponentListPtr XkbListComponents(Display *dpy, unsigned int device_spec, XkbComponentNamesPtr ptrns, int *max_inout);

dpy

connection to X server

device_spec

device ID, or XkbUseCoreKbd

ptrns

namelist for components of interest

max_inout

max # returned names, # left over

XkbListComponents queries the server for a list of component names matching the patterns specified in ptrns. It waits for a reply and returns the matching component names in an XkbComponentListRec structure. When you are done using the structure, you should free it using XkbFreeComponentList. device_spec indicates a particular device in which the caller is interested. A server is allowed (but not required) to restrict its reply to portions of the database that are relevant for that particular device.

ptrns is a pointer to an XkbComponentNamesRec, described below. Each of the fields in ptrns contains a pattern naming the components of interest. Each of the patterns is composed of characters from the ISO Latin1 encoding, but can contain only parentheses, the wildcard characters ‘?’ and ‘*’, and characters permitted in a component class or member name (see section 20.1). A pattern may be NULL, in which case no components for that type is returned. Pattern matches with component names are case sensitive. The ‘?’ wildcard matches any single character, except a left or right parenthesis; the ‘*’ wildcard matches any number of characters, except a left or right parenthesis. If an implementation allows additional characters in a component class or member name other than those required by the Xkb extension (see section 20.1), the result of comparing one of the additional characters to either of the wildcard characters is implementation-dependent.

If a pattern contains illegal characters, the illegal characters are ignored. The matching process is carried out as if the illegal characters were omitted from the pattern.

max_inout is used to throttle the amount of data passed to and from the server. On input, it specifies the maximum number of names to be returned (the total number of names in all component categories). Upon return from XkbListComponents, max_inout contains the number of names that matched the request but were not returned because of the limit.

The component name patterns used to describe the request are passed to XkbListComponents using an XkbComponentNamesRec structure. This structure has no special allocation constraints or interrelationships with other structures; allocate and free this structure using standard malloc and free calls or their equivalent:

typedef struct _XkbComponentNames {
    char *       keymap;    /* keymap names */
    char *       keycodes;  /* keycode names */
    char *       types;     /* type names */
    char *       compat;    /* compatibility map names */
    char *       symbols;   /* symbol names */
    char *       geometry;  /* geometry names */
} XkbComponentNamesRec, *XkbComponentNamesPtr;

XkbListComponents returns a pointer to an XkbComponentListRec:

typedef struct _XkbComponentList {
    int                  num_keymaps;     /* number of entries in keymap */
    int                  num_keycodes;    /* number of entries in keycodes */
    int                  num_types;       /* number of entries in types */
    int                  num_compat;      /* number of entries in compat */
    int                  num_symbols;     /* number of entries in symbols */
    int                  num_geometry;    /* number of entries in geometry;
    XkbComponentNamePtr  keymap;          /* keymap names */
    XkbComponentNamePtr  keycodes;        /* keycode names */
    XkbComponentNamePtr  types;           /* type names */
    XkbComponentNamePtr  compat;          /* compatibility map names */
    XkbComponentNamePtr  symbols;         /* symbol names */
    XkbComponentNamePtr  geometry;        /* geometry names */
} XkbComponentListRec, *XkbComponentListPtr;

typedef struct _XkbComponentName {
    unsigned short       flags;           /* hints regarding component name */
    char *               name;            /* name of component */
} XkbComponentNameRec, *XkbComponentNamePtr;

Note that the structure used to specify patterns on input is an XkbComponentNamesRec, and that used to hold the individual component names upon return is an XkbComponentNameRec (no trailing ‘s’ in Name).

When you are done using the structure returned by XkbListComponents, free it using XkbFreeComponentList.

void XkbFreeComponentList(XkbComponentListPtr list);

list

pointer to XkbComponentListRec to free

Component Hints

A set of flags is associated with each component; these flags provide additional hints about the component’s use. These hints are designated by bit masks in the flags field of the XkbComponentNameRec structures contained in the XkbComponentListRec returned from XkbListComponents. The least significant byte of the flags field has the same meaning for all types of keyboard components; the interpretation of the most significant byte is dependent on the type of component. The flags bits are defined in Table 20.2. The symbols hints in Table 20.2 apply only to partial symbols components (those with XkbLC_Partial also set); full symbols components are assumed to specify all of the pieces.

The alphanumeric, modifier, keypad or function keys symbols hints should describe the primary intent of the component designer and should not be simply an exhaustive list of the kinds of keys that are affected. For example, national keyboard layouts affect primarily alphanumeric keys, but many affect a few modifier keys as well; such mappings should set only the XkbLC_AlphanumericKeys hint. In general, symbols components should set only one of the four flags ( XkbLC_AlternateGroup may be combined with any of the other flags).

Table 20.2. XkbComponentNameRec Flags Bits

Component TypeComponent Hints (flags)MeaningValue
All Components

XkbLC_Hidden

Do not present to user(1L<<0)
 XkbLC_DefaultDefault member of class(1L<<1)
 XkbLC_PartialPartial component(1L<<2)
Keymapnone  
Keycodesnone  
Typesnone  
Compatibilitynone  
SymbolsXkbLC_AlphanumericKeysBindings primarily for alphanumeric keyboard section(1L<<8)
 XkbLC_ModifierKeysBindings primarily for modifier keys(1L<<9)
 XkbLC_KeypadKeysBindings primarily for numeric keypad keys(1L<<10)
 XkbLC_FunctionKeysBindings primarily for function keys(1L<<11)
 XkbLC_AlternateGroupBindings for an alternate group(1L<<12)
Geometrynone  

Building a Keyboard Description Using the Server Database

A client may request that the server fetch one or more components from its database and use those components to build a new server keyboard description. The new keyboard description may be built from scratch, or it may be built starting with the current keyboard description for a particular device. Once the keyboard description is built, all or part of it may be returned to the client. The parts returned to the client need not include all of the parts used to build the description. At the time it requests the server to build a new keyboard description, a client may also request that the server use the new description internally to replace the current keyboard description for a specific device, in which case the behavior of the device changes accordingly.

To build a new keyboard description from a set of named components, and to optionally have the server use the resulting description to replace an active one, use XkbGetKeyboardByName.

XkbDescPtr XkbGetKeyboardByName(Display *dpy, unsigned int device_spec, XkbComponentNamesPtr names, unsigned int want, unsigned int need, Bool load);

dpy

connection to X server

device_spec

device ID, or XkbUseCoreKbd

names

names of components to fetch

want

desired structures in returned record

need

mandatory structures in returned record

load

True ⇒ load into device_spec

names contains a set of expressions describing the keyboard components the server should use to build the new keyboard description. want and need are bit fields describing the parts of the resulting keyboard description that should be present in the returned XkbDescRec.

The individual fields in names are component expressions composed of keyboard component names (no wildcarding as may be used in XkbListComponents), the special component name symbol ‘%’, and the special operator characters ‘+’ and ‘|’. A component expression is parsed left to right, as follows:

  • The special component name “computed” may be used in keycodes component expressions and refers to a component consisting of a set of keycodes computed automatically by the server as needed.

  • The special component name “canonical” may be used in types component expressions and refers to a partial component defining the four standard key types: ALPHABETIC, ONE_LEVEL, TWO_LEVEL, and KEYPAD.

  • The special component name ‘%’ refers to the keyboard description for the device specified in device_spec or the keymap names component. If a keymap names component is specified that does not begin with ‘+’ or ‘|’ and does not contain ‘%’, then ‘%’ refers to the description generated by the keymap names component. Otherwise, it refers to the keyboard description for device_spec.

  • The ‘+’ operator specifies that the following component should override the currently assembled description; any definitions that are present in both components are taken from the second.

  • The ‘|’ operator specifies that the next specified component should augment the currently assembled description; any definitions that are present in both components are taken from the first.

  • If the component expression begins with an operator, a leading ‘%’ is implied.

  • If any unknown or illegal characters appear anywhere in the expression, the entire expression is invalid and is ignored.

For example, if names->symbols contained the expression "+de", it specifies that the default member of the "de" class of symbols should be applied to the current keyboard mapping, overriding any existing definitions (it could also be written "+de(default)").

Here is a slightly more involved example: the expression "acme(ascii)+de(basic)|iso9995-3" constructs a German (de) mapping for the ASCII keyboard supplied by the "acme" vendor. The new definition begins with the symbols for the ASCII keyboard for Acme (acme(ascii)), overrides them with definitions for the basic German keyboard (de(basic)), and then applies the definitions from the default iso9995-3 keyboard ( iso9995-3) to any undefined keys or groups of keys (part three of the iso9995 standard defines a common set of bindings for the secondary group, but allows national layouts to override those definitions where necessary).

Note

The interpretation of the above expression components (acme, ascii, de, basic, iso9995-3) is not defined by Xkb; only the operations and their ordering are.

Note that the presence of a keymap names component that does not contain ‘%’ (either explicit or implied by virtue of an expression starting with an operator) indicates a description that is independent of the keyboard description for the device specified in device_spec. The same is true of requests in which the keymap names component is empty and all five other names components contain expressions void of references to ‘%’. Requests of this form allow you to deal with keyboard definitions independent of any actual device.

The server parses all non- NULL fields in names and uses them to build a keyboard description. However, before parsing the expressions in names, the server ORs the bits in want and need together and examines the result in relationship to the expressions in names. Table 20.3 identifies the components that are required for each of the possible bits in want or need. If a required component has not been specified in the names structure (the corresponding field is NULL), the server substitutes the expression “%”, resulting in the component values being taken from device_spec. In addition, if load is True, the server modifies names if necessary (again using a “%” entry) to ensure all of the following fields are non- NULL: types, keycodes, symbols, and compat.

Table 20.3. Want and Need Mask Bits and Required Names Components

want or need mask bitRequired names Componentsvalue
XkbGBN_TypesMaskTypes(1L<<0)
XkbGBN_CompatMapMaskCompat(1L<<1)
XkbGBN_ClientSymbolsMaskTypes + Symbols + Keycodes(1L<<2)
XkbGBN_ServerSymbolsMaskTypes + Symbols + Keycodes(1L<<3)
XkbGBN_SymbolsMaskSymbols(1L<<1)
XkbGBN_IndicatorMapMaskCompat(1L<<4)
XkbGBN_KeyNamesMaskKeycodes(1L<<5)
XkbGBN_GeometryMaskGeometry(1L<<6)
XkbGBN_OtherNamesMaskTypes + Symbols + Keycodes + Compat + Geometry(1L<<7)
XkbGBN_AllComponentsMask (0xff)

need specifies a set of keyboard components that the server must be able to resolve in order for XkbGetKeyboardByName to succeed; if any of the components specified in need cannot be successfully resolved, XkbGetKeyboardByName fails.

want specifies a set of keyboard components that the server should attempt to resolve, but that are not mandatory. If the server is unable to resolve any of these components, XkbGetKeyboardByName still succeeds. Bits specified in want that are also specified in need have no effect in the context of want.

If load is True, the server updates its keyboard description for device_spec to match the result of the keyboard description just built. If load is False, the server’s description for device device_spec is not updated. In all cases, the parts specified by want and need from the just-built keyboard description are returned.

The names structure in an XkbDescRec keyboard description record (see Chapter 18, Symbolic Names) contains one field for each of the five component types used to build a keyboard description. When a keyboard description is built from a set of database components, the corresponding fields in this names structure are set to match the expressions used to build the component.

The entire process of building a new keyboard description from the server database of components and returning all or part of it is diagrammed in Figure 20.1:

Figure 20.1. Building a New Keyboard Description from the Server Database


The information returned to the client in the XkbDescRec is essentially the result of a series of calls to extract information from a fictitious device whose description matches the one just built. The calls corresponding to each of the mask bits are summarized in Table 20.4, together with the XkbDescRec components that are filled in.

Table 20.4. XkbDescRec Components Returned for Values of Want & Needs

Request (want+need)Fills in Xkb componentsEquivalent Function Call
XkbGBN_TypesMaskmap.typesXkbGetUpdatedMap(dpy, XkbTypesMask, Xkb)
XkbGBN_ServerSymbolsMaskserverXkbGetUpdatedMap(dpy, XkbAllClientInfoMask, Xkb)
XkbGBN_ClientSymbolsMaskmap, including map.typesXkbGetUpdatedMap(dpy, XkbAllServerInfoMask, Xkb)
XkbGBN_IndicatorMapsindicatorsXkbGetIndicatorMap(dpy, XkbAllIndicators, Xkb)
XkbGBN_CompatMapMaskcompatXkbGetCompatMap(dpy, XkbAllCompatMask, Xkb)
XkbGBN_GeometryMaskgeomXkbGetGeometry(dpy, Xkb)
XkbGBN_KeyNamesMask

names.keys

names.key_aliases

XkbGetNames(dpy, XkbKeyNamesMask | XkbKeyAliasesMask, Xkb)
XkbGBN_OtherNamesMask

names.keycodes

names.geometry

names.symbols

names.types

map.types[*].lvl_names[*]

names.compat

names.vmods

names.indicators

names.groups

names.radio_groups

names.phys_symbols

XkbGetNames(dpy, XkbAllNamesMask &

~(XkbKeyNamesMask | XkbKeyAliasesMask),

Xkb)


There is no way to determine which components specified in want (but not in need) were actually fetched, other than breaking the call into successive calls to XkbGetKeyboardByName and specifying individual components.

XkbGetKeyboardByName always sets min_key_code and max_key_code in the returned XkbDescRec structure.

XkbGetKeyboardByName is synchronous; it sends the request to the server to build a new keyboard description and waits for the reply. If successful, the return value is non-NULL. XkbGetKeyboardByName generates a BadMatch protocol error if errors are encountered when building the keyboard description.

If you simply want to obtain information about the current keyboard device, rather than generating a new keyboard description from elements in the server database, use XkbGetKeyboard (see section 6.2).

XkbDescPtr XkbGetKeyboard(Display *dpy, unsigned int which, unsigned int device_spec);

dpy

connection to X server

which

mask of components of XkbDescRec of interest

device_spec

device ID

XkbGetKeyboard is used to read the current description for one or more components of a keyboard device. It calls XkbGetKeyboardByName as follows:

XkbGetKeyboardByName ( dpy, device_spec, NULL, which, which, False).

Chapter 21. Attaching Xkb Actions to X Input Extension Devices

The X input extension allows an X server to support multiple keyboards, as well as other input devices, in addition to the core X keyboard and pointer. The input extension categorizes devices by grouping them into classes. Keyboards and other input devices with keys are classified as KeyClass devices by the input extension. Other types of devices supported by the input extension include, but are not limited to: mice, tablets, touchscreens, barcode readers, button boxes, trackballs, identifier devices, data gloves, and eye trackers. Xkb provides additional control over all X input extension devices, whether they are KeyClass devices or not, as well as the core keyboard and pointer.

If an X server implements support for both the input extension and Xkb, the server implementor determines whether interaction between Xkb and the input extension is allowed. Implementors are free to restrict the effects of Xkb to only the core X keyboard device or allow interaction between Xkb and the input extension.

Several types of interaction between Xkb and the input extension are defined by Xkb. Some or all may be allowed by the X server implementation.

Regardless of whether the server allows interaction between Xkb and the input extension, the following access is provided:

  • Xkb functionality for the core X keyboard device and its mapping is accessed via the functions described in the other chapters of this specification.

  • Xkb functionality for the core X pointer device is accessed via the XkbGetDeviceInfo and XkbSetDeviceInfo functions described in this chapter.

If all types of interaction are allowed between Xkb and the input extension, the following additional access is provided:

  • If allowed, Xkb functionality for additional KeyClass devices supported by the input extension is accessed via those same functions.

  • If allowed, Xkb functionality for non- KeyClass devices supported by the input extension is also accessed via the XkbGetDeviceInfo and XkbSetDeviceInfo functions described in this chapter.

Each device has an X Input Extension device ID. Each device may have several classes of feedback. For example, there are two types of feedbacks that can generate bells: bell feedback and keyboard feedback (BellFeedbackClass and KbdFeedbackClass). A device can have more than one feedback of each type; the feedback ID identifies the particular feedback within its class.

A keyboard feedback has:

  • Auto-repeat status (global and per key)

  • 32 LEDs

  • A bell

An indicator feedback has:

  • Up to 32 LEDs

If the input extension is present and the server allows interaction between the input extension and Xkb, then the core keyboard, the core keyboard indicators, and the core keyboard bells may each be addressed using an appropriate device spec, class, and ID. The constant XkbDfltXIId may be used as the device ID to specify the core keyboard indicators for the core indicator feedback. The particular device ID corresponding to the core keyboard feedback and the core indicator feedback may be obtained by calling XkbGetDeviceInfo and specifying XkbUseCoreKbd as the device_spec; the values will be returned in dflt_kbd_fb and dflt_led_fb.

If the server does not allow Xkb access to input extension KeyClass devices, attempts to use Xkb requests with those devices fail with a BadKeyboard error. Attempts to access non- KeyClass input extension devices via XkbGetDeviceInfo and XkbSetDeviceInfo fail silently if Xkb access to those devices is not supported by the X server.

XkbDeviceInfoRec

Information about X Input Extension devices is transferred between a client program and the Xkb extension in an XkbDeviceInfoRec structure:

typedef struct {
    char *          name;          /* name for device */
    Atom            type;          /* name for class of devices */
    unsigned short  device_spec;   /* device of interest */
    Bool            has_own_state; /* True ⇒ this device has
                                      its own state */
    unsigned short  supported;     /* bits indicating supported capabilities */
    unsigned short  unsupported;   /* bits indicating unsupported capabilities */
    unsigned short  num_btns;      /* number of entries in btn_acts */
    XkbAction *     btn_acts;      /* button actions */
    unsigned short  sz_leds;       /* total number of entries in LEDs vector */
    unsigned short  num_leds;      /* number of valid entries in LEDs vector */
    unsigned short  dflt_kbd_fb;   /* input extension ID of default
                                      (core kbd) indicator */
    unsigned short  dflt_led_fb;   /* input extension ID of default
                                      indicator feedback */
    XkbDeviceLedInfoPtr  leds;     /* LED descriptions */
} XkbDeviceInfoRec, *XkbDeviceInfoPtr;

typedef struct {
    unsigned short  led_class;     /* class for this LED device */
    unsigned short  led_id;        /* ID for this LED device */
    unsigned int    phys_indicators; /* bits for which LEDs physically present */
    unsigned int    maps_present;  /* bits for which LEDs have maps in maps */
    unsigned int    names_present; /* bits for which LEDs are in names */
    unsigned int    state;         /* 1 bit ⇒ corresponding LED is on */
    Atom            names[XkbNumIndicators]; /* names for LEDs */
    XkbIndicatorMapRec  maps;      /* indicator maps for each LED */
} XkbDeviceLedInfoRec, *XkbDeviceLedInfoPtr;

The type field is a registered symbolic name for a class of devices (for example, "TABLET"). If a device is a keyboard (that is, is a member of KeyClass), it has its own state, and has_own_state is True. If has_own_state is False, the state of the core keyboard is used. The supported and unsupported fields are masks where each bit indicates a capability. The meaning of the mask bits is listed in Table 21.1, together with the fields in the XkbDeviceInfoRec structure that are associated with the capability represented by each bit. The same bits are used to indicate the specific information desired in many of the functions described subsequently in this section.

Table 21.1. XkbDeviceInfoRec Mask Bits

NameXkbDeviceInfoRec Fields EffectedValueCapability If Set
XkbXI_KeyboardsMask (1L << 0) Clients can use all Xkb requests and events with KeyClass devices supported by the input device extension.
XkbXI_ButtonActionsMask

num_btns

btn_acts

(1L <<1) Clients can assign key actions to buttons on non- KeyClass input extension devices.
XkbXI_IndicatorNamesMaskleds->names(1L <<2) Clients can assign names to indicators on non- KeyClass input extension devices.
XkbXI_IndicatorMapsMaskleds->maps(1L <<3) Clients can assign indicator maps to indicators on non- KeyClass input extension devices.
XkbXI_IndicatorStateMaskleds->state(1L <<4) Clients can request the status of indicators on non- KeyClass input extension devices.
XkbXI_IndicatorsMask

sz_leds

num_leds

leds->*

(0x1c)

XkbXI_IndicatorNames­Mask |

XkbXI_IndicatorMaps­Mask |

XkbXI_IndicatorState­Mask

XkbXI_UnsupportedFeaturesMaskunsupported(1L <<15) 
XkbXI_AllDeviceFeaturesMaskThose selected by Value column masks(0x1e)

XkbXI_Indicators­Mask |

XkbXI_ButtonActions­Mask

XkbXI_AllFeaturesMaskThose selected by Value column masks(0x1f)

XkbXI_AllDevice­FeaturesMask |

XkbXI_Keyboards­Mask

XkbXI_AllDetailsMaskThose selected by Value column masks(0x801f)

XkbXI_AllFeatures­Mask |

XkbXI_Unsupported­FeaturesMask


The name, type, has_own_state, supported, and unsupported fields are always filled in when a valid reply is returned from the server involving an XkbDeviceInfoRec. All of the other fields are modified only if the particular function asks for them.

Querying Xkb Features for Non-KeyClass Input Extension Devices

To determine whether the X server allows Xkb access to particular capabilities of input devices other than the core X keyboard, or to determine the status of indicator maps, indicator names or button actions on a non- KeyClass extension device, use XkbGetDeviceInfo.

XkbDeviceInfoPtr XkbGetDeviceInfo(Display *dpy, unsigned int which, unsigned int device_spec, unsigned int ind_class, unsigned int ind_id);

dpy

connection to X server

which

mask indicating information to return

device_spec

device ID, or XkbUseCoreKbd

ind_class

feedback class for indicator requests

ind_id

feedback ID for indicator requests

XkbGetDeviceInfo returns information about the input device specified by device_spec. Unlike the device_spec parameter of most Xkb functions, device_spec does not need to be a keyboard device. It must, however, indicate either the core keyboard or a valid X Input Extension device.

The which parameter is a mask specifying optional information to be returned. It is an inclusive OR of one or more of the values from Table 21.1 and causes the returned XkbDeviceInfoRec to contain values for the corresponding fields specified in the table.

The XkbDeviceInfoRec returned by XkbGetDeviceInfo always has values for name (may be a null string, ""), type, supported, unsupported, has_own_state, dflt_kbd_fb, and dflt_led_fb. Other fields are filled in as specified by which.

Upon return, the supported field will be set to the inclusive OR of zero or more bits from Table 21.1; each bit set indicates an optional Xkb extension device feature supported by the server implementation, and a client may modify the associated behavior.

If the XkbXI_ButtonActionsMask bit is set in which, the XkbDeviceInfoRec returned will have the button actions (btn_acts field) filled in for all buttons.

If which includes one of the bits in XkbXI_IndicatorsMask, the feedback class of the indicators must be specified in ind_class, and the feedback ID of the indicators must be specified in ind_id. If the request does not include any of the bits in XkbXI_IndicatorsMask, the ind_class and ind_id parameters are ignored. The class and ID can be obtained via the input device extension XListInputDevices request.

If any of the XkbXI_IndicatorsMask bits are set in which, the XkbDeviceInfoRec returned will have filled in the portions of the leds structure corresponding to the indicator feedback identified by ind_class and ind_id. The leds vector of the XkbDeviceInfoRec is allocated if necessary and sz_leds and num_leds filled in. The led_class, led_id and phys_indicators fields of the leds entry corresponding to ind_class and ind_id are always filled in. If which contains XkbXI_IndicatorNamesMask, the names_present and names fields of the leds structure corresponding to ind_class and ind_id are returned. If which contains XkbXI_IndicatorStateMask, the corresponding state field is updated. If which contains XkbXI_IndicatorMapsMask, the maps_present and maps fields are updated.

Xkb provides convenience functions to request subsets of the information available via XkbGetDeviceInfo. These convenience functions mirror some of the mask bits. The functions all take an XkbDeviceInfoPtr as an input argument and operate on the X Input Extension device specified by the device_spec field of the structure. Only the parts of the structure indicated in the function description are updated. The XkbDeviceInfoRec structure used in the function call can be obtained by calling XkbGetDeviceInfo or can be allocated by calling XkbAllocDeviceInfo (see section 21.3).

These convenience functions are described as follows.

To query the button actions associated with an X Input Extension device, use XkbGetDeviceButtonActions.

Status XkbGetDeviceButtonActions(Display *dpy, XkbDeviceInfoPtr device_info, Bool all_buttons, unsigned int first_button, unsigned int num_buttons);

dpy

connection to X server

device_info

structure to update with results

all_buttons

True ⇒ get information for all buttons

first_button

number of first button for which info is desired

num_buttons

number of buttons for which info is desired

XkbGetDeviceButtonActions queries the server for the desired button information for the device indicated by the device_spec field of device_info and waits for a reply. If successful, XkbGetDeviceButtonActions backfills the button actions (btn_acts field of device_info) for only the requested buttons, updates the name, type, supported, and unsupported fields, and returns Success.

all_buttons, first_button and num_buttons specify the device buttons for which actions should be returned. Setting all_buttons to True requests actions for all device buttons; if all_buttons is False, first_button and num_buttons specify a range of buttons for which actions are requested.

If a compatible version of Xkb is not available in the server or the Xkb extension has not been properly initialized, XkbGetDeviceButtonActions returns BadAccess. If allocation errors occur, a BadAlloc status is returned. If the specified device (device_info->device_spec) is invalid, a BadKeyboard status is returned. If the device has no buttons, a BadMatch status is returned. If first_button and num_buttons specify illegal buttons, a BadValue status is returned.

To query the indicator names, maps, and state associated with an LED feedback of an input extension device, use XkbGetDeviceLedInfo.

Status XkbGetDeviceLedInfo(Display *dpy, XkbDeviceInfoPtr device_info, unsigned int led_class, unsigned int led_id, unsigned int which);

dpy

connection to X server

device_info

structure to update with results

led_class

LED feedback class assigned by input extension

led_id

LED feedback ID assigned by input extension

which

mask indicating desired information

XkbGetDeviceLedInfo queries the server for the desired LED information for the feedback specified by led_class and led_id for the X input extension device indicated by device_spec->device_info and waits for a reply. If successful, XkbGetDeviceLedInfo backfills the relevant fields of device_info as determined by which with the results and returns Success. Valid values for which are the inclusive OR of any of XkbXI_IndicatorNamesMask, XkbXI_IndicatorMapsMask, and XkbXI_IndicatorStateMask.

The fields of device_info that are filled in when this request succeeds are name, type, supported, and unsupported, and portions of the leds structure corresponding to led_class and led_id as indicated by the bits set in which. The device_info->leds vector is allocated if necessary and sz_leds and num_leds filled in. The led_class, led_id and phys_indicators fields of the device_info->leds entry corresponding to led_class and led_id are always filled in.

If which contains XkbXI_IndicatorNamesMask, the names_present and names fields of the device_info->leds structure corresponding to led_class and led_id are updated, if which contains XkbXI_IndicatorStateMask, the corresponding state field is updated, and if which contains XkbXI_IndicatorMapsMask, the maps_present and maps fields are updated.

If a compatible version of Xkb is not available in the server or the Xkb extension has not been properly initialized, XkbGetDeviceLedInfo returns BadAccess. If allocation errors occur, a BadAlloc status is returned. If the device has no indicators, a BadMatch error is returned. If ledClass or ledID have illegal values, a BadValue error is returned. If they have legal values but do not specify a feedback that contains LEDs and is associated with the specified device, a BadMatch error is returned.

Allocating, Initializing, and Freeing the XkbDeviceInfoRec Structure

To obtain an XkbDeviceInfoRec structure, use XkbGetDeviceInfo or XkbAllocDeviceInfo.

XkbDeviceInfoPtr XkbAllocDeviceInfo(unsigned int device_spec, unsigned int n_buttons, unsigned int sz_leds);

device_spec

device ID with which structure will be used

n_buttons

number of button actions to allocate space for

sz_leds

number of LED feedbacks to allocate space for

XkbAllocDeviceInfo allocates space for an XkbDeviceInfoRec structure and initializes that structure’s device_spec field with the device ID specified by device_spec. If n_buttons is nonzero, n_buttons XkbActions are linked into the XkbDeviceInfoRec structure and initialized to zero. If sz_leds is nonzero, sz_leds XkbDeviceLedInfoRec structures are also allocated and linked into the XkbDeviceInfoRec structure. If you request XkbDeviceLedInfoRec structures be allocated using this request, you must initialize them explicitly.

To obtain an XkbDeviceLedInfoRec structure, use XkbAllocDeviceLedInfo.

Status XkbAllocDeviceLedInfo(XkbDeviceInfoPtr device_info, int num_needed);

device_info

structure in which to allocate LED space

num_needed

number of indicators to allocate space for

XkbAllocDeviceLedInfo allocates space for an XkbDeviceLedInfoRec and places it in device_info. If num_needed is nonzero, num_needed XkbIndicatorMapRec structures are also allocated and linked into the XkbDeviceLedInfoRec structure. If you request XkbIndicatorMapRec structures be allocated using this request, you must initialize them explicitly. All other fields are initialized to zero.

To initialize an XkbDeviceLedInfoRec structure, use XkbAddDeviceLedInfo.

XkbDeviceLedInfoPtr XkbAddDeviceLedInfo(XkbDeviceInfoPtr device_info, unsigned int led_class, unsigned int led_id);

device_info

structure in which to add LED info

led_class

input extension class for LED device of interest

led_id

input extension ID for LED device of interest

XkbAddDeviceLedInfo first checks to see whether an entry matching led_class and led_id already exists in the device_info->leds array. If it finds a matching entry, it returns a pointer to that entry. Otherwise, it checks to be sure there is at least one empty entry in device_info->leds and extends it if there is not enough room. It then increments device_info->num_leds and fills in the next available entry in device_info->leds with led_class and led_id.

If successful, XkbAddDeviceLedInfo returns a pointer to the XkbDeviceLedInfoRec structure that was initialized. If unable to allocate sufficient storage, or if device_info points to an invalid XkbDeviceInfoRec structure, or if led_class or led_id are inappropriate, XkbAddDeviceLedInfo returns NULL.

To allocate additional space for button actions in an XkbDeviceInfoRec structure, use XkbResizeDeviceButtonActions.

Status XkbResizeDeviceButtonActions(XkbDeviceInfoPtr device_info, unsigned int new_total);

device_info

structure in which to allocate button actions

new_total

new total number of button actions needed

XkbResizeDeviceButtonActions reallocates space, if necessary, to make sure there is room for a total of new_total button actions in the device_info structure. Any new entries allocated are zeroed. If successful, XkbResizeDeviceButtonActions returns Success. If new_total is zero, all button actions are deleted, device_info->num_btns is set to zero, and device_info->btn_acts is set to NULL. If device_info is invalid or new_total is greater than 255, BadValue is returned. If a memory allocation failure occurs, a BadAlloc is returned.

To free an XkbDeviceInfoRec structure, use XkbFreeDeviceInfo.

void XkbFreeDeviceInfo(XkbDeviceInfoPtr device_info, unsigned int which, Bool free_all);

device_info

pointer to XkbDeviceInfoRec in which to free items

which

mask of components of device_info to free

free_all

True ⇒ free everything, including device_info

If free_all is True, the XkbFreeDeviceInfo frees all components of device_info and the XkbDeviceInfoRec structure pointed to by device_info itself. If free_all is False, the value of which determines which subcomponents are freed. which is an inclusive OR of one or more of the values from Table 21.1. If which contains XkbXI_ButtonActionsMask, all button actions associated with device_info are freed, device_info->btn_acts is set to NULL, and device_info->num_btns is set to zero. If which contains all bits in XkbXI_IndicatorsMask, all XkbDeviceLedInfoRec structures associated with device_info are freed, device_info->leds is set to NULL, and device_info->sz_leds and device_info->num_leds are set to zero. If which contains XkbXI_IndicatorMapsMask, all indicator maps associated with device_info are cleared, but the number of LEDs and the leds structures themselves are preserved. If which contains XkbXI_IndicatorNamesMask, all indicator names associated with device_info are cleared, but the number of LEDs and the leds structures themselves are preserved. If which contains XkbXI_IndicatorStateMask, the indicator state associated with the device_info leds are set to zeros but the number of LEDs and the leds structures themselves are preserved.

Setting Xkb Features for Non-KeyClass Input Extension Devices

The Xkb extension allows clients to assign any key action to either core pointer or input extension device buttons. This makes it possible to control the keyboard or generate keyboard key events from extension devices or from the core pointer.

Key actions assigned to core X pointer buttons or input extension device buttons cause key events to be generated as if they had originated from the core X keyboard.

Xkb implementations are required to support key actions for the buttons of the core pointer device, but support for actions on extension devices is optional. Implementations that do not support button actions for extension devices must not set the XkbXI_ButtonActionsMask bit in the supported field of an XkbDeviceInfoRec structure.

If a client attempts to modify valid characteristics of a device using an implementation that does not support modification of those characteristics, no protocol error is generated. Instead, the server reports a failure for the request; it also sends an XkbExtensionDeviceNotify event to the client that issued the request if the client has selected to receive these events.

To change characteristics of an X Input Extension device in the server, first modify a local copy of the device structure and then use either XkbSetDeviceInfo, or, to save network traffic, use an XkbDeviceChangesRec structure (see section 21.6) and call XkbChangeDeviceInfo to download the changes to the server.

To modify some or all of the characteristics of an X Input Extension device, use XkbSetDeviceInfo.

Bool XkbSetDeviceInfo(Display *dpy, unsigned int which, XkbDeviceInfoPtr device_info);

dpy

connection to X server

which

mask indicating characteristics to modify

device_info

structure defining the device and modifications

XkbSetDeviceInfo sends a request to the server to modify the characteristics of the device specified in the device_info structure. The particular characteristics modified are identified by the bits set in which and take their values from the relevant fields in device_info (see Table 21.1). XkbSetDeviceInfo returns True if the request was successfully sent to the server. If the X server implementation does not allow interaction between the X input extension and the Xkb Extension, the function does nothing and returns False.

The which parameter specifies which aspects of the device should be changed and is a bitmask composed of an inclusive OR or one or more of the following bits: XkbXI_ButtonActionsMask, XkbXI_IndicatorNamesMask, XkbXI_IndicatorMapsMask. If the features requested to be manipulated in which are valid for the device, but the server does not support assignment of one or more of them, that particular portion of the request is ignored.

If the device specified in device_info->device_spec does not contain buttons and a request affecting buttons is made, or the device does not contain indicators and a request affecting indicators is made, a BadMatch protocol error results.

If the XkbXI_ButtonActionsMask bit is set in the supported mask returned by XkbGetDeviceInfo, the Xkb extension allows applications to assign key actions to buttons on input extension devices other than the core keyboard device. If the XkbXI_ButtonActionsMask is set in which, the actions for all buttons specified in device_info are set to the XkbActions specified in device_info->btn_acts. If the number of buttons requested to be updated is not valid for the device, XkbSetDeviceInfo returns False and a BadValue protocol error results.

If the XkbXI_IndicatorMapsMask and / or XkbXI_IndicatorNamesMask bit is set in the supported mask returned by XkbGetDeviceInfo, the Xkb extension allows applications to assign maps and / or names to the indicators of nonkeyboard extension devices. If supported, maps and / or names can be assigned to all extension device indicators, whether they are part of a keyboard feedback or part of an indicator feedback.

If the XkbXI_IndicatorMapsMask and / or XkbXI_IndicatorNamesMask flag is set in which, the indicator maps and / or names for all device_info->num_leds indicator devices specified in device_info->leds are set to the maps and / or names specified in device_info->leds. device_info->leds->led_class and led_id specify the input extension class and device ID for each indicator device to modify; if they have invalid values, a BadValue protocol error results and XkbSetDeviceInfo returns False. If they have legal values but do not specify a keyboard or indicator class feedback for the device in question, a BadMatch error results. If any of the values in device_info->leds->names are not a valid Atom or None, a BadAtom protocol error results.

Xkb provides convenience functions to modify subsets of the information accessible via XkbSetDeviceInfo. Only the parts of the structure indicated in the function description are modified. These convenience functions are described as follows.

To change only the button actions for an input extension device, use XkbSetDeviceButtonActions.

Bool XkbSetDeviceButtonActions(Display *dpy, XkbDeviceInfoPtr device_info, unsigned int first_button, unsigned int num_buttons);

dpy

connection to X server

device_info

structure defining the device and modifications

first_button

number of first button to update, 0 relative

num_buttons

number of buttons to update

XkbSetDeviceButtonActions assigns actions to the buttons of the device specified in device_info->device_spec. Actions are assigned to num_buttons buttons beginning with first_button and are taken from the actions specified in device_info->btn_acts.

If the server does not support assignment of Xkb actions to extension device buttons, XkbSetDeviceButtonActions has no effect and returns False. If the device has no buttons or if first_button or num_buttons specify buttons outside of the valid range as determined by device_info->num_btns, the function has no effect and returns False. Otherwise, XkbSetDeviceButtonActions sends a request to the server to change the actions for the specified buttons and returns True.

If the actual request sent to the server involved illegal button numbers, a BadValue protocol error is generated. If an invalid device identifier is specified in device_info->device_spec, a BadKeyboard protocol error results. If the actual device specified in device_info->device_spec does not contain buttons and a request affecting buttons is made, a BadMatch protocol error is generated.

XkbExtensionDeviceNotify Event

The Xkb extension generates XkbExtensionDeviceNotify events when the status of an input extension device changes or when an attempt is made to use an Xkb feature that is not supported by a particular device.

Note

Events indicating an attempt to use an unsupported feature are delivered only to the client requesting the event.

To track changes to the status of input extension devices or attempts to use unsupported features of a device, select to receive XkbExtensionDeviceNotify events by calling either XkbSelectEvents or XkbSelectEventDetails (see section 4.3).

To receive XkbExtensionDeviceNotify events under all possible conditions, call XkbSelectEvents and pass XkbExtensionDeviceNotifyMask in both bits_to_change and values_for_bits.

The XkbExtensionDeviceNotify event has no event details. However, you can call XkbSelectEventDetails using XkbExtensionDeviceNotify as the event_type and specifying XkbAllExtensionDeviceEventsMask in bits_to_change and values_for_bits. This has the same effect as a call to XkbSelectEvents.

The structure for XkbExtensionDeviceNotify events is:

typedef struct {
    int            type;           /* Xkb extension base event code */
    unsigned long  serial;         /* X server serial number for event */
    Bool           send_event;     /* True ⇒ synthetically generated */
    Display *      display;        /* server connection where event generated */
    Time           time;           /* server time when event generated */
    int            xkb_type;       /* XkbExtensionDeviceNotifyEvent */
    int            device;         /* Xkb device ID, will not be XkbUseCoreKbd */
    unsigned int   reason;         /* reason for the event */
    unsigned int   supported;      /* mask of supported features */
    unsigned int   unsupported;    /* unsupported features this client
                                      attempted to use */
    int            first_btn;      /* first button that changed */
    int            num_btns;       /* number of buttons that changed */
    unsigned int   leds_defined;   /* indicators with names or maps */
    unsigned int   led_state;      /* current state of the indicators */
    int            led_class;      /* feedback class for LED changes */
    int            led_id;         /* feedback ID for LED changes */
} XkbExtensionDeviceNotifyEvent;

The XkbExtensionDeviceNotify event has fields enabling it to report changes in the state (on/off) of all of the buttons for a device, but only for one LED feedback associated with a device. You will get multiple events when more than one LED feedback changes state or configuration.

Tracking Changes to Extension Devices

Changes to an Xkb extension device may be tracked by listening to XkbExtensionDeviceNotify events and accumulating the changes in an XkbDeviceChangesRec structure. The changes noted in the structure may then be used in subsequent operations to update either a server configuration or a local copy of an Xkb extension device configuration. The changes structure is defined as follows:

typedef struct _XkbDeviceChanges {
    unsigned int    changed;      /* bits indicating what has changed */
    unsigned short  first_btn;    /* number of first button which changed,
                                     if any */
    unsigned short  num_btns;     /* number of buttons that have changed */
    XkbDeviceLedChangesRec leds;
} XkbDeviceChangesRec, *XkbDeviceChangesPtr;

typedef struct _XkbDeviceLedChanges {
    unsigned short  led_class;    /* class of this indicator feedback bundle */
    unsigned short  led_id;       /* ID of this indicator feedback bundle */
    unsigned int    names;        /* bits indicating which names have changed */
    unsigned int    maps;         /* bits indicating which maps have changed */
    struct _XkbDeviceLedChanges *next; /* link to indicator change record
                                          for next set */
} XkbDeviceLedChangesRec, *XkbDeviceLedChangesPtr;

A local description of the configuration and state of a device may be kept in an XkbDeviceInfoRec structure. The actual state or configuration of the device may change because of XkbSetDeviceInfo and XkbSetButtonActions requests made by clients or by user interaction with the device. The X server sends an XkbExtensionDeviceNotify event to all interested clients when the state of any buttons or indicators or the configuration of the buttons or indicators on the core keyboard or any input extension device changes. The event reports the state of indicators for a single indicator feedback, and the state of up to 128 buttons. If more than 128 buttons or more than one indicator feedback are changed, the additional buttons and indicator feedbacks are reported in subsequent events. Xkb provides functions with which you can track changes to input extension devices by noting the changes that were made and then requesting the changed information from the server.

To note device changes reported in an XkbExtensionDeviceNotify event, use XkbNoteDeviceChanges.

void XkbNoteDeviceChanges(XkbDeviceChangesPtr old, XkbExtensionDeviceNotifyEvent *new, unsigned int wanted);

old

structure tracking state changes

new

event indicating state changes

wanted

mask indicating changes to note

The wanted field specifies the changes that should be noted in old, and is composed of the bitwise inclusive OR of one or more of the masks from Table 21.1. The reason field of the event in new indicates the types of changes the event is reporting. XkbNoteDeviceChanges updates the XkbDeviceChangesRec specified by old with the changes that are both specified in wanted and contained in new->reason.

To update a local copy of the state and configuration of an X input extension device with the changes previously noted in an XkbDeviceChangesRec structure, use XkbGetDeviceInfoChanges.

To query the changes that have occurred in the button actions or indicator names and indicator maps associated with an input extension device, use XkbGetDeviceInfoChanges.

Status XkbGetDeviceInfoChanges(Display *dpy, XkbDeviceInfoPtr device_info, XkbDeviceChangesPtr changes);

dpy

connection to X server

device_info

structure to update with results

changes

contains notes of changes that have occurred

The changes->changed field indicates which attributes of the device specified in changes->device have changed. The parameters describing the changes are contained in the other fields of changes. XkbGetDeviceInfoChanges uses that information to call XkbGetDeviceInfo to obtain the current status of those attributes that have changed. It then updates the local description of the device in device_info with the new information.

To update the server’s description of a device with the changes noted in an XkbDeviceChangesRec, use XkbChangeDeviceInfo.

Bool XkbChangeDeviceInfo(Display *dpy, XkbDeviceInfoPtr device_info, XkbDeviceChangesPtr changes);

dpy

connection to X server

device_info

local copy of device state and configuration

changes

note specifying changes in device_info

XkbChangeDeviceInfo updates the server’s description of the device specified in device_info->device_spec with the changes specified in changes and contained in device_info. The update is made by an XkbSetDeviceInfo request.

Chapter 22. Debugging Aids

The debugging aids are intended for use primarily by Xkb implementors and are optional in any implementation.

There are two bitmasks that may be used to control debugging. One bitmask controls the output of debugging information, and the other controls behavior. Both bitmasks are initially all zeros.

To change the values of any of the debug controls, use XkbSetDebuggingFlags.

Bool XkbSetDebuggingFlags(Display *display, unsigned int mask, unsigned int flags, char *msg, unsigned int ctrls_mask, unsigned int ctrls, unsigned int *ret_flags, unsigned int *ret_ctrls);

display

connection to X server

mask

mask selecting debug output flags to change

flags

values for debug output flags selected by mask

msg

message to print right now

ctrls_mask

mask selecting debug controls to change

ctrls

values for debug controls selected by ctrls_mask

ret_flags

resulting state of all debug output flags

ret_ctrls

resulting state of all debug controls

XkbSetDebuggingFlags modifies the debug output flags as specified by mask and flags, modifies the debug controls flags as specified by ctrls_mask and ctrls, prints the message msg, and backfills ret_flags and ret_ctrls with the resulting debug output and debug controls flags.

When bits are set in the debug output masks, mask and flags, Xkb prints debug information corresponding to each bit at appropriate points during its processing. The device to which the output is written is implementation-dependent, but is normally the same device to which X server error messages are directed; thus the bits that can be set in mask and flags is implementation-specific. To turn on a debug output selection, set the bit for the output in the mask parameter and set the corresponding bit in the flags parameter. To turn off event selection for an event, set the bit for the output in the mask parameter and do not set the corresponding bit in the flags parameter.

When bits are set in the debug controls masks, ctrls_mask and ctrls, Xkb modifies its behavior according to each controls bit. ctrls_mask and ctrls are related in the same way that mask and flags are. The valid controls bits are defined in Table 22.1.

Table 22.1. Debug Control Masks

Debug Control MaskValueMeaning
XkbDF_DisableLocks(1 << 0)Disable actions that lock modifiers

XkbSetDebuggingFlags returns True if successful and False otherwise. The only protocol error it may generate is BadAlloc, if for some reason it is unable to allocate storage.

XkbSetDebuggingFlags is intended for developer use and may be disabled in production X servers. If it is disabled, XkbSetDebuggingFlags has no effect and does not generate any protocol errors.

The message in msg is written immediately. The device to which it is written is implementation dependent but is normally the same device where X server error messages are directed.

Glossary

Allocator

Xkb provides functions, known as allocators, to create and initialize Xkb data structures.

Audible Bell

An audible bell is the sound generated by whatever bell is associated with the keyboard or input extension device, as opposed to any other audible sound generated elsewhere in the system.

Autoreset Controls

The autoreset controls configure the boolean controls to automatically be enabled or disabled at the time a program exits.

Base Group

The group in effect as a result of all actions other than a previous lock or latch request; the base group is transient. For example, the user pressing and holding a group shift key that shifts to Group2 would result in the base group being group 2 at that point in time. Initially, base group is always Group1.

Base Modifiers

Modifiers that are turned on as a result of some actions other than previous lock or latch requests; base modifiers are transient. For example, the user pressing and holding a key bound to the Shift modifier would result in Shift being a base modifier at that point in time.

Base Event Code

A number assigned by the X server at run time that is assigned to the extension to identify events from that extension.

Base State

The base group and base modifiers represent keys that are physically or logically down; these constitute the base state.

Boolean Controls

Global keyboard controls that may be selectively enabled and disabled under program control and that may be automatically set to an on or off condition upon client program exit.

Canonical Key Types

The canonical key types are predefined key types that describe the types of keys available on most keyboards. The definitions for the canonical key types are held in the first XkbNumRequiredTypes entries of the types field of the client map and are indexed using the following constants:

  • XkbOneLevelIndex

  • XkbTwoLevelIndex

  • XkbAlphabeticIndex

  • XkbKeypadIndex

Client Map

The key mapping information needed to convert arbitrary keycodes to symbols.

Compat Name

The compat name is a string that provides some information about the rules used to bind actions to keys that are changed using core protocol requests.

Compatibility State

When an Xkb-extended X server connects to an Xkb-unaware client, the compatibility state remaps the keyboard group into a core modifier whenever possible.

Compatibility Grab State

The grab state that results from applying the compatibility map to the Xkb grab state.

Compatibility Map

The definition of how to map core protocol keyboard state to Xkb keyboard state.

Component Expression

An expression used to describe server keyboard database components to be loaded. It describes the order in which the components should be loaded and the rules by which duplicate attributes should be resolved.

Compose Processing

The process of mapping a series of keysyms to a string is known as compose processing.

Consumed Modifier

Xkb normally consumes modifiers in determining the appropriate symbol for an event, that is, the modifiers are not considered during any of the later stages of event processing. For those rare occasions when a modifier should be considered despite having been used to look up a symbol, key types include an optional preserve field.

Core Event

An event created from the core X server.

Detectable Auto-Repeat

Detectable auto-repeat allows a client to detect an auto-repeating key. If a client requests and the server supports detectable auto-repeat, Xkb generates KeyRelease events only when the key is physically released. Thus the client receives a number of KeyPress events for that key without intervening KeyRelease events until the key is finally released, when a KeyRelease event is received.

Effective Group

The effective group is the arithmetic sum of the locked, latched, and base groups. The effective keyboard group is always brought back into range depending on the value of the GroupsWrap control for the keyboard. If an event occurs with an effective group that is legal for the keyboard as a whole, but not for the key in question, the group for that event only is normalized using the algorithm specified by the group_info member of the key symbol map (XkbSymMapRec).

Effective Mask

An Xkb modifier definition consists of a set of bit masks corresponding to the eight real modifiers; a similar set of bitmasks corresponding to the 16 named virtual modifiers; and an effective mask. The effective mask represents the set of all real modifiers that can logically be set either by setting any of the real modifiers or by setting any of the virtual modifiers in the definition.

Effective Modifier

The effective modifiers are the bitwise union of the base, latched and locked modifiers.

Extension Device

Any keyboard or other input device recognized by the X input extension.

Global Keyboard Controls

Controls that affect the way Xkb generates key events. The controls affect all keys, as opposed to per-key controls that are for a single key. Global controls include

  • RepeatKeys Control

  • DetectableAuto-repeat

  • SlowKeys

  • BounceKeys

  • StickyKeys

  • MouseKeys

  • MouseKeysAccel

  • AccessXKeys

  • AccessXTimeout

  • AccessXFeedback

  • Overlay1

  • Overlay2

  • EnabledControls

Grab State

The grab state is the state used when matching events to passive grabs. It consists of the grab group and the grab modifiers.

Group

See Keysym Group

Group Index

A number used as the internal representation for a group number. Group1 through Group 4 have indices of 0 through 3.

Groups Wrap Control

If a group index exceeds the maximum number of groups permitted for the specified keyboard, it is wrapped or truncated back into range as specified by the global GroupsWrap control. GroupsWrap can have the following values:

WrapIntoRange
ClampIntoRange
RedirectIntoRange

Key Type

An attribute of a key that identifies which modifiers affect the shift level of a key and the number of groups on the key.

Key Width

The maximum number of shift levels in any group for the key type associated with a key.

Keysym Group

A keysym group is a logical state of the keyboard providing access to a collection of characters. A group usually contains a set of characters that logically belong together and that may be arranged on several shift levels within that group. For example, Group1 could be the English alphabet, and Group2 could be Greek. Xkb supports up to four different groups for an input device or keyboard. Groups are in the range 1–4 (Group1–Group4), and are often referred to as G1–G4 and indexed as 0–3.

Indicator

An indicator is a feedback mechanism such as an LED on an input device. Using Xkb, a client application can determine the names of the various indicators, determine and control the way that the individual indicators should be updated to reflect keyboard changes, and determine which of the 32 keyboard indicators reported by the protocol are actually present on the keyboard.

Indicator Feedback

An indicator feedback describes the state of a bank of up to 32 lights. It has a mask where each bit corresponds to a light and an associated value mask that specifies which lights are on or off.

Indicator Map

An indicator has its own set of attributes that specify whether clients can explicitly set its state and whether it tracks the keyboard state. The indicator map is the collection of these attributes for each indicator and is held in the maps array, which is an array of XkbIndicatorRec structures.

Input Extension

An extension to the core X protocol that allows an X server to support multiple keyboards, as well as other input devices, in addition to the core X keyboard and pointer. Other types of devices supported by the input extension include, but are not limited to: mice, tablets, touchscreens, barcode readers, button boxes, trackballs, identifier devices, data gloves, and eye trackers.

Key Action

A key action consists of an operator and some optional data. Once the server has applied the global controls and per-key behavior and has decided to process a key event, it applies key actions to determine the effects of the key on the internal state of the server. Xkb supports actions that do the following:

  • Change base, latched, or locked modifiers or group

  • Move the core pointer or simulate core pointer button events

  • Change most aspects of keyboard behavior

  • Terminate or suspend the server

  • Send a message to interested clients

  • Simulate events on other keys

Key Alias

A key alias is a symbolic name for a specific physical key. Key aliases allow the keyboard layout designer to assign multiple key names to a single key. This allows the keyboard layout designer to refer to keys using either their position or their function. Key aliases can be specified both in the symbolic names component and in the keyboard geometry. Both sets of aliases are always valid, but key alias definitions in the keyboard geometry have priority; if both symbolic names and geometry include aliases, you should consider the definitions from the geometry before considering the definitions from the symbolic names section.

Key Behavior

The behaviors field of the server map is an array of XkbBehavior, indexed by keycode, and contains the behavior for each key. The X server uses key behavior to determine whether to process or filter out any given key event; key behavior is independent of keyboard modifier or group state. Each key has exactly one behavior.

Key behaviors include:

  • XkbKB_Default

  • XkbKB_Lock

  • XkbKB_RadioGroup

  • XkbKB_Overlay1

  • XkbKB_Overlay2

Key Symbol Map

A key symbol map describes the symbols bound to a key and the rules to be used to interpret those symbols. It is an array of XkbSymMapRec structures indexed by keycode.

Key Type

Key types are used to determine the shift level of a key given the current state of the keyboard. There is one key type for each group for a key. Key types are defined using the XkbKeyTypeRec and XkbKTMapEntryRec structures. Xkb allows up to XkbMaxKeyTypes (255) key types to be defined, but requires at least XkbNumRequiredTypes (4) predefined types to be in a key map.

Keyboard Bells

The sound the default bell makes when rung is the system bell or the default keyboard bell. Some input devices may have more than one bell, identified by bell_class and bell_id.

Keyboard Components

There are five types of components stored in the X server database of keyboard components. They correspond to the >symbols, geometry, keycodes, compat, and types symbolic names associated with a keyboard.

Keyboard Feedback

A keyboard feedback includes the following:

Keyclick volume
Bell volume
Bell pitch
Bell duration
Global auto-repeat
Per key auto-repeat
32 LEDs

Key Width, Key Type Width

The maximum number of shift levels for a type is referred to as the width of a key type.

Keyboard Geometry

Keyboard geometry describes the physical appearance of the keyboard, including the shape, location, and color of all keyboard keys or other visible keyboard components such as indicators and is stored in a XkbGeometryRec structure. The information contained in a keyboard geometry is sufficient to allow a client program to draw an accurate two-dimensional image of the keyboard.

Keyboard Geometry Name

The keyboard geometry name describes the physical location, size, and shape of the various keys on the keyboard and is part of the XkbNamesRec structure.

Keyboard State

Keyboard state encompasses all of the transitory information necessary to map a physical key press or release to an appropriate event.

Keycode

A numeric value returned to the X server when a key on a keyboard is pressed or released, indicating which key is being modulated. Keycode numbers are in the range 1 <= keycode <= max, where max is the number of physical keys on the device.

Keycode Name

The keycode name describes the range and meaning of the keycodes returned by the keyboard and is part of the XkbNamesRec structure.

Latched Group

A latched group is a group index that is combined with the base and locked group to form the effective group. It applies only to the next key event that does not change the keyboard state. The latched group can be changed by keyboard activity or via Xkb extension library functions.

Latched Modifier

Latched modifiers are the set of modifiers that are combined with the base modifiers and the locked modifiers to form the effective modifiers. It applies only to the next key event that does not change the keyboard state.

LED

A light emitting diode. However, for the purposes of the X keyboard extension specification, a LED is any form of visual two-state indicator that is either on or off.

Locked Group

A locked group is a group index that is combined with the base and latched group to form the effective group. When a group is locked, it supersedes any previous locked group and remains the locked group for all future key events, until a new group is locked. The locked group can be changed by keyboard activity or via Xkb extension library functions.

Locked Modifiers

Locked modifiers are the set of modifiers that are combined with the base modifiers and the latched modifiers to form the effective modifiers. A locked modifier applies to all future key events until it is explicitly unlocked.

Lookup State

The lookup state is composed of the lookup group and the lookup modifiers, and it is the state an Xkb-capable or Xkb-aware client should use to map a keycode to a keysym.

Modifier

A modifier is a logical condition that is either set or unset. The modifiers control the Shift Level selected when a key event occurs. Xkb supports the core protocol eight modifiers (Shift, Lock, Control, and Mod1 through Mod5), called the real modifiers. In addition, Xkb extends modifier flexibility by providing a set of sixteen named virtual modifiers, each of which can be bound to any set of the eight real modifiers.

Modifier Key

A modifier key is a key whose operation has no immediate effect, but that, for as long as it is held down, modifies the effect of other keys. A modifier key may be, for example, a shift key or a control key.

Modifier Definition

An Xkb modifier definition, held in an XkbModsRec, consists of a set of real modifiers, a set of virtual modifiers, and an effective mask. The mask is the union of the real modifiers and the set of real modifiers to which the virtual modifiers map; the mask cannot be explicitly changed.

Nonkeyboard Extension Device

An input extension device that is not a keyboard. Other types of devices supported by the input extension include, but are not limited to: mice, tablets, touchscreens, barcode readers, button boxes, trackballs, identifier devices, data gloves, and eye trackers.

Outlines

An outline is a list of one or more points that describes a single closed polygon, used in the geometry specification for a keyboard.

Physical Indicator Mask

The physical indicator mask is a field in the XkbIndicatorRec that indicates which indicators are bound to physical LEDs on the keyboard; if a bit is set in phys_indicators, then the associated indicator has a physical LED associated with it. This field is necessary because some indicators may not have corresponding physical LEDs on the keyboard.

Physical Symbol Keyboard Name

The symbols keyboard name identifies the symbols logically bound to the keys. The symbols name is a human or application-readable description of the intended locale or usage of the keyboard with these symbols. The phys_symbols keyboard name, on the other hand, identifies the symbols actually engraved on the keyboard.

Preserved Modifier

Xkb normally consumes modifiers in determining the appropriate symbol for an event, that is, the modifiers are not considered during any of the later stages of event processing. For those rare occasions when a modifier should be considered despite having been used to look up a symbol, key types include an optional preserve field. If a modifier is present in the preserve list, it is a preserved modifier.

Radio Group

A radio group is a set of keys whose behavior simulates a set of radio buttons. Once a key in a radio group is pressed, it stays logically depressed until another key in the group is pressed, at which point the previously depressed key is logically released. Consequently, at most one key in a radio group can be logically depressed at one time.

Real Modifier

Xkb supports the eight core protocol modifiers (Shift, Lock, Control, and Mod1 through Mod5); these are called the real modifiers, as opposed to the set of sixteen named virtual modifiers that can be bound to any set of the eight real modifiers.

Server Internal Modifiers

Modifiers that the server uses to determine the appropriate symbol for an event; internal modifiers are normally consumed by the server.

Shift Level

One of several states (normally 2 or 3) governing which graphic character is produced when a key is actuated.

Symbol Keyboard Name

The symbols keyboard name identifies the symbols logically bound to the keys. The symbols name is a human or application-readable description of the intended locale or usage of the keyboard with these symbols. The phys_symbols keyboard name, on the other hand, identifies the symbols actually engraved on the keyboard.

Symbolic Name

Xkb supports symbolic names for most components of the keyboard extension. Most of these symbolic names are grouped into the names component of the keyboard description.

State Field

The portion of a client-side core protocol event that holds the modifier, group, and button state information pertaining to the event.

Types Name

The types name provides some information about the set of key types that can be associated with the keyboard. In addition, each key type can have a name, and each shift level of a type can have a name.

Valuator

A valuator reports a range of values for some entity, like a mouse axis, a slider, or a dial.

Virtual Modifier

Xkb provides a set of sixteen named virtual modifiers that can be bound to any set of the eight real modifiers. Each virtual modifier can be bound to any set of the real modifiers (Shift, Lock, Control, and Mod1Mod5).

Virtual Modifier Mapping

Xkb maintains a virtual modifier mapping, which lists the virtual modifiers associated with each key.

Xkb-aware Client

A client application that initializes Xkb extension and is consequently bound to an Xlib that includes the Xkb extension.

Xkb-capable Client

A client application that makes no Xkb extension Xlib calls but is bound to an Xlib that includes the Xkb extension.

Xkb-unaware Client

A client application that makes no Xkb extension Xlib calls and is bound to an Xlib that does not include the Xkb extension.

Index

B

BadAccess, Initializing the Keyboard Extension
BadKeyboard, Protocol Errors
base group, Keyboard State Description
base modifiers, Keyboard State Description
bell, Bells
audible, Bells
boolean controls, Keyboard Controls

D

detectable auto-repeat, The DetectableAutorepeat Control

I

indicators, Indicators

N

non-boolean controls, Keyboard Controls

R

radio group, Radio Groups
real modifiers, Changing Modifiers, Virtual Modifiers

X

Xkb-aware client, Keyboard State Description
Xkb-capable client, Keyboard State Description
XkbAccessXNotifyEvent, AccessXNotify Events
XkbAction, The XkbAction Structure
XkbActionCtrls, Actions for Changing Boolean Controls State
XkbActionMessageEvent, Detecting Key Action Messages
XkbAddDeviceLedInfo, Allocating, Initializing, and Freeing the XkbDeviceInfoRec Structure
XkbAddGeomColor, Adding Elements to a Keyboard Geometry
XkbAddGeomDoodad, Adding Elements to a Keyboard Geometry
XkbAddGeomKey, Adding Elements to a Keyboard Geometry
XkbAddGeomKeyAlias, Adding Elements to a Keyboard Geometry
XkbAddGeomOutline, Adding Elements to a Keyboard Geometry
XkbAddGeomOverlay, Adding Elements to a Keyboard Geometry
XkbAddGeomOverlayKey, Adding Elements to a Keyboard Geometry
XkbAddGeomOverlayRow, Adding Elements to a Keyboard Geometry
XkbAddGeomProperty, Adding Elements to a Keyboard Geometry
XkbAddGeomRow, Adding Elements to a Keyboard Geometry
XkbAddGeomSection, Adding Elements to a Keyboard Geometry
XkbAddGeomShape, Adding Elements to a Keyboard Geometry
XkbAddSymInterpret, Changing the Server’s Compatibility Map
XkbAllocClientMap, Allocating an Empty Client Map
XkbAllocCompatMap, Allocating and Freeing the Compatibility Map
XkbAllocControls, Allocating and Freeing an XkbControlsRec
XkbAllocDeviceInfo, Allocating, Initializing, and Freeing the XkbDeviceInfoRec Structure
XkbAllocDeviceLedInfo, Allocating, Initializing, and Freeing the XkbDeviceInfoRec Structure
XkbAllocGeomColors, Allocating and Freeing Geometry Components
XkbAllocGeomDoodads, Allocating and Freeing Geometry Components
XkbAllocGeometry, Allocating and Freeing Geometry Components
XkbAllocGeomKeyAliases, Allocating and Freeing Geometry Components
XkbAllocGeomKeys, Allocating and Freeing Geometry Components
XkbAllocGeomOutlines, Allocating and Freeing Geometry Components
XkbAllocGeomOverlayKeys, Allocating and Freeing Geometry Components
XkbAllocGeomOverlayRows, Allocating and Freeing Geometry Components
XkbAllocGeomOverlays, Allocating and Freeing Geometry Components
XkbAllocGeomPoints, Allocating and Freeing Geometry Components
XkbAllocGeomProps, Allocating and Freeing Geometry Components
XkbAllocGeomRows, Allocating and Freeing Geometry Components
XkbAllocGeomSectionDoodads, Allocating and Freeing Geometry Components
XkbAllocGeomSections, Allocating and Freeing Geometry Components
XkbAllocGeomShapes, Allocating and Freeing Geometry Components
XkbAllocIndicatorMaps, Allocating and Freeing Indicator Maps
XkbAllocKeyboard, Allocating and Freeing a Keyboard Description
XkbAllocNames, Allocating and Freeing Symbolic Names
XkbAllocServerMap, Allocating an Empty Server Map
XkbAnyAction, The XkbAnyAction Structure
XkbAnyEvent, Xkb Event Data Structures
XkbApplyCompatMapToKey, Using the Compatibility Map
XkbBehavior, The XkbBehavior Structure
XkbBell, Generating Named Bells
XkbBellEvent, Generating Named Bell Events
XkbChangeControls, The XkbControlsChangesRec Structure
XkbChangeDeviceInfo, Tracking Changes to Extension Devices
XkbChangeEnabledControls, The EnabledControls Control
XkbChangeIndicators, The XkbIndicatorChangesRec Structure
XkbChangeMap, The XkbMapChangesRec Structure
XkbChangeNames, The XkbNameChangesRec Structure
XkbChangeTypesOfKey, Changing the Number of Groups and Types Bound to a Key
XkbClientMapRec, The XkbClientMapRec Structure
XkbCompatMapNotifyEvent, Tracking Changes to the Compatibility Map
XkbCompatMapRec, The XkbCompatMap Structure
XkbComponentListRec, Listing the Known Keyboard Components
XkbComponentNameRec, Listing the Known Keyboard Components
XkbComponentNamesRec, Listing the Known Keyboard Components
XkbComputeRowBounds, Using Keyboard Geometry
XkbComputeSectionBounds, Using Keyboard Geometry
XkbComputeShapeBounds, Using Keyboard Geometry
XkbComputeShapeTop, Using Keyboard Geometry
XkbControlsChangesRec, The XkbControlsChangesRec Structure
XkbControlsNotifyEvent, Tracking Changes to Keyboard Controls
XkbControlsRec, The XkbControlsRec Structure
XkbCopyKeyType, Copying Key Types
XkbCopyKeyTypes, Copying Key Types
XkbCtrlsAction, Actions for Changing Boolean Controls State
XkbDescRec, The XkbDescRec Structure
XkbDeviceBell, Generating Named Bells
XkbDeviceBellEvent, Generating Named Bell Events
XkbDeviceBtnAction, Actions for Generating DeviceButtonPress and DeviceButtonRelease
XkbDeviceChangesRec, Tracking Changes to Extension Devices
XkbDeviceInfoRec, XkbDeviceInfoRec
XkbDeviceLedChangesRec, Tracking Changes to Extension Devices
XkbDeviceLedInfoRec, XkbDeviceInfoRec
XkbDeviceValuatorAction, Actions for Simulating Events from Device Valuators
XkbEvent, Unified Xkb Event Type
XkbExtensionDeviceNotifyEvent, XkbExtensionDeviceNotify Event
XkbFindOverlayForKey, Using Keyboard Geometry
XkbForceBell, Forcing a Server-Generated Bell
XkbForceDeviceBell, Forcing a Server-Generated Bell
XkbFreeClientMap, Freeing a Client Map
XkbFreeCompatMap, Allocating and Freeing the Compatibility Map
XkbFreeComponentList, Listing the Known Keyboard Components
XkbFreeControls, Allocating and Freeing an XkbControlsRec
XkbFreeDeviceInfo, Allocating, Initializing, and Freeing the XkbDeviceInfoRec Structure
XkbFreeGeomColors, Allocating and Freeing Geometry Components
XkbFreeGeomDoodads, Allocating and Freeing Geometry Components
XkbFreeGeometry, Allocating and Freeing Geometry Components
XkbFreeGeomKeyAliases, Allocating and Freeing Geometry Components
XkbFreeGeomKeys, Allocating and Freeing Geometry Components
XkbFreeGeomOutlines, Allocating and Freeing Geometry Components
XkbFreeGeomOverlayKeys, Allocating and Freeing Geometry Components
XkbFreeGeomOverlayRows, Allocating and Freeing Geometry Components
XkbFreeGeomOverlays, Allocating and Freeing Geometry Components
XkbFreeGeomPoints, Allocating and Freeing Geometry Components
XkbFreeGeomProperties, Allocating and Freeing Geometry Components
XkbFreeGeomRows, Allocating and Freeing Geometry Components
XkbFreeGeomSections, Allocating and Freeing Geometry Components
XkbFreeGeomShapes, Allocating and Freeing Geometry Components
XkbFreeIndicatorMaps, Allocating and Freeing Indicator Maps
XkbFreeKeyboard, Allocating and Freeing a Keyboard Description
XkbFreeNames, Allocating and Freeing Symbolic Names
XkbFreeServerMap, Freeing a Server Map
XkbGeometryRec, Keyboard Geometry
XkbGetAccessXTimeout, The AccessXTimeout Control
XkbGetAutoRepeatRate, The RepeatKeys Control
XkbGetAutoResetControls, The AutoReset Control
XkbGetBounceKeysDelay, The BounceKeys Control
XkbGetCompatMap, Getting Compatibility Map Components From the Server
XkbGetControls, Querying Controls
XkbGetControlsChanges, Tracking Changes to Keyboard Controls
XkbGetDetectableAutorepeat, The DetectableAutorepeat Control
XkbGetDeviceButtonActions, Querying Xkb Features for Non-KeyClass Input Extension Devices
XkbGetDeviceInfo, Querying Xkb Features for Non-KeyClass Input Extension Devices
XkbGetDeviceInfoChanges, Tracking Changes to Extension Devices
XkbGetDeviceLedInfo, Querying Xkb Features for Non-KeyClass Input Extension Devices
XkbGetGeometry, Getting Keyboard Geometry From the Server
XkbGetIndicatorChanges, Tracking Changes to Indicator State or Map
XkbGetIndicatorMap, Getting Indicator Information by Index
XkbGetIndicatorState, Getting Indicator State
XkbGetKeyActions, Obtaining Key Actions for Keys from the Server
XkbGetKeyBehaviors, Obtaining Key Behaviors for Keys from the Server
XkbGetKeyboard, Obtaining a Keyboard Description from the Server, Obtaining a Keyboard Description from the Server
XkbGetKeyboardByName, Building a Keyboard Description Using the Server Database
XkbGetKeyExplicitComponents, Obtaining Explicit Components for Keys from the Server
XkbGetKeyModifierMap, Getting the Per-Key Modifier Map from the Server
XkbGetKeySyms, Getting the Symbol Map for Keys from the Server
XkbGetKeyTypes, Getting Key Types from the Server
XkbGetKeyVirtualModMap, Obtaining Per-Key Virtual Modifier Mappings from the Server
XkbGetMap, Getting Map Components from the Server
XkbGetNameChanges, Tracking Name Changes
XkbGetNamedGeometry, Getting Keyboard Geometry From the Server
XkbGetNamedIndicator, Getting Indicator Information by Name
XkbGetNames, Getting Symbolic Names From the Server
XkbGetPerClientControls, The Miscellaneous Per-client Controls
XkbGetSlowKeysDelay, The SlowKeys Control
XkbGetState, Determining Keyboard State
XkbGetStickyKeysOptions, StickyKeys Options
XkbGetUpdatedMap, Getting Map Components from the Server
XkbGetVirtualMods, Obtaining Virtual Modifier Bindings from the Server
XkbGetXlibControls, Determining the State of the Library Controls
XkbGroupAction, Actions for Changing Group State
XkbIgnoreExtension, Disabling the Keyboard Extension
XkbIndicatorChangesRec, The XkbIndicatorChangesRec Structure
XkbIndicatorMapNotifyEvent, Tracking Changes to Indicator State or Map
XkbIndicatorMapRec, XkbIndicatorMapRec
XkbIndicatorRec, XkbIndicatorRec
XkbIndicatorStateNotifyEvent, Tracking Changes to Indicator State or Map
XkbInitCanonicalKeyTypes, Initializing the Canonical Key Types in a New Client Map
XkbISOAction, Actions for Locking Modifiers and Group
XkbKeyAction, Key Actions
XkbKeyActionEntry, Key Actions
XkbKeyActionsPtr, Key Actions
XkbKeyAliasRec, The XkbNamesRec Structure
XkbKeycodeToKeysym, Xkb Event and Keymap Functions
XkbKeyGroupInfo, Per-Key Group Information
XkbKeyGroupsWidth, Offset in to the Symbol Map
XkbKeyGroupWidth, Offset in to the Symbol Map
XkbKeyHasActions, Key Actions
XkbKeyNameRec, The XkbNamesRec Structure
XkbKeyNumActions, Key Actions
XkbKeyNumGroups, Per-Key Group Information
XkbKeyNumSyms, Offset in to the Symbol Map
XkbKeySymEntry, Offset in to the Symbol Map
XkbKeySymsOffset, Offset in to the Symbol Map
XkbKeySymsPtr, Offset in to the Symbol Map
XkbKeysymToModifiers, Xkb Event and Keymap Functions
XkbKeyType, Per-Key Key Type Indices
XkbKeyTypeIndex, Per-Key Key Type Indices
XkbKeyTypeRec, Key Types
XkbKeyTypesForCoreSymbols, Using the Compatibility Map
XkbKTMapEntryRec, Key Types
XkbLatchGroup, Changing Groups
XkbLatchModifiers, Changing Modifiers
XkbLibraryVersion, Determining Library Compatibility
XkbListComponents, Listing the Known Keyboard Components
XkbLockGroup, Changing Groups
XkbLockModifiers, Changing Modifiers
XkbLookupKeyBinding, Xkb Event and Keymap Functions
XkbLookupKeySym, Xkb Event and Keymap Functions
XkbMapChangesRec, The XkbMapChangesRec Structure
XkbMapNotifyEvent, Tracking Changes to Map Components
XkbMessageAction, Actions for Generating Messages
XkbModAction, Actions for Changing Modifiers’ State
XkbModActionVMods, Actions for Changing Modifiers’ State
XkbModsRec, Modifier Definitions
XkbName, Extension Name
XkbNameChangesRec, The XkbNameChangesRec Structure
XkbNamesNotifyEvent, Tracking Name Changes
XkbNamesRec, The XkbNamesRec Structure
XkbNewKeyboardNotifyEvent, Replacing a Keyboard “On the Fly”
XkbNoteControlsChanges, Tracking Changes to Keyboard Controls
XkbNoteDeviceChanges, Tracking Changes to Extension Devices
XkbNoteIndicatorChanges, Tracking Changes to Indicator State or Map
XkbNoteNameChanges, Tracking Name Changes
XkbOpenDisplay, Initializing the Keyboard Extension
XkbOutOfRangeGroupInfo, Per-Key Group Information
XkbOutOfRangeGroupNumber, Per-Key Group Information
XkbPtrAction, Actions for Moving the Pointer
XkbPtrActionX, Actions for Moving the Pointer
XkbPtrActionY, Actions for Moving the Pointer
XkbPtrBtnAction, Actions for Simulating Pointer Button Press and Release
XkbPtrDfltAction, Actions for Changing the Pointer Button Simulated
XkbQueryExtension, Initializing the Keyboard Extension
XkbRedirectKeyAction, Actions for Generating a Different Keycode
XkbRefreshKeyboardMapping, Xkb Event and Keymap Functions
XkbResizeDeviceButtonActions, Allocating, Initializing, and Freeing the XkbDeviceInfoRec Structure
XkbResizeKeyActions, Changing the Number of Actions Bound to a Key
XkbResizeKeySyms, Changing the Number of Symbols Bound to a Key
XkbResizeKeyType, Changing the Number of Levels in a Key Type
XkbSAActionSetCtrls, Actions for Changing Boolean Controls State
XkbSAGroup, Actions for Changing Group State
XkbSAPtrDfltValue, Actions for Changing the Pointer Button Simulated
XkbSARedirectSetVMods, Actions for Generating a Different Keycode
XkbSARedirectSetVModsMask, Actions for Generating a Different Keycode
XkbSARedirectVMods, Actions for Generating a Different Keycode
XkbSARedirectVModsMask, Actions for Generating a Different Keycode
XkbSAScreen, Actions for Changing the Active Screen
XkbSASetGroup, Actions for Changing Group State
XkbSASetPtrDfltValue, Actions for Changing the Pointer Button Simulated
XkbSASetScreen, Actions for Changing the Active Screen
XkbSelectEventDetails, Selecting Xkb Events
XkbSelectEvents, Selecting Xkb Events
XkbServerMapRec, Xkb Server Keyboard Mapping
XkbSetAccessXTimeout, The AccessXTimeout Control
XkbSetAutoRepeatRate, The RepeatKeys Control
XkbSetAutoResetControls, The AutoReset Control
XkbSetBounceKeysDelay, The BounceKeys Control
XkbSetCompatMap, Changing the Server’s Compatibility Map
XkbSetControls, Changing Controls
XkbSetDebuggingFlags, Debugging Aids
XkbSetDetectableAutorepeat, The DetectableAutorepeat Control
XkbSetDeviceButtonActions, Setting Xkb Features for Non-KeyClass Input Extension Devices
XkbSetDeviceInfo, Setting Xkb Features for Non-KeyClass Input Extension Devices
XkbSetIgnoreLockMods, The IgnoreLockMods Control
XkbSetIndicatorMap, Changing Indicator Maps by Index
XkbSetMap, Changing Map Components in the Server
XkbSetModActionVMods, Actions for Changing Modifiers’ State
XkbSetNamedIndicator, Changing Indicator Maps by Name
XkbSetNames, Changing Symbolic Names on the Server
XkbSetPerClientControls, The Miscellaneous Per-client Controls
XkbSetPtrActionX, Actions for Moving the Pointer
XkbSetPtrActionY, Actions for Moving the Pointer
XkbSetServerInternalMods, The InternalMods Control
XkbSetSlowKeysDelay, The SlowKeys Control
XkbSetStickyKeysOptions, StickyKeys Options
XkbSetXlibControls, Changing the State of the Library Controls
XkbStateNotifyEvent, Tracking Keyboard State
XkbStateRec, Determining Keyboard State
XkbSwitchScreenAction, Actions for Changing the Active Screen
XkbSymInterpretRec, Symbol Interpretations — the XkbSymInterpretRec Structure
XkbSymMapRec, Key Symbol Map
XkbTranslateKeyCode, Xkb Event and Keymap Functions
XkbTranslateKeySym, Xkb Event and Keymap Functions
XkbUpdateMapFromCore, Using the Compatibility Map
XkbUseCoreKbd, Display and Device Specifications in Function Calls
XkbVirtualModsToReal, Virtual Modifier Key Mapping
XkbXlibControlsImplemented, Determining Which Library Controls are Implemented
XKeycodeToKeysym, X Library Functions Affected by Xkb
XKeysymToKeycode, X Library Functions Affected by Xkb
XLookupKeysym, X Library Functions Affected by Xkb
XLookupString, X Library Controls, X Library Functions Affected by Xkb
XRebindKeysym, X Library Functions Affected by Xkb
XRefreshKeyboardMapping, X Library Functions Affected by Xkb